Usual scramble options
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new e-mail for dice is dynnesonr@gmail.com
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 6 armour, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
3 infantry moved from Siberia to Soviet Far East
9 infantry moved from Amur to Korea
2 bombers moved from French Indo China to Korea
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 submarine moved from 81 Sea Zone to 79 Sea Zone
2 artilleries and 3 infantry moved from Bessarabia to Romania
1 infantry moved from Eastern Poland to Slovakia Hungary
1 armour moved from Western Ukraine to Slovakia Hungary
1 artillery and 3 mech_infantrys moved from Eastern Poland to Poland
3 artilleries, 1 infantry and 2 mech_infantrys moved from Baltic States to Poland
1 mech_infantry moved from Novgorod to Poland
1 armour moved from Western Ukraine to Poland
1 armour moved from Western Ukraine to Poland
2 armour and 3 mech_infantrys moved from Ukraine to Romania
1 bomber moved from Russia to Slovakia Hungary
Combat - Russians
Battle in Soviet Far East
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Soviet Far East from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Korea
Russians attack with 2 bombers and 9 infantry
Japanese defend with 1 aaGun, 2 artilleries and 6 infantry
retreated to Korea
Japanese win with 2 artilleries and 3 infantry remaining. Battle score for attacker is -25
Casualties for Russians: 1 bomber and 9 infantry
Casualties for Japanese: 1 aaGun and 3 infantry
Battle in Poland
Russians attack with 2 armour, 4 artilleries, 1 infantry and 6 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Poland from Germans with 2 armour, 4 artilleries and 6 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Russians attack with 1 armour, 1 bomber and 1 infantry
Germans defend with 1 infantry
Russians win, taking Slovakia Hungary from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 2 armour, 2 artilleries, 3 infantry and 3 mech_infantrys
Germans defend with 1 airfield, 1 factory_major and 6 infantry
Russians converts factory_major into different units
Russians win, taking Romania from Germans with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 6 infantry
Casualties for Russians: 2 artilleries and 3 infantry
Non Combat Move - Russians
1 aaGun moved from Bessarabia to Romania
1 aaGun moved from Eastern Poland to Poland
1 aaGun moved from Baltic States to Poland
9 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Ukraine to Rostov
1 armour and 3 mech_infantrys moved from Russia to Belarus
1 bomber moved from Korea to Manchuria
2 aaGuns moved from Amur to Manchuria
1 infantry moved from Ukraine to Rostov
1 bomber moved from Slovakia Hungary to Novgorod
Place Units - Russians
3 armour placed in Novgorod
3 armour placed in Ukraine
Russians undo move 1.
2 armour and 1 fighter placed in Novgorod
1 armour, 2 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 47 PUs; end with 47 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 52 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 73 PUs
I assumed AAA loss in Korea in the first round, but if you want you may swap it out for 1 infantry
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from 79 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 80 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from 79 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 80 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Suiyuyan: 1 infantry
EDIT: Adding units owned by Russians to Kansu: 1 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from 79 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 80 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Suiyuyan: 1 infantry
EDIT: Adding units owned by Russians to Kansu: 1 infantry
EDIT: Turning off Edit Mode
Japanese repair damage of 4x factory_major; Remaining resources: 34 PUs; 0 SuicideAttackTokens;
Japanese buy 2 bombers and 3 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
3 armour moved from India to Afghanistan
3 armour moved from Afghanistan to Volgograd
2 infantry moved from Kazakhstan to Samara
1 infantry moved from Kazakhstan to Samara
1 armour moved from Volgograd to Samara
Combat - Japanese
Battle in Samara
Japanese attack with 1 armour and 3 infantry
Russians defend with 1 infantry
Japanese win, taking Samara from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Turkmenistan to Afghanistan
Place Units - Japanese
2 bombers placed in Volgograd
3 infantry placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,1,3,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,2,4,4,3
Japanese collect 15 PUs (7 lost to blockades); end with 16 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 21 PUs
https://www.youtube.com/watch?v=5eCG8FDOxIw
The Japanese are on Moscow’s door, son.
AAAAAAAAA!!!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 6 bombers and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
3 armour moved from Normandy Bordeaux to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 armour moved from Western Germany to Northern Italy
1 armour moved from Southern Italy to Northern Italy
1 infantry moved from Chile to Argentina
1 infantry moved from Brazil to Argentina
1 mech_infantry moved from Chile to Argentina
1 bomber moved from Brazil to Argentina
1 infantry moved from Portugal to 91 Sea Zone
1 mech_infantry moved from Portugal to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Denmark
1 armour and 1 infantry moved from Portugal to 91 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 91 Sea Zone to 85 Sea Zone
1 armour and 1 infantry moved from 85 Sea Zone to Argentina
2 fighters moved from Southern Italy to Denmark
1 bomber moved from Normandy Bordeaux to Denmark
3 bombers moved from Southern Italy to Germany
1 bomber moved from Okinawa to Japan
Combat - Americans
Strategic bombing raid in Japan
Bombing raid in Japan rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Japan causes 5 damage total.
Strategic bombing raid in Germany
1 bomber killed by AA
Bombing raid in Germany rolls: 4,4 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Battle in Denmark
Americans attack with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry
Italians defend with 2 infantry
Americans win, taking Denmark from Germans with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Argentina
Americans attack with 1 armour, 1 bomber, 3 infantry and 1 mech_infantry
Neutral_True defend with 4 infantry
Americans win, taking Argentina from Neutral_True with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 3 infantry
Casualties for Neutral_True: 4 infantry
Battle in Northern Italy
Americans attack with 5 armour, 1 artillery and 2 infantry
Italians defend with 2 aaGuns, 1 factory_minor and 5 infantry
Americans win, taking Northern Italy from Italians with 5 armour remaining. Battle score for attacker is 15
Casualties for Italians: 2 aaGuns and 5 infantry
Casualties for Americans: 1 artillery and 2 infantry
Non Combat Move - Americans
1 bomber moved from Argentina to Queensland
1 infantry moved from Central United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 infantry moved from Kwangsi to Kwangtung
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 cruiser and 1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 transport moved from 7 Sea Zone to 1 Sea Zone
2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 transport moved from 33 Sea Zone to 26 Sea Zone
1 bomber moved from Japan to Okinawa
1 armour and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 battleship moved from 17 Sea Zone to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 carrier moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from Western United States to 16 Sea Zone
1 carrier and 1 tactical_bomber moved from 17 Sea Zone to 18 Sea Zone
1 fighter moved from 6 Sea Zone to 18 Sea Zone
1 fighter moved from 6 Sea Zone to 20 Sea Zone
2 destroyers moved from 6 Sea Zone to 20 Sea Zone
1 aaGun moved from Western United States to British Columbia
1 aaGun moved from Central United States to Western United States
1 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 64 Sea Zone
1 armour moved from Central America to 64 Sea Zone
2 armour, 2 infantry and 2 transports moved from 64 Sea Zone to 28 Sea Zone
1 aaGun moved from Venezuela to British Guiana
1 carrier moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Denmark to Western Germany
1 bomber moved from Denmark to Western Germany
1 aaGun moved from Holland Belgium to Western Germany
2 bombers moved from Germany to Western Germany
Place Units - Americans
1 airfield and 3 bombers placed in Kwangtung
1 infantry placed in Western United States
3 bombers placed in Western United States
2 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Western Germany
Turn Complete - Americans
Americans collect 81 PUs; end with 81 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 106 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Jehol to Manchuria
1 infantry moved from Anhwe to Jehol
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Yunnan to Burma
1 infantry moved from Kwangsi to Yunnan
Place Units - Chinese
5 infantry placed in Manchuria
1 infantry placed in Yunnan
Chinese undo move 2.
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 21 PUs; end with 23 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 1 artillery, 2 bombers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Sardinia to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sicily
1 armour, 1 artillery, 1 bomber, 4 fighters, 4 infantry and 1 mech_infantry moved from Western Germany to Germany
1 armour moved from Switzerland to Germany
4 transports moved from 112 Sea Zone to 110 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 3 artilleries, 1 battleship, 1 cruiser, 4 infantry and 4 transports moved from 110 Sea Zone to 113 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 113 Sea Zone to Germany
Combat - British
Battle in Sicily
Battle in Germany
British attack with 3 armour, 4 artilleries, 1 bomber, 4 fighters, 8 infantry and 1 mech_infantry
Germans defend with 2 aaGuns, 1 factory_major and 19 infantry
British captures 17PUs while taking Germans capital
British converts factory_major into different units
British win, taking Sicily from Italians, taking Germany from Germans with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 2 aaGuns and 19 infantry
Casualties for British: 2 armour, 4 artilleries, 1 fighter, 8 infantry and 1 mech_infantry
Non Combat Move - British
1 infantry moved from Egypt to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
2 cruisers, 3 destroyers, 2 infantry, 1 submarine and 1 transport moved from 81 Sea Zone to 79 Sea Zone
1 infantry moved from Persia to Eastern Persia
1 armour moved from Egypt to Iraq
1 infantry moved from Yugoslavia to Northern Italy
2 aaGuns moved from Western Germany to Germany
1 aaGun, 1 artillery and 5 infantry moved from France to Northern Italy
1 bomber moved from Germany to Trans-Jordan
3 fighters moved from Germany to Greece
1 fighter moved from Persia to Burma
Place Units - British
2 bombers placed in Union of South Africa
1 armour, 1 infantry and 1 mech_infantry placed in Egypt
1 artillery and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 47 PUs; end with 64 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 69 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 5 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Burma to India
1 armour moved from Eastern Persia to India
ANZAC take West India from Japanese
1 fighter moved from 80 Sea Zone to India
Combat - ANZAC
Battle in India
ANZAC attack with 1 armour, 1 fighter and 1 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
ANZAC win, taking India from Japanese, taking Burma from ANZAC, taking Borneo from ANZAC, taking Kwangtung from Americans, taking West India from ANZAC with 1 armour remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 fighter and 1 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - ANZAC
2 infantry moved from Eastern Persia to West India
2 infantry moved from Saudi Arabia to 80 Sea Zone
1 carrier, 1 fighter, 2 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 armour, 1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 34 Sea Zone to 20 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from Hainan to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 transport moved from 38 Sea Zone to 36 Sea Zone
1 armour moved from Hunan to Kiangsi
1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Guam to 20 Sea Zone
Place Units - ANZAC
3 armour placed in Saudi Arabia
2 armour and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - French
French buy 1 harbour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - French
Non Combat Move - French
1 infantry moved from 112 Sea Zone to Western Germany
1 infantry moved from Southern France to Spain
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Persia to Eastern Persia
1 armour moved from Greater Southern Germany to Romania
Place Units - French
1 harbour and 2 mech_infantrys placed in French Indo China
Turn Complete - French
French collect 23 PUs; end with 23 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 3 armour, 2 artilleries, 2 bombers, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Rostov to Volgograd
3 armour moved from Ukraine to Volgograd
2 infantry moved from Russia to Samara
1 bomber moved from Manchuria to Japan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 mech_infantry moved from Russia to Samara
1 fighter moved from Novgorod to Volgograd
1 bomber moved from Novgorod to Samara
1 submarine moved from 80 Sea Zone to 79 Sea Zone
1 infantry moved from Soviet Far East to Siberia
Combat - Russians
Strategic bombing raid in Japan
Bombing raid in Japan rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Japan causes 3 damage total.
Battle in Samara
Russians attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
Japanese defend with 1 armour and 3 infantry
Japanese win with no units remaining. Battle score for attacker is -13
Casualties for Russians: 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
Casualties for Japanese: 1 armour and 3 infantry
Battle in Volgograd
Russians attack with 3 armour, 1 fighter and 2 infantry
Japanese defend with 3 armour, 2 bombers and 1 factory_minor
Russians win, taking Volgograd from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is 30
Casualties for Russians: 1 armour and 2 infantry
Casualties for Japanese: 3 armour and 2 bombers
Non Combat Move - Russians
1 fighter moved from Volgograd to Tambov
1 armour and 3 mech_infantrys moved from Belarus to Tambov
2 armour moved from Novgorod to Bryansk
9 infantry moved from Eastern Poland to Western Ukraine
2 armour and 3 mech_infantrys moved from Romania to Ukraine
1 aaGun moved from Romania to Bessarabia
1 armour moved from Slovakia Hungary to Bessarabia
2 armour and 6 mech_infantrys moved from Poland to Belarus
2 aaGuns and 4 artilleries moved from Poland to Germany
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Chahar to Suiyuyan
1 bomber moved from Japan to Okinawa
Place Units - Russians
2 armour, 1 artillery, 2 bombers, 3 infantry and 2 mech_infantrys placed in Russia
1 armour placed in Romania
1 artillery and 2 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 48 PUs; end with 48 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 53 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 74 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy nothing; Remaining resources: 106 PUs;
Combat Move - Americans
2 fighters moved from 16 Sea Zone to Japan
1 bomber moved from Okinawa to Japan
1 fighter and 1 tactical_bomber moved from 18 Sea Zone to Japan
1 fighter moved from 20 Sea Zone to Japan
3 bombers moved from Kwangtung to Japan
1 artillery and 3 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Japan
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 battleship moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
1 cruiser moved from 20 Sea Zone to 6 Sea Zone
2 armour and 4 infantry moved from 6 Sea Zone to Japan
2 destroyers moved from 81 Sea Zone to 79 Sea Zone
Combat - Americans
Battle in Japan
Americans attack with 2 armour, 1 artillery, 4 bombers, 4 fighters, 7 infantry and 1 tactical_bomber
Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 15 infantry
Americans captures 16PUs while taking Japanese capital
Americans converts factory_major into different units
Americans win, taking Japan from Japanese with 1 armour remaining. Battle score for attacker is -70
Casualties for Americans: 1 armour, 1 artillery, 4 bombers, 4 fighters, 7 infantry and 1 tactical_bomber
Casualties for Japanese: 3 aaGuns and 15 infantry
Non Combat Move - Americans
3 bombers moved from Western United States to Manchuria
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 carrier and 1 fighter moved from 20 Sea Zone to 6 Sea Zone
1 carrier moved from 18 Sea Zone to 20 Sea Zone
1 carrier moved from 16 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
3 destroyers moved from 20 Sea Zone to 37 Sea Zone
1 bomber moved from Queensland to Manchuria
2 armour, 2 infantry and 2 transports moved from 28 Sea Zone to 26 Sea Zone
2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 mech_infantry moved from Argentina to Venezuela
1 armour moved from Argentina to 85 Sea Zone
1 armour, 1 cruiser and 1 transport moved from 85 Sea Zone to 52 Sea Zone
3 bombers moved from Western Germany to Saudi Arabia
2 fighters moved from Western Germany to Iraq
1 mech_infantry moved from Denmark to Germany
1 aaGun, 1 artillery and 1 infantry moved from Western Germany to Germany
1 infantry moved from Denmark to Western Germany
3 transports moved from 112 Sea Zone to 91 Sea Zone
5 armour moved from Northern Italy to Romania
2 infantry moved from Southern Italy to Northern Italy
Turn Complete - Americans
Americans collect 86 PUs; end with 208 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 213 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 218 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 223 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 233 PUs
The valiant Japs shot down 2 fighters with 9 AA shots, the bombardment missed, and killed everything but a tank. Hung a -70 on the USA. Should have used a couple A-bombs, obviously.
Good game, Maps, thanks for the fun. You’re supposed to post the results to the game results thread, thanks
Have fun playing others in the league!
gg. I’ll post it later, unless you want the honour to post it.
I can post it now - the reason the league rules say the losing player posts results is because then you should never have a dispute about whether the losing player actually resigned. Just FYI for the future -
Happy gaming, and let me know if there’s ever anything I can help you with