@cwglee51 said in L25 G40 OOB cwglee51 (L+44) v BobbaRossa (X) Round 2:
@BobbaRossa - flat out forgot to move the mech and armor from yun to szech
No worries. Their graves were moved to Szechwan. Please inform the next of kin.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Belgian Congo to Ethiopia
British take Ethiopia from Italians
Combat - British
Non Combat Move - British
1 armour moved from Belgian Congo to Egypt
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 artillery moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from India to Yunnan
1 armour and 1 mech_infantry moved from Siam to Yunnan
2 aaGuns and 8 infantry moved from Burma to Yunnan
1 aaGun, 1 artillery and 3 infantry moved from Shan State to Yunnan
1 bomber moved from Egypt to India
Place Units - British
1 destroyer placed in 106 Sea Zone
1 artillery and 2 infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 bomber
EDIT: Adding units owned by British to Egypt: 1 bomber
EDIT: Turning off Edit Mode
2 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,6
British collect 31 PUs; end with 31 PUs total
Place Units - UK_Pacific
1 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 armour and 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Archangel to Urals
Italians take Vologda from Russians
Italians take Urals from Russians
Combat - Italians
Non Combat Move - Italians
1 carrier moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 aaGun and 1 artillery moved from Southern Italy to 97 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 98 Sea Zone to Alexandria
2 aaGuns, 1 armour and 2 infantry moved from Bessarabia to Ukraine
2 infantry moved from Romania to Bessarabia
Place Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Archangel to Urals
Italians take Vologda from Russians
Italians take Urals from Russians
Combat - Italians
Non Combat Move - Italians
1 carrier moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 aaGun and 1 artillery moved from Southern Italy to 97 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 98 Sea Zone to Alexandria
2 aaGuns, 1 armour and 2 infantry moved from Bessarabia to Ukraine
2 infantry moved from Romania to Bessarabia
Place Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Nenetsia to Urals
Combat - Germans
Non Combat Move - Germans
1 submarine moved from 119 Sea Zone to 110 Sea Zone
5 armour and 1 mech_infantry moved from Archangel to Urals
8 infantry moved from Novgorod to Archangel
3 aaGuns, 3 armour, 9 artilleries, 20 infantry and 4 mech_infantrys moved from Western Ukraine to Ukraine
8 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
7 artilleries and 4 infantry moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Poland to Bessarabia
5 infantry moved from Romania to Bessarabia
7 armour and 2 mech_infantrys moved from Germany to Eastern Poland
2 fighters moved from Southern Italy to 98 Sea Zone
1 bomber moved from Southern Italy to Holland Belgium
1 aaGun moved from Holland Belgium to France
1 artillery moved from Holland Belgium to France
Place Units - Germans
3 infantry placed in Ukraine
3 infantry placed in Novgorod
2 infantry placed in France
5 armour and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Tambov to Rostov
3 artilleries moved from Bryansk to Western Ukraine
4 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Western Ukraine
4 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Novosibirsk to Rostov
1 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Novosibirsk to Smolensk
1 infantry moved from Russia to Vologda
Russians take Vologda from Italians
1 infantry moved from Russia to Smolensk
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Italians
2 infantry moved from Bryansk to Western Ukraine
Combat - Russians
Battle in Smolensk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 4 artilleries and 12 infantry
Germans defend with 7 artilleries and 4 infantry
Russians win, taking Western Ukraine from Germans with 4 artilleries and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 7 artilleries and 4 infantry
Casualties for Russians: 10 infantry
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Rostov to Tambov
2 aaGuns moved from Bryansk to Tambov
32 infantry moved from Bryansk to Tambov
2 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
2 aaGuns and 8 infantry moved from Bryansk to Russia
6 infantry moved from Novosibirsk to Samara
1 mech_infantry moved from Volgograd to Russia
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
1 mech_infantry moved from Malaya to Yunnan
2 aaGuns and 12 infantry moved from Amur to Buryatia
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 submarine and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 unit repaired.
5 bombers moved from Hopei to Rostov
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
2 fighters and 2 tactical_bombers moved from Hopei to Kweichow
1 infantry moved from Hopei to Kweichow
Combat - Japanese
Battle in Kweichow
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Rostov
Japanese attack with 5 bombers
Russians defend with 5 infantry
Japanese win with 2 bombers remaining. Battle score for attacker is -21
Casualties for Japanese: 3 bombers
Casualties for Russians: 5 infantry
Non Combat Move - Japanese
2 bombers moved from Rostov to Ukraine
1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
3 fighters moved from 6 Sea Zone to Japan
2 fighters moved from Caroline Islands to 6 Sea Zone
1 fighter and 2 tactical_bombers moved from Hopei to 6 Sea Zone
1 aaGun, 1 armour, 2 artilleries and 2 infantry moved from Hopei to Anhwe
2 tactical_bombers moved from Kweichow to Anhwe
2 fighters moved from Kweichow to Anhwe
1 artillery and 7 infantry moved from Manchuria to Jehol
Place Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 3 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 submarine and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 unit repaired.
5 bombers moved from Hopei to Rostov
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
2 fighters and 2 tactical_bombers moved from Hopei to Kweichow
1 infantry moved from Hopei to Kweichow
Combat - Japanese
Battle in Kweichow
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Rostov
Japanese attack with 5 bombers
Russians defend with 5 infantry
Japanese win with 2 bombers remaining. Battle score for attacker is -21
Casualties for Japanese: 3 bombers
Casualties for Russians: 5 infantry
Non Combat Move - Japanese
2 bombers moved from Rostov to Ukraine
1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
3 fighters moved from 6 Sea Zone to Japan
2 fighters moved from Caroline Islands to 6 Sea Zone
1 fighter and 2 tactical_bombers moved from Hopei to 6 Sea Zone
1 aaGun, 1 armour, 2 artilleries and 2 infantry moved from Hopei to Anhwe
2 tactical_bombers moved from Kweichow to Anhwe
2 fighters moved from Kweichow to Anhwe
1 artillery and 7 infantry moved from Manchuria to Jehol
Place Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 3 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
2 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Western United States to 26 Sea Zone
2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
Place Units - Americans
1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
5 artilleries and 10 infantry moved from Yunnan to Hunan
1 fighter moved from Kweichow to Hunan
Place Units - Chinese
2 artilleries and 2 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 mech_infantry moved from Yunnan to Shensi
Chinese take Shensi from Japanese
1 mech_infantry moved from Yunnan to Hopei
Chinese take Hopei from Japanese
1 mech_infantry moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Northwest Persia to Iraq
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 armour moved from Egypt to Iraq
2 bombers moved from Egypt to Iraq
Combat - British
Battle in Iraq
British attack with 1 armour, 2 bombers and 3 infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour, 2 bombers and 3 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
2 bombers moved from Iraq to Egypt
3 aaGuns, 1 armour, 1 artillery, 2 fighters, 11 infantry and 1 tactical_bomber moved from Yunnan to Hunan
1 armour and 2 mech_infantrys moved from India to Yunnan
1 mech_infantry moved from Ethiopia to Egypt
Place Units - British
1 fighter and 2 mech_infantrys placed in Union of South Africa
2 infantry and 1 mech_infantry placed in Egypt
1 infantry placed in Quebec
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,5,4
British collect 31 PUs (2 lost to blockades); end with 31 PUs total
Place Units - UK_Pacific
4 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 4 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 2 infantry moved from Ukraine to Rostov
Italians take Rostov from Russians
1 armour moved from Urals to Kazakhstan
Italians take Novosibirsk from Russians
Italians take Kazakhstan from Russians
Combat - Italians
Italians creates battle in territory 98 Sea Zone
Non Combat Move - Italians
1 carrier, 2 fighters and 2 transports moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Southern Italy to Alexandria
2 aaGuns moved from Ukraine to Rostov
2 infantry moved from Bessarabia to Ukraine
Place Units - Italians
2 tactical_bombers placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
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