@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 6 bombers and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 battleship moved from 112 Sea Zone to 91 Sea Zone
1 bomber moved from United Kingdom to Algeria
2 bombers moved from Eastern United States to 92 Sea Zone
1 bomber moved from United Kingdom to 92 Sea Zone
1 artillery moved from Yunnan to Shan State
2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Karelia to Finland
2 infantry moved from Vyborg to Finland
Combat - Americans
Battle in 92 Sea Zone
Americans attack with 3 bombers and 1 submarine
Germans defend with 1 destroyer and 2 transports; Italians defend with 2 destroyers and 1 transport
Americans win with 2 bombers remaining. Battle score for attacker is 27
Casualties for Germans: 1 destroyer and 2 transports
Casualties for Italians: 2 destroyers and 1 transport
Casualties for Americans: 1 bomber and 1 submarine
Battle in Gibraltar
Americans attack with 1 infantry and 1 mech_infantry
Germans defend with 1 harbour and 3 infantry
Germans win with 2 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Algeria
Americans attack with 1 bomber
Italians defend with 1 infantry
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 42 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans win, taking 42 Sea Zone from Germans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Shan State
Americans attack with 1 artillery
Germans defend with 1 infantry
Germans win with no units remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Non Combat Move - Americans
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from Western United States to Hawaiian Islands
2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 3 submarines and 1 transport moved from 19 Sea Zone to 35 Sea Zone
4 carriers, 1 destroyer and 8 transports moved from 112 Sea Zone to 91 Sea Zone
2 fighters moved from 112 Sea Zone to 91 Sea Zone
1 bomber moved from Algeria to Morocco
2 bombers moved from 92 Sea Zone to Morocco
2 fighters moved from 91 Sea Zone to Morocco
2 fighters moved from 112 Sea Zone to Morocco
2 fighters moved from Norway to 91 Sea Zone
3 submarines moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 82 Sea Zone to 87 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
Place Units - Americans
3 infantry placed in Finland
6 bombers placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 artillery and 4 infantry placed in Kiangsi
1 artillery and 3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 1 armour, 2 artilleries and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Yunnan to Shan State
UK_Pacific take Shan State from Germans
1 mech_infantry moved from India to Shan State
6 artilleries and 11 infantry moved from India to West India
2 infantry moved from South West Africa to Rhodesia
2 artilleries and 5 infantry moved from Union of South Africa to Rhodesia
1 submarine moved from 71 Sea Zone to 80 Sea Zone
1 transport moved from 70 Sea Zone to 68 Sea Zone
2 artilleries and 2 infantry moved from Norway to 112 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 2 destroyers, 2 infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 carrier, 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 fighter moved from 112 Sea Zone to Norway
1 fighter moved from 112 Sea Zone to Morocco
1 armour and 1 mech_infantry moved from India to Shan State
Combat - British
Battle in Gibraltar
British attack with 2 artilleries and 2 infantry
Germans defend with 1 harbour and 2 infantry
British win, taking Gibraltar from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in West India
British attack with 6 artilleries and 11 infantry
Germans defend with 1 mech_infantry
British win, taking West India from Germans with 6 artilleries and 11 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
Place Units - British
3 mech_infantrys placed in Union of South Africa
1 armour and 2 artilleries placed in Norway
Turn Complete - British
British collect 24 PUs; end with 24 PUs total
Place Units - UK_Pacific
3 artilleries and 5 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,4,3,6,5,2,2,3,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
UK_Pacific collect 17 PUs (2 lost to blockades); end with 17 PUs total
Some Units in India change ownership: 3 artilleries and 5 infantry
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 armour, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Caucasus to Kazakhstan
1 bomber moved from Northwest Persia to Kazakhstan
1 armour moved from Novgorod to Karelia
Italians take Karelia from Russians
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 fighter moved from Novgorod to Archangel
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 armour moved from Novgorod to Vyborg
Italians take Vyborg from Russians
1 armour moved from Karelia to Vyborg
1 armour, 1 infantry and 4 mech_infantrys moved from Novgorod to Vyborg
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 armour, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Caucasus to Kazakhstan
1 bomber moved from Northwest Persia to Kazakhstan
1 armour moved from Novgorod to Karelia
Italians take Karelia from Russians
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 fighter moved from Novgorod to Archangel
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 armour moved from Novgorod to Vyborg
Italians take Vyborg from Russians
1 armour moved from Karelia to Vyborg
1 armour, 1 infantry and 4 mech_infantrys moved from Novgorod to Vyborg
Combat - Italians
Battle in 80 Sea Zone
Italians attack with 1 submarine
British defend with 1 submarine
British win with no units remaining. Battle score for attacker is 0
Casualties for Italians: 1 submarine
Casualties for British: 1 submarine
Battle in Archangel
Italians attack with 1 fighter and 2 infantry
Russians defend with 1 artillery and 1 infantry
Italians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Italians: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Kazakhstan
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
3 armour and 2 mech_infantrys moved from Caucasus to Rostov
1 bomber moved from Kazakhstan to Novgorod
1 fighter moved from Archangel to Vyborg
2 infantry moved from Iraq to Persia
1 mech_infantry moved from Iraq to Persia
2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Alexandria to Egypt
1 bomber moved from Tunisia to Western Germany
1 destroyer and 1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 destroyer, 1 submarine and 3 transports moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Northwest Persia to Eastern Poland
1 fighter moved from Vyborg to Novgorod
Place Units - Italians
3 mech_infantrys placed in Novgorod
1 armour and 2 infantry placed in Iraq
3 infantry placed in Egypt
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 31 PUs; end with 31 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 45 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by British to 80 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 39 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
I made an edit. I attacked a sub with a sub over there by India, but Im pretty sure a sub can’t be attacked unless they have a destroyer present. So I put them back on the board.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by British to 80 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 39 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 battleship, 2 carriers, 2 destroyers and 3 fighters moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from Queensland to 37 Sea Zone
2 armour and 2 infantry moved from Manchuria to 19 Sea Zone
2 armour, 2 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
3 armour and 3 infantry moved from Queensland to 54 Sea Zone
3 armour, 3 infantry and 3 transports moved from 54 Sea Zone to 37 Sea Zone
3 armour and 3 infantry moved from 37 Sea Zone to Malaya
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 3 transports
Germans defend with 1 carrier, 2 cruisers, 1 fighter, 2 submarines, 1 tactical_bomber and 4 transports
Units damaged: 1 carrier owned by the ANZAC
Units damaged: 1 battleship owned by the ANZAC and 1 carrier owned by the ANZAC
ANZAC win, taking 37 Sea Zone from Germans with 1 battleship, 4 fighters and 3 transports remaining. Battle score for attacker is 53
Casualties for Germans: 1 carrier, 2 cruisers, 1 fighter, 2 submarines, 1 tactical_bomber and 4 transports
Casualties for ANZAC: 2 carriers and 2 destroyers
Battle in Malaya
ANZAC attack with 3 armour and 3 infantry
Germans defend with 2 armour, 1 harbour and 2 infantry
ANZAC win, taking Malaya from Germans with 3 armour and 1 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 2 armour and 2 infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - ANZAC
4 fighters moved from 37 Sea Zone to Shan State
2 armour and 2 infantry moved from 35 Sea Zone to Philippines
Place Units - ANZAC
3 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
1 cruiser and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 1 fighter, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
3 fighters and 2 tactical_bombers moved from Rostov to Bryansk
1 infantry moved from Rostov to Tambov
1 mech_infantry moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
14 bombers moved from Persia to Bryansk
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 1 fighter, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
3 fighters and 2 tactical_bombers moved from Rostov to Bryansk
1 infantry moved from Rostov to Tambov
1 mech_infantry moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
14 bombers moved from Persia to Bryansk
Combat - Germans
Battle in Bryansk
Germans attack with 14 bombers, 3 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 14 bombers, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 fighters and 2 tactical_bombers moved from Bryansk to Vyborg
14 bombers moved from Bryansk to Novgorod
1 fighter and 1 tactical_bomber moved from Novgorod to Vyborg
3 armour and 4 infantry moved from Novgorod to Vyborg
3 infantry moved from Baltic States to Novgorod
3 armour and 3 artilleries moved from Volgograd to Rostov
3 artilleries and 2 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Caucasus to Volgograd
1 mech_infantry moved from Caucasus to Ukraine
1 mech_infantry moved from Caucasus to Volgograd
1 mech_infantry moved from Trans-Jordan to Egypt
2 infantry moved from Poland to Eastern Poland
2 fighters moved from Germany to Vyborg
2 fighters and 2 tactical_bombers moved from Western Germany to Vyborg
1 aaGun moved from Denmark to Western Germany
2 infantry moved from Denmark to Western Germany
2 infantry moved from Southern France to France
1 armour and 3 mech_infantrys moved from Germany to Baltic States
3 infantry moved from Germany to Poland
3 armour moved from Northwest Persia to Rostov
4 armour moved from Northwest Persia to Persia
1 infantry moved from Western Germany to France
Place Units - Germans
3 armour placed in Ukraine
3 armour placed in Volgograd
1 fighter and 1 tactical_bomber placed in Western Germany
1 armour placed in Germany
3 infantry placed in Persia
2 infantry placed in France
1 infantry placed in Germany
1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5
Germans collect 63 PUs (1 lost to blockades); end with 63 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Russia to Volgograd
Russians take Samara from Germans
1 armour and 1 mech_infantry moved from Russia to Volgograd
2 infantry moved from Russia to Tambov
1 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Russia to Volgograd
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
2 tactical_bombers moved from Russia to Volgograd
1 fighter moved from Russia to Archangel
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 mech_infantry moved from Russia to Archangel
Combat - Russians
Battle in Bryansk
Russians attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
retreated to Bryansk
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 3 armour, 3 mech_infantrys and 2 tactical_bombers
Germans defend with 3 armour, 1 factory_minor and 2 mech_infantrys
Russians win, taking Volgograd from Germans with 3 armour and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 3 armour and 2 mech_infantrys
Casualties for Russians: 3 mech_infantrys
Battle in Archangel
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Archangel to Russia
2 fighters moved from Bryansk to Russia
1 fighter moved from Tambov to Russia
2 tactical_bombers moved from Volgograd to Russia
Place Units - Russians
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 10 PUs; end with 12 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 destroyers and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from Novosibirsk to Samara
Japanese take Samara from Russians
1 infantry moved from Urals to Vologda
Japanese take Vologda from Russians
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 destroyers and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from Novosibirsk to Samara
Japanese take Samara from Russians
1 infantry moved from Urals to Vologda
Japanese take Vologda from Russians
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
Combat - Japanese
Non Combat Move - Japanese
3 armour and 3 infantry moved from Timguska to Novosibirsk
1 mech_infantry moved from Olgiy to Novosibirsk
1 artillery and 2 infantry moved from Ulaanbaatar to Dzavhan
1 infantry moved from Amur to Ulaanbaatar
1 infantry moved from Korea to Amur
1 armour moved from Korea to Ulaanbaatar
2 bombers moved from Timguska to Dzavhan
3 fighters and 2 tactical_bombers moved from Timguska to Novgorod
Place Units - Japanese
2 destroyers placed in 6 Sea Zone
3 infantry placed in Korea
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
Japanese collect 27 PUs; end with 28 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 9 artilleries, 1 bomber, 8 infantry and 1 submarine; Remaining resources: 2 PUs;
Combat Move - Americans
2 bombers moved from Hawaiian Islands to 16 Sea Zone
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 17 Sea Zone
1 artillery and 3 infantry moved from 17 Sea Zone to Iwo Jima
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 submarine moved from 87 Sea Zone to 92 Sea Zone
2 armour, 4 artilleries and 10 infantry moved from Finland to Norway
Combat - Americans
Battle in Iwo Jima
Battle in 16 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Japanese defend with 1 destroyer
Americans win, taking Iwo Jima from Japanese with 2 bombers and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 bombers moved from 16 Sea Zone to Manchuria
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 17 Sea Zone
3 carriers, 1 cruiser, 2 destroyers, 6 fighters and 4 submarines moved from 35 Sea Zone to 17 Sea Zone
1 transport moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
9 transports moved from 91 Sea Zone to 101 Sea Zone
4 fighters moved from Morocco to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
3 bombers moved from Morocco to Norway
1 fighter moved from Philippines to 35 Sea Zone
6 bombers moved from Western United States to Manchuria
Place Units - Americans
4 artilleries and 3 infantry placed in Eastern United States
5 artilleries and 5 infantry placed in Central United States
1 bomber placed in Western United States
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter moved from Yunnan to Manchuria
5 infantry moved from Shensi to Sikang
5 infantry moved from Shensi to Tsinghai
3 artilleries moved from Shensi to Tsinghai
1 infantry moved from Shantung to Jehol
2 artilleries and 2 infantry moved from Jehol to Manchuria
Place Units - Chinese
2 artilleries and 7 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 42 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 35 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
6 artilleries and 11 infantry moved from West India to Eastern Persia
11 armour and 11 mech_infantrys moved from India to Eastern Persia
3 artilleries and 5 infantry moved from India to West India
1 submarine moved from 80 Sea Zone to 81 Sea Zone
1 carrier and 1 fighter moved from 35 Sea Zone to 17 Sea Zone
UK_Pacific take 22 Sea Zone from Japanese
UK_Pacific take 17 Sea Zone from Japanese
1 destroyer and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to Siam
1 armour and 2 mech_infantrys moved from Shan State to Siam
1 infantry moved from Rhodesia to Tanganyika Territory
British take Tanganyika Territory from Italians
1 infantry moved from Rhodesia to Belgian Congo
British take Belgian Congo from Italians
2 artilleries and 1 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 91 Sea Zone to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 86 Sea Zone to 87 Sea Zone
2 artilleries and 2 infantry moved from 87 Sea Zone to French West Africa
1 transport moved from 68 Sea Zone to 87 Sea Zone
1 fighter moved from Morocco to United Kingdom
Combat - British
Battle in Eastern Persia
British attack with 11 armour, 6 artilleries, 11 infantry and 11 mech_infantrys
Italians defend with 1 infantry
British win, taking Eastern Persia from Italians with 11 armour, 6 artilleries, 10 infantry and 11 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Siam
British attack with 1 armour, 1 infantry and 2 mech_infantrys
Germans defend with 2 infantry
British win, taking Siam from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry and 1 mech_infantry
Battle in 81 Sea Zone
British attack with 1 submarine
Italians defend with 1 destroyer, 1 submarine and 3 transports
Italians win with 1 destroyer, 1 submarine and 3 transports remaining. Battle score for attacker is -6
Casualties for British: 1 submarine
Battle in French West Africa
Non Combat Move - British
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 1 battleship, 1 carrier and 1 destroyer
EDIT: Adding units owned by British to 87 Sea Zone: 1 battleship, 1 carrier and 1 destroyer
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Norway
1 armour and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 27 PUs; end with 27 PUs total
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
UK_Pacific collect 23 PUs; end with 23 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 5 armour, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
3 armour, 1 infantry and 4 mech_infantrys moved from Vyborg to Finland
Italians take Finland from Americans
1 mech_infantry moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Belarus
1 fighter moved from Eastern Poland to Belarus
1 bomber moved from Novgorod to Belarus
1 fighter moved from Novgorod to Belarus
1 mech_infantry moved from Rostov to Smolensk
Italians take Smolensk from Russians
1 mech_infantry moved from Novgorod to Finland
2 armour and 1 mech_infantry moved from Rostov to Tambov
1 bomber moved from Western Germany to 92 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 5 armour, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
3 armour, 1 infantry and 4 mech_infantrys moved from Vyborg to Finland
Italians take Finland from Americans
1 mech_infantry moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Belarus
1 fighter moved from Eastern Poland to Belarus
1 bomber moved from Novgorod to Belarus
1 fighter moved from Novgorod to Belarus
1 mech_infantry moved from Rostov to Smolensk
Italians take Smolensk from Russians
1 mech_infantry moved from Novgorod to Finland
2 armour and 1 mech_infantry moved from Rostov to Tambov
1 bomber moved from Western Germany to 92 Sea Zone
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Americans win with no units remaining. Battle score for attacker is -4
Casualties for Italians: 1 bomber
Casualties for Americans: 1 destroyer
Battle in Tambov
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 2 infantry
Italians win, taking Tambov from Russians with 2 armour remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Italians attack with 1 bomber, 2 fighters and 2 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 1 bomber, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Belarus to Novgorod
2 fighters moved from Belarus to Novgorod
2 armour moved from Northwest Persia to Persia
1 armour and 4 infantry moved from Iraq to Persia
4 infantry moved from Egypt to 81 Sea Zone
2 armour moved from Anglo Egyptian Sudan to 81 Sea Zone
2 armour, 1 destroyer, 4 infantry, 1 submarine and 3 transports moved from 81 Sea Zone to 80 Sea Zone
2 armour and 4 infantry moved from 80 Sea Zone to Persia
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 armour moved from Rostov to Northwest Persia
2 infantry moved from Egypt to Trans-Jordan
Place Units - Italians
1 armour and 2 infantry placed in Iraq
1 armour and 2 mech_infantrys placed in Egypt
3 armour placed in Novgorod
Turn Complete - Italians
Italians collect 33 PUs; end with 34 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 48 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 unit repaired.
2 transports moved from 37 Sea Zone to 54 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
3 armour moved from Malaya to Burma
4 fighters moved from Shan State to Eastern Persia
3 fighters moved from Queensland to Shan State
2 armour and 2 infantry moved from Philippines to 35 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
2 armour, 2 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
Combat - ANZAC
Battle in Sumatra
Non Combat Move - ANZAC
2 armour and 2 infantry moved from 37 Sea Zone to Shan State
Place Units - ANZAC
1 infantry placed in Queensland
1 carrier and 1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs