No scramble in sz112.
G40L2015 Karl(Allies+22) vs MakeMaps (Axis) Game 1
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 bombers and 3 mech_infantrys; Remaining resources: 2 PUs; 0 techTokens;Combat Move - Germans
4 bombers moved from Novgorod to Russia
1 infantry moved from Smolensk to RussiaCombat - Germans
Battle in Russia
Germans attack with 4 bombers and 1 infantry
British defend with 2 fighters; Russians defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter and 7 infantry
retreated to Russia
Russians win with 1 artillery, 3 fighters and 5 infantry remaining. Battle score for attacker is -28
Casualties for Germans: 3 bombers and 1 infantry
Casualties for Russians: 1 aaGun and 2 infantryNon Combat Move - Germans
1 bomber moved from Russia to NovgorodPlace Units - Germans
3 armour placed in Novgorod
3 mech_infantrys placed in Poland
2 bombers placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Germans collect 37 PUs (2 lost to blockades); end with 39 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 armour, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 artilleries and 4 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
1 infantry moved from Russia to Smolensk
Russians take Smolensk from GermansCombat - Russians
Non Combat Move - Russians
2 armour, 1 infantry and 2 mech_infantrys moved from Archangel to Smolensk
3 infantry moved from Vologda to Smolensk
1 artillery and 4 infantry moved from Russia to Smolensk
2 infantry moved from Tambov to Bryansk
1 aaGun moved from Ukraine to BessarabiaPlace Units - Russians
3 armour placed in Ukraine
1 factory_minor placed in Western Ukraine
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 infantry; Remaining resources: 2 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
Place Units - Japanese
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,1,1,6,3,1,5,1,2,3,2,1,5,3,4,1,3,5,4,5
Japanese collect 1 PU (8 lost to blockades); end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 fighters, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Scotland to Western GermanyCombat - Americans
Americans creates battle in territory 36 Sea Zone
Americans creates battle in territory 20 Sea Zone
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Western Germany causes 8 damage total.Non Combat Move - Americans
1 bomber moved from Western Germany to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 4 submarines and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from 96 Sea Zone to Libya
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
1 artillery, 1 infantry and 1 mech_infantry moved from Soviet Far East to 5 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 2 transports moved from 5 Sea Zone to 6 Sea Zone
1 armour moved from Okinawa to 19 Sea Zone
1 armour, 2 carriers, 1 destroyer, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 infantry and 1 mech_infantry moved from Marianas to 22 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
2 infantry moved from Formosa to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Hainan to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Ulaanbaatar to Manchuria
1 bomber moved from Manchuria to KoreaPlace Units - Americans
1 carrier, 1 submarine and 2 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 bomber and 5 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 9 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
9 infantry placed in KiangsuTurn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 carrier, 1 factory_minor, 2 fighters, 9 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 bombers; Remaining resources: 5 PUs;Combat Move - British
1 armour, 2 artilleries and 10 infantry moved from Southern France to France
3 infantry moved from Holland Belgium to France
3 armour moved from Normandy Bordeaux to FranceCombat - British
Battle in France
British attack with 4 armour, 2 artilleries and 13 infantry
Germans defend with 1 airfield, 1 factory_minor and 4 infantry
British win, taking France from Germans, taking French Indo China from UK_Pacific, taking Normandy Bordeaux from British, taking Southern France from British with 4 armour, 2 artilleries and 11 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 4 infantry
Casualties for British: 2 infantry
Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By British: French has 4 infantry placed in FranceNon Combat Move - British
3 aaGuns and 3 infantry moved from United Kingdom to 110 Sea Zone
3 aaGuns and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Greece
2 fighters moved from Russia to Greece
1 armour and 5 infantry moved from Albania to Yugoslavia
British take Yugoslavia from Neutral_Allies
1 artillery and 1 infantry moved from Greece to Bulgaria
1 armour and 1 mech_infantry moved from Northwest Persia to Syria
5 infantry moved from Northwest Persia to Iraq
3 armour and 1 mech_infantry moved from Caucasus to Iraq
1 aaGun and 1 infantry moved from West India to Eastern Persia
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 armour moved from India to Eastern Persia
1 artillery and 6 infantry moved from India to West India
1 transport moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from Burma to India
1 transport moved from 39 Sea Zone to 79 Sea ZonePlace Units - British
1 carrier and 1 transport placed in 110 Sea Zone
2 fighters placed in 110 Sea Zone
6 infantry placed in United Kingdom
1 factory_minor placed in Greece
3 infantry placed in Egypt
British undo move 5.
British undo move 1.
1 carrier placed in 110 Sea Zone
1 infantry placed in United Kingdom
1 transport placed in 81 Sea Zone
2 infantry placed in EgyptTurn Complete - British
British collect 43 PUs; end with 43 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUsPlace Units - UK_Pacific
2 bombers placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 27 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
Some Units in India change ownership: 2 bombers -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 infantry; Remaining resources: 2 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
Place Units - Japanese
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,3,5,1,4,3,5,6,2,1,1,5,1,5,1,5,5,6,3,3
Japanese collect 1 PU (8 lost to blockades); end with 3 PUs total -
I think this post was old? I just moved UK so it is Italy’s turn now.
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I concede this match. Victory is yours, my acquaintance. Thank you for the match.
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GG
:lol:





