@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour and 3 bombers; Remaining resources: 2 PUs;
Combat Move - Germans
1 infantry moved from Baltic States to Belarus
6 infantry moved from Novgorod to Belarus
1 infantry moved from Western Ukraine to Ukraine
1 artillery moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine
1 fighter moved from Western Ukraine to Belarus
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 transport moved from 96 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 armour and 3 infantry moved from 98 Sea Zone to Egypt
1 armour and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 armour and 1 artillery moved from 98 Sea Zone to Egypt
1 carrier moved from 96 Sea Zone to 98 Sea Zone
Germans take 98 Sea Zone from British
2 cruisers moved from 96 Sea Zone to 98 Sea Zone
1 destroyer and 2 submarines moved from 96 Sea Zone to 98 Sea Zone
1 fighter moved from 96 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone
9 bombers moved from Western Germany to Egypt
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour and 3 bombers; Remaining resources: 2 PUs;
Combat Move - Germans
1 infantry moved from Baltic States to Belarus
6 infantry moved from Novgorod to Belarus
1 infantry moved from Western Ukraine to Ukraine
1 artillery moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine
1 fighter moved from Western Ukraine to Belarus
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 transport moved from 96 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 armour and 3 infantry moved from 98 Sea Zone to Egypt
1 armour and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 armour and 1 artillery moved from 98 Sea Zone to Egypt
1 carrier moved from 96 Sea Zone to 98 Sea Zone
Germans take 98 Sea Zone from British
2 cruisers moved from 96 Sea Zone to 98 Sea Zone
1 destroyer and 2 submarines moved from 96 Sea Zone to 98 Sea Zone
1 fighter moved from 96 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone
9 bombers moved from Western Germany to Egypt
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
Combat - Germans
Battle in Egypt
Germans attack with 3 armour, 1 artillery, 9 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 armour, 3 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans win, taking Egypt from British with 1 armour, 9 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 75
Casualties for Germans: 2 armour, 1 artillery and 3 infantry
Casualties for British: 1 armour, 3 artilleries, 1 bomber, 3 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
Battle in Ukraine
Germans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 1 fighter and 7 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 fighter and 7 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Belarus to Bryansk
3 aaGuns, 9 armour, 4 artilleries and 28 infantry moved from Western Ukraine to Bryansk
1 armour moved from Eastern Poland to Bryansk
2 fighters and 2 tactical_bombers moved from Ukraine to Bryansk
2 armour moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
9 bombers moved from Egypt to Tobruk
Place Units - Germans
3 bombers placed in Western Germany
3 armour placed in Germany
Germans undo move 2.
3 armour placed in Western Germany
Germans undo move 2.
3 armour placed in Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
What a disaster in Egypt :x
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Rostov to Ukraine
2 fighters moved from Russia to Ukraine
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 mech_infantry moved from Hopei to Kiangsu
Chinese take Kiangsu from Japanese
2 armour and 2 mech_infantrys moved from Hopei to Tsinghai
2 infantry moved from Hopei to Anhwe
1 infantry moved from Suiyuyan to Chahar
1 mech_infantry moved from Hopei to Tsinghai
1 armour moved from Hopei to Tsinghai
1 submarine moved from 101 Sea Zone to 91 Sea Zone
Combat - Russians
Battle in Ukraine
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 artillery and 1 factory_minor
Russians win, taking Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
2 fighters moved from Ukraine to Russia
9 artilleries, 7 infantry and 1 tactical_bomber moved from Vologda to Russia
1 aaGun and 6 infantry moved from Novosibirsk to Samara
1 infantry moved from Tambov to Rostov
1 infantry moved from Russia to Tambov
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
Place Units - Russians
3 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 units repaired.
1 armour and 1 infantry moved from Western Australia to 56 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 56 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 56 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Australia to 37 Sea Zone
2 bombers moved from Western Australia to 35 Sea Zone
1 artillery and 1 infantry moved from Western Australia to South Australia
1 infantry moved from Jehol to Shantung
1 infantry moved from Jehol to Shantung
1 fighter moved from Jehol to 19 Sea Zone
2 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Siberia to Soviet Far East
3 fighters moved from Japan to Soviet Far East
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 units repaired.
1 armour and 1 infantry moved from Western Australia to 56 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 56 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 56 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Australia to 37 Sea Zone
2 bombers moved from Western Australia to 35 Sea Zone
1 artillery and 1 infantry moved from Western Australia to South Australia
1 infantry moved from Jehol to Shantung
1 infantry moved from Jehol to Shantung
1 fighter moved from Jehol to 19 Sea Zone
2 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Siberia to Soviet Far East
3 fighters moved from Japan to Soviet Far East
Combat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 2 bombers
Americans defend with 1 transport
Japanese win with 2 bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Shantung
Japanese attack with 2 infantry
British defend with 1 mech_infantry
Japanese win, taking Shantung from Chinese with 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Soviet Far East
Japanese attack with 3 fighters and 1 infantry
Americans defend with 1 infantry and 1 mech_infantry
Japanese win with 2 fighters remaining. Battle score for attacker is -6
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 fighter and 1 infantry
Battle in South Australia
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 aaGun and 2 artilleries
ANZAC win with 1 aaGun and 2 artilleries remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Malaya
Non Combat Move - Japanese
2 bombers moved from 35 Sea Zone to Hainan
1 aaGun, 2 armour, 1 artillery, 5 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers moved from Jehol to Manchuria
1 fighter moved from 19 Sea Zone to Manchuria
1 infantry moved from Korea to Amur
2 infantry moved from Korea to Manchuria
1 infantry moved from Buryatia to Yakut S.S.R.
2 fighters moved from Soviet Far East to Amur
Place Units - Japanese
2 armour and 6 infantry placed in Korea
2 cruisers, 3 destroyers and 2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,3,3,2,2
Japanese collect 18 PUs (11 lost to blockades); end with 18 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Japan: 3 fighters
EDIT: Removing units owned by Japanese from Manchuria: 3 fighters
EDIT: Turning off Edit Mode
Had to make an edit, forgot to move them.
I got really lucky in the Egypt battle.
I see that you placed some units you bought in the round before, but that is not allowed. I looked at your purchases before but all the units you place now I can’t find them in your previous purchases. As far as I know if you can place your purchased units you have to. How will we deal with this?
Sorry! I did not know that was against the rules. My bad.
After reading what they wrote in the general discussion, I will just take the IPC back for the ships that were rolling over from previous moves. I did build 1 destroyer, so I will keep that there. Sound fair?
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 cruisers, 2 destroyers and 2 transports
EDIT: Changing PUs for Japanese from 18 to 72
EDIT: Turning off Edit Mode
sounds fair
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 cruisers, 2 destroyers and 2 transports
EDIT: Changing PUs for Japanese from 18 to 72
EDIT: Turning off Edit Mode
Americans buy 3 armour, 2 artilleries, 5 infantry and 5 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 battleship, 3 carriers, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
3 carriers, 1 cruiser, 4 destroyers, 6 fighters and 2 submarines moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
Combat - Americans
Battle in Gibraltar
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 armour, 1 harbour and 2 infantry
Germans win with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 37 Sea Zone
Americans attack with 3 carriers, 1 cruiser, 4 destroyers, 6 fighters and 2 submarines
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 carrier owned by the Japanese
Units damaged: 2 carriers owned by the Americans
Units damaged: 1 carrier owned by the Americans
Americans win, taking 37 Sea Zone from Neutral with 2 carriers, 1 cruiser, 2 destroyers, 6 fighters and 1 submarine remaining. Battle score for attacker is 44
Casualties for Americans: 1 carrier, 2 destroyers and 1 submarine
Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Non Combat Move - Americans
6 fighters moved from 37 Sea Zone to Shan State
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
3 fighters moved from Eastern United States to 91 Sea Zone
Place Units - Americans
5 transports placed in 101 Sea Zone
3 armour, 2 artilleries and 5 infantry placed in Central United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Chahar to Jehol
1 fighter moved from Shensi to Shantung
3 artilleries and 1 infantry moved from Anhwe to Shantung
1 infantry moved from Kiangsi to Kiangsu
1 infantry moved from Anhwe to Shantung
12 artilleries and 13 infantry moved from Anhwe to Jehol
Combat - Chinese
Battle in Shantung
Chinese attack with 3 artilleries, 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese win, taking Shantung from Japanese with 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Shantung to Anhwe
Place Units - Chinese
5 artilleries placed in Jehol
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 1 infantry and 2 transports; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 5 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Ethiopia to Egypt
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from French West Africa to Gibraltar
1 fighter moved from French West Africa to Gibraltar
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 carrier moved from 79 Sea Zone to 39 Sea Zone
1 submarine moved from 79 Sea Zone to 39 Sea Zone
1 fighter moved from India to 42 Sea Zone
1 fighter moved from India to Malaya
3 infantry moved from Shan State to Malaya
1 fighter and 1 tactical_bomber moved from Anhwe to Central Mongolia
1 mech_infantry moved from Anhwe to Central Mongolia
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Hunan to Anhwe
Combat - British
Battle in Central Mongolia
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 infantry
retreated to Central Mongolia
Japanese win with 2 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantry
Battle in Gibraltar
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 armour and 1 harbour
British win, taking Gibraltar from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Egypt
British attack with 1 infantry and 3 mech_infantrys
Germans defend with 1 armour, 1 factory_minor and 1 harbour
British win, taking Egypt from Germans with 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 armour
Casualties for British: 1 infantry and 1 mech_infantry
Battle in 42 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Malaya
British attack with 1 fighter and 3 infantry
Japanese defend with 1 armour, 1 harbour and 1 infantry
British win, taking Malaya from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 armour and 1 infantry
Non Combat Move - British
1 fighter moved from 42 Sea Zone to 39 Sea Zone
1 fighter moved from Malaya to Shan State
2 aaGuns moved from Anhwe to Jehol
3 mech_infantrys moved from India to Eastern Persia
1 aaGun moved from India to West India
1 fighter moved from Shan State to Burma
1 infantry moved from Rhodesia to Belgian Congo
1 armour moved from Tanganyika Territory to Belgian Congo
1 infantry and 1 mech_infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 armour moved from Italian Somaliland to 76 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
1 fighter moved from French West Africa to Belgian Congo
1 armour, 2 infantry and 1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
2 fighters moved from Gibraltar to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Central Mongolia to Shensi
Place Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 factory_minor placed in Persia
1 transport placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4,3,3,1,6,6,2,2,3,3
British collect 32 PUs (3 lost to blockades); end with 34 PUs total
Place Units - UK_Pacific
2 armour and 5 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 28 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
Some Units in India change ownership: 2 armour and 5 mech_infantrys
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 9 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
2 infantry moved from Alexandria to Egypt
1 fighter moved from Southern Italy to Egypt
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 bomber moved from Tunisia to Trans-Jordan
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry, 1 submarine and 2 transports moved from 97 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Tobruk to Egypt
1 armour and 1 artillery moved from Tobruk to 96 Sea Zone
2 infantry moved from Tobruk to Alexandria
1 armour, 1 artillery, 2 infantry, 1 submarine and 2 transports moved from 96 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 infantry moved from Novgorod to Archangel
1 armour moved from Novgorod to Archangel
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Tambov
1 artillery moved from Bryansk to Tambov
1 armour, 1 artillery and 1 infantry moved from Bryansk to Rostov
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 9 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
2 infantry moved from Alexandria to Egypt
1 fighter moved from Southern Italy to Egypt
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 bomber moved from Tunisia to Trans-Jordan
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry, 1 submarine and 2 transports moved from 97 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Tobruk to Egypt
1 armour and 1 artillery moved from Tobruk to 96 Sea Zone
2 infantry moved from Tobruk to Alexandria
1 armour, 1 artillery, 2 infantry, 1 submarine and 2 transports moved from 96 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 infantry moved from Novgorod to Archangel
1 armour moved from Novgorod to Archangel
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Tambov
1 artillery moved from Bryansk to Tambov
1 armour, 1 artillery and 1 infantry moved from Bryansk to Rostov
Combat - Italians
Battle in Egypt
Italians attack with 1 fighter, 2 infantry and 1 mech_infantry
British defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
Italians win, taking Egypt from British with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Trans-Jordan
Italians attack with 1 armour, 2 artilleries, 1 bomber and 3 infantry
British defend with 1 armour, 2 infantry and 1 mech_infantry
Italians win, taking Trans-Jordan from British with 1 armour, 2 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 16
Casualties for British: 1 armour, 2 infantry and 1 mech_infantry
Battle in Tambov
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Italians attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Italians win, taking Archangel from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Italians attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 armour moved from Novgorod to Belarus
2 infantry moved from Eastern Poland to Belarus
1 fighter moved from Egypt to Alexandria
1 bomber moved from Trans-Jordan to Alexandria
Place Units - Italians
1 transport placed in 97 Sea Zone
3 infantry placed in Southern Italy
3 infantry placed in Novgorod
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 26 PUs; end with 27 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs
I think I must of been high when I put that sub in Java as a blocker lol… thought it was a destroyer. whoops
:-D
If i keep throwing dice like this you can afford some errrors