@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 6 SuicideAttackTokens; 26 PUs;
Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 6 SuicideAttackTokens; 26 PUs;
Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
Combat - Japanese
Battle in Philippines
Non Combat Move - Japanese
2 armour moved from Novosibirsk to Volgograd
1 mech_infantry moved from Novosibirsk to Caucasus
1 armour, 1 artillery and 2 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Olgiy
3 fighters and 2 tactical_bombers moved from Novgorod to Tambov
Turn Complete - Japanese
Japanese collect 26 PUs; end with 52 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 artillery and 9 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British buy 5 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 bombers and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries and 5 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Gold Coast to French West Africa
1 artillery moved from Nigeria to French West Africa
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
9 armour and 9 mech_infantrys moved from Persia to Iraq
1 armour and 1 mech_infantry moved from Persia to Northwest Persia
1 fighter and 1 tactical_bomber moved from Eastern Persia to Northwest Persia
1 armour moved from Persia to Iraq
3 artilleries and 5 infantry moved from Eastern Persia to Persia
2 fighters moved from Eastern Persia to Persia
2 artilleries and 3 infantry moved from West India to Eastern Persia
7 mech_infantrys moved from India to Eastern Persia
1 armour and 1 mech_infantry moved from Yunnan to Sikang
1 destroyer moved from 79 Sea Zone to 76 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 fighter moved from Belgian Congo to French Equatorial Africa
1 armour moved from Belgian Congo to Ethiopia
British take Ethiopia from Italians
1 mech_infantry moved from Belgian Congo to Italian Somaliland
British take Italian Somaliland from Italians
3 armour and 4 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 battleship and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Norway to 110 Sea Zone
2 fighters moved from Norway to 95 Sea Zone
1 armour, 3 artilleries and 3 infantry moved from Norway to Finland
1 fighter moved from Norway to United Kingdom
1 carrier and 1 fighter moved from 17 Sea Zone to 22 Sea Zone
Combat - British
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Anglo Egyptian Sudan
British attack with 4 armour, 2 artilleries, 7 infantry and 5 mech_infantrys
Italians defend with 1 infantry
British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Anglo Egyptian Sudan from Italians with 4 armour, 2 artilleries, 7 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 10 armour and 9 mech_infantrys
Italians defend with 1 factory_minor and 1 infantry
British win, taking Iraq from Italians with 10 armour and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Northwest Persia
British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British win, taking Northwest Persia from Italians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
3 armour placed in Persia
2 armour and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 43 PUs; end with 43 PUs total
Place Units - UK_Pacific
2 bombers and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 23 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
Some Units in India change ownership: 2 bombers and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 bombers, 4 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
9 artilleries and 9 infantry moved from Morocco to 91 Sea Zone
9 artilleries, 1 battleship, 4 carriers, 1 destroyer, 9 infantry and 9 transports moved from 91 Sea Zone to 95 Sea Zone
2 armour, 4 artilleries and 10 infantry moved from Norway to Finland
1 bomber moved from United Kingdom to Germany
8 artilleries and 8 infantry moved from 95 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
1 bomber moved from United Kingdom to Germany
1 artillery and 3 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 17 Sea Zone to 22 Sea Zone
1 artillery and 3 infantry moved from 22 Sea Zone to Marianas
1 bomber moved from Manchuria to Korea
Combat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 8,5 and causes: 11 damage to unit: factory_major
Bombing raid in Germany causes 11 damage total.
Strategic bombing raid in Korea
Bombing raid in Korea rolls: 7 and causes: 7 damage to unit: factory_upgrade
Bombing raid in Korea causes 7 damage total.
Battle in Finland
Americans attack with 2 armour, 4 artilleries and 10 infantry
Germans defend with 1 infantry; Italians defend with 1 factory_minor
Americans win, taking Finland from Italians with 2 armour, 4 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Marianas
Battle in Southern Italy
Americans attack with 9 artilleries and 9 infantry
Germans defend with 1 armour; Italians defend with 4 aaGuns, 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 9 infantry
Italians win, taking Marianas from Japanese with 3 armour remaining. Battle score for attacker is -10
Casualties for Italians: 4 aaGuns, 1 armour and 9 infantry
Casualties for Americans: 9 artilleries and 9 infantry
Non Combat Move - Americans
6 fighters moved from Norway to 95 Sea Zone
4 carriers, 1 cruiser, 3 destroyers, 9 fighters and 6 submarines moved from 17 Sea Zone to 22 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
3 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 27 Sea Zone to 10 Sea Zone
2 bombers moved from Germany to Norway
1 bomber moved from Korea to Manchuria
1 fighter moved from 22 Sea Zone to 17 Sea Zone
Place Units - Americans
2 bombers placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 carrier
EDIT: Removing units owned by Americans from Eastern United States: 3 fighters
EDIT: Adding units owned by Americans to Gibraltar: 3 fighters
EDIT: Turning off Edit Mode
2 transports placed in 101 Sea Zone
4 fighters and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
somehow the saves changed in order of direction, uk pac is the rigt one
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 armour and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 bomber moved from Novgorod to Finland
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 armour and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 bomber moved from Novgorod to Finland
Combat - Italians
Strategic bombing raid in Finland
Bombing raid in Finland rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Finland causes 3 damage total.
Non Combat Move - Italians
3 armour and 5 mech_infantrys moved from Vyborg to Novgorod
1 bomber moved from Finland to Novgorod
3 armour moved from Bryansk to Caucasus
2 armour and 2 infantry moved from Trans-Jordan to Egypt
2 infantry moved from Northern Italy to France
Place Units - Italians
3 infantry placed in Southern Italy
1 armour and 2 infantry placed in Egypt
3 infantry placed in Novgorod
5 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,6,3,1,4
Italians collect 16 PUs (6 lost to blockades); end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 battleship and 1 destroyer; Remaining resources: 2 PUs;
Combat Move - ANZAC
3 fighters moved from Eastern Persia to Trans-Jordan
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from Shan State to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone
1 battleship moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
3 infantry moved from India to 39 Sea Zone
5 armour moved from Szechwan to Tsinghai
4 fighters moved from Russia to Tsinghai
3 infantry and 3 transports moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 54 Sea Zone to 22 Sea Zone
1 fighter moved from Queensland to Marianas
1 fighter moved from Queensland to 22 Sea Zone
1 armour and 1 infantry moved from Manchuria to Buyant-Uhaa
Combat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Trans-Jordan
ANZAC attack with 3 fighters
Italians defend with 1 infantry
ANZAC win with 2 fighters remaining. Battle score for attacker is -7
Casualties for Italians: 1 infantry
Casualties for ANZAC: 1 fighter
Battle in Buyant-Uhaa
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Buyant-Uhaa from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from Trans-Jordan to Iraq
3 infantry moved from 80 Sea Zone to Iraq
2 artilleries and 2 infantry moved from 39 Sea Zone to India
Place Units - ANZAC
1 battleship and 1 destroyer placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - French
1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 bombers, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
2 armour moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
2 infantry moved from France to Normandy Bordeaux
2 mech_infantrys moved from Volgograd to Northwest Persia
1 artillery and 2 infantry moved from Bryansk to Russia
1 armour and 1 mech_infantry moved from Belarus to Russia
14 bombers moved from Bryansk to Northwest Persia
2 mech_infantrys moved from Belarus to Vologda
2 fighters and 2 tactical_bombers moved from Bryansk to Vologda
7 fighters and 4 tactical_bombers moved from Bryansk to Russia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 bombers, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
2 armour moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
2 infantry moved from France to Normandy Bordeaux
2 mech_infantrys moved from Volgograd to Northwest Persia
1 artillery and 2 infantry moved from Bryansk to Russia
1 armour and 1 mech_infantry moved from Belarus to Russia
14 bombers moved from Bryansk to Northwest Persia
2 mech_infantrys moved from Belarus to Vologda
2 fighters and 2 tactical_bombers moved from Bryansk to Vologda
7 fighters and 4 tactical_bombers moved from Bryansk to Russia
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 armour and 3 infantry
British defend with 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Normandy Bordeaux from British with 2 armour and 2 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for British: 1 aaGun and 3 infantry
Battle in Holland Belgium
Germans attack with 3 fighters, 3 infantry and 1 tactical_bomber
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Northwest Persia
Germans attack with 14 bombers and 2 mech_infantrys
British defend with 1 armour and 1 mech_infantry
Germans win, taking Northwest Persia from British with 14 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour and 1 mech_infantry
Battle in Russia
Germans attack with 1 armour, 1 artillery, 7 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers
Russians defend with 1 aaGun, 1 airfield, 1 factory_major and 5 infantry
Germans captures 6PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 armour, 1 artillery, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 fighter, 2 infantry and 1 mech_infantry
Casualties for Russians: 1 aaGun and 5 infantry
Battle in Vologda
Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 2 infantry
Germans win, taking Vologda from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Vologda to Tambov
6 fighters moved from Russia to Tambov
4 tactical_bombers moved from Russia to Tambov
1 infantry moved from Bryansk to Tambov
17 infantry moved from Bryansk to Tambov
10 armour moved from Bryansk to Tambov
18 artilleries moved from Bryansk to Tambov
1 mech_infantry moved from Bryansk to Tambov
3 aaGuns moved from Bryansk to Tambov
3 armour moved from Novgorod to Bryansk
1 infantry moved from Vyborg to Karelia
2 infantry moved from Vyborg to Novgorod
3 infantry moved from Western Ukraine to Bryansk
14 bombers moved from Northwest Persia to Tambov
2 armour and 1 mech_infantry moved from Ukraine to Caucasus
8 armour and 4 mech_infantrys moved from Rostov to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Egypt to Trans-Jordan
3 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 armour moved from Southern Italy to Northern Italy
Place Units - Germans
3 infantry placed in Volgograd
1 armour and 2 mech_infantrys placed in Rostov
2 armour and 1 mech_infantry placed in Ukraine
2 bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,6,4,2,2
Germans collect 53 PUs (5 lost to blockades); end with 60 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
I got 8 victory cities. I am sure you will take one back, but I am just letting you know.
:mrgreen:
thanks for the heads up, thats something i prob wouldn’t have noticed
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
2 fighters and 1 tactical_bomber moved from Persia to Trans-Jordan
1 artillery and 1 infantry moved from Samara to Novosibirsk
2 artilleries and 2 infantry moved from Samara to Volgograd
1 artillery moved from Samara to Volgograd
1 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Novosibirsk
5 armour, 18 artilleries, 19 infantry and 5 mech_infantrys moved from Samara to Kazakhstan
2 fighters and 1 tactical_bomber moved from Persia to Trans-Jordan
Combat - Russians
Battle in Novosibirsk
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Russians win, taking Novosibirsk from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Volgograd
Russians attack with 3 artilleries and 3 infantry
Germans defend with 1 factory_minor and 3 infantry; Japanese defend with 2 armour
Germans win with 2 armour remaining. Battle score for attacker is -12
Casualties for Germans: 3 infantry
Casualties for Russians: 3 artilleries and 3 infantry
Battle in Trans-Jordan
Russians attack with 4 fighters and 2 tactical_bombers
Germans defend with 1 mech_infantry
Russians win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 fighter
Non Combat Move - Russians
3 fighters and 2 tactical_bombers moved from Trans-Jordan to Iraq
Turn Complete - Russians
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese repair damage of 12x factory_major; Remaining resources: 6 SuicideAttackTokens; 40 PUs;
Japanese buy 3 fighters; Remaining resources: 6 SuicideAttackTokens; 10 PUs;
Combat Move - Japanese
1 infantry moved from Ulaanbaatar to Buyant-Uhaa
1 infantry moved from Amur to Buyant-Uhaa
1 armour moved from Korea to Amur
1 armour moved from Amur to Buyant-Uhaa
1 armour moved from Korea to Amur
1 armour moved from Amur to Buyant-Uhaa
2 infantry moved from Timguska to Novosibirsk
3 fighters and 2 tactical_bombers moved from Tambov to Novosibirsk
1 mech_infantry moved from Caucasus to Samara
1 bomber moved from Japan to Buyant-Uhaa
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese repair damage of 12x factory_major; Remaining resources: 6 SuicideAttackTokens; 40 PUs;
Japanese buy 3 fighters; Remaining resources: 6 SuicideAttackTokens; 10 PUs;
Combat Move - Japanese
1 infantry moved from Ulaanbaatar to Buyant-Uhaa
1 infantry moved from Amur to Buyant-Uhaa
1 armour moved from Korea to Amur
1 armour moved from Amur to Buyant-Uhaa
1 armour moved from Korea to Amur
1 armour moved from Amur to Buyant-Uhaa
2 infantry moved from Timguska to Novosibirsk
3 fighters and 2 tactical_bombers moved from Tambov to Novosibirsk
1 mech_infantry moved from Caucasus to Samara
1 bomber moved from Japan to Buyant-Uhaa
Combat - Japanese
Battle in Novosibirsk
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Japanese win, taking Novosibirsk from Russians with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Samara
Japanese attack with 1 mech_infantry
Russians defend with 4 aaGuns
Japanese win, taking Samara from Russians with 1 mech_infantry remaining. Battle score for attacker is 20
Casualties for Russians: 4 aaGuns
Battle in Buyant-Uhaa
Japanese attack with 2 armour, 1 bomber and 2 infantry
ANZAC defend with 1 armour and 1 infantry
Japanese win, taking Buyant-Uhaa from ANZAC with 2 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 armour and 1 infantry
Non Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from Novosibirsk to Volgograd
1 infantry moved from Olgiy to Timguska
1 armour moved from Timguska to Vologda
1 bomber moved from Buyant-Uhaa to Korea
1 infantry moved from Korea to Amur
Place Units - Japanese
3 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,4
Japanese collect 26 PUs (1 lost to blockades); end with 36 PUs total
Let me know if you bomb raid Japan, I may intercept with my planes.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans repair damage of 3x factory_minor; Remaining resources: 71 PUs;
Americans buy 3 armour, 5 artilleries, 5 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Western United States to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
3 destroyers and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
9 fighters moved from 22 Sea Zone to 6 Sea Zone
1 destroyer and 6 submarines moved from 22 Sea Zone to 6 Sea Zone
4 carriers moved from 22 Sea Zone to 6 Sea Zone
1 cruiser and 2 destroyers moved from 22 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Marianas to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Formosa
7 bombers moved from Manchuria to 6 Sea Zone
1 bomber moved from Manchuria to 6 Sea Zone
1 bomber moved from Norway to Vyborg
1 infantry moved from Finland to Vyborg
2 armour, 4 artilleries and 9 infantry moved from Finland to Karelia
1 bomber moved from Norway to Vyborg
scramble, tokens? ool. Your pretty overpowered in sz 6