Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 fighter and 6 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 2 bombers moved from Western Germany to United Kingdom 1 tactical_bomber moved from Western Germany to 104 Sea Zone 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 fighter moved from 112 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from Western Germany to 118 Sea Zone 1 fighter moved from 112 Sea Zone to 118 Sea Zone 3 submarines moved from 112 Sea Zone to 118 Sea Zone 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 mech_infantrys moved from France to Normandy Bordeaux 2 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone 2 infantry moved from 119 Sea Zone to Scotland Combat - Germans Air Battle in United Kingdom Germans attacks with 2 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 3,8 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Battle in Scotland Battle in Normandy Bordeaux Germans attack with 4 armour, 1 infantry and 2 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Scotland from British, taking Normandy Bordeaux from French with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in 118 Sea Zone Germans attack with 1 fighter, 3 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for Germans: 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 104 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Cleaning up after air battles Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone 1 cruiser moved from 112 Sea Zone to 119 Sea Zone 1 carrier moved from 112 Sea Zone to 119 Sea Zone 1 battleship moved from 112 Sea Zone to 119 Sea Zone 1 destroyer moved from 112 Sea Zone to 119 Sea Zone 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to 119 Sea Zone 1 fighter moved from Southern Italy to Western Germany 1 infantry moved from Western Germany to Holland Belgium 2 armour moved from France to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Germany to Western Germany 1 aaGun moved from Poland to Germany 2 infantry moved from Slovakia Hungary to Germany 3 artilleries and 11 infantry moved from Germany to Western Germany 1 infantry moved from Romania to Slovakia Hungary 5 infantry moved from Bulgaria to Romania 2 infantry moved from Yugoslavia to Slovakia Hungary 3 armour moved from Yugoslavia to Western Germany 1 artillery moved from France to Western Germany 3 infantry moved from Finland to Norway 2 bombers moved from United Kingdom to Western Germany 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Poland to Germany 1 infantry moved from Finland to Norway 1 infantry moved from Poland to Germany Place Units - Germans 1 carrier and 6 transports placed in 112 Sea Zone 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsG40L2015 Gamerman01(Allies+20) vs MakeMaps (Axis) Game 1
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Anhwe
1 infantry placed in Kiangsu
1 infantry placed in Kwangsi
1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 19 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 2 armour, 3 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Albania to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sardinia
1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 armour moved from Holland Belgium to Switzerland
2 fighters moved from Southern Italy to Switzerland
5 infantry moved from Holland Belgium to France
1 artillery moved from Holland Belgium to France
1 bomber moved from Holland Belgium to Switzerland
2 fighters moved from United Kingdom to Switzerland
1 infantry moved from Marshall Islands to 32 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea ZoneCombat - British
Battle in Sardinia
Battle in Switzerland
British attack with 1 armour, 1 bomber and 4 fighters
Germans defend with 3 infantry
British win, taking Sardinia from Italians, taking Switzerland from Germans with 1 armour, 1 bomber and 4 fighters remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in France
British attack with 1 artillery and 5 infantry
Germans defend with 1 airfield, 1 factory_minor and 1 infantry
British win, taking France from Germans, taking French Indo China from ANZAC, taking Morocco from Americans, taking Normandy Bordeaux from Americans, taking Algeria from Americans, taking Tunisia from Americans with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 80 Sea Zone
British attack with 2 submarines
Japanese defend with 1 carrier and 2 tactical_bombers
Units damaged: 1 carrier owned by the Japanese
Japanese win with 1 carrier and 2 tactical_bombers remaining. Battle score for attacker is -12
Casualties for British: 2 submarines
2 tactical_bombers owned by the Japanese forced to land in Eastern Persia
Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By British: French has 4 infantry placed in FranceNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by French from France: 2 infantry
EDIT: Adding units owned by French to France: 1 armour
EDIT: Turning off Edit Mode
1 infantry moved from Iraq to Persia
1 infantry moved from Bulgaria to Yugoslavia
British take Yugoslavia from Dutch
1 aaGun moved from Holland Belgium to Western Germany
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 aaGun and 1 transport moved from 96 Sea Zone to 81 Sea Zone
1 aaGun moved from 81 Sea Zone to Saudi Arabia
1 cruiser, 2 destroyers and 1 submarine moved from 97 Sea Zone to 81 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 armour, 1 artillery, 4 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
1 aaGun moved from Normandy Bordeaux to France
1 bomber and 4 fighters moved from Switzerland to Western GermanyPlace Units - British
1 armour and 2 infantry placed in Egypt
1 armour, 3 artilleries and 6 infantry placed in United KingdomTurn Complete - British
British collect 42 PUs; end with 42 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUsTurn Complete - UK_Pacific
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Southern Italy to 80 Sea Zone
2 infantry moved from Persia to Eastern Persia
1 armour and 1 infantry moved from Saudi Arabia to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Eastern Persia
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
1 armour and 1 infantry moved from New Guinea to 46 Sea Zone
1 armour, 1 infantry and 1 transport moved from 46 Sea Zone to 34 Sea Zone
1 armour moved from 34 Sea Zone to Paulau Island
1 artillery moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
1 artillery and 2 infantry moved from 34 Sea Zone to Paulau Island
1 armour moved from French Indo China to Hunan
Chinese take Hunan from Japanese
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to BurmaCombat - ANZAC
Battle in Paulau Island
ANZAC attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 infantry
ANZAC win, taking Paulau Island from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hainan
Battle in Burma
Battle in 80 Sea Zone
ANZAC attack with 1 fighter and 1 transport
Japanese defend with 1 carrier
ANZAC win, taking Hainan from Japanese, taking Burma from Japanese with 1 fighter and 1 transport remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrier
Battle in Eastern Persia
ANZAC attack with 1 armour and 3 infantry
Japanese defend with 2 tactical_bombers
ANZAC win, taking Eastern Persia from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 tactical_bombersNon Combat Move - ANZAC
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Formosa to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 fighter moved from Queensland to Guam
1 artillery moved from Queensland to New South Wales
1 aaGun and 1 infantry moved from Northern Territory to Queensland
1 infantry moved from French Indo China to YunnanPlace Units - ANZAC
1 carrier placed in 80 Sea Zone
2 infantry placed in Saudi Arabia
1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 23 PUs; end with 23 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 infantry moved from France to Southern France
French take Southern France from Italians
1 armour moved from France to Greater Southern Germany
French take Greater Southern Germany from GermansCombat - French
Non Combat Move - French
1 fighter moved from Southern Italy to 80 Sea Zone
1 infantry moved from France to Western Germany
1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
French collect 23 PUs; end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 12 infantry; Remaining resources: 2 PUs;Combat Move - Germans
Non Combat Move - Germans
1 infantry moved from Germany to PolandPlace Units - Germans
10 infantry placed in Germany
2 infantry placed in RomaniaTurn Complete - Germans
Germans collect 15 PUs; end with 17 PUs totalTerritory Summary for Germans :
Slovakia Hungary : 1 infantry
Romania : 1 airfield, 1 factory_major and 6 infantry
Poland : 1 infantry
Germany : 2 aaGuns, 1 factory_major and 19 infantry
119 Sea Zone : 1 flag
105 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 15 / 17
Russians : 38 / 56
Japanese : 23 / 38
Americans : 73 / 103
Chinese : 20 / 20
British : 42 / 47
UK_Pacific : 12 / 0
Italians : 5 / 0
ANZAC : 23 / 33
French : 23 / 23
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 9 / 0 -
new e-mail for dice is dynnesonr@gmail.com
-
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 6 armour, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
3 infantry moved from Siberia to Soviet Far East
9 infantry moved from Amur to Korea
2 bombers moved from French Indo China to Korea
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 submarine moved from 81 Sea Zone to 79 Sea Zone
2 artilleries and 3 infantry moved from Bessarabia to Romania
1 infantry moved from Eastern Poland to Slovakia Hungary
1 armour moved from Western Ukraine to Slovakia Hungary
1 artillery and 3 mech_infantrys moved from Eastern Poland to Poland
3 artilleries, 1 infantry and 2 mech_infantrys moved from Baltic States to Poland
1 mech_infantry moved from Novgorod to Poland
1 armour moved from Western Ukraine to Poland
1 armour moved from Western Ukraine to Poland
2 armour and 3 mech_infantrys moved from Ukraine to Romania
1 bomber moved from Russia to Slovakia HungaryCombat - Russians
Battle in Soviet Far East
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Soviet Far East from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Korea
Russians attack with 2 bombers and 9 infantry
Japanese defend with 1 aaGun, 2 artilleries and 6 infantry
retreated to Korea
Japanese win with 2 artilleries and 3 infantry remaining. Battle score for attacker is -25
Casualties for Russians: 1 bomber and 9 infantry
Casualties for Japanese: 1 aaGun and 3 infantry
Battle in Poland
Russians attack with 2 armour, 4 artilleries, 1 infantry and 6 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Poland from Germans with 2 armour, 4 artilleries and 6 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Russians attack with 1 armour, 1 bomber and 1 infantry
Germans defend with 1 infantry
Russians win, taking Slovakia Hungary from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 2 armour, 2 artilleries, 3 infantry and 3 mech_infantrys
Germans defend with 1 airfield, 1 factory_major and 6 infantry
Russians converts factory_major into different units
Russians win, taking Romania from Germans with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 6 infantry
Casualties for Russians: 2 artilleries and 3 infantryNon Combat Move - Russians
1 aaGun moved from Bessarabia to Romania
1 aaGun moved from Eastern Poland to Poland
1 aaGun moved from Baltic States to Poland
9 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Ukraine to Rostov
1 armour and 3 mech_infantrys moved from Russia to Belarus
1 bomber moved from Korea to Manchuria
2 aaGuns moved from Amur to Manchuria
1 infantry moved from Ukraine to Rostov
1 bomber moved from Slovakia Hungary to NovgorodPlace Units - Russians
3 armour placed in Novgorod
3 armour placed in Ukraine
Russians undo move 1.
2 armour and 1 fighter placed in Novgorod
1 armour, 2 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 47 PUs; end with 47 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 52 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 73 PUs -
I assumed AAA loss in Korea in the first round, but if you want you may swap it out for 1 infantry
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from 79 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 80 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from 79 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 80 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Suiyuyan: 1 infantry
EDIT: Adding units owned by Russians to Kansu: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from 79 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 80 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Suiyuyan: 1 infantry
EDIT: Adding units owned by Russians to Kansu: 1 infantry
EDIT: Turning off Edit Mode
Japanese repair damage of 4x factory_major; Remaining resources: 34 PUs; 0 SuicideAttackTokens;
Japanese buy 2 bombers and 3 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
3 armour moved from India to Afghanistan
3 armour moved from Afghanistan to Volgograd
2 infantry moved from Kazakhstan to Samara
1 infantry moved from Kazakhstan to Samara
1 armour moved from Volgograd to SamaraCombat - Japanese
Battle in Samara
Japanese attack with 1 armour and 3 infantry
Russians defend with 1 infantry
Japanese win, taking Samara from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 infantry moved from Turkmenistan to AfghanistanPlace Units - Japanese
2 bombers placed in Volgograd
3 infantry placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,1,3,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,2,4,4,3
Japanese collect 15 PUs (7 lost to blockades); end with 16 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 21 PUs -
https://www.youtube.com/watch?v=5eCG8FDOxIw
The Japanese are on Moscow’s door, son. -
AAAAAAAAA!!!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 6 bombers and 4 infantry; Remaining resources: 0 PUs;Combat Move - Americans
3 armour moved from Normandy Bordeaux to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 armour moved from Western Germany to Northern Italy
1 armour moved from Southern Italy to Northern Italy
1 infantry moved from Chile to Argentina
1 infantry moved from Brazil to Argentina
1 mech_infantry moved from Chile to Argentina
1 bomber moved from Brazil to Argentina
1 infantry moved from Portugal to 91 Sea Zone
1 mech_infantry moved from Portugal to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Denmark
1 armour and 1 infantry moved from Portugal to 91 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 91 Sea Zone to 85 Sea Zone
1 armour and 1 infantry moved from 85 Sea Zone to Argentina
2 fighters moved from Southern Italy to Denmark
1 bomber moved from Normandy Bordeaux to Denmark
3 bombers moved from Southern Italy to Germany
1 bomber moved from Okinawa to JapanCombat - Americans
Strategic bombing raid in Japan
Bombing raid in Japan rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Japan causes 5 damage total.
Strategic bombing raid in Germany
1 bomber killed by AA
Bombing raid in Germany rolls: 4,4 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Battle in Denmark
Americans attack with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry
Italians defend with 2 infantry
Americans win, taking Denmark from Germans with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Argentina
Americans attack with 1 armour, 1 bomber, 3 infantry and 1 mech_infantry
Neutral_True defend with 4 infantry
Americans win, taking Argentina from Neutral_True with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 3 infantry
Casualties for Neutral_True: 4 infantry
Battle in Northern Italy
Americans attack with 5 armour, 1 artillery and 2 infantry
Italians defend with 2 aaGuns, 1 factory_minor and 5 infantry
Americans win, taking Northern Italy from Italians with 5 armour remaining. Battle score for attacker is 15
Casualties for Italians: 2 aaGuns and 5 infantry
Casualties for Americans: 1 artillery and 2 infantryNon Combat Move - Americans
1 bomber moved from Argentina to Queensland
1 infantry moved from Central United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 infantry moved from Kwangsi to Kwangtung
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 cruiser and 1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 transport moved from 7 Sea Zone to 1 Sea Zone
2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 transport moved from 33 Sea Zone to 26 Sea Zone
1 bomber moved from Japan to Okinawa
1 armour and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 battleship moved from 17 Sea Zone to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 carrier moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from Western United States to 16 Sea Zone
1 carrier and 1 tactical_bomber moved from 17 Sea Zone to 18 Sea Zone
1 fighter moved from 6 Sea Zone to 18 Sea Zone
1 fighter moved from 6 Sea Zone to 20 Sea Zone
2 destroyers moved from 6 Sea Zone to 20 Sea Zone
1 aaGun moved from Western United States to British Columbia
1 aaGun moved from Central United States to Western United States
1 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 64 Sea Zone
1 armour moved from Central America to 64 Sea Zone
2 armour, 2 infantry and 2 transports moved from 64 Sea Zone to 28 Sea Zone
1 aaGun moved from Venezuela to British Guiana
1 carrier moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Denmark to Western Germany
1 bomber moved from Denmark to Western Germany
1 aaGun moved from Holland Belgium to Western Germany
2 bombers moved from Germany to Western GermanyPlace Units - Americans
1 airfield and 3 bombers placed in Kwangtung
1 infantry placed in Western United States
3 bombers placed in Western United States
2 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Western GermanyTurn Complete - Americans
Americans collect 81 PUs; end with 81 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 106 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Jehol to Manchuria
1 infantry moved from Anhwe to Jehol
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Yunnan to Burma
1 infantry moved from Kwangsi to YunnanPlace Units - Chinese
5 infantry placed in Manchuria
1 infantry placed in Yunnan
Chinese undo move 2.
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 21 PUs; end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 1 artillery, 2 bombers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Sardinia to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sicily
1 armour, 1 artillery, 1 bomber, 4 fighters, 4 infantry and 1 mech_infantry moved from Western Germany to Germany
1 armour moved from Switzerland to Germany
4 transports moved from 112 Sea Zone to 110 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 3 artilleries, 1 battleship, 1 cruiser, 4 infantry and 4 transports moved from 110 Sea Zone to 113 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 113 Sea Zone to GermanyCombat - British
Battle in Sicily
Battle in Germany
British attack with 3 armour, 4 artilleries, 1 bomber, 4 fighters, 8 infantry and 1 mech_infantry
Germans defend with 2 aaGuns, 1 factory_major and 19 infantry
British captures 17PUs while taking Germans capital
British converts factory_major into different units
British win, taking Sicily from Italians, taking Germany from Germans with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 2 aaGuns and 19 infantry
Casualties for British: 2 armour, 4 artilleries, 1 fighter, 8 infantry and 1 mech_infantryNon Combat Move - British
1 infantry moved from Egypt to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
2 cruisers, 3 destroyers, 2 infantry, 1 submarine and 1 transport moved from 81 Sea Zone to 79 Sea Zone
1 infantry moved from Persia to Eastern Persia
1 armour moved from Egypt to Iraq
1 infantry moved from Yugoslavia to Northern Italy
2 aaGuns moved from Western Germany to Germany
1 aaGun, 1 artillery and 5 infantry moved from France to Northern Italy
1 bomber moved from Germany to Trans-Jordan
3 fighters moved from Germany to Greece
1 fighter moved from Persia to BurmaPlace Units - British
2 bombers placed in Union of South Africa
1 armour, 1 infantry and 1 mech_infantry placed in Egypt
1 artillery and 2 infantry placed in United KingdomTurn Complete - British
British collect 47 PUs; end with 64 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 69 PUsTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 5 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Burma to India
1 armour moved from Eastern Persia to India
ANZAC take West India from Japanese
1 fighter moved from 80 Sea Zone to IndiaCombat - ANZAC
Battle in India
ANZAC attack with 1 armour, 1 fighter and 1 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
ANZAC win, taking India from Japanese, taking Burma from ANZAC, taking Borneo from ANZAC, taking Kwangtung from Americans, taking West India from ANZAC with 1 armour remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 fighter and 1 infantry
Casualties for Japanese: 3 infantryNon Combat Move - ANZAC
2 infantry moved from Eastern Persia to West India
2 infantry moved from Saudi Arabia to 80 Sea Zone
1 carrier, 1 fighter, 2 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 armour, 1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 34 Sea Zone to 20 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from Hainan to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 transport moved from 38 Sea Zone to 36 Sea Zone
1 armour moved from Hunan to Kiangsi
1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Guam to 20 Sea ZonePlace Units - ANZAC
3 armour placed in Saudi Arabia
2 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - French
French buy 1 harbour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - French
Non Combat Move - French
1 infantry moved from 112 Sea Zone to Western Germany
1 infantry moved from Southern France to Spain
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Persia to Eastern Persia
1 armour moved from Greater Southern Germany to RomaniaPlace Units - French
1 harbour and 2 mech_infantrys placed in French Indo ChinaTurn Complete - French
French collect 23 PUs; end with 23 PUs total