@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
G40L2015 Karl(Allies+22) vs MakeMaps (Axis) Game 1
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Germans spend 10 on tech rolls
Germans removing all Technology Tokens after successful research.
Germans discover Heavy BomberActivate Technology - Germans
Germans activating Heavy BomberPurchase Units - Germans
Germans buy 4 bombers; Remaining resources: 3 PUs; 0 techTokens;Combat Move - Germans
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Germans spend 10 on tech rolls
Germans removing all Technology Tokens after successful research.
Germans discover Heavy BomberActivate Technology - Germans
Germans activating Heavy BomberPurchase Units - Germans
Germans buy 4 bombers; Remaining resources: 3 PUs; 0 techTokens;Combat Move - Germans
6 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Ukraine to Bryansk
Germans take Bryansk from Russians
1 armour, 1 artillery and 1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Belarus to Bryansk
1 artillery moved from Belarus to Bryansk
1 artillery moved from Belarus to Bryansk
5 bombers moved from Novgorod to Russia
1 bomber moved from Romania to Russia -
Scramble russian jets to intercept my bombing raid?
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nope
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Germans spend 10 on tech rolls
Germans removing all Technology Tokens after successful research.
Germans discover Heavy BomberActivate Technology - Germans
Germans activating Heavy BomberPurchase Units - Germans
Germans buy 4 bombers; Remaining resources: 3 PUs; 0 techTokens;Combat Move - Germans
6 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Ukraine to Bryansk
Germans take Bryansk from Russians
1 armour, 1 artillery and 1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Belarus to Bryansk
1 artillery moved from Belarus to Bryansk
1 artillery moved from Belarus to Bryansk
5 bombers moved from Novgorod to Russia
1 bomber moved from Romania to RussiaCombat - Germans
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 7,3,8,3,7,5,7,4,7,3 and causes: 15 damage to unit: factory_major
Bombing raid in Russia causes 15 damage total.
Cleaning up after air battlesNon Combat Move - Germans
4 bombers moved from Russia to Ukraine
1 bomber moved from Russia to Ukraine
1 aaGun moved from Germany to Western Germany
2 aaGuns moved from Baltic States to NovgorodPlace Units - Germans
3 bombers placed in Novgorod
1 bomber placed in Romania
Germans undo move 2.
1 bomber placed in PolandTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Germans collect 40 PUs (2 lost to blockades); end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 14x factory_major; Remaining resources: 19 PUs;
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 artilleries, 3 fighters, 19 infantry, 1 mech_infantry and 1 tactical_bomber moved from Russia to Bryansk
2 infantry moved from Rostov to Bryansk
1 armour moved from Archangel to Bryansk
1 armour moved from Volgograd to Bryansk
4 infantry moved from Vologda to Novosibirsk
1 mech_infantry moved from Volgograd to Bryansk
2 infantry moved from Central Mongolia to UlaanbaatarCombat - Russians
Battle in Bryansk
Russians attack with 2 armour, 3 artilleries, 3 fighters, 21 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 7 armour, 6 artilleries, 6 infantry and 1 mech_infantry
Russians win, taking Bryansk from Germans with 2 armour, 3 artilleries, 3 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 46
Casualties for Germans: 7 armour, 6 artilleries, 6 infantry and 1 mech_infantry
Casualties for Russians: 14 infantry
Battle in Novosibirsk
Russians attack with 4 infantry
Japanese defend with 1 artillery and 1 infantry
Russians win, taking Novosibirsk from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Russia to Bryansk
3 fighters and 1 tactical_bomber moved from Bryansk to Russia
3 infantry moved from Volgograd to Tambov
1 aaGun and 6 infantry moved from Archangel to VologdaPlace Units - Russians
1 artillery and 3 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 12 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from RussiansCombat - Japanese
Japanese creates battle in territory 19 Sea ZoneNon Combat Move - Japanese
Place Units - Japanese
3 infantry placed in Kiangsu
9 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,4,5,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,5,5
Japanese collect 24 PUs (8 lost to blockades); end with 25 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 battleship moved from 33 Sea Zone to 6 Sea Zone
1 cruiser moved from 17 Sea Zone to 6 Sea Zone
1 destroyer moved from 17 Sea Zone to 19 Sea Zone
1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 17 Sea Zone to 19 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 19 Sea Zone to Manchuria
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 17 Sea Zone to 6 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 bomber moved from Iwo Jima to Manchuria
1 carrier moved from 17 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 17 Sea Zone to Manchuria
2 fighters moved from 17 Sea Zone to Korea
2 fighters moved from Iwo Jima to Korea
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to KoreaCombat - Americans
Battle in 19 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 2 submarines and 2 transports
Japanese defend with 1 submarine
Americans win, taking 19 Sea Zone from Japanese with 1 carrier, 1 destroyer, 2 submarines and 2 transports remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Manchuria
Americans attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 factory_minor and 2 infantry
Americans win, taking Manchuria from Japanese with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Battle in Korea
Americans attack with 1 artillery, 4 fighters, 5 infantry and 2 mech_infantrys
Japanese defend with 2 artilleries and 2 infantry
Americans win, taking Korea from Japanese with 1 artillery, 4 fighters, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Japanese: 2 artilleries and 2 infantry
Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in ManchuriaNon Combat Move - Americans
1 carrier moved from 26 Sea Zone to 6 Sea Zone
1 carrier moved from 17 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to 19 Sea Zone
4 fighters moved from Korea to 6 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 10 Sea Zone to 9 Sea Zone
2 fighters moved from 26 Sea Zone to Iwo Jima
1 destroyer and 4 submarines moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Manchuria to Ulaanbaatar
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 9 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Scotland
1 fighter moved from Western United States to Eastern United StatesPlace Units - Americans
1 carrier, 1 destroyer, 4 submarines and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Hopei to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
9 infantry moved from Hunan to Anhwe
2 infantry moved from Kweichow to Anhwe
1 fighter moved from Yunnan to Kweichow
2 infantry moved from Szechwan to KweichowPlace Units - Chinese
4 artilleries placed in AnhweTurn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 airfield and 10 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
3 fighters moved from United Kingdom to Southern France
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from JapaneseCombat - British
Battle in Southern France
British attack with 1 armour, 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
British win, taking Southern France from Italians with 1 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is 26
Casualties for British: 3 infantry and 1 mech_infantry
Casualties for Italians: 1 artillery, 1 bomber, 2 fighters and 1 infantryNon Combat Move - British
2 aaGuns, 1 artillery and 7 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 1 artillery and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from Southern France to Normandy Bordeaux
1 armour and 1 infantry moved from Egypt to 81 Sea Zone
1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Greece
British take Greece from Neutral_Allies
1 carrier and 1 destroyer moved from 98 Sea Zone to 99 Sea Zone
2 fighters moved from Eastern Persia to 99 Sea Zone
1 fighter moved from Egypt to Cyprus
1 fighter moved from Iraq to Cyprus
1 bomber moved from Egypt to Malta
2 armour moved from Trans-Jordan to Northwest Persia
1 armour moved from Eastern Persia to Northwest Persia
1 tactical_bomber moved from Eastern Persia to Syria
5 infantry moved from Eastern Persia to Persia
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Alexandria to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Italian Somaliland to Ethiopia
2 aaGuns and 4 infantry moved from West India to Eastern Persia
2 artilleries and 3 infantry moved from Kwangsi to Kiangsi
1 infantry moved from Shan State to Burma
1 infantry moved from Burma to India
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 aaGun, 1 armour and 1 infantry moved from India to West India
1 armour moved from West India to Eastern PersiaPlace Units - British
3 infantry placed in Normandy Bordeaux
1 airfield placed in Cyprus
7 infantry placed in United KingdomTurn Complete - British
British collect 44 PUs; end with 44 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUsPlace Units - UK_Pacific
1 armour, 1 fighter and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 1 armour, 1 fighter and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Italians
4 infantry moved from Northern Italy to FranceCombat - Italians
Non Combat Move - Italians
1 aaGun moved from Northern Italy to FrancePlace Units - Italians
5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 fighter moved from Queensland to Shan State
1 infantry moved from Shan State to BurmaPlace Units - ANZAC
3 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Alexandria to Egypt
1 infantry moved from Tobruk to Alexandria
1 cruiser moved from 98 Sea Zone to 99 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 17 infantry; Remaining resources: 2 PUs; 0 techTokens;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
5 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
3 bombers moved from Novgorod to Russia
5 bombers moved from Ukraine to Russia
1 bomber moved from Poland to Russia
1 infantry moved from Western Germany to Holland Belgium
1 armour moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 1 armour, 1 artillery and 2 infantry
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Battle in Russia
Germans attack with 9 bombers
Russians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 3 infantry and 1 tactical_bomber
Germans win with 4 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 5 bombers
Casualties for Russians: 2 aaGuns, 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomberNon Combat Move - Germans
4 bombers moved from Russia to NovgorodPlace Units - Germans
3 infantry placed in Novgorod
6 infantry placed in Western Germany
3 infantry placed in France
5 infantry placed in RomaniaTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Germans collect 44 PUs (2 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 6x factory_major; Remaining resources: 26 PUs;
Russians buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
6 infantry moved from Vologda to Archangel
2 armour moved from Bryansk to Belarus
Russians take Belarus from Germans
2 mech_infantrys moved from Bryansk to Belarus
2 armour and 2 mech_infantrys moved from Belarus to Archangel
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
3 artilleries and 6 infantry moved from Bryansk to Ukraine
1 infantry moved from Ulaanbaatar to Amur
Russians take Amur from Japanese
1 infantry moved from Ulaanbaatar to AmurCombat - Russians
Battle in Archangel
Russians attack with 2 armour, 6 infantry and 2 mech_infantrys
Germans defend with 6 infantry
Russians win, taking Archangel from Germans with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 6 infantry
Casualties for Russians: 5 infantry
Battle in Ukraine
Russians attack with 3 artilleries and 6 infantry
Italians defend with 1 factory_minor and 6 infantry
Russians win, taking Ukraine from Italians with 3 artilleries and 4 infantry remaining. Battle score for attacker is 12
Casualties for Russians: 2 infantry
Casualties for Italians: 6 infantryNon Combat Move - Russians
1 aaGun moved from Bryansk to Ukraine
3 infantry moved from Tambov to Russia
1 aaGun moved from Vologda to Russia
3 infantry moved from Novosibirsk to Vologda
2 infantry moved from Volgograd to TambovPlace Units - Russians
1 artillery, 1 fighter and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 submarines; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
Non Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Kiangsu to JapanPlace Units - Japanese
4 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4,4,5,4,1,2,5,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,3,6,5,2,5,3,1,2,4,6,2,6,4,5,2,6,1,3,4,2,2
Japanese collect 4 PUs (13 lost to blockades); end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery, 5 infantry and 2 mech_infantrys moved from Korea to 6 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 5 Sea Zone to Soviet Far East
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Formosa
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone
1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
1 armour, 1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
1 armour moved from 19 Sea Zone to Okinawa
1 carrier moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from 6 Sea Zone to 19 Sea Zone
2 fighters and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 carrier moved from 6 Sea Zone to 5 Sea Zone
1 destroyer moved from 6 Sea Zone to 5 Sea ZoneCombat - Americans
Battle in Soviet Far East
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans win, taking Soviet Far East from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 6 fighters, 8 submarines and 1 tactical_bomber
Japanese defend with 4 submarines
Americans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 6 fighters, 7 submarines and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Japanese: 4 submarines
Casualties for Americans: 1 submarine
Battle in Formosa
Battle in Okinawa
Battle in Hainan
Battle in MarianasNon Combat Move - Americans
3 fighters moved from Iwo Jima to Korea
1 fighter moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from 6 Sea Zone to 5 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 4 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 carrier, 2 destroyers, 2 submarines and 2 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shantung to Jehol
Chinese take Jehol from Japanese
4 artilleries and 11 infantry moved from Anhwe to Kiangsu
1 infantry moved from Kiangsi to Kiangsu
1 fighter moved from Kweichow to KiangsuCombat - Chinese
Battle in Kiangsu
Chinese attack with 4 artilleries, 1 fighter and 12 infantry
Japanese defend with 1 factory_major and 6 infantry
Chinese converts factory_major into different units
Chinese win, taking Kiangsu from Japanese with 4 artilleries, 1 fighter and 11 infantry remaining. Battle score for attacker is 15
Casualties for Japanese: 6 infantry
Casualties for Chinese: 1 infantry
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Chinese
1 fighter moved from Kiangsu to Kiangsi
2 infantry moved from Kweichow to ShensiPlace Units - Chinese
3 artilleries and 4 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
Don’t I get an opportunity to scramble in defence of my four subs in z6?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 3 armour; Remaining resources: 31 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 6 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Greece to Bulgaria
British take Bulgaria from Italians
1 armour moved from Bulgaria to Albania
British take Albania from Italians
1 bomber moved from Malta to Southern Italy
1 transport moved from 110 Sea Zone to 109 Sea Zone
2 infantry moved from United Kingdom to 109 Sea Zone
1 transport moved from 110 Sea Zone to 109 Sea Zone
2 infantry moved from United Kingdom to 109 Sea Zone
4 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from Normandy Bordeaux to Holland BelgiumCombat - British
Battle in Holland Belgium
British attack with 3 fighters and 4 infantry
Germans defend with 1 armour and 1 artillery
British win, taking Holland Belgium from Germans with 3 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 artillery
Casualties for British: 1 infantry
Strategic bombing raid in Southern Italy
Bombing raid in Southern Italy rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern Italy causes 6 damage total.Non Combat Move - British
1 bomber could not land in Southern Italy and was removed
3 fighters could not land in 110 Sea Zone and were removed
2 aaGuns, 1 artillery and 10 infantry moved from Normandy Bordeaux to Southern France
3 fighters moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Cyprus to Russia
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
5 infantry moved from Greece to Albania
1 mech_infantry moved from Iraq to Caucasus
3 armour moved from Northwest Persia to Caucasus
1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 tactical_bomber moved from Syria to Greece
5 infantry moved from Persia to Northwest Persia
2 aaGuns, 1 armour and 4 infantry moved from Eastern Persia to Persia
1 armour moved from Persia to Northwest Persia
1 fighter moved from India to PersiaPlace Units - British
3 armour placed in Normandy BordeauxTurn Complete - British
British collect 46 PUs; end with 77 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 82 PUsPlace Units - UK_Pacific
1 artillery and 6 infantry placed in India
1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery and 6 infantry
Some Units in 39 Sea Zone change ownership: 1 transport





