Also, if one of your subs hit in 111, take my sub as the first casualty, and then tip the BB.
L15 Luckyinmaroon (axis) vs. Giallo (Allies +21)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 carrier, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
2 fighters moved from 33 Sea Zone to 55 Sea Zone
2 fighters moved from 33 Sea Zone to 55 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
2 submarines moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 carrier, 2 destroyers and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 54 Sea Zone
1 cruiser moved from 50 Sea Zone to 54 Sea Zone
2 carriers, 2 destroyers and 3 submarines moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in Soviet Far East
Battle in Kiangsu
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Japanese win, taking Soviet Far East from Japanese with 1 infantry remaining. Battle score for attacker is -9
Casualties for Americans: 1 armour and 1 infantry
Battle in Philippines
Battle in 55 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking Philippines from Japanese with 4 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
4 fighters moved from 55 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to QueenslandPlace Units - Americans
1 battleship, 1 carrier, 2 fighters and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kwangtung to Kiangsi
3 artilleries and 6 infantry moved from Hunan to Anhwe
3 artilleries moved from Kweichow to Anhwe
2 infantry moved from Hopei to Chahar
1 fighter moved from Hunan to Chahar
1 infantry moved from Hopei to Chahar
6 artilleries and 3 infantry moved from Hopei to Anhwe
4 infantry moved from Hunan to AnhweCombat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 12 artilleries and 13 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 12 artilleries and 13 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Chahar to ShensiPlace Units - Chinese
3 artilleries and 2 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 carrier, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 mech_infantry moved from Hunan to Shantung
Chinese take Shantung from Japanese
1 mech_infantry moved from Hunan to Kiangsu
1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsu
1 infantry and 1 mech_infantry moved from India to 39 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 infantry and 1 mech_infantry moved from 72 Sea Zone to Tanganyika Territory
2 infantry moved from Rhodesia to Tanganyika Territory
1 armour moved from Belgian Congo to Italian Somaliland
British take Kenya from Italians
British take Italian Somaliland from Italians
1 mech_infantry moved from Belgian Congo to Ethiopia
British take Ethiopia from Italians
1 armour moved from Belgian Congo to Tanganyika Territory
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 transport moved from 70 Sea Zone to 71 Sea Zone
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 carrier and 1 destroyer moved from 39 Sea Zone to 79 Sea Zone
1 mech_infantry moved from Yunnan to Anhwe
1 infantry moved from Yunnan to Hunan
1 infantry moved from Kwangsi to Kiangsi
3 infantry moved from Malaya to Shan State
1 submarine moved from 41 Sea Zone to 79 Sea ZoneCombat - British
Battle in Kiangsu
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Tanganyika Territory
British attack with 1 armour, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
British win, taking Tanganyika Territory from Italians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
2 aaGuns moved from Hunan to Anhwe
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 artillery moved from Anglo Egyptian Sudan to Egypt
3 fighters moved from United Kingdom to French West AfricaPlace Units - British
1 carrier placed in 106 Sea Zone
1 fighter and 2 infantry placed in EgyptTurn Complete - British
British collect 35 PUs; end with 35 PUs totalPlace Units - UK_Pacific
2 fighters and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 28 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
Some Units in India change ownership: 2 fighters and 3 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 armour, 1 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - Italians
2 artilleries and 3 infantry moved from Libya to Tobruk
Italians take Tobruk from ANZAC
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Alexandria
1 bomber moved from Southern Italy to Alexandria
1 armour, 2 artilleries and 4 infantry moved from Western Ukraine to BryanskCombat - Italians
Battle in Alexandria
Italians attack with 1 bomber and 2 infantry
ANZAC defend with 1 infantry
Italians win, taking Alexandria from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Bryansk
Italians attack with 1 armour, 2 artilleries and 4 infantry
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Algeria to Tunisia
1 bomber moved from Alexandria to TunisiaPlace Units - Italians
2 armour and 1 infantry placed in Novgorod
2 transports placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 20 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 3 armour; Remaining resources: 0 PUs;Combat Move - ANZAC
2 artilleries and 1 infantry moved from New South Wales to South Australia
3 armour and 1 mech_infantry moved from New South Wales to Northern Territory
2 fighters moved from New South Wales to South Australia
1 fighter moved from New South Wales to Northern Territory
1 infantry moved from Kweichow to Anhwe
1 destroyer moved from 62 Sea Zone to 61 Sea ZoneCombat - ANZAC
Battle in Northern Territory
ANZAC attack with 3 armour, 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
ANZAC win, taking Northern Territory from Japanese with 3 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in South Australia
ANZAC attack with 2 artilleries, 2 fighters and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking South Australia from Japanese with 2 artilleries and 2 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
2 fighters moved from South Australia to Queensland
1 fighter moved from Northern Territory to Queensland
1 aaGun moved from New South Wales to South Australia
1 aaGun moved from New South Wales to QueenslandPlace Units - ANZAC
3 armour placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour and 3 bombers; Remaining resources: 2 PUs;Combat Move - Germans
1 infantry moved from Baltic States to Belarus
6 infantry moved from Novgorod to Belarus
1 infantry moved from Western Ukraine to Ukraine
1 artillery moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine
1 fighter moved from Western Ukraine to Belarus
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 transport moved from 96 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 armour and 3 infantry moved from 98 Sea Zone to Egypt
1 armour and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 armour and 1 artillery moved from 98 Sea Zone to Egypt
1 carrier moved from 96 Sea Zone to 98 Sea Zone
Germans take 98 Sea Zone from British
2 cruisers moved from 96 Sea Zone to 98 Sea Zone
1 destroyer and 2 submarines moved from 96 Sea Zone to 98 Sea Zone
1 fighter moved from 96 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone
9 bombers moved from Western Germany to Egypt
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour and 3 bombers; Remaining resources: 2 PUs;Combat Move - Germans
1 infantry moved from Baltic States to Belarus
6 infantry moved from Novgorod to Belarus
1 infantry moved from Western Ukraine to Ukraine
1 artillery moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine
1 fighter moved from Western Ukraine to Belarus
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 transport moved from 96 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 armour and 3 infantry moved from 98 Sea Zone to Egypt
1 armour and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 armour and 1 artillery moved from 98 Sea Zone to Egypt
1 carrier moved from 96 Sea Zone to 98 Sea Zone
Germans take 98 Sea Zone from British
2 cruisers moved from 96 Sea Zone to 98 Sea Zone
1 destroyer and 2 submarines moved from 96 Sea Zone to 98 Sea Zone
1 fighter moved from 96 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone
9 bombers moved from Western Germany to Egypt
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to EgyptCombat - Germans
Battle in Egypt
Germans attack with 3 armour, 1 artillery, 9 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 armour, 3 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans win, taking Egypt from British with 1 armour, 9 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 75
Casualties for Germans: 2 armour, 1 artillery and 3 infantry
Casualties for British: 1 armour, 3 artilleries, 1 bomber, 3 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
Battle in Ukraine
Germans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 1 fighter and 7 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 fighter and 7 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Belarus to Bryansk
3 aaGuns, 9 armour, 4 artilleries and 28 infantry moved from Western Ukraine to Bryansk
1 armour moved from Eastern Poland to Bryansk
2 fighters and 2 tactical_bombers moved from Ukraine to Bryansk
2 armour moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
9 bombers moved from Egypt to TobrukPlace Units - Germans
3 bombers placed in Western Germany
3 armour placed in Germany
Germans undo move 2.
3 armour placed in Western Germany
Germans undo move 2.
3 armour placed in GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
What a disaster in Egypt :x
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Rostov to Ukraine
2 fighters moved from Russia to Ukraine
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 mech_infantry moved from Hopei to Kiangsu
Chinese take Kiangsu from Japanese
2 armour and 2 mech_infantrys moved from Hopei to Tsinghai
2 infantry moved from Hopei to Anhwe
1 infantry moved from Suiyuyan to Chahar
1 mech_infantry moved from Hopei to Tsinghai
1 armour moved from Hopei to Tsinghai
1 submarine moved from 101 Sea Zone to 91 Sea ZoneCombat - Russians
Battle in Ukraine
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 artillery and 1 factory_minor
Russians win, taking Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
2 fighters moved from Ukraine to Russia
9 artilleries, 7 infantry and 1 tactical_bomber moved from Vologda to Russia
1 aaGun and 6 infantry moved from Novosibirsk to Samara
1 infantry moved from Tambov to Rostov
1 infantry moved from Russia to Tambov
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea ZonePlace Units - Russians
3 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 units repaired.
1 armour and 1 infantry moved from Western Australia to 56 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 56 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 56 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Australia to 37 Sea Zone
2 bombers moved from Western Australia to 35 Sea Zone
1 artillery and 1 infantry moved from Western Australia to South Australia
1 infantry moved from Jehol to Shantung
1 infantry moved from Jehol to Shantung
1 fighter moved from Jehol to 19 Sea Zone
2 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Siberia to Soviet Far East
3 fighters moved from Japan to Soviet Far East -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 units repaired.
1 armour and 1 infantry moved from Western Australia to 56 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 56 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 56 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Australia to 37 Sea Zone
2 bombers moved from Western Australia to 35 Sea Zone
1 artillery and 1 infantry moved from Western Australia to South Australia
1 infantry moved from Jehol to Shantung
1 infantry moved from Jehol to Shantung
1 fighter moved from Jehol to 19 Sea Zone
2 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Siberia to Soviet Far East
3 fighters moved from Japan to Soviet Far EastCombat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 2 bombers
Americans defend with 1 transport
Japanese win with 2 bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Shantung
Japanese attack with 2 infantry
British defend with 1 mech_infantry
Japanese win, taking Shantung from Chinese with 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Soviet Far East
Japanese attack with 3 fighters and 1 infantry
Americans defend with 1 infantry and 1 mech_infantry
Japanese win with 2 fighters remaining. Battle score for attacker is -6
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 fighter and 1 infantry
Battle in South Australia
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 aaGun and 2 artilleries
ANZAC win with 1 aaGun and 2 artilleries remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in MalayaNon Combat Move - Japanese
2 bombers moved from 35 Sea Zone to Hainan
1 aaGun, 2 armour, 1 artillery, 5 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers moved from Jehol to Manchuria
1 fighter moved from 19 Sea Zone to Manchuria
1 infantry moved from Korea to Amur
2 infantry moved from Korea to Manchuria
1 infantry moved from Buryatia to Yakut S.S.R.
2 fighters moved from Soviet Far East to AmurPlace Units - Japanese
2 armour and 6 infantry placed in Korea
2 cruisers, 3 destroyers and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,3,3,2,2
Japanese collect 18 PUs (11 lost to blockades); end with 18 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Japan: 3 fighters
EDIT: Removing units owned by Japanese from Manchuria: 3 fighters
EDIT: Turning off Edit Mode -
Had to make an edit, forgot to move them.
I got really lucky in the Egypt battle.
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I see that you placed some units you bought in the round before, but that is not allowed. I looked at your purchases before but all the units you place now I can’t find them in your previous purchases. As far as I know if you can place your purchased units you have to. How will we deal with this?
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Sorry! I did not know that was against the rules. My bad.
After reading what they wrote in the general discussion, I will just take the IPC back for the ships that were rolling over from previous moves. I did build 1 destroyer, so I will keep that there. Sound fair?
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Americans
Turning on Edit Mode
EDIT: Turning off Edit ModePurchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 cruisers, 2 destroyers and 2 transports
EDIT: Changing PUs for Japanese from 18 to 72
EDIT: Turning off Edit Mode -
sounds fair
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Americans
Turning on Edit Mode
EDIT: Turning off Edit ModePurchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 cruisers, 2 destroyers and 2 transports
EDIT: Changing PUs for Japanese from 18 to 72
EDIT: Turning off Edit Mode
Americans buy 3 armour, 2 artilleries, 5 infantry and 5 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 battleship, 3 carriers, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
3 carriers, 1 cruiser, 4 destroyers, 6 fighters and 2 submarines moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in Gibraltar
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 armour, 1 harbour and 2 infantry
Germans win with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 37 Sea Zone
Americans attack with 3 carriers, 1 cruiser, 4 destroyers, 6 fighters and 2 submarines
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 carrier owned by the Japanese
Units damaged: 2 carriers owned by the Americans
Units damaged: 1 carrier owned by the Americans
Americans win, taking 37 Sea Zone from Neutral with 2 carriers, 1 cruiser, 2 destroyers, 6 fighters and 1 submarine remaining. Battle score for attacker is 44
Casualties for Americans: 1 carrier, 2 destroyers and 1 submarine
Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transportNon Combat Move - Americans
6 fighters moved from 37 Sea Zone to Shan State
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
3 fighters moved from Eastern United States to 91 Sea ZonePlace Units - Americans
5 transports placed in 101 Sea Zone
3 armour, 2 artilleries and 5 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Chahar to Jehol
1 fighter moved from Shensi to Shantung
3 artilleries and 1 infantry moved from Anhwe to Shantung
1 infantry moved from Kiangsi to Kiangsu
1 infantry moved from Anhwe to Shantung
12 artilleries and 13 infantry moved from Anhwe to JeholCombat - Chinese
Battle in Shantung
Chinese attack with 3 artilleries, 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese win, taking Shantung from Japanese with 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Shantung to AnhwePlace Units - Chinese
5 artilleries placed in JeholTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 1 infantry and 2 transports; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Ethiopia to Egypt
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from French West Africa to Gibraltar
1 fighter moved from French West Africa to Gibraltar
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 carrier moved from 79 Sea Zone to 39 Sea Zone
1 submarine moved from 79 Sea Zone to 39 Sea Zone
1 fighter moved from India to 42 Sea Zone
1 fighter moved from India to Malaya
3 infantry moved from Shan State to Malaya
1 fighter and 1 tactical_bomber moved from Anhwe to Central Mongolia
1 mech_infantry moved from Anhwe to Central Mongolia
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Hunan to AnhweCombat - British
Battle in Central Mongolia
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 infantry
retreated to Central Mongolia
Japanese win with 2 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantry
Battle in Gibraltar
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 armour and 1 harbour
British win, taking Gibraltar from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Egypt
British attack with 1 infantry and 3 mech_infantrys
Germans defend with 1 armour, 1 factory_minor and 1 harbour
British win, taking Egypt from Germans with 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 armour
Casualties for British: 1 infantry and 1 mech_infantry
Battle in 42 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Malaya
British attack with 1 fighter and 3 infantry
Japanese defend with 1 armour, 1 harbour and 1 infantry
British win, taking Malaya from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 armour and 1 infantryNon Combat Move - British
1 fighter moved from 42 Sea Zone to 39 Sea Zone
1 fighter moved from Malaya to Shan State
2 aaGuns moved from Anhwe to Jehol
3 mech_infantrys moved from India to Eastern Persia
1 aaGun moved from India to West India
1 fighter moved from Shan State to Burma
1 infantry moved from Rhodesia to Belgian Congo
1 armour moved from Tanganyika Territory to Belgian Congo
1 infantry and 1 mech_infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 armour moved from Italian Somaliland to 76 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
1 fighter moved from French West Africa to Belgian Congo
1 armour, 2 infantry and 1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
2 fighters moved from Gibraltar to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Central Mongolia to ShensiPlace Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 factory_minor placed in Persia
1 transport placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4,3,3,1,6,6,2,2,3,3
British collect 32 PUs (3 lost to blockades); end with 34 PUs totalPlace Units - UK_Pacific
2 armour and 5 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 28 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
Some Units in India change ownership: 2 armour and 5 mech_infantrys





