Sub also fights in 111
L15 Luckyinmaroon (axis) vs. Giallo (Allies +21)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Rostov to Ukraine
2 fighters moved from Russia to Ukraine
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 mech_infantry moved from Hopei to Kiangsu
Chinese take Kiangsu from Japanese
2 armour and 2 mech_infantrys moved from Hopei to Tsinghai
2 infantry moved from Hopei to Anhwe
1 infantry moved from Suiyuyan to Chahar
1 mech_infantry moved from Hopei to Tsinghai
1 armour moved from Hopei to Tsinghai
1 submarine moved from 101 Sea Zone to 91 Sea ZoneCombat - Russians
Battle in Ukraine
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 artillery and 1 factory_minor
Russians win, taking Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
2 fighters moved from Ukraine to Russia
9 artilleries, 7 infantry and 1 tactical_bomber moved from Vologda to Russia
1 aaGun and 6 infantry moved from Novosibirsk to Samara
1 infantry moved from Tambov to Rostov
1 infantry moved from Russia to Tambov
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea ZonePlace Units - Russians
3 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 units repaired.
1 armour and 1 infantry moved from Western Australia to 56 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 56 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 56 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Australia to 37 Sea Zone
2 bombers moved from Western Australia to 35 Sea Zone
1 artillery and 1 infantry moved from Western Australia to South Australia
1 infantry moved from Jehol to Shantung
1 infantry moved from Jehol to Shantung
1 fighter moved from Jehol to 19 Sea Zone
2 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Siberia to Soviet Far East
3 fighters moved from Japan to Soviet Far East -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 units repaired.
1 armour and 1 infantry moved from Western Australia to 56 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 56 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 56 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Australia to 37 Sea Zone
2 bombers moved from Western Australia to 35 Sea Zone
1 artillery and 1 infantry moved from Western Australia to South Australia
1 infantry moved from Jehol to Shantung
1 infantry moved from Jehol to Shantung
1 fighter moved from Jehol to 19 Sea Zone
2 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Siberia to Soviet Far East
3 fighters moved from Japan to Soviet Far EastCombat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 2 bombers
Americans defend with 1 transport
Japanese win with 2 bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Shantung
Japanese attack with 2 infantry
British defend with 1 mech_infantry
Japanese win, taking Shantung from Chinese with 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Soviet Far East
Japanese attack with 3 fighters and 1 infantry
Americans defend with 1 infantry and 1 mech_infantry
Japanese win with 2 fighters remaining. Battle score for attacker is -6
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 fighter and 1 infantry
Battle in South Australia
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 aaGun and 2 artilleries
ANZAC win with 1 aaGun and 2 artilleries remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in MalayaNon Combat Move - Japanese
2 bombers moved from 35 Sea Zone to Hainan
1 aaGun, 2 armour, 1 artillery, 5 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers moved from Jehol to Manchuria
1 fighter moved from 19 Sea Zone to Manchuria
1 infantry moved from Korea to Amur
2 infantry moved from Korea to Manchuria
1 infantry moved from Buryatia to Yakut S.S.R.
2 fighters moved from Soviet Far East to AmurPlace Units - Japanese
2 armour and 6 infantry placed in Korea
2 cruisers, 3 destroyers and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,3,3,2,2
Japanese collect 18 PUs (11 lost to blockades); end with 18 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Japan: 3 fighters
EDIT: Removing units owned by Japanese from Manchuria: 3 fighters
EDIT: Turning off Edit Mode -
Had to make an edit, forgot to move them.
I got really lucky in the Egypt battle.
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I see that you placed some units you bought in the round before, but that is not allowed. I looked at your purchases before but all the units you place now I can’t find them in your previous purchases. As far as I know if you can place your purchased units you have to. How will we deal with this?
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Sorry! I did not know that was against the rules. My bad.
After reading what they wrote in the general discussion, I will just take the IPC back for the ships that were rolling over from previous moves. I did build 1 destroyer, so I will keep that there. Sound fair?
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Americans
Turning on Edit Mode
EDIT: Turning off Edit ModePurchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 cruisers, 2 destroyers and 2 transports
EDIT: Changing PUs for Japanese from 18 to 72
EDIT: Turning off Edit Mode -
sounds fair
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Americans
Turning on Edit Mode
EDIT: Turning off Edit ModePurchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 cruisers, 2 destroyers and 2 transports
EDIT: Changing PUs for Japanese from 18 to 72
EDIT: Turning off Edit Mode
Americans buy 3 armour, 2 artilleries, 5 infantry and 5 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 battleship, 3 carriers, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
3 carriers, 1 cruiser, 4 destroyers, 6 fighters and 2 submarines moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in Gibraltar
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 armour, 1 harbour and 2 infantry
Germans win with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 37 Sea Zone
Americans attack with 3 carriers, 1 cruiser, 4 destroyers, 6 fighters and 2 submarines
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 carrier owned by the Japanese
Units damaged: 2 carriers owned by the Americans
Units damaged: 1 carrier owned by the Americans
Americans win, taking 37 Sea Zone from Neutral with 2 carriers, 1 cruiser, 2 destroyers, 6 fighters and 1 submarine remaining. Battle score for attacker is 44
Casualties for Americans: 1 carrier, 2 destroyers and 1 submarine
Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transportNon Combat Move - Americans
6 fighters moved from 37 Sea Zone to Shan State
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
3 fighters moved from Eastern United States to 91 Sea ZonePlace Units - Americans
5 transports placed in 101 Sea Zone
3 armour, 2 artilleries and 5 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Chahar to Jehol
1 fighter moved from Shensi to Shantung
3 artilleries and 1 infantry moved from Anhwe to Shantung
1 infantry moved from Kiangsi to Kiangsu
1 infantry moved from Anhwe to Shantung
12 artilleries and 13 infantry moved from Anhwe to JeholCombat - Chinese
Battle in Shantung
Chinese attack with 3 artilleries, 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese win, taking Shantung from Japanese with 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Shantung to AnhwePlace Units - Chinese
5 artilleries placed in JeholTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 1 infantry and 2 transports; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Ethiopia to Egypt
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from French West Africa to Gibraltar
1 fighter moved from French West Africa to Gibraltar
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 carrier moved from 79 Sea Zone to 39 Sea Zone
1 submarine moved from 79 Sea Zone to 39 Sea Zone
1 fighter moved from India to 42 Sea Zone
1 fighter moved from India to Malaya
3 infantry moved from Shan State to Malaya
1 fighter and 1 tactical_bomber moved from Anhwe to Central Mongolia
1 mech_infantry moved from Anhwe to Central Mongolia
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Hunan to AnhweCombat - British
Battle in Central Mongolia
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 infantry
retreated to Central Mongolia
Japanese win with 2 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantry
Battle in Gibraltar
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 armour and 1 harbour
British win, taking Gibraltar from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Egypt
British attack with 1 infantry and 3 mech_infantrys
Germans defend with 1 armour, 1 factory_minor and 1 harbour
British win, taking Egypt from Germans with 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 armour
Casualties for British: 1 infantry and 1 mech_infantry
Battle in 42 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Malaya
British attack with 1 fighter and 3 infantry
Japanese defend with 1 armour, 1 harbour and 1 infantry
British win, taking Malaya from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 armour and 1 infantryNon Combat Move - British
1 fighter moved from 42 Sea Zone to 39 Sea Zone
1 fighter moved from Malaya to Shan State
2 aaGuns moved from Anhwe to Jehol
3 mech_infantrys moved from India to Eastern Persia
1 aaGun moved from India to West India
1 fighter moved from Shan State to Burma
1 infantry moved from Rhodesia to Belgian Congo
1 armour moved from Tanganyika Territory to Belgian Congo
1 infantry and 1 mech_infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 armour moved from Italian Somaliland to 76 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
1 fighter moved from French West Africa to Belgian Congo
1 armour, 2 infantry and 1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
2 fighters moved from Gibraltar to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Central Mongolia to ShensiPlace Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 factory_minor placed in Persia
1 transport placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4,3,3,1,6,6,2,2,3,3
British collect 32 PUs (3 lost to blockades); end with 34 PUs totalPlace Units - UK_Pacific
2 armour and 5 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 28 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
Some Units in India change ownership: 2 armour and 5 mech_infantrys -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 9 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from Alexandria to Egypt
1 fighter moved from Southern Italy to Egypt
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 bomber moved from Tunisia to Trans-Jordan
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry, 1 submarine and 2 transports moved from 97 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Tobruk to Egypt
1 armour and 1 artillery moved from Tobruk to 96 Sea Zone
2 infantry moved from Tobruk to Alexandria
1 armour, 1 artillery, 2 infantry, 1 submarine and 2 transports moved from 96 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 infantry moved from Novgorod to Archangel
1 armour moved from Novgorod to Archangel
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Tambov
1 artillery moved from Bryansk to Tambov
1 armour, 1 artillery and 1 infantry moved from Bryansk to Rostov -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 9 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from Alexandria to Egypt
1 fighter moved from Southern Italy to Egypt
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 bomber moved from Tunisia to Trans-Jordan
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry, 1 submarine and 2 transports moved from 97 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Tobruk to Egypt
1 armour and 1 artillery moved from Tobruk to 96 Sea Zone
2 infantry moved from Tobruk to Alexandria
1 armour, 1 artillery, 2 infantry, 1 submarine and 2 transports moved from 96 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 infantry moved from Novgorod to Archangel
1 armour moved from Novgorod to Archangel
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Tambov
1 artillery moved from Bryansk to Tambov
1 armour, 1 artillery and 1 infantry moved from Bryansk to RostovCombat - Italians
Battle in Egypt
Italians attack with 1 fighter, 2 infantry and 1 mech_infantry
British defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
Italians win, taking Egypt from British with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Trans-Jordan
Italians attack with 1 armour, 2 artilleries, 1 bomber and 3 infantry
British defend with 1 armour, 2 infantry and 1 mech_infantry
Italians win, taking Trans-Jordan from British with 1 armour, 2 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 16
Casualties for British: 1 armour, 2 infantry and 1 mech_infantry
Battle in Tambov
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Italians attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Italians win, taking Archangel from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Italians attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 armour moved from Novgorod to Belarus
2 infantry moved from Eastern Poland to Belarus
1 fighter moved from Egypt to Alexandria
1 bomber moved from Trans-Jordan to AlexandriaPlace Units - Italians
1 transport placed in 97 Sea Zone
3 infantry placed in Southern Italy
3 infantry placed in Novgorod
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 26 PUs; end with 27 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs -
I think I must of been high when I put that sub in Java as a blocker lol… thought it was a destroyer. whoops
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:-D
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If i keep throwing dice like this you can afford some errrors
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - ANZAC
1 mech_infantry moved from Northern Territory to Western Australia
ANZAC take Western Australia from Japanese
3 fighters moved from Queensland to Guam
1 destroyer moved from 61 Sea Zone to 42 Sea Zone
2 artilleries moved from South Australia to Queensland
3 armour moved from Northern Territory to Queensland
3 armour moved from New South Wales to Queensland
1 infantry moved from Anhwe to JeholCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 bombers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
3 infantry moved from Bryansk to Rostov
1 armour moved from Bryansk to Volgograd
Germans take Volgograd from Russians
2 infantry moved from Bryansk to Ukraine
2 armour moved from Eastern Poland to Ukraine
3 fighters and 2 tactical_bombers moved from Bryansk to Ukraine
1 armour moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 bombers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
3 infantry moved from Bryansk to Rostov
1 armour moved from Bryansk to Volgograd
Germans take Volgograd from Russians
2 infantry moved from Bryansk to Ukraine
2 armour moved from Eastern Poland to Ukraine
3 fighters and 2 tactical_bombers moved from Bryansk to Ukraine
1 armour moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to RostovCombat - Germans
Battle in 81 Sea Zone
Germans attack with 1 destroyer
British defend with 2 transports
Germans win with 1 destroyer remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Ukraine
Germans attack with 2 armour, 3 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 2 armour, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns, 8 armour, 4 artilleries and 20 infantry moved from Bryansk to Western Ukraine
7 infantry moved from Belarus to Eastern Poland
3 armour moved from Germany to Yugoslavia
2 infantry moved from France to Northern Italy
1 infantry moved from Western Germany to Northern Italy
9 bombers moved from Tobruk to Western Germany
4 transports moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from 98 Sea Zone to Southern Italy
1 tactical_bomber moved from 98 Sea Zone to Egypt
2 submarines moved from 98 Sea Zone to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
3 fighters and 2 tactical_bombers moved from Ukraine to Western UkrainePlace Units - Germans
2 bombers placed in Western Germany
4 armour and 1 mech_infantry placed in Western Germany
3 infantry placed in FranceTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs





