@surfer I’m Canadian so my thanksgiving is already passed (our holiday is in early/mid October). I am certainly happy to pause if you need the time for the holiday and happy THanksgiving to you as well. But more or less available to play through the weekend. Work is just limiting my availability so a bit slower this week.
15L BerntBernt (Axis) vs. Karl7 (Allies +20)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 bomber; Remaining resources: 9 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
4 bombers, 19 fighters and 7 tactical_bombers moved from Caucasus to Egypt
2 bombers moved from Japan to Yenisey
2 artilleries and 5 infantry moved from Shan State to Yunnan
3 armour and 8 mech_infantrys moved from French Indo China to YunnanCombat - Japanese
Battle in Yenisey
Japanese attack with 2 bombers
Russians defend with 2 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is -6
Casualties for Japanese: 1 bomber
Casualties for Russians: 2 infantry
Battle in Yunnan
Japanese attack with 3 armour, 2 artilleries, 5 infantry and 8 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 3 armour, 2 artilleries, 5 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Egypt
Japanese attack with 4 bombers, 19 fighters and 7 tactical_bombers
Russians defend with 1 mech_infantry; British defend with 1 armour, 4 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 5 infantry and 3 mech_infantrys
Japanese win with 4 bombers, 10 fighters and 7 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 9 fighters
Casualties for Russians: 1 mech_infantry
Casualties for British: 1 armour, 4 artilleries, 4 fighters, 5 infantry and 3 mech_infantrysNon Combat Move - Japanese
4 bombers, 10 fighters and 7 tactical_bombers moved from Egypt to Trans-Jordan
1 bomber moved from Yenisey to Timguska
1 aaGun moved from Shan State to YunnanPlace Units - Japanese
1 bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5,5,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,2,1,1,1,3,3
Japanese collect 8 PUs (12 lost to blockades); end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 bomber, 1 carrier, 6 infantry, 1 mech_infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
2 bombers moved from United Kingdom to 92 Sea Zone
4 bombers moved from Scotland to 92 Sea Zone
3 destroyers moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Morocco to 92 Sea Zone
2 carriers moved from 91 Sea Zone to 112 Sea Zone
4 fighters moved from 91 Sea Zone to 112 Sea Zone
4 fighters moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 destroyer and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to MalayaCombat - Americans
Battle in Malaya
Battle in 42 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Japanese defend with 1 submarine
Americans win, taking Malaya from Japanese, taking 42 Sea Zone from Japanese with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Norway
Battle in 92 Sea Zone
Americans attack with 6 bombers, 3 destroyers and 5 fighters
Italians defend with 3 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 3 infantry, 1 submarine and 3 transports
Americans win, taking Norway from Germans with 6 bombers remaining. Battle score for attacker is 74
Casualties for Italians: 3 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 3 infantry, 1 submarine and 3 transports
Casualties for Americans: 3 destroyers and 5 fightersNon Combat Move - Americans
6 bombers moved from 92 Sea Zone to Gibraltar
1 aaGun moved from Morocco to 91 Sea Zone
1 aaGun and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun moved from 112 Sea Zone to Norway
1 aaGun, 4 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 aaGun, 4 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 aaGun, 4 infantry, 1 mech_infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone
1 aaGun, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from Eastern United States to Gibraltar
1 carrier moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Eastern United States to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Eastern United States to 110 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 7 destroyers, 4 fighters, 5 submarines and 1 transport moved from 41 Sea Zone to 75 Sea Zone
4 fighters moved from India to 77 Sea Zone
4 fighters moved from 77 Sea Zone to 75 Sea Zone
1 submarine moved from 43 Sea Zone to 38 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 transport moved from 55 Sea Zone to 35 Sea Zone
2 carriers, 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
2 submarines moved from 19 Sea Zone to 6 Sea ZonePlace Units - Americans
1 carrier, 2 submarines and 2 transports placed in 101 Sea Zone
1 armour, 1 artillery, 6 infantry and 1 mech_infantry placed in Central United States
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Korea: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
4 infantry moved from Kiangsi to Hunan
5 infantry moved from Kweichow to SzechwanPlace Units - Chinese
7 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 22 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 2 bombers and 2 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Algeria to Tunisia
British take Tunisia from Italians
1 mech_infantry moved from Nigeria to French Central Africa
British take French Central Africa from Italians
1 infantry moved from Eastern Persia to Persia
British take Persia from Italians
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 armour, 2 artilleries and 10 infantry moved from West India to Eastern PersiaCombat - British
Non Combat Move - British
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 112 Sea Zone to Norway
1 armour and 1 infantry moved from 112 Sea Zone to Norway
2 aaGuns and 3 infantry moved from Scotland to United Kingdom
1 mech_infantry moved from Belgian Congo to Egypt
1 transport moved from 70 Sea Zone to 71 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 70 Sea Zone
2 infantry moved from 70 Sea Zone to Belgian Congo
1 aaGun moved from West India to Eastern PersiaPlace Units - British
2 infantry placed in Egypt
2 bombers placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 36 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 3 infantry -
kill?
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 3 infantry moved from Alexandria to Egypt
2 armour moved from Iraq to Egypt
6 armour and 1 infantry moved from Trans-Jordan to EgyptCombat - Italians
Battle in Egypt
Italians attack with 8 armour, 2 artilleries and 4 infantry
British defend with 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Italians win, taking Egypt from British with 8 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 7
Casualties for British: 2 infantry and 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 aaGuns moved from Trans-Jordan to Egypt
1 aaGun moved from Alexandria to Egypt
7 infantry moved from Iraq to Trans-Jordan
3 artilleries and 12 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
2 artilleries and 8 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1
Italians collect 30 PUs (1 lost to blockades); end with 30 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 3 infantry moved from Alexandria to Egypt
2 armour moved from Iraq to Egypt
6 armour and 1 infantry moved from Trans-Jordan to EgyptCombat - Italians
Battle in Egypt
Italians attack with 8 armour, 2 artilleries and 4 infantry
British defend with 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Italians win, taking Egypt from British with 8 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 7
Casualties for British: 2 infantry and 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 aaGuns moved from Trans-Jordan to Egypt
1 aaGun moved from Alexandria to Egypt
7 infantry moved from Iraq to Trans-Jordan
3 artilleries and 12 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
2 artilleries and 8 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1
Italians collect 30 PUs (1 lost to blockades); end with 30 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 armour and 1 infantry moved from Borneo to 43 Sea Zone
1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo ChinaCombat - ANZAC
Battle in Celebes
ANZAC attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 infantry
ANZAC win, taking Celebes from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in French Indo ChinaNon Combat Move - ANZAC
1 submarine moved from 44 Sea Zone to 36 Sea Zone
1 submarine moved from 79 Sea Zone to 80 Sea Zone
1 fighter moved from 75 Sea Zone to India
1 fighter moved from French Madagascar to 75 Sea Zone
1 fighter moved from French Madagascar to Eastern Persia
1 fighter moved from Queensland to Malaya
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 cruiser moved from 20 Sea Zone to 35 Sea ZonePlace Units - ANZAC
2 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 23 PUs; end with 23 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
1 destroyer moved from 39 Sea Zone to 75 Sea Zone
1 infantry moved from Scotland to United KingdomNon Combat Move - French
Turn Complete - French
-
Ok, so if I don’t get a VC by the next Italy turn I am dead!
Go! Go! Go!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 3 fighters and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
Combat - Germans
Germans creates battle in territory 113 Sea Zone
Battle in 113 Sea Zone
Germans attack with 4 submarines
Russians defend with 1 cruiser and 1 submarine
4 submarines owned by the Germans SubmergedNon Combat Move - Germans
2 artilleries, 4 infantry and 9 mech_infantrys moved from Western Germany to Denmark
4 armour moved from Germany to Denmark
1 artillery moved from Alexandria to Egypt
8 armour, 4 infantry and 2 mech_infantrys moved from Trans-Jordan to Egypt
5 bombers moved from Trans-Jordan to Denmark
3 armour moved from Northwest Persia to Rostov
1 armour moved from Caucasus to Bryansk
4 aaGuns moved from Northwest Persia to Caucasus
1 infantry moved from Turkmenistan to Kazakhstan
1 aaGun moved from Caucasus to Kazakhstan
3 armour moved from Iraq to Caucasus
2 infantry moved from Karelia to NovgorodPlace Units - Germans
3 fighters placed in Novgorod
5 armour and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 58 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 3 fighters and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
Combat - Germans
Germans creates battle in territory 113 Sea Zone
Battle in 113 Sea Zone
Germans attack with 4 submarines
Russians defend with 1 cruiser and 1 submarine
4 submarines owned by the Germans SubmergedNon Combat Move - Germans
2 artilleries, 4 infantry and 9 mech_infantrys moved from Western Germany to Denmark
4 armour moved from Germany to Denmark
1 artillery moved from Alexandria to Egypt
8 armour, 4 infantry and 2 mech_infantrys moved from Trans-Jordan to Egypt
5 bombers moved from Trans-Jordan to Denmark
3 armour moved from Northwest Persia to Rostov
1 armour moved from Caucasus to Bryansk
4 aaGuns moved from Northwest Persia to Caucasus
1 infantry moved from Turkmenistan to Kazakhstan
1 aaGun moved from Caucasus to Kazakhstan
3 armour moved from Iraq to Caucasus
2 infantry moved from Karelia to NovgorodPlace Units - Germans
3 fighters placed in Novgorod
5 armour and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 58 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs -
AH!!
I was looking to slingshot the brits with a US harbor in Norway into Novograd, but you secured it.
GG
I’ll post.
-
Thanks for a good game!





