@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
            Germans buy 3 armour, 2 bombers and 3 mech_infantrys; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Germans
            1 infantry moved from Smolensk to Russia
            4 bombers moved from Novgorod to Russia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
            Germans buy 3 armour, 2 bombers and 3 mech_infantrys; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Germans
            4 bombers moved from Novgorod to Russia
            1 infantry moved from Smolensk to Russia
Combat - Germans
            Battle in Russia
                Germans attack with 4 bombers and 1 infantry
                British defend with 2 fighters; Russians defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter and 7 infantry
                retreated to Russia
                Russians win with 1 artillery, 3 fighters and 5 infantry remaining. Battle score for attacker is -28
                Casualties for Germans: 3 bombers and 1 infantry
                Casualties for Russians: 1 aaGun and 2 infantry
Non Combat Move - Germans
            1 bomber moved from Russia to Novgorod
Place Units - Germans
            3 armour placed in Novgorod
            3 mech_infantrys placed in Poland
            2 bombers placed in Germany
Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
            Germans collect 37 PUs (2 lost to blockades); end with 39 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
            Russians buy 3 armour, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            3 artilleries and 4 infantry moved from Ukraine to Bessarabia
                  Russians take Bessarabia from Germans
            1 infantry moved from Western Ukraine to Eastern Poland
                  Russians take Eastern Poland from Germans
            1 infantry moved from Russia to Smolensk
                  Russians take Smolensk from Germans
Combat - Russians
Non Combat Move - Russians
            2 armour, 1 infantry and 2 mech_infantrys moved from Archangel to Smolensk
            3 infantry moved from Vologda to Smolensk
            1 artillery and 4 infantry moved from Russia to Smolensk
            2 infantry moved from Tambov to Bryansk
            1 aaGun moved from Ukraine to Bessarabia
Place Units - Russians
            3 armour placed in Ukraine
            1 factory_minor placed in Western Ukraine
            2 infantry placed in Russia
Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
            Japanese buy 1 infantry; Remaining resources: 2 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
Place Units - Japanese
            1 infantry placed in Japan
Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,1,1,6,3,1,5,1,2,3,2,1,5,3,4,1,3,5,4,5
            Japanese collect 1 PU (8 lost to blockades); end with 3 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 2 fighters, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
            1 bomber moved from Scotland to Western Germany
Combat - Americans
            Americans creates battle in territory 36 Sea Zone
            Americans creates battle in territory 20 Sea Zone
            Strategic bombing raid in Western Germany
                Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Western Germany causes 8 damage total.
Non Combat Move - Americans
            1 bomber moved from Western Germany to Normandy Bordeaux
            1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 4 submarines and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 infantry and 1 mech_infantry moved from 96 Sea Zone to Libya
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Eastern United States to Gibraltar
            1 artillery, 1 infantry and 1 mech_infantry moved from Soviet Far East to 5 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 2 transports moved from 5 Sea Zone to 6 Sea Zone
            1 armour moved from Okinawa to 19 Sea Zone
            1 armour, 2 carriers, 1 destroyer, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
            1 infantry and 1 mech_infantry moved from Marianas to 22 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone
            1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
            2 infantry moved from Formosa to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 artillery and 1 infantry moved from Hainan to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 bomber moved from Ulaanbaatar to Manchuria
            1 bomber moved from Manchuria to Korea
Place Units - Americans
            1 carrier, 1 submarine and 2 transports placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
            1 bomber and 5 infantry placed in Eastern United States
Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs total
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 9 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
            9 infantry placed in Kiangsu
Turn Complete - Chinese
            Chinese collect 23 PUs; end with 25 PUs total
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
            British buy 1 carrier, 1 factory_minor, 2 fighters, 9 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 2 bombers; Remaining resources: 5 PUs;
Combat Move - British
            1 armour, 2 artilleries and 10 infantry moved from Southern France to France
            3 infantry moved from Holland Belgium to France
            3 armour moved from Normandy Bordeaux to France
Combat - British
            Battle in France
                British attack with 4 armour, 2 artilleries and 13 infantry
                Germans defend with 1 airfield, 1 factory_minor and 4 infantry
                British win, taking France from Germans, taking French Indo China from UK_Pacific, taking Normandy Bordeaux from British, taking Southern France from British with 4 armour, 2 artilleries and 11 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 4 infantry
                Casualties for British: 2 infantry
            Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
            Trigger French 1 Liberation By British: French has 4 infantry placed in France
Non Combat Move - British
            3 aaGuns and 3 infantry moved from United Kingdom to 110 Sea Zone
            3 aaGuns and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 artillery moved from Egypt to 98 Sea Zone
            1 artillery and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 artillery moved from 99 Sea Zone to Greece
            2 fighters moved from Russia to Greece
            1 armour and 5 infantry moved from Albania to Yugoslavia
                  British take Yugoslavia from Neutral_Allies
            1 artillery and 1 infantry moved from Greece to Bulgaria
            1 armour and 1 mech_infantry moved from Northwest Persia to Syria
            5 infantry moved from Northwest Persia to Iraq
            3 armour and 1 mech_infantry moved from Caucasus to Iraq
            1 aaGun and 1 infantry moved from West India to Eastern Persia
            2 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 armour moved from India to Eastern Persia
            1 artillery and 6 infantry moved from India to West India
            1 transport moved from 41 Sea Zone to 39 Sea Zone
            1 infantry moved from Burma to India
            1 transport moved from 39 Sea Zone to 79 Sea Zone
Place Units - British
            1 carrier and 1 transport placed in 110 Sea Zone
            2 fighters placed in 110 Sea Zone
            6 infantry placed in United Kingdom
            1 factory_minor placed in Greece
            3 infantry placed in Egypt
            British undo move 5.
            British undo move 1.
            1 carrier placed in 110 Sea Zone
            1 infantry placed in United Kingdom
            1 transport placed in 81 Sea Zone
            2 infantry placed in Egypt
Turn Complete - British
            British collect 43 PUs; end with 43 PUs total
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUs
Place Units - UK_Pacific
            2 bombers placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 22 PUs; end with 27 PUs total
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
            Some Units in India change ownership: 2 bombers
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
            Japanese buy 1 infantry; Remaining resources: 2 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
Place Units - Japanese
            1 infantry placed in Japan
Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,3,5,1,4,3,5,6,2,1,1,5,1,5,1,5,5,6,3,3
            Japanese collect 1 PU (8 lost to blockades); end with 3 PUs total
I think this post was old? I just moved UK so it is Italy’s turn now.
I concede this match. Victory is yours, my acquaintance. Thank you for the match.
GG
:lol: