G40L2015 Gamerman01(Allies+20) vs MakeMaps (Axis) Game 1


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Russians
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to 115 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                Russians buy 1 artillery, 1 bomber and 7 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                1 artillery and 1 infantry moved from Western Ukraine to Bessarabia
                3 infantry moved from Ukraine to Bessarabia
                1 fighter moved from Novgorod to 115 Sea Zone
                1 fighter and 1 tactical_bomber moved from Russia to 115 Sea Zone
                1 artillery and 3 infantry moved from Novgorod to Baltic States

    Combat - Russians
                Battle in 115 Sea Zone
                    Russians attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Germans defend with 1 battleship, 1 cruiser and 1 transport
                    Russians win with 2 fighters remaining. Battle score for attacker is 22
                    Casualties for Germans: 1 battleship, 1 cruiser and 1 transport
                    Casualties for Russians: 1 submarine and 1 tactical_bomber
                Battle in Bessarabia
                    Russians attack with 1 artillery and 4 infantry
                    Germans defend with 2 armour
                    Russians win, taking Bessarabia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 armour
                    Casualties for Russians: 2 infantry
                Battle in Baltic States
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 1 armour and 1 infantry
                    Germans win with 1 armour remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 3 infantry

    Non Combat Move - Russians
                1 fighter moved from 115 Sea Zone to Novgorod
                1 infantry moved from Belarus to Bryansk
                1 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 infantry moved from Caucasus to Northwest Persia
                3 infantry moved from Vyborg to Novgorod
                2 infantry moved from Karelia to Novgorod
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                2 aaGuns moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 artillery moved from Russia to Bryansk
                1 fighter moved from 115 Sea Zone to Novgorod
                1 armour and 1 mech_infantry moved from Volgograd to Caucasus
                1 armour and 1 mech_infantry moved from Russia to Archangel
                1 aaGun moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Archangel
                6 infantry moved from Buryatia to Yakut S.S.R.
                2 aaGuns moved from Sakha to Buryatia
                6 infantry moved from Amur to Buryatia

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                1 bomber and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Japanese
                Japanese buy 2 factory_minors; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                3 infantry moved from Kwangsi to Yunnan
                1 artillery moved from Kwangsi to Yunnan
                3 infantry moved from Kiangsu to Anhwe
                      Japanese take Anhwe from Chinese
                3 infantry moved from Kiangsi to Hunan
                1 artillery moved from Kiangsi to Hunan
                1 artillery moved from Shantung to Anhwe
                3 infantry moved from Shantung to Anhwe
                1 artillery moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                2 infantry moved from Jehol to Chahar
                1 armour moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 fighter moved from Formosa to Kiangsi
                1 fighter moved from Kiangsi to Hunan
                1 fighter moved from Okinawa to Kiangsi
                1 infantry moved from Okinawa to 19 Sea Zone
                1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 cruiser and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 fighter moved from Korea to Anhwe
                1 artillery moved from Kiangsu to Anhwe
                2 fighters moved from Japan to Kwangsi
                2 tactical_bombers moved from Japan to Anhwe
                2 bombers moved from Japan to Yunnan
                2 fighters moved from 6 Sea Zone to Kiangsi
                2 tactical_bombers moved from 6 Sea Zone to Kwangsi
                2 fighters moved from Manchuria to Hunan
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 cruiser moved from 19 Sea Zone to 20 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
                1 fighter moved from 36 Sea Zone to Kwangsi
                1 tactical_bomber moved from 36 Sea Zone to Kwangsi
                2 tactical_bombers moved from Manchuria to Kiangsi
                1 mech_infantry moved from Manchuria to Chahar
                6 infantry moved from Manchuria to Jehol
                1 artillery moved from Manchuria to Jehol
                2 infantry moved from Korea to Manchuria


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Japanese
                Japanese buy 2 factory_minors; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                3 infantry moved from Kwangsi to Yunnan
                1 artillery moved from Kwangsi to Yunnan
                3 infantry moved from Kiangsu to Anhwe
                      Japanese take Anhwe from Chinese
                3 infantry moved from Kiangsi to Hunan
                1 artillery moved from Kiangsi to Hunan
                1 artillery moved from Shantung to Anhwe
                3 infantry moved from Shantung to Anhwe
                1 artillery moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                2 infantry moved from Jehol to Chahar
                1 armour moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 fighter moved from Formosa to Kiangsi
                1 fighter moved from Kiangsi to Hunan
                1 fighter moved from Okinawa to Kiangsi
                1 infantry moved from Okinawa to 19 Sea Zone
                1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 cruiser and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 fighter moved from Korea to Anhwe
                1 artillery moved from Kiangsu to Anhwe
                2 fighters moved from Japan to Kwangsi
                2 tactical_bombers moved from Japan to Anhwe
                2 bombers moved from Japan to Yunnan
                2 fighters moved from 6 Sea Zone to Kiangsi
                2 tactical_bombers moved from 6 Sea Zone to Kwangsi
                2 fighters moved from Manchuria to Hunan
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 cruiser moved from 19 Sea Zone to 20 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
                1 fighter moved from 36 Sea Zone to Kwangsi
                1 tactical_bomber moved from 36 Sea Zone to Kwangsi
                2 tactical_bombers moved from Manchuria to Kiangsi
                1 mech_infantry moved from Manchuria to Chahar
                6 infantry moved from Manchuria to Jehol
                1 artillery moved from Manchuria to Jehol
                2 infantry moved from Korea to Manchuria

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 artillery, 3 fighters and 3 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 3 fighters and 3 infantry in Hunan, round 2 :  3/7 hits
                        Chinese roll dice for 2 infantry in Hunan, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers and 3 infantry
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 3 infantry in Yunnan, round 2 :  3/6 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 2 :  2/4 hits
                        2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Yunnan, round 3 :  1/4 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Japanese
                2 bombers moved from Yunnan to Kwangsi
                3 fighters moved from Hunan to Kwangsi
                2 tactical_bombers moved from Anhwe to Kiangsi
                1 fighter moved from Anhwe to Jehol

    Place Units - Japanese
                1 factory_minor placed in Kiangsu
                1 factory_minor placed in Shantung

    Turn Complete - Japanese
                Japanese collect 30 PUs; end with 32 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 2 times
                3 was rolled 7 times
                4 was rolled 5 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.083
            Median : 3.000
            Variance : 1.217
            Standard Deviation : 1.103
            Total rolls : 24

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.294
            Median : 3.000
            Variance : 0.688
            Standard Deviation : 0.829
            Total rolls : 17

    Chinese Combat
                1 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 1 times
            Average roll : 2.571
            Median : 3.000
            Variance : 2.167
            Standard Deviation : 1.472
            Total rolls : 7


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
                1 fighter moved from Philippines to Guam
                2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 tactical_bomber moved from 26 Sea Zone to Wake Island
                1 fighter moved from 26 Sea Zone to Wake Island
                1 bomber moved from Central United States to Wake Island
                1 fighter moved from Western United States to Midway
                1 fighter moved from Hawaiian Islands to Midway
                1 fighter moved from Hawaiian Islands to Wake Island
                1 fighter moved from Eastern United States to 26 Sea Zone
                1 armour moved from Central United States to Western United States
                1 infantry moved from Central United States to Western United States
                2 aaGuns, 1 artillery and 1 infantry moved from Eastern United States to Central United States

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 101 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 2 infantry moved from Kweichow to Hunan
                1 fighter moved from Szechwan to Hunan
                1 artillery and 5 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 artillery and 5 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Chinese win, taking Yunnan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Hunan
                    Chinese attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 1 artillery and 3 infantry
                    Japanese win with no units remaining. Battle score for attacker is -7
                    Casualties for Chinese: 1 artillery, 1 fighter and 2 infantry
                    Casualties for Japanese: 1 artillery and 3 infantry

    Non Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan
                1 infantry moved from Shensi to Szechwan
                2 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Combat Move - British
                2 infantry moved from Scotland to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 battleship moved from 111 Sea Zone to 110 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                      British take 99 Sea Zone from Neutral
                      British take 98 Sea Zone from Neutral
                1 submarine moved from 91 Sea Zone to 96 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                1 carrier moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Scotland to 97 Sea Zone
                1 fighter moved from United Kingdom to 97 Sea Zone
                1 fighter moved from United Kingdom to Holland Belgium
                1 bomber moved from United Kingdom to Holland Belgium
                1 fighter moved from Gibraltar to 96 Sea Zone


  • Scramble to 97, or no?
    Thanks


  • No, sir.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Scotland to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 battleship moved from 111 Sea Zone to 110 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                      British take 99 Sea Zone from Neutral
                      British take 98 Sea Zone from Neutral
                1 submarine moved from 91 Sea Zone to 96 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                1 carrier moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Scotland to 97 Sea Zone
                1 fighter moved from United Kingdom to 97 Sea Zone
                1 fighter moved from United Kingdom to Holland Belgium
                1 bomber moved from United Kingdom to Holland Belgium
                1 fighter moved from Gibraltar to 96 Sea Zone

    Combat - British
                Battle in Holland Belgium
                    British attack with 1 bomber, 1 fighter and 2 infantry
                    Germans defend with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans win with 1 fighter remaining. Battle score for attacker is -14
                    Casualties for Germans: 1 infantry and 1 tactical_bomber
                    Casualties for British: 1 bomber, 1 fighter and 2 infantry
                Battle in 96 Sea Zone
                    British attack with 1 cruiser, 1 fighter and 1 submarine
                    Italians defend with 1 destroyer and 1 transport
                    British win with 1 cruiser, 1 fighter and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 97 Sea Zone
                    British attack with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 battleship, 1 cruiser and 1 transport
                    British win, taking 97 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 39
                    Casualties for Italians: 1 battleship, 1 cruiser and 1 transport

    Non Combat Move - British
                1 cruiser and 1 destroyer moved from 111 Sea Zone to 109 Sea Zone
                1 aaGun moved from India to Burma
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      UK_Pacific take Java from Dutch
                1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                1 mech_infantry moved from Egypt to Belgian Congo
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 71 Sea Zone to 78 Sea Zone
                1 infantry moved from Malaya to Shan State
                2 infantry moved from Alexandria to Egypt
                1 armour moved from Alexandria to Egypt
                1 artillery moved from Alexandria to 98 Sea Zone
                1 artillery and 1 transport moved from 98 Sea Zone to 80 Sea Zone
                1 artillery moved from 80 Sea Zone to Persia
                      British take Persia from Neutral_Allies
                1 fighter moved from 96 Sea Zone to Malta
                1 tactical_bomber moved from 97 Sea Zone to Malta
                1 fighter moved from 97 Sea Zone to Malta
                1 mech_infantry moved from United Kingdom to Eire
                      British take Eire from Neutral_Allies
                1 artillery and 1 infantry moved from Ontario to Alberta Saskatchewan Manitoba
                1 armour moved from Quebec to Alberta Saskatchewan Manitoba
                1 infantry moved from Quebec to Ontario
                6 infantry moved from India to Burma
                1 artillery moved from India to Burma
                2 aaGuns moved from India to Burma
                1 fighter and 1 tactical_bomber moved from India to Burma
                1 infantry moved from West India to India
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone

    Place Units - British
                1 armour, 1 artillery and 1 infantry placed in United Kingdom
                1 destroyer and 1 transport placed in 109 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,3,4,6
                British collect 27 PUs (3 lost to blockades); end with 27 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUs

    Place Units - UK_Pacific
                1 transport placed in 39 Sea Zone
                1 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 armour and 1 mech_infantry
                    Some Units in 39 Sea Zone change ownership: 1 transport


  • Germans win with 1 fighter remaining. Battle score for attacker is -14
                    Casualties for Germans: 1 infantry and 1 tactical_bomber
                    Casualties for British: 1 bomber, 1 fighter and 2 infantry

    Ouch


  • Always risky with bombardments!


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 10 PUs;

    Combat Move - Italians
                1 infantry moved from Northern Italy to Southern France
                1 artillery moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Southern France
                1 cruiser moved from 95 Sea Zone to 97 Sea Zone
                1 submarine moved from 95 Sea Zone to 97 Sea Zone
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                1 transport moved from 95 Sea Zone to 97 Sea Zone
                2 fighters moved from Southern Italy to 97 Sea Zone
                1 bomber moved from Northern Italy to 97 Sea Zone
                1 armour moved from Northern Italy to Yugoslavia
                1 artillery moved from Northern Italy to Yugoslavia
                1 armour moved from Albania to Yugoslavia
                2 infantry moved from Albania to Yugoslavia
                1 armour moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 mech_infantry moved from Tobruk to Alexandria
                3 infantry moved from Tobruk to Alexandria
                1 artillery moved from Tobruk to Alexandria
                1 infantry moved from Libya to Tunisia
                1 artillery moved from Libya to Tunisia
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 artillery moved from Ethiopia to Anglo Egyptian Sudan
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 infantry moved from Italian Somaliland to Ethiopia


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 10 PUs;

    Combat Move - Italians
                1 infantry moved from Northern Italy to Southern France
                1 artillery moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Southern France
                1 cruiser moved from 95 Sea Zone to 97 Sea Zone
                1 submarine moved from 95 Sea Zone to 97 Sea Zone
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                1 transport moved from 95 Sea Zone to 97 Sea Zone
                2 fighters moved from Southern Italy to 97 Sea Zone
                1 bomber moved from Northern Italy to 97 Sea Zone
                1 armour moved from Northern Italy to Yugoslavia
                1 artillery moved from Northern Italy to Yugoslavia
                1 armour moved from Albania to Yugoslavia
                2 infantry moved from Albania to Yugoslavia
                1 armour moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 mech_infantry moved from Tobruk to Alexandria
                3 infantry moved from Tobruk to Alexandria
                1 artillery moved from Tobruk to Alexandria
                1 infantry moved from Libya to Tunisia
                1 artillery moved from Libya to Tunisia
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 artillery moved from Ethiopia to Anglo Egyptian Sudan
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 infantry moved from Italian Somaliland to Ethiopia



  • Is this fine?

  • '12

    haha, something tells me no.


  • I thought all the dice were already resolved -
    What I need is a map at the end of your Italian turn, or re-create it if you have to.


  • @Gamerman01:

    I thought all the dice were already resolved -
    What I need is a map at the end of your Italian turn, or re-create it if you have to.

    Yes, however nothing was posted to the forum. Not the save map. Not the post-data, and so I thought the post battle data was saved on my computer. Nope. I had to go by the last savemap I had for Italy: The beginning of my turn and do it all over again. I appologize.

    On the bright side, you have the choice to save your AC from taking two hits if you desire it, as you had previously mentioned. Now it can take none, or one. I appologize for any inconvience.


  • I left TripleA running without closing this particular battle. I think if I try to save and go focus on another AA game, I might have to restart again :/


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 10 PUs;

    Combat Move - Italians
                1 infantry moved from Northern Italy to Southern France
                1 artillery moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Southern France
                1 cruiser moved from 95 Sea Zone to 97 Sea Zone
                1 submarine moved from 95 Sea Zone to 97 Sea Zone
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                1 transport moved from 95 Sea Zone to 97 Sea Zone
                2 fighters moved from Southern Italy to 97 Sea Zone
                1 bomber moved from Northern Italy to 97 Sea Zone
                1 armour moved from Northern Italy to Yugoslavia
                1 artillery moved from Northern Italy to Yugoslavia
                1 armour moved from Albania to Yugoslavia
                2 infantry moved from Albania to Yugoslavia
                1 armour moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 mech_infantry moved from Tobruk to Alexandria
                3 infantry moved from Tobruk to Alexandria
                1 artillery moved from Tobruk to Alexandria
                1 infantry moved from Libya to Tunisia
                1 artillery moved from Libya to Tunisia
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 artillery moved from Ethiopia to Anglo Egyptian Sudan
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 infantry moved from Italian Somaliland to Ethiopia

    Combat - Italians
                Battle in Yugoslavia
                    Italians attack with 2 armour, 1 artillery and 2 infantry
                    Neutral_Allies defend with 5 infantry
                        Italians roll dice for 2 armour, 1 artillery and 2 infantry in Yugoslavia, round 2 :  1/5 hits
                        Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 :  2/5 hits
                        1 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Yugoslavia
                        Italians roll dice for 2 armour and 1 artillery in Yugoslavia, round 3 :  2/3 hits
                        Neutral_Allies roll dice for 4 infantry in Yugoslavia, round 3 :  2/4 hits
                        2 infantry owned by the Neutral_Allies, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Yugoslavia
                        Italians roll dice for 1 armour in Yugoslavia, round 4 :  0/1 hits
                        Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 4 :  0/2 hits
                        Italians roll dice for 1 armour in Yugoslavia, round 5 :  0/1 hits
                        Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 5 :  0/2 hits
                    1 armour owned by the Italians retreated to Albania
                    Neutral_Allies win with 2 infantry remaining. Battle score for attacker is -7
                    Casualties for Neutral_Allies: 3 infantry
                    Casualties for Italians: 1 armour, 1 artillery and 2 infantry
                Battle in 97 Sea Zone
                    Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
                    British defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                        Italians roll dice for 1 submarine in 97 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 97 Sea Zone, round 2 :  3/5 hits
                        British roll dice for 1 submarine in 97 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 :  0/5 hits
                        1 cruiser owned by the British, 1 submarine owned by the British and 1 destroyer owned by the British lost in 97 Sea Zone
                        Italians roll dice for 1 submarine in 97 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 97 Sea Zone, round 3 :  3/5 hits
                        British roll dice for 2 fighters in 97 Sea Zone, round 3 :  1/2 hits
                        British roll dice for 1 carrier in 97 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Italians, 1 submarine owned by the Italians, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
                        Italians roll dice for 1 bomber, 1 cruiser, 2 fighters and 1 transport in 97 Sea Zone, round 4 :  2/4 hits
                        British roll dice for 1 fighter in 97 Sea Zone, round 4 :  1/1 hits
                        1 fighter owned by the British and 1 cruiser owned by the Italians lost in 97 Sea Zone
                    Italians win with 1 bomber, 2 fighters and 1 transport remaining. Battle score for attacker is 36
                    Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                    Casualties for Italians: 1 cruiser, 1 destroyer and 1 submarine
                Battle in Tunisia
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 :  1/2 hits
                        French roll dice for 1 infantry in Tunisia, round 2 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
                    Italians win, taking Tunisia from French with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Southern France
                    Italians attack with 1 artillery and 2 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 :  1/3 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  1/2 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Southern France
                        Italians roll dice for 1 artillery and 1 infantry in Southern France, round 3 :  1/2 hits
                        French roll dice for 1 artillery in Southern France, round 3 :  0/1 hits
                        1 artillery owned by the French lost in Southern France
                    Italians win, taking Southern France from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for French: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from 97 Sea Zone to Romania
                2 fighters moved from 97 Sea Zone to Romania
                1 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
                Italians collect 15 PUs; end with 25 PUs total


  • I didn’t mean for you to re-roll everything and keep the 2nd results!  Although you got just as lucky in 97 again!  But maybe not the others, like Yugo?

    I think you should use EDIT mode to force the first dice results you got in every battle, then noncom and place.  However, since 97 went identically the same? if you would rather just leave it the way it is here, I’m OK with that.

    Normally we do NOT re-roll dice unless necessary, and in this case it’s not necessary.

    Let me know - I can accept either way - I can’t believe you got that lucky in 97 twice  :lol:

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