@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour and 4 bombers; Remaining resources: 2 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
3 armour, 1 artillery and 4 infantry moved from Normandy Bordeaux to 110 Sea Zone
3 armour, 1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 4 infantry, 2 submarines, 1 tactical_bomber and 4 transports moved from 110 Sea Zone to 91 Sea Zone
3 armour, 1 artillery and 4 infantry moved from 91 Sea Zone to Gibraltar
Combat - Germans
Battle in Gibraltar
Non Combat Move - Germans
3 aaGuns, 5 artilleries and 30 infantry moved from Slovakia Hungary to Eastern Poland
9 armour moved from Germany to Eastern Poland
1 fighter moved from Greece to Eastern Poland
2 fighters moved from Southern Italy to Eastern Poland
2 bombers moved from Southern Italy to Western Germany
2 tactical_bombers moved from Southern Italy to Eastern Poland
3 armour moved from Greece to Romania
1 infantry moved from Greece to Bulgaria
Place Units - Germans
1 armour placed in Germany
4 bombers placed in Western Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 9 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Central Mongolia to Suiyuyan
Chinese take Suiyuyan from Japanese
2 mech_infantrys moved from Tsinghai to Suiyuyan
3 armour and 1 mech_infantry moved from Hopei to Suiyuyan
1 mech_infantry moved from Hopei to Suiyuyan
1 infantry moved from Belarus to Baltic States
4 artilleries and 16 infantry moved from Belarus to Bryansk
4 artilleries and 14 infantry moved from Western Ukraine to Bryansk
3 artilleries moved from Ukraine to Bryansk
1 infantry moved from Rostov to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
7 infantry moved from Russia to Bryansk
8 infantry moved from Timguska to Novosibirsk
1 submarine moved from 106 Sea Zone to 101 Sea Zone
3 fighters and 1 tactical_bomber moved from Yunnan to Volgograd
Combat - Russians
Non Combat Move - Russians
2 aaGuns moved from Belarus to Bryansk
2 aaGuns moved from Western Ukraine to Bryansk
1 aaGun moved from Yenisey to Timguska
1 aaGun and 6 infantry moved from Buryatia to Yakut S.S.R.
6 infantry moved from Yenisey to Timguska
1 infantry moved from Belarus to Bryansk
Place Units - Russians
9 artilleries placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 1 cruiser, 2 destroyers, 1 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 56 Sea Zone
2 bombers moved from Caroline Islands to 56 Sea Zone
2 infantry moved from Shantung to Kiangsu
1 artillery and 1 mech_infantry moved from Chahar to Anhwe
1 infantry moved from Chahar to Anhwe
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
6 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 1 cruiser, 2 destroyers, 1 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 56 Sea Zone
2 bombers moved from Caroline Islands to 56 Sea Zone
2 infantry moved from Shantung to Kiangsu
1 artillery and 1 mech_infantry moved from Chahar to Anhwe
1 infantry moved from Chahar to Anhwe
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
6 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
Combat - Japanese
Battle in Kiangsu
Japanese attack with 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Kiangsu from Chinese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 56 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 battleship, 1 carrier, 1 cruiser and 1 fighter; Americans defend with 1 fighter; ANZAC defend with 1 submarine
Units damaged: 1 carrier owned by the British
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 carrier owned by the Japanese
Japanese win with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 66
Casualties for British: 1 battleship, 1 carrier, 1 cruiser and 1 fighter
Casualties for ANZAC: 1 submarine
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in Anhwe
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from 56 Sea Zone to Western Australia
2 bombers moved from 56 Sea Zone to Western Australia
1 tactical_bomber moved from 56 Sea Zone to Western Australia
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Western Australia
5 infantry moved from Chahar to Jehol
1 aaGun moved from Chahar to Jehol
1 infantry moved from Korea to Manchuria
5 fighters and 4 tactical_bombers moved from Korea to Jehol
1 fighter moved from Japan to Jehol
1 infantry moved from Korea to Manchuria
1 infantry moved from Korea to Amur
Place Units - Japanese
2 armour and 1 infantry placed in Korea
1 cruiser, 2 destroyers and 2 transports placed in 6 Sea Zone
Japanese undo move 2.
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,6
Japanese collect 36 PUs; end with 38 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 artilleries and 3 infantry moved from Shensi to Hopei
1 fighter moved from Yunnan to Anhwe
1 infantry moved from Hunan to Anhwe
1 infantry moved from Kweichow to Anhwe
1 artillery moved from Hunan to Anhwe
1 artillery moved from Kweichow to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 2 artilleries, 1 fighter and 2 infantry
Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
1 artillery owned by the Chinese retreated to Kweichow
Japanese win with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for Chinese: 1 artillery and 2 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Hunan
5 infantry moved from Yunnan to Hunan
Place Units - Chinese
3 artilleries and 3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 carrier, 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 41 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Siam to Yunnan
1 mech_infantry moved from Shan State to Hunan
1 submarine moved from 44 Sea Zone to 41 Sea Zone
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Egypt to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
1 armour and 1 infantry moved from 70 Sea Zone to Belgian Congo
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
British take Belgian Congo from Italians
2 infantry moved from Union of South Africa to Rhodesia
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Trans-Jordan to Egypt
Combat - British
Battle in 97 Sea Zone
British attack with 1 bomber
Italians defend with 1 destroyer, 1 submarine and 2 transports
1 submarine owned by the Italians Submerged
British win with 1 bomber remaining. Battle score for attacker is 22
Casualties for Italians: 1 destroyer and 2 transports
Battle in Belgian Congo
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Celebes
British attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 3 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Eastern United States: 3 mech_infantrys
EDIT: Turning off Edit Mode
1 bomber moved from 97 Sea Zone to Egypt
2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 aaGun moved from Burma to India
1 infantry moved from Burma to Yunnan
2 aaGuns moved from Yunnan to Hunan
1 battleship, 1 destroyer and 1 transport moved from 106 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from New Brunswick Nova Scotia to Eastern United States
3 infantry moved from Shan State to Malaya
Place Units - British
1 artillery and 2 infantry placed in Egypt
British undo move 1.
1 fighter placed in United Kingdom
1 artillery and 2 mech_infantrys placed in Egypt
British undo move 2.
1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
1 infantry and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Place Units - UK_Pacific
1 mech_infantry placed in India
1 carrier and 1 destroyer placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 28 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
Units Change Ownership
Some Units in India change ownership: 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 carrier and 1 destroyer
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Kenya to Tanganyika Territory
1 armour moved from Eastern Poland to Novgorod
Italians take Belarus from Russians
Italians take Novgorod from Russians
1 armour, 2 artilleries and 4 infantry moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Kenya to Tanganyika Territory
1 armour moved from Eastern Poland to Novgorod
Italians take Belarus from Russians
Italians take Novgorod from Russians
1 armour, 2 artilleries and 4 infantry moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Non Combat Move - Italians
2 infantry moved from Yugoslavia to Slovakia Hungary
1 bomber moved from Tunisia to Southern Italy
2 artilleries and 3 infantry moved from Tunisia to Libya
1 infantry moved from Morocco to Algeria
1 armour and 1 mech_infantry moved from Morocco to Tunisia
Place Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Tobruk to Alexandria
2 infantry moved from Dutch New Guinea to New Guinea
Non Combat Move - ANZAC
Place Units - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour, 1 fighter and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 cruiser and 1 destroyer moved from 106 Sea Zone to 101 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 bombers and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Romania to Ukraine
Germans take Bessarabia from Russians
Germans take Ukraine from Russians
1 infantry moved from Eastern Poland to Baltic States
3 fighters and 2 tactical_bombers moved from Eastern Poland to Baltic States
2 armour and 1 artillery moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 armour, 1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 4 transports moved from 91 Sea Zone to 96 Sea Zone
1 armour moved from Eastern Poland to Archangel
Germans take Archangel from Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 bombers and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Romania to Ukraine
Germans take Bessarabia from Russians
Germans take Ukraine from Russians
1 infantry moved from Eastern Poland to Baltic States
3 fighters and 2 tactical_bombers moved from Eastern Poland to Baltic States
2 armour and 1 artillery moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 armour, 1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 4 transports moved from 91 Sea Zone to 96 Sea Zone
1 armour moved from Eastern Poland to Archangel
Germans take Archangel from Russians
Combat - Germans
Battle in Baltic States
Germans attack with 3 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
6 infantry moved from Karelia to Novgorod
3 fighters and 2 tactical_bombers moved from Baltic States to Western Ukraine
3 aaGuns, 8 armour, 5 artilleries and 29 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Romania to Western Ukraine
1 infantry moved from Bulgaria to Greece
1 armour moved from Romania to Greece
1 armour moved from Germany to Eastern Poland
Place Units - Germans
3 bombers placed in Western Germany
2 armour and 2 infantry placed in Germany
Germans undo move 2.
2 infantry placed in France
2 armour placed in Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 5 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Italians
2 infantry moved from Bryansk to Ukraine
1 mech_infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Smolensk to Archangel
1 fighter and 1 tactical_bomber moved from Volgograd to Archangel
1 fighter moved from Volgograd to Ukraine
1 fighter moved from Volgograd to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Archangel
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians win with 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Germans: 1 armour
Casualties for Russians: 1 fighter and 1 mech_infantry
Non Combat Move - Russians
1 tactical_bomber moved from Archangel to Vologda
8 infantry moved from Novosibirsk to Vologda
2 fighters moved from Ukraine to Russia
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Tambov
4 aaGuns, 11 artilleries and 38 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
1 aaGun and 6 infantry moved from Timguska to Novosibirsk
9 artilleries moved from Russia to Vologda
1 aaGun and 6 infantry moved from Yakut S.S.R. to Yenisey
3 armour, 2 infantry and 4 mech_infantrys moved from Suiyuyan to Hopei
Place Units - Russians
5 armour and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 cruiser, 1 harbour and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
6 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 bomber moved from Western Australia to 44 Sea Zone
1 infantry moved from Western Australia to South Australia
Japanese take South Australia from ANZAC
1 infantry moved from Western Australia to Northern Territory
Japanese take Northern Territory from ANZAC
1 destroyer moved from 56 Sea Zone to 55 Sea Zone
1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 cruiser, 1 harbour and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
6 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 bomber moved from Western Australia to 44 Sea Zone
1 infantry moved from Western Australia to South Australia
Japanese take South Australia from ANZAC
1 infantry moved from Western Australia to Northern Territory
Japanese take Northern Territory from ANZAC
1 destroyer moved from 56 Sea Zone to 55 Sea Zone
1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Japanese
1 bomber moved from 44 Sea Zone to Western Australia
1 artillery and 1 mech_infantry moved from Anhwe to Jehol
1 infantry moved from Korea to Manchuria
2 armour moved from Korea to Jehol
1 infantry moved from Sakha to Buryatia
1 infantry moved from Soviet Far East to Siberia
Place Units - Japanese
3 infantry placed in Korea
1 harbour placed in Western Australia
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6
Japanese collect 36 PUs; end with 38 PUs total
im on a short holiday for 5 days
ok, it is on America.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 carrier, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
2 fighters moved from 33 Sea Zone to 55 Sea Zone
2 fighters moved from 33 Sea Zone to 55 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
2 submarines moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 carrier, 2 destroyers and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 54 Sea Zone
1 cruiser moved from 50 Sea Zone to 54 Sea Zone
2 carriers, 2 destroyers and 3 submarines moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in Soviet Far East
Battle in Kiangsu
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Japanese win, taking Soviet Far East from Japanese with 1 infantry remaining. Battle score for attacker is -9
Casualties for Americans: 1 armour and 1 infantry
Battle in Philippines
Battle in 55 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking Philippines from Japanese with 4 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
4 fighters moved from 55 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
Place Units - Americans
1 battleship, 1 carrier, 2 fighters and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kwangtung to Kiangsi
3 artilleries and 6 infantry moved from Hunan to Anhwe
3 artilleries moved from Kweichow to Anhwe
2 infantry moved from Hopei to Chahar
1 fighter moved from Hunan to Chahar
1 infantry moved from Hopei to Chahar
6 artilleries and 3 infantry moved from Hopei to Anhwe
4 infantry moved from Hunan to Anhwe
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 12 artilleries and 13 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 12 artilleries and 13 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Shensi
Place Units - Chinese
3 artilleries and 2 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 carrier, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 mech_infantry moved from Hunan to Shantung
Chinese take Shantung from Japanese
1 mech_infantry moved from Hunan to Kiangsu
1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsu
1 infantry and 1 mech_infantry moved from India to 39 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 infantry and 1 mech_infantry moved from 72 Sea Zone to Tanganyika Territory
2 infantry moved from Rhodesia to Tanganyika Territory
1 armour moved from Belgian Congo to Italian Somaliland
British take Kenya from Italians
British take Italian Somaliland from Italians
1 mech_infantry moved from Belgian Congo to Ethiopia
British take Ethiopia from Italians
1 armour moved from Belgian Congo to Tanganyika Territory
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 transport moved from 70 Sea Zone to 71 Sea Zone
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 carrier and 1 destroyer moved from 39 Sea Zone to 79 Sea Zone
1 mech_infantry moved from Yunnan to Anhwe
1 infantry moved from Yunnan to Hunan
1 infantry moved from Kwangsi to Kiangsi
3 infantry moved from Malaya to Shan State
1 submarine moved from 41 Sea Zone to 79 Sea Zone
Combat - British
Battle in Kiangsu
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Tanganyika Territory
British attack with 1 armour, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
British win, taking Tanganyika Territory from Italians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
2 aaGuns moved from Hunan to Anhwe
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 artillery moved from Anglo Egyptian Sudan to Egypt
3 fighters moved from United Kingdom to French West Africa
Place Units - British
1 carrier placed in 106 Sea Zone
1 fighter and 2 infantry placed in Egypt
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Place Units - UK_Pacific
2 fighters and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 28 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
Some Units in India change ownership: 2 fighters and 3 mech_infantrys