@cwglee51 18 hits on round 1. I took the 3 sub hits as soaks on the carriers, but wanted to see if there was an order of loss you wanted for the rest. Sea battles can be finicky.
15L BerntBernt (Axis) vs. Karl7 (Allies +20)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 54 Sea Zone to 44 Sea Zone
ANZAC take 54 Sea Zone from Neutral
3 fighters moved from Iwo Jima to Caroline Islands
1 submarine moved from 17 Sea Zone to 19 Sea Zone
1 cruiser moved from 17 Sea Zone to 6 Sea Zone
1 transport moved from 62 Sea Zone to 30 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 54 Sea Zone to 44 Sea Zone
ANZAC take 54 Sea Zone from Neutral
3 fighters moved from Iwo Jima to Caroline Islands
1 submarine moved from 17 Sea Zone to 19 Sea Zone
1 cruiser moved from 17 Sea Zone to 6 Sea Zone
1 transport moved from 62 Sea Zone to 30 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea ZoneCombat - ANZAC
Battle in Philippines
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking Philippines from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
2 aaGuns, 2 artilleries and 3 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 destroyer moved from 79 Sea Zone to 80 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Novgorod to Archangel
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
2 tactical_bombers moved from Ukraine to Tambov
3 bombers, 2 fighters and 1 tactical_bomber moved from Bryansk to TambovCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Tambov
Germans attack with 3 bombers, 2 fighters and 3 tactical_bombers
Russians defend with 1 infantry
Germans win with 3 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 bombers, 2 fighters and 3 tactical_bombers moved from Tambov to Bryansk
2 artilleries, 7 infantry and 4 mech_infantrys moved from Western Ukraine to Bryansk
5 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Belarus to Bryansk
3 armour moved from Novgorod to Bryansk
4 infantry moved from Bessarabia to Ukraine
1 artillery moved from Tunisia to AlgeriaPlace Units - Germans
5 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Germans collect 51 PUs (1 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
6 infantry moved from Amur to Manchuria
6 infantry moved from Amur to ManchuriaCombat - Russians
Russians creates battle in territory 125 Sea Zone
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 aaGun moved from Amur to Manchuria
2 infantry moved from Amur to ManchuriaPlace Units - Russians
2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor; Remaining resources: 62 PUs; 6 SuicideAttackTokens;
Japanese buy 1 armour, 2 bombers, 6 infantry and 2 mech_infantrys; Remaining resources: 6 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Yunnan to Burma
1 bomber moved from Borneo to Burma
1 mech_infantry moved from Java to 42 Sea Zone
1 bomber moved from Borneo to Philippines
1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 armour moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Shensi
10 fighters and 3 tactical_bombers moved from Japan to KoreaCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
ANZAC defend with 1 infantry; Americans defend with 1 airfield and 1 harbour
Japanese win, taking Philippines from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Burma
Japanese attack with 1 bomber and 1 infantry
British defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Korea
Japanese attack with 10 fighters and 3 tactical_bombers
Americans defend with 1 armour, 2 artilleries and 1 mech_infantry
Japanese win with 8 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 2 fighters
Casualties for Americans: 1 armour, 2 artilleries and 1 mech_infantryNon Combat Move - Japanese
8 fighters and 3 tactical_bombers moved from Korea to Japan
4 fighters moved from Japan to 36 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 bomber moved from Philippines to Borneo
1 battleship, 2 carriers, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports moved from 42 Sea Zone to 36 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 submarines and 2 tactical_bombers moved from 41 Sea Zone to 36 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from French Indo China to Yunnan
1 bomber moved from Burma to Yunnan
1 mech_infantry moved from Hunan to YunnanPlace Units - Japanese
2 bombers and 6 infantry placed in Japan
1 armour and 2 mech_infantrys placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 16
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,3,1,6,3,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,4,6,4,4,6,3,2,6,5,5,4,5,5,3,5,2,6,3,5,4,4,3,4,5,5,4,4,4,4,5,6
Japanese collect 39 PUs (16 lost to blockades); end with 45 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 airfield, 1 destroyer, 1 factory_minor, 3 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 19 Sea Zone to 35 Sea Zone
Americans take 20 Sea Zone from Japanese
1 destroyer moved from 6 Sea Zone to 20 Sea ZoneCombat - Americans
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
5 bombers moved from Iwo Jima to Korea
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 carrier, 3 destroyers and 3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 transport moved from 64 Sea Zone to 89 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 fighters moved from 10 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Amur to KoreaPlace Units - Americans
1 airfield and 1 factory_minor placed in Korea
1 destroyer and 2 submarines placed in 10 Sea Zone
3 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter and 7 infantry moved from Tsinghai to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 armour, 2 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
2 fighters moved from Egypt to Alexandria
2 armour and 2 infantry moved from Nigeria to French West Africa
British take French West Africa from Italians
1 bomber moved from India to French Indo China
1 infantry moved from Northwest Persia to CaucasusCombat - British
Battle in Alexandria
British attack with 2 fighters and 2 infantry
Italians defend with 1 armour
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Italians: 1 armour
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.Non Combat Move - British
1 bomber moved from French Indo China to India
3 aaGuns, 2 armour, 2 artilleries, 4 fighters, 21 infantry and 1 tactical_bomber moved from India to Burma
1 transport moved from 80 Sea Zone to 79 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 80 Sea Zone to 79 Sea Zone
2 infantry moved from Persia to Northwest Persia
1 fighter moved from Persia to Russia
1 tactical_bomber moved from Persia to Russia
2 fighters moved from Alexandria to EgyptPlace Units - British
2 artilleries and 1 infantry placed in Persia
2 armour and 1 fighter placed in EgyptTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 fighter
EDIT: Adding units owned by British to India: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 armour, 2 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
2 fighters moved from Egypt to Alexandria
2 armour and 2 infantry moved from Nigeria to French West Africa
British take French West Africa from Italians
1 bomber moved from India to French Indo China
1 infantry moved from Northwest Persia to CaucasusCombat - British
Battle in Alexandria
British attack with 2 fighters and 2 infantry
Italians defend with 1 armour
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Italians: 1 armour
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.Non Combat Move - British
1 bomber moved from French Indo China to India
3 aaGuns, 2 armour, 2 artilleries, 4 fighters, 21 infantry and 1 tactical_bomber moved from India to Burma
1 transport moved from 80 Sea Zone to 79 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 80 Sea Zone to 79 Sea Zone
2 infantry moved from Persia to Northwest Persia
1 fighter moved from Persia to Russia
1 tactical_bomber moved from Persia to Russia
2 fighters moved from Alexandria to EgyptPlace Units - British
2 artilleries and 1 infantry placed in Persia
2 armour and 1 fighter placed in EgyptTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 fighter
EDIT: Adding units owned by British to India: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 3 aaGuns
EDIT: Adding units owned by British to India: 3 aaGuns
EDIT: Removing units owned by British from Burma: 2 armour, 2 artilleries, 3 fighters, 21 infantry and 1 tactical_bomber
EDIT: Adding units owned by British to India: 2 armour, 2 artilleries, 3 fighters, 20 infantry and 1 tactical_bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Gibraltar to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 87 Sea Zone
1 artillery and 2 infantry moved from 87 Sea Zone to French West Africa
1 artillery and 2 infantry moved from Gold Coast to French West Africa
1 bomber moved from Southern Italy to French West Africa
1 fighter moved from Gibraltar to French West Africa
1 armour moved from Rostov to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Volgograd
Italians take Volgograd from RussiansCombat - Italians
Battle in French West Africa
Italians attack with 2 artilleries, 1 bomber, 1 fighter and 4 infantry
British defend with 2 armour and 2 infantry
Italians win, taking French West Africa from British with 2 artilleries, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 12
Casualties for British: 2 armour and 2 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 bomber and 1 fighter moved from French West Africa to Gold Coast
2 fighters moved from 96 Sea Zone to Gibraltar
1 artillery moved from Tobruk to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 carrier moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to Gibraltar
1 carrier, 1 cruiser and 2 destroyers moved from 96 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Tobruk to Libya
2 aaGuns moved from Rostov to Volgograd
3 infantry moved from Ukraine to RostovPlace Units - Italians
3 fighters placed in Southern Italy
3 infantry placed in UkraineTurn Complete - Italians
Italians collect 27 PUs; end with 27 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 transport moved from 30 Sea Zone to 54 Sea Zone
1 submarine moved from 44 Sea Zone to 41 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
3 fighters moved from Caroline Islands to 18 Sea Zone
3 fighters moved from 18 Sea Zone to KoreaNon Combat Move - ANZAC
2 aaGuns, 1 armour, 2 artilleries, 1 fighter and 4 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 submarine and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 destroyer moved from 80 Sea Zone to 79 Sea ZoneCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 bombers and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
8 bombers moved from Western Germany to Russia
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Russia
15 armour, 13 artilleries, 3 bombers, 2 fighters, 31 infantry, 18 mech_infantrys and 3 tactical_bombers moved from Bryansk to RussiaCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Russia
Germans attack with 16 armour, 13 artilleries, 11 bombers, 2 fighters, 31 infantry, 18 mech_infantrys and 3 tactical_bombers
British defend with 1 fighter and 1 tactical_bomber; Russians defend with 4 aaGuns, 1 airfield, 2 armour, 7 artilleries, 1 factory_major, 4 fighters, 68 infantry, 1 mech_infantry and 1 tactical_bomber
Germans captures 23PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 7 armour, 11 bombers and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for Germans: 9 armour, 13 artilleries, 2 fighters, 31 infantry, 18 mech_infantrys and 2 tactical_bombers
Casualties for British: 1 fighter and 1 tactical_bomber
Casualties for Russians: 4 aaGuns, 2 armour, 7 artilleries, 4 fighters, 68 infantry, 1 mech_infantry and 1 tactical_bomberNon Combat Move - Germans
4 infantry moved from Ukraine to Rostov
8 bombers moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
3 bombers moved from Russia to Novgorod
2 mech_infantrys moved from Western Germany to Slovakia Hungary
1 artillery moved from Algeria to TunisiaPlace Units - Germans
3 bombers placed in Western Germany
3 armour placed in Novgorod
1 submarine placed in 110 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Germans collect 53 PUs (3 lost to blockades); end with 77 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Russians
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
5 infantry moved from Manchuria to Jehol
2 infantry moved from Kazakhstan to NovosibirskCombat - Russians
Russians creates battle in territory 125 Sea ZoneNon Combat Move - Russians
2 infantry moved from Amur to Buryatia
1 aaGun and 1 infantry moved from Amur to Korea
1 aaGun moved from Manchuria to Jehol
9 infantry moved from Manchuria to KoreaTurn Complete - Russians
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wow! I thought I had run that battle as a defense victory… must of plugged in the wrong numbers! :lol:
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wow, according to the battle calc, that battle was exactly average. Well, I guess that is ok.
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The russians put up a good fight, with nearly even IPC losses (as expected), but the battle was a 90 % win.
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Yes, I see the 90%. Must have gotten confused with another game. Probably would have pulled back, but them 's the breaks!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 5 fighters; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
2 battleships, 5 carriers, 1 cruiser, 2 destroyers, 2 submarines and 2 transports moved from 36 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea ZoneCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 1 cruiser, 2 destroyers, 2 submarines and 2 transports
ANZAC defend with 1 submarine
Japanese win, taking 41 Sea Zone from Neutral with 2 battleships, 5 carriers, 1 cruiser, 2 destroyers, 2 submarines and 2 transports remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 20 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to Java
1 tactical_bomber moved from 36 Sea Zone to Java
1 tactical_bomber moved from 36 Sea Zone to Celebes
1 bomber moved from Borneo to Philippines
1 bomber moved from Yunnan to Philippines
2 bombers moved from Japan to Philippines
3 fighters moved from Japan to Philippines
1 fighter moved from 20 Sea Zone to Celebes
1 tactical_bomber moved from 20 Sea Zone to Celebes
2 fighters moved from 36 Sea Zone to 41 Sea Zone
1 fighter moved from 36 Sea Zone to Celebes
1 fighter moved from Japan to Philippines
1 armour, 1 artillery, 5 infantry and 4 mech_infantrys moved from Shensi to Kweichow
1 armour and 2 mech_infantrys moved from French Indo China to KweichowPlace Units - Japanese
5 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 16
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,6,3,2,5,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,3,4,1,2,6,3,3,2,4,2,1,2,4,5,3,4,6,4,3,5,3,1,6,4,6,3,5,6,5,1,2,6,2,3,2,5,4,2,2,3,6
Japanese collect 37 PUs (16 lost to blockades); end with 37 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 42 PUs





