G40L2015 Gamerman01(Allies+20) vs MakeMaps (Axis) Game 1


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 bombers and 5 infantry; Remaining resources: 2 PUs;

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Germans
                5 infantry moved from Belarus to Bryansk
                1 artillery moved from Belarus to Bryansk
                3 armour moved from Novgorod to Bryansk
                5 infantry moved from Ukraine to Rostov
                2 armour moved from Ukraine to Bryansk
                1 tactical_bomber moved from Ukraine to Rostov
                1 armour moved from Ukraine to Bryansk
                2 armour moved from Holland Belgium to Normandy Bordeaux
                1 armour moved from Western Germany to France
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                1 armour moved from France to Holland Belgium
                2 bombers moved from Germany to Normandy Bordeaux

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 2 armour, 2 bombers and 1 infantry
                    British defend with 2 armour, 1 artillery, 1 factory_minor and 1 harbour
                    Germans win, taking Normandy Bordeaux from British with 1 armour and 2 bombers remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for British: 2 armour and 1 artillery
                Battle in Rostov
                    Germans attack with 5 infantry and 1 tactical_bomber
                    Russians defend with 2 armour
                    Germans win, taking Rostov from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 armour

    Non Combat Move - Germans
                1 tactical_bomber moved from Rostov to Bryansk
                2 bombers moved from Normandy Bordeaux to Germany

    Place Units - Germans
                2 infantry placed in Western Germany
                2 infantry placed in Novgorod
                1 infantry placed in Ukraine
                Germans undo move 3.
                1 infantry placed in Novgorod
                3 bombers placed in Ukraine

    Turn Complete - Germans
                Germans collect 46 PUs; end with 48 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs


  • That is really not a safe place to put your bombers in Ukraine…. I’ll let you re-consider before I move - you can protect them or place them somewhere else


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 bombers and 5 infantry; Remaining resources: 2 PUs;

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Germans
                5 infantry moved from Belarus to Bryansk
                1 artillery moved from Belarus to Bryansk
                3 armour moved from Novgorod to Bryansk
                5 infantry moved from Ukraine to Rostov
                2 armour moved from Ukraine to Bryansk
                1 tactical_bomber moved from Ukraine to Rostov
                1 armour moved from Ukraine to Bryansk
                2 armour moved from Holland Belgium to Normandy Bordeaux
                1 armour moved from Western Germany to France
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                1 armour moved from France to Holland Belgium
                2 bombers moved from Germany to Normandy Bordeaux

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 2 armour, 2 bombers and 1 infantry
                    British defend with 2 armour, 1 artillery, 1 factory_minor and 1 harbour
                    Germans win, taking Normandy Bordeaux from British with 1 armour and 2 bombers remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for British: 2 armour and 1 artillery
                Battle in Rostov
                    Germans attack with 5 infantry and 1 tactical_bomber
                    Russians defend with 2 armour
                    Germans win, taking Rostov from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 armour

    Non Combat Move - Germans
                1 tactical_bomber moved from Rostov to Bryansk
                2 bombers moved from Normandy Bordeaux to Germany

    Place Units - Germans
                2 infantry placed in Western Germany
                2 infantry placed in Novgorod
                1 infantry placed in Ukraine
                Germans undo move 3.
                1 infantry placed in Novgorod
                3 bombers placed in Ukraine

    Turn Complete - Germans
                Germans collect 46 PUs; end with 48 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Ukraine: 3 bombers
                EDIT: Adding units owned by Germans to Bryansk: 3 bombers
                EDIT: Turning off Edit Mode


  • You can’t put them in Bryansk - you just purchased them


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Ukraine: 3 bombers
                EDIT: Adding units owned by Germans to Romania: 3 bombers
                EDIT: Turning off Edit Mode


  • Sorry about that. It is fixed now.


  • No worries, thanks


  • Teaching point - they’re still not safe.  I could land planes in Yugoslavia because you previously attacked it, so it is now a friendly territory for the Allies.  I can land planes there, even though planes alone can’t take control of the territory.  However, my planes will be put to very good use on Bryansk and Novgorod, so I will let them go.  Just trying to help you in future games.  Watch out for those pro-neutrals that have been attacked.  Triple A unfortunately does not show them as being neutrals that have been attacked, that planes can land on.

    I could attack with 3 fighters and a bomber and all could land pretty safely in Yugo, with the 2 infantry there to protect them


  • Hm, I think in the future I’ll change Allied neutrals that have been attacked, to Dutch since they can never have money.  If you don’t like that idea, you can change it back.


  • Since I attacked strict neutrals, they are pro-Axis.  However, until I attack one, they are still neutral and you can’t land on them.

    If I attack Turkey or Sweden and don’t take it over, you would be able to land aircraft there and join the neutral infantry (which still can’t move, until you activate it with a ground unit)

    If you have any questions about this stuff, feel free to ask.  You have the right guy


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Ukraine: 3 bombers
                EDIT: Adding units owned by Germans to Romania: 3 bombers
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Yugoslavia from Neutral_Allies to Dutch
                EDIT: Turning off Edit Mode
                Russians buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War

    Combat Move - Russians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 artillery and 6 infantry moved from Karelia to Novgorod
                1 infantry moved from Archangel to Novgorod
                1 mech_infantry moved from Archangel to Bryansk
                13 infantry moved from Russia to Bryansk
                1 mech_infantry moved from Russia to Bryansk
                6 artilleries moved from Russia to Bryansk
                2 mech_infantrys moved from Russia to Bryansk
                1 fighter moved from Russia to Novgorod
                1 fighter moved from Russia to Bryansk
                1 bomber moved from Novosibirsk to Bryansk
                1 fighter moved from Russia to Rostov
                3 infantry moved from Volgograd to Rostov
                7 infantry moved from Buryatia to Sakha
                6 infantry moved from Buryatia to Ulaanbaatar
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Central Mongolia to Ulaanbaatar
                1 infantry moved from 76 Sea Zone to Ethiopia

    Combat - Russians
                Russians creates battle in territory 92 Sea Zone
                Battle in Sakha
                    Russians attack with 7 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Sakha from Japanese with 5 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Ulaanbaatar
                    Russians attack with 7 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Ulaanbaatar from Japanese with 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Ethiopia
                Battle in Rostov
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Ethiopia from Italians, taking Rostov from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Bryansk
                    Russians attack with 6 artilleries, 1 bomber, 1 fighter, 13 infantry and 4 mech_infantrys
                    Germans defend with 8 armour, 3 artilleries, 5 infantry and 1 tactical_bomber
                    Russians win, taking Bryansk from Germans with 6 artilleries, 1 bomber, 1 fighter, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 59
                    Casualties for Germans: 8 armour, 3 artilleries, 5 infantry and 1 tactical_bomber
                    Casualties for Russians: 9 infantry
                Battle in Novgorod
                    Russians attack with 1 artillery, 1 fighter and 7 infantry
                    Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
                    retreated to Novgorod
                    Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -13
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 1 artillery and 7 infantry

    Non Combat Move - Russians
                5 infantry moved from Kansu to Suiyuyan
                1 aaGun moved from Buryatia to Sakha
                1 aaGun moved from Buryatia to Ulaanbaatar
                1 infantry moved from Novosibirsk to Vologda
                1 fighter moved from Novgorod to Vologda
                1 fighter moved from Bryansk to Russia
                1 fighter moved from Rostov to Russia
                1 bomber moved from Bryansk to Novosibirsk
                1 submarine moved from 92 Sea Zone to 97 Sea Zone

    Place Units - Russians
                2 infantry and 1 mech_infantry placed in Volgograd
                9 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 45 PUs


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Vologda: 1 infantry
                EDIT: Adding units owned by Russians to Novosibirsk: 1 infantry
                EDIT: Removing units owned by Russians from Suiyuyan: 1 infantry
                EDIT: Adding units owned by Russians to Novosibirsk: 1 infantry
                EDIT: Removing units owned by Russians from Russia: 3 aaGuns
                EDIT: Adding units owned by Russians to Bryansk: 3 aaGuns
                EDIT: Turning off Edit Mode


  • Noticed airbase on Romania (yeah I forgot about it again) and realized my bomber was a sitting duck.  I don’t expect you to extend the same courtesy to me and let me move it (you shouldn’t)

    Sorry man, the cutthroat competitor in me could only be kept down for a round or two, if at all…… and now with a considerable army right next door to Moscow and 5 bombers back in Europe, I kind of couldn’t resist making a strong move.  At least you survived the 90% odds I had on Novgorod and your yellow dude miraculously knocked out 2 Siberians…
    I guess the safest and strongest move would have been to use all 4 aircraft on Bryansk, but I did give you a sporting chance and there was carnage at Leningrad

    I hope you’re having as much fun as I am.  Too bad we’re not playing tech  :-(
    I’m going to have to play tech with someone soon.  It’s been too long since I have


  • Battle in Bryansk
                    Russians attack with 6 artilleries, 1 bomber, 1 fighter, 13 infantry and 4 mech_infantrys
                    Germans defend with 8 armour, 3 artilleries, 5 infantry and 1 tactical_bomber
                    Russians win, taking Bryansk from Germans with 6 artilleries, 1 bomber, 1 fighter, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 59
                    Casualties for Germans: 8 armour, 3 artilleries, 5 infantry and 1 tactical_bomber
                    Casualties for Russians: 9 infantry

    Ouch. Lucky dice I guess? You obliterated my entire german forces on the Eastern Front…


  • Permission denied, lol. Not that it will prevent you from winning now, anyway.
    That Russian Winter is unforgiving for Germany :)


  • I got lucky dice in Bryansk, but odds were that I would only lose infantry……


  • It was 25 units against 17, and I could have brought in two more planes.  You didn’t give your boys a chance….


  • They was overzealous to get to Moscow. Luck and all, and well trained, German racial thinking felt they were invincible. Maybe next time.


  • :-) There won’t be a next time - Stalin will see to that

    (Love the banter - this is a fun way to play - it’s all friendly from me, so I hope you always read it that way)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Vologda: 1 infantry
                EDIT: Adding units owned by Russians to Novosibirsk: 1 infantry
                EDIT: Removing units owned by Russians from Suiyuyan: 1 infantry
                EDIT: Adding units owned by Russians to Novosibirsk: 1 infantry
                EDIT: Removing units owned by Russians from Russia: 3 aaGuns
                EDIT: Adding units owned by Russians to Bryansk: 3 aaGuns
                EDIT: Turning off Edit Mode
                Japanese buy 8 armour; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Japanese
                1 armour moved from Burma to India
                1 armour moved from Burma to India
                1 infantry moved from French Indo China to Siam
                      Japanese take Siam from UK_Pacific
                1 artillery moved from Kwangsi to Yunnan
                1 bomber moved from Yunnan to India
                1 fighter moved from French Indo China to India
                1 bomber moved from Kiangsu to Suiyuyan
                1 bomber moved from Kiangsu to Suiyuyan
                1 armour moved from Chahar to Suiyuyan
                1 armour moved from Jehol to Suiyuyan
                1 fighter moved from Anhwe to Suiyuyan
                1 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Shantung to Anhwe
                1 infantry moved from Shantung to Anhwe
                1 infantry moved from Shantung to Anhwe
                1 infantry moved from French Indo China to Yunnan
                1 infantry moved from French Indo China to Yunnan
                1 infantry moved from Korea to Manchuria
                1 infantry moved from Korea to Amur
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                2 fighters moved from Yunnan to India
                1 bomber moved from Yunnan to India
                1 tactical_bomber moved from Yunnan to India
                1 destroyer moved from 37 Sea Zone to 36 Sea Zone
                1 battleship, 3 carriers, 1 submarine and 4 tactical_bombers moved from 37 Sea Zone to 39 Sea Zone
                      Japanese take 41 Sea Zone from UK_Pacific
                      Japanese take 39 Sea Zone from UK_Pacific
                4 tactical_bombers moved from 39 Sea Zone to India

    Combat - Japanese
                Battle in Suiyuyan
                    Japanese attack with 2 armour, 2 bombers and 1 fighter
                    Russians defend with 5 infantry
                    Japanese win, taking Suiyuyan from Chinese with 2 armour and 2 bombers remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 fighter
                    Casualties for Russians: 5 infantry
                Battle in India
                    Japanese attack with 2 armour, 2 bombers, 3 fighters and 5 tactical_bombers
                    British defend with 1 airfield, 1 armour, 1 harbour and 3 infantry; UK_Pacific defend with 1 factory_major
                    Japanese captures 13PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 2 armour, 2 bombers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 fighter and 1 tactical_bomber
                    Casualties for British: 1 armour and 3 infantry

    Non Combat Move - Japanese
                2 fighters moved from India to Yunnan
                1 tactical_bomber moved from India to 39 Sea Zone
                1 tactical_bomber moved from India to 39 Sea Zone
                2 tactical_bombers moved from India to Burma
                1 bomber moved from India to Yunnan
                1 bomber moved from India to Yunnan
                2 bombers moved from Suiyuyan to Yunnan
                1 bomber moved from Yunnan to French Indo China
                1 bomber moved from Yunnan to French Indo China

    Place Units - Japanese
                3 armour placed in French Indo China
                3 armour placed in Kiangsu
                2 armour placed in Shantung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6
                Japanese collect 44 PUs (3 lost to blockades); end with 58 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs

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