@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 mech_infantry moved from Northern Territory to Western Australia
ANZAC take Western Australia from Japanese
3 fighters moved from Queensland to Guam
1 destroyer moved from 61 Sea Zone to 42 Sea Zone
2 artilleries moved from South Australia to Queensland
3 armour moved from Northern Territory to Queensland
3 armour moved from New South Wales to Queensland
1 infantry moved from Anhwe to Jehol
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 bombers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
3 infantry moved from Bryansk to Rostov
1 armour moved from Bryansk to Volgograd
Germans take Volgograd from Russians
2 infantry moved from Bryansk to Ukraine
2 armour moved from Eastern Poland to Ukraine
3 fighters and 2 tactical_bombers moved from Bryansk to Ukraine
1 armour moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 bombers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
3 infantry moved from Bryansk to Rostov
1 armour moved from Bryansk to Volgograd
Germans take Volgograd from Russians
2 infantry moved from Bryansk to Ukraine
2 armour moved from Eastern Poland to Ukraine
3 fighters and 2 tactical_bombers moved from Bryansk to Ukraine
1 armour moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
Combat - Germans
Battle in 81 Sea Zone
Germans attack with 1 destroyer
British defend with 2 transports
Germans win with 1 destroyer remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Ukraine
Germans attack with 2 armour, 3 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 2 armour, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 aaGuns, 8 armour, 4 artilleries and 20 infantry moved from Bryansk to Western Ukraine
7 infantry moved from Belarus to Eastern Poland
3 armour moved from Germany to Yugoslavia
2 infantry moved from France to Northern Italy
1 infantry moved from Western Germany to Northern Italy
9 bombers moved from Tobruk to Western Germany
4 transports moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from 98 Sea Zone to Southern Italy
1 tactical_bomber moved from 98 Sea Zone to Egypt
2 submarines moved from 98 Sea Zone to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
3 fighters and 2 tactical_bombers moved from Ukraine to Western Ukraine
Place Units - Germans
2 bombers placed in Western Germany
4 armour and 1 mech_infantry placed in Western Germany
3 infantry placed in France
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour and 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
1 mech_infantry moved from Kiangsu to Jehol
1 infantry moved from Chahar to Buyant-Uhaa
Russians take Buyant-Uhaa from Japanese
2 infantry moved from Anhwe to Jehol
1 tactical_bomber moved from Russia to Archangel
1 infantry moved from Russia to Tambov
1 artillery moved from Russia to Tambov
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Russia to Archangel
1 armour and 1 mech_infantry moved from Tsinghai to Caucasus
1 armour moved from Tsinghai to Volgograd
2 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Russia
3 infantry moved from Samara to Tambov
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
12 artilleries moved from Russia to Tambov
20 infantry moved from Russia to Tambov
5 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 13 artilleries and 30 infantry
Italians defend with 1 artillery and 1 infantry
Russians win, taking Tambov from Italians with 13 artilleries and 29 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 1 armour and 2 infantry
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Volgograd from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Caucasus
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 armour
Germans win with 1 armour remaining. Battle score for attacker is -10
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians win, taking Smolensk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Archangel
Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour and 1 infantry
Italians win with 1 armour remaining. Battle score for attacker is -18
Casualties for Italians: 1 infantry
Casualties for Russians: 1 armour, 1 mech_infantry and 1 tactical_bomber
Non Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 fighter moved from Bryansk to Russia
1 aaGun moved from Samara to Tambov
1 infantry moved from Russia to Bryansk
1 armour and 2 mech_infantrys moved from Tsinghai to Urals
1 submarine moved from 91 Sea Zone to 112 Sea Zone
2 aaGuns moved from Russia to Tambov
1 aaGun moved from Russia to Tambov
Place Units - Russians
1 armour and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 18 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 carriers, 1 cruiser, 2 destroyers and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
8 infantry moved from Yakut S.S.R. to Yenisey
2 fighters moved from Amur to Yenisey
2 infantry moved from Central Mongolia to Dzavhan
Japanese take Dzavhan from Russians
2 infantry moved from Manchuria to Buyant-Uhaa
1 fighter and 1 tactical_bomber moved from Manchuria to Buyant-Uhaa
1 fighter and 1 tactical_bomber moved from Manchuria to Buyant-Uhaa
1 fighter and 1 tactical_bomber moved from Manchuria to Buyant-Uhaa
1 tactical_bomber moved from Manchuria to Buyant-Uhaa
1 infantry moved from Amur to Siberia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 carriers, 1 cruiser, 2 destroyers and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
8 infantry moved from Yakut S.S.R. to Yenisey
2 fighters moved from Amur to Yenisey
2 infantry moved from Central Mongolia to Dzavhan
Japanese take Dzavhan from Russians
2 infantry moved from Manchuria to Buyant-Uhaa
1 fighter and 1 tactical_bomber moved from Manchuria to Buyant-Uhaa
1 fighter and 1 tactical_bomber moved from Manchuria to Buyant-Uhaa
1 fighter and 1 tactical_bomber moved from Manchuria to Buyant-Uhaa
1 tactical_bomber moved from Manchuria to Buyant-Uhaa
1 infantry moved from Amur to Siberia
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in Yenisey
Japanese attack with 2 fighters and 8 infantry
Russians defend with 1 aaGun and 6 infantry
Japanese win, taking 6 Sea Zone from Americans, taking Yenisey from Russians with 2 fighters and 5 infantry remaining. Battle score for attacker is 14
Casualties for Russians: 1 aaGun and 6 infantry
Casualties for Japanese: 3 infantry
Battle in Buyant-Uhaa
Japanese attack with 3 fighters, 2 infantry and 4 tactical_bombers
Russians defend with 1 infantry
Japanese win, taking Buyant-Uhaa from Russians with 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
3 fighters and 4 tactical_bombers moved from Buyant-Uhaa to Manchuria
2 fighters moved from Yenisey to Yakut S.S.R.
2 bombers moved from Hainan to Japan
1 aaGun, 2 armour, 1 artillery, 3 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers moved from Manchuria to Korea
Place Units - Japanese
2 carriers, 1 cruiser, 2 destroyers and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,1
Japanese collect 21 PUs (2 lost to blockades); end with 21 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 4 PUs;
Combat Move - Americans
2 units repaired.
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
3 armour, 2 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
3 armour, 2 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 123 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 submarine moved from 21 Sea Zone to 36 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Shan State to French Indo China
4 fighters moved from Shan State to 36 Sea Zone
2 fighters moved from Shan State to French Indo China
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
Combat - Americans
Battle in 92 Sea Zone
Americans attack with 4 fighters
Italians defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is -12
Casualties for Italians: 1 destroyer
Casualties for Americans: 2 fighters
Non Combat Move - Americans
2 fighters moved from 92 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 battleship, 3 carriers, 1 destroyer and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
3 armour, 2 artilleries and 5 infantry moved from 123 Sea Zone to Iceland
1 artillery moved from 36 Sea Zone to French Indo China
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
3 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 destroyer, 1 fighter and 1 harbour; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from 36 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 20 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
UK_Pacific buy 2 armour and 5 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from Anhwe to Jehol
1 fighter and 1 tactical_bomber moved from Shensi to Eastern Persia
2 armour and 5 mech_infantrys moved from India to Eastern Persia
1 carrier and 1 submarine moved from 39 Sea Zone to 36 Sea Zone
1 fighter moved from 39 Sea Zone to Eastern Persia
1 fighter moved from Burma to Eastern Persia
1 mech_infantry moved from Eastern Persia to Iraq
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 infantry moved from Malaya to Shan State
1 transport moved from 106 Sea Zone to 123 Sea Zone
Combat - British
Battle in Norway
Non Combat Move - British
1 aaGun moved from West India to Eastern Persia
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 transport moved from 71 Sea Zone to 70 Sea Zone
2 infantry moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to Scotland
Place Units - British
1 harbour placed in Iceland
1 destroyer placed in 110 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 36 PUs total
Place Units - UK_Pacific
2 armour and 5 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 28 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
Some Units in India change ownership: 2 armour and 5 mech_infantrys
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 armour moved from Trans-Jordan to Syria
Italians take Syria from French
1 armour moved from Syria to Trans-Jordan
1 bomber moved from Alexandria to Iraq
1 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from Archangel to Novosibirsk
Italians take Vologda from Russians
Italians take Novosibirsk from Russians
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour moved from Rostov to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 armour moved from Trans-Jordan to Syria
Italians take Syria from French
1 armour moved from Syria to Trans-Jordan
1 bomber moved from Alexandria to Iraq
1 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from Archangel to Novosibirsk
Italians take Vologda from Russians
Italians take Novosibirsk from Russians
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour moved from Rostov to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
Combat - Italians
Battle in Gibraltar
Battle in Iraq
Italians attack with 1 bomber and 2 infantry
British defend with 1 mech_infantry
Italians win, taking Gibraltar from British, taking Iraq from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 fighter moved from Alexandria to Trans-Jordan
1 bomber moved from Iraq to Trans-Jordan
2 infantry moved from Alexandria to Egypt
1 submarine and 3 transports moved from 98 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Rostov to Ukraine
2 armour moved from Belarus to Western Ukraine
3 infantry moved from Novgorod to Belarus
1 infantry moved from Tunisia to Libya
Place Units - Italians
3 infantry placed in Egypt
1 armour, 1 fighter and 1 mech_infantry placed in Novgorod
1 destroyer placed in 97 Sea Zone
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 29 PUs; end with 30 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 49 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 mech_infantry moved from Western Australia to Queensland
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 armour and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 armour and 1 transport moved from 54 Sea Zone to 42 Sea Zone
3 fighters moved from Guam to Buyant-Uhaa
1 infantry moved from Jehol to Buyant-Uhaa
Combat - ANZAC
Battle in Buyant-Uhaa
ANZAC attack with 3 fighters and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Buyant-Uhaa from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
3 fighters moved from Buyant-Uhaa to Jehol
2 armour moved from 42 Sea Zone to Java
1 aaGun moved from South Australia to Queensland
Place Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 infantry moved from Belgian Congo to Rhodesia
1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 fighter, 6 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Germans
1 bomber moved from Western Germany to 112 Sea Zone
4 bombers moved from Western Germany to 113 Sea Zone
2 infantry moved from Rostov to Bryansk
1 armour moved from Caucasus to Persia
Germans take Persia from British
3 fighters and 2 tactical_bombers moved from Western Ukraine to Bryansk
1 infantry moved from Rostov to Caucasus
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 fighter, 6 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Germans
1 bomber moved from Western Germany to 112 Sea Zone
4 bombers moved from Western Germany to 113 Sea Zone
2 infantry moved from Rostov to Bryansk
1 armour moved from Caucasus to Persia
Germans take Persia from British
3 fighters and 2 tactical_bombers moved from Western Ukraine to Bryansk
1 infantry moved from Rostov to Caucasus
Combat - Germans
Battle in 113 Sea Zone
Germans attack with 4 bombers
Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Russians Submerged
Germans win with 4 bombers remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in 112 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport; Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Bryansk
Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans win, taking Bryansk from Russians with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
3 fighters and 2 tactical_bombers moved from Bryansk to Northwest Persia
1 tactical_bomber moved from Egypt to Northwest Persia
2 cruisers moved from 98 Sea Zone to 81 Sea Zone
3 infantry moved from Northern Italy to 97 Sea Zone
3 armour moved from Yugoslavia to 97 Sea Zone
3 armour, 1 carrier, 5 infantry, 2 submarines and 4 transports moved from 97 Sea Zone to 81 Sea Zone
1 fighter moved from Southern Italy to Northwest Persia
1 armour and 1 infantry moved from 81 Sea Zone to Egypt
2 armour and 2 infantry moved from 81 Sea Zone to Trans-Jordan
2 infantry moved from Rostov to Ukraine
1 bomber moved from 112 Sea Zone to Western Germany
4 bombers moved from 113 Sea Zone to Western Germany
3 aaGuns, 8 armour, 4 artilleries and 20 infantry moved from Western Ukraine to Ukraine
7 infantry moved from Eastern Poland to Western Ukraine
Place Units - Germans
1 armour and 2 infantry placed in Ukraine
2 armour, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber placed in Western Germany
Germans undo move 2.
2 armour and 3 infantry placed in Germany
1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 53 PUs; end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Volgograd to Caucasus
1 armour moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Rostov
1 infantry moved from Tambov to Rostov
1 fighter moved from Russia to Rostov
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Italians
1 armour moved from Russia to Vologda
Russians take Vologda from Italians
1 armour moved from Vologda to Novosibirsk
4 armour and 5 mech_infantrys moved from Russia to Novosibirsk
1 mech_infantry moved from Jehol to Suiyuyan
1 infantry moved from Jehol to Manchuria
1 infantry moved from Jehol to Chahar
1 fighter moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 armour and 2 mech_infantrys moved from Urals to Novosibirsk
1 submarine moved from 112 Sea Zone to 105 Sea Zone
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Russians attack with 6 armour and 7 mech_infantrys
Italians defend with 1 armour
Russians win, taking Novosibirsk from Italians with 6 armour and 7 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Russians win, taking Rostov from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Caucasus
Russians attack with 1 armour and 1 infantry
Germans defend with 1 infantry
Russians win, taking Caucasus from Germans with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 fighter moved from Rostov to Russia
1 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Rostov
4 aaGuns, 13 artilleries and 26 infantry moved from Tambov to Russia
Place Units - Russians
2 artilleries and 1 fighter placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 mech_infantry moved from Korea to Buyant-Uhaa
2 fighters moved from Yakut S.S.R. to Buyant-Uhaa
1 fighter and 2 tactical_bombers moved from Korea to Buyant-Uhaa
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
Japanese take 19 Sea Zone from Americans
2 bombers moved from Japan to 20 Sea Zone
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 mech_infantry moved from Korea to Buyant-Uhaa
2 fighters moved from Yakut S.S.R. to Buyant-Uhaa
1 fighter and 2 tactical_bombers moved from Korea to Buyant-Uhaa
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
Japanese take 19 Sea Zone from Americans
2 bombers moved from Japan to 20 Sea Zone
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
Americans defend with 1 destroyer
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Buyant-Uhaa
Japanese attack with 3 fighters, 1 mech_infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from Buyant-Uhaa to Dzavhan
1 infantry moved from Dzavhan to Yenisey
4 armour moved from Korea to Ulaanbaatar
1 artillery and 5 infantry moved from Korea to Amur
1 infantry moved from Korea to Amur
2 fighters and 2 tactical_bombers moved from Korea to 6 Sea Zone
2 bombers moved from 20 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
Place Units - Japanese
1 mech_infantry placed in Korea
1 destroyer and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 23 PUs; end with 25 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 5 artilleries, 7 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
4 fighters moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
Combat - Americans
Battle in 20 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
4 fighters moved from 20 Sea Zone to 35 Sea Zone
2 carriers moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery moved from French Indo China to Yunnan
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 cruiser, 1 destroyer and 3 submarines moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from French Indo China to 36 Sea Zone
3 fighters moved from Eastern United States to 110 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 transport moved from 10 Sea Zone to 89 Sea Zone
1 carrier moved from 10 Sea Zone to 89 Sea Zone
Place Units - Americans
3 artilleries and 3 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
2 infantry placed in Central United States
1 submarine placed in 101 Sea Zone
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 9 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 artillery and 2 infantry moved from Manchuria to Jehol
2 artilleries and 1 infantry moved from Jehol to Chahar
Place Units - Chinese
4 infantry placed in Kansu
4 infantry placed in Suiyuyan
1 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUs