@surfer scramble orders?
15L BerntBernt (Axis) vs. pherman1215 (Allies +23)
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 5 PUs;Combat Move - Italians
1 armour moved from Eastern Poland to Archangel
Italians take Belarus from Russians
Italians take Archangel from Russians
1 submarine moved from 97 Sea Zone to 98 Sea Zone
Italians take 97 Sea Zone from British
1 submarine moved from 93 Sea Zone to 98 Sea Zone
1 bomber and 2 fighters moved from Southern Italy to 98 Sea Zone -
Scramble 98?
-
Yes full scramble. OOL is max defense.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 5 PUs;Combat Move - Italians
1 armour moved from Eastern Poland to Archangel
Italians take Belarus from Russians
Italians take Archangel from Russians
1 submarine moved from 97 Sea Zone to 98 Sea Zone
Italians take 97 Sea Zone from British
1 submarine moved from 93 Sea Zone to 98 Sea Zone
1 bomber and 2 fighters moved from Southern Italy to 98 Sea ZoneCombat - Italians
British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
Battle in 98 Sea Zone
Italians attack with 1 bomber, 2 fighters and 2 submarines
British defend with 1 battleship, 1 destroyer, 2 fighters and 1 tactical_bomber
Units damaged: 1 battleship owned by the British
retreated to 98 Sea Zone
British win with 1 battleship, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -24
Casualties for Italians: 1 bomber and 2 submarines
Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
Moving scrambled unit from 98 Sea Zone back to originating territory: EgyptNon Combat Move - Italians
2 fighters moved from 98 Sea Zone to AlexandriaPlace Units - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Romania: 2 aaGuns and 2 infantry
EDIT: Removing units owned by Italians from Yugoslavia: 1 armour
EDIT: Adding units owned by Italians to Bessarabia: 2 aaGuns, 1 armour and 2 infantry
EDIT: Removing units owned by Italians from Yugoslavia: 2 infantry
EDIT: Adding units owned by Italians to Romania: 2 infantry
EDIT: Removing units owned by Italians from Northern Italy: 2 artilleries, 1 factory_major and 1 infantry
EDIT: Adding units owned by Italians to Southern Italy: 2 artilleries and 1 infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 factory_major
EDIT: Turning off Edit Mode
1 carrier placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
3 infantry moved from Tunisia to Libya
French take Libya from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
6 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Baltic States to Novgorod
2 bombers and 1 fighter moved from Western Germany to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Alexandria to 98 Sea Zone
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 artilleries and 6 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
4 mech_infantrys moved from Poland to Western Ukraine
3 armour moved from Romania to Western Ukraine
6 armour moved from Eastern Poland to Archangel
1 mech_infantry moved from Eastern Poland to Archangel
1 infantry moved from Eastern Poland to Belarus
7 artilleries and 14 infantry moved from Eastern Poland to Western Ukraine -
Scramble?
-
yes.
-
full scramble.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
6 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Baltic States to Novgorod
2 bombers and 1 fighter moved from Western Germany to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Alexandria to 98 Sea Zone
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 artilleries and 6 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
4 mech_infantrys moved from Poland to Western Ukraine
3 armour moved from Romania to Western Ukraine
6 armour moved from Eastern Poland to Archangel
1 mech_infantry moved from Eastern Poland to Archangel
1 infantry moved from Eastern Poland to Belarus
7 artilleries and 14 infantry moved from Eastern Poland to Western UkraineCombat - Germans
British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
Battle in 98 Sea Zone
Germans attack with 2 bombers, 2 fighters and 1 tactical_bomber
French defend with 1 destroyer; British defend with 1 battleship, 1 destroyer, 2 fighters and 1 tactical_bomber
Germans win with 1 bomber remaining. Battle score for attacker is 24
Casualties for Germans: 1 bomber, 2 fighters and 1 tactical_bomber
Casualties for French: 1 destroyer
Casualties for British: 1 battleship, 1 destroyer, 2 fighters and 1 tactical_bomberNon Combat Move - Germans
1 bomber moved from 98 Sea Zone to Southern Italy
5 infantry moved from Bulgaria to Romania
3 aaGuns moved from Eastern Poland to Western Ukraine
7 artilleries and 4 infantry moved from Poland to Eastern Poland
8 armour and 1 mech_infantry moved from Germany to Eastern Poland
3 mech_infantrys moved from Western Germany to Poland
2 fighters moved from Holland Belgium to Southern Italy
1 aaGun moved from Western Germany to Holland Belgium
1 submarine moved from 125 Sea Zone to 110 Sea ZonePlace Units - Germans
7 armour and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 mech_infantry moved from Yunnan to Malaya
UK_Pacific take Malaya from JapaneseCombat - Russians
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Yunnan to Novosibirsk
6 infantry moved from Timguska to Novosibirsk
1 artillery and 5 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Bryansk
2 infantry moved from Volgograd to TambovPlace Units - Russians
10 infantry placed in Russia
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 26 PUs; end with 27 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 4 bombers; Remaining resources: 6 SuicideAttackTokens; 5 PUs;Combat Move - Japanese
1 armour moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 fighter moved from Kwangtung to Anhwe
1 infantry moved from Hopei to Kweichow
1 infantry moved from Hopei to Anhwe
1 artillery moved from Hopei to Anhwe
1 bomber moved from Japan to Anhwe
1 armour moved from Suiyuyan to Hopei
1 infantry moved from Hopei to Shensi
1 bomber moved from Japan to Kweichow
1 bomber moved from Japan to Shensi
1 bomber moved from Japan to Kweichow
2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
1 fighter and 2 tactical_bombers moved from Kwangtung to Hunan
1 bomber moved from Philippines to HunanCombat - Japanese
Battle in Shensi
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 1 bomber, 1 fighter and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
British defend with 1 mech_infantry
Japanese win, taking Anhwe from Chinese with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kweichow
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 2 fighters and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 bomber moved from Hunan to Hopei
1 bomber moved from Anhwe to Hopei
2 bombers moved from Kweichow to Hopei
1 bomber moved from Shensi to Hopei
1 fighter moved from Anhwe to Hopei
1 fighter moved from Hunan to Hopei
2 tactical_bombers moved from Hunan to Hopei
1 fighter moved from Kwangsi to Hopei
2 tactical_bombers moved from Kwangsi to Hopei
2 fighters moved from Kwangtung to 33 Sea Zone
2 fighters moved from 54 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 bomber moved from Philippines to Java
1 bomber moved from Borneo to Java
1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea ZonePlace Units - Japanese
4 bombers placed in JapanTurn Complete - Japanese
Japanese collect 46 PUs; end with 51 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 4 bombers; Remaining resources: 6 SuicideAttackTokens; 5 PUs;Combat Move - Japanese
1 armour moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 fighter moved from Kwangtung to Anhwe
1 infantry moved from Hopei to Kweichow
1 infantry moved from Hopei to Anhwe
1 artillery moved from Hopei to Anhwe
1 bomber moved from Japan to Anhwe
1 armour moved from Suiyuyan to Hopei
1 infantry moved from Hopei to Shensi
1 bomber moved from Japan to Kweichow
1 bomber moved from Japan to Shensi
1 bomber moved from Japan to Kweichow
2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
1 fighter and 2 tactical_bombers moved from Kwangtung to Hunan
1 bomber moved from Philippines to HunanCombat - Japanese
Battle in Shensi
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 1 bomber, 1 fighter and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
British defend with 1 mech_infantry
Japanese win, taking Anhwe from Chinese with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kweichow
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 2 fighters and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 bomber moved from Hunan to Hopei
1 bomber moved from Anhwe to Hopei
2 bombers moved from Kweichow to Hopei
1 bomber moved from Shensi to Hopei
1 fighter moved from Anhwe to Hopei
1 fighter moved from Hunan to Hopei
2 tactical_bombers moved from Hunan to Hopei
1 fighter moved from Kwangsi to Hopei
2 tactical_bombers moved from Kwangsi to Hopei
2 fighters moved from Kwangtung to 33 Sea Zone
2 fighters moved from 54 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 bomber moved from Philippines to Java
1 bomber moved from Borneo to Java
1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea ZonePlace Units - Japanese
4 bombers placed in JapanTurn Complete - Japanese
Japanese collect 46 PUs; end with 51 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 destroyers, 3 fighters and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 fighter moved from Gibraltar to 109 Sea ZoneCombat - Americans
Battle in 109 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans win, taking 109 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
2 fighters moved from Western United States to 10 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 3 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 109 Sea Zone to United Kingdom
1 bomber moved from Sumatra to Queensland
1 fighter and 1 tactical_bomber moved from Sumatra to Yunnan
2 infantry and 1 transport moved from 66 Sea Zone to 28 Sea ZonePlace Units - Americans
2 destroyers and 3 submarines placed in 10 Sea Zone
3 fighters placed in Western United States
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to YunnanPlace Units - Chinese
1 artillery and 4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Belgian Congo to Ethiopia
British take Ethiopia from ItaliansCombat - British
Non Combat Move - British
1 armour moved from Belgian Congo to Egypt
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 artillery moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from India to Yunnan
1 armour and 1 mech_infantry moved from Siam to Yunnan
2 aaGuns and 8 infantry moved from Burma to Yunnan
1 aaGun, 1 artillery and 3 infantry moved from Shan State to Yunnan
1 bomber moved from Egypt to IndiaPlace Units - British
1 destroyer placed in 106 Sea Zone
1 artillery and 2 infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 bomber
EDIT: Adding units owned by British to Egypt: 1 bomber
EDIT: Turning off Edit Mode
2 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,6
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 armour and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Archangel to Urals
Italians take Vologda from Russians
Italians take Urals from RussiansCombat - Italians
Non Combat Move - Italians
1 carrier moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 aaGun and 1 artillery moved from Southern Italy to 97 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 98 Sea Zone to Alexandria
2 aaGuns, 1 armour and 2 infantry moved from Bessarabia to Ukraine
2 infantry moved from Romania to BessarabiaPlace Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Archangel to Urals
Italians take Vologda from Russians
Italians take Urals from RussiansCombat - Italians
Non Combat Move - Italians
1 carrier moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 aaGun and 1 artillery moved from Southern Italy to 97 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 98 Sea Zone to Alexandria
2 aaGuns, 1 armour and 2 infantry moved from Bessarabia to Ukraine
2 infantry moved from Romania to BessarabiaPlace Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Nenetsia to UralsCombat - Germans
Non Combat Move - Germans
1 submarine moved from 119 Sea Zone to 110 Sea Zone
5 armour and 1 mech_infantry moved from Archangel to Urals
8 infantry moved from Novgorod to Archangel
3 aaGuns, 3 armour, 9 artilleries, 20 infantry and 4 mech_infantrys moved from Western Ukraine to Ukraine
8 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
7 artilleries and 4 infantry moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Poland to Bessarabia
5 infantry moved from Romania to Bessarabia
7 armour and 2 mech_infantrys moved from Germany to Eastern Poland
2 fighters moved from Southern Italy to 98 Sea Zone
1 bomber moved from Southern Italy to Holland Belgium
1 aaGun moved from Holland Belgium to France
1 artillery moved from Holland Belgium to FrancePlace Units - Germans
3 infantry placed in Ukraine
3 infantry placed in Novgorod
2 infantry placed in France
5 armour and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs





