Thanks, will hold for @Daaras decision on the scramble then.
15L BerntBernt (Axis) vs. Dawgoneit (Allies +18)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 battleship, 2 destroyers, 3 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
4 units repaired.
1 mech_infantry moved from Korea to Amur
Japanese take Amur from Russians
1 armour moved from Japan to 6 Sea Zone
1 armour and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour moved from 5 Sea Zone to Siberia
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
3 fighters moved from Japan to 16 Sea Zone
1 artillery and 2 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
1 fighter moved from Anhwe to Suiyuyan
5 fighters and 4 tactical_bombers moved from Anhwe to Yunnan
1 bomber moved from Philippines to Java
1 bomber moved from Philippines to Burma
1 battleship moved from 36 Sea Zone to 42 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from French Indo China to YunnanCombat - Japanese
Battle in Burma
Japanese attack with 1 bomber
British defend with 2 aaGuns
Japanese win with 1 bomber remaining. Battle score for attacker is 10
Casualties for British: 2 aaGuns
Battle in Siberia
Battle in Suiyuyan
Japanese attack with 1 artillery, 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Siberia from Russians, taking Suiyuyan from Chinese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 5 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers
British defend with 1 armour, 3 artilleries and 1 infantry
Japanese win with 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 2 infantry and 1 mech_infantry
Casualties for British: 1 armour, 3 artilleries and 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Java
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 bomber moved from Java to Celebes
1 submarine moved from 36 Sea Zone to 39 Sea Zone
2 submarines moved from 42 Sea Zone to 39 Sea Zone
2 artilleries and 1 infantry moved from Kiangsi to Kwangsi
1 bomber moved from Burma to French Indo China
1 aaGun moved from Anhwe to Hopei
5 fighters and 4 tactical_bombers moved from Yunnan to French Indo China
3 armour and 3 infantry moved from Japan to 6 Sea Zone
3 armour, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
3 armour and 3 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from Suiyuyan to Anhwe
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
3 fighters moved from 16 Sea Zone to JapanPlace Units - Japanese
3 infantry placed in French Indo China
1 battleship, 2 destroyers and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 59 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 infantry and 2 mech_infantrys moved from British Columbia to Alaska
1 armour and 2 mech_infantrys moved from Alberta Saskatchewan Manitoba to Alaska
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea ZoneNon Combat Move - Americans
Place Units - Americans
1 carrier placed in 10 Sea Zone
2 fighters and 1 submarine placed in 10 Sea Zone
2 destroyers and 2 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
10 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Yunnan
10 infantry moved from Szechwan to ShensiCombat - Chinese
Battle in Kweichow
Chinese attack with 10 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
3 infantry placed in KansuTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 2 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from India: 5 infantry
EDIT: Adding units owned by UK_Pacific to India: 5 infantry
EDIT: Turning off Edit Mode
1 fighter moved from Tunisia to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Tunisia to Egypt
1 bomber moved from Tunisia to Egypt
4 armour moved from Egypt to Iraq
1 armour moved from Northwest Persia to Rostov
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Kenya to Ethiopia
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to RhodesiaCombat - British
Battle in 92 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - British
1 fighter moved from 92 Sea Zone to Tunisia
1 infantry moved from Tunisia to LibyaPlace Units - British
1 armour, 1 artillery and 1 infantry placed in Egypt
1 armour, 1 artillery and 1 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,2,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1,6,6
British collect 24 PUs (5 lost to blockades); end with 24 PUs totalPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4,4,1,5,5
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 artillery, 1 fighter and 6 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 fighters; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 2 infantry moved from Ukraine to Bryansk
2 bombers moved from Novgorod to BryanskCombat - Italians
Battle in Bryansk
Italians attack with 2 artilleries, 2 bombers and 2 infantry
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 2 artilleries, 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 bombers moved from Bryansk to Western Germany
2 infantry moved from Southern France to France
1 bomber moved from Southern France to Gibraltar
1 bomber moved from Southern Italy to Gibraltar
1 aaGun moved from Ukraine to BryanskPlace Units - Italians
3 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Persia to Eastern PersiaPlace Units - ANZAC
1 armour and 2 mech_infantrys placed in IraqTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 infantry moved from Kenya to Italian Somaliland
French take Italian Somaliland from ItaliansCombat - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 infantry moved from Tobruk to Libya
1 infantry moved from Tobruk to AlexandriaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Southern Italy to Rostov
4 mech_infantrys moved from Ukraine to Russia
3 armour moved from Ukraine to Russia
1 bomber moved from Novgorod to Vologda
1 infantry moved from Archangel to Vologda
2 infantry moved from Nenetsia to Vologda
6 artilleries and 8 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Ukraine to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Poland to Western Ukraine
1 armour moved from Romania to Western Ukraine
1 mech_infantry moved from Romania to Western Ukraine
1 armour moved from Bessarabia to Western Ukraine
11 artilleries, 28 infantry and 5 mech_infantrys moved from Ukraine to Rostov
5 armour and 3 mech_infantrys moved from Bessarabia to Rostov
2 fighters moved from Ukraine to Vologda
2 tactical_bombers moved from Ukraine to RussiaCombat - Germans
Battle in Belarus
Germans attack with 6 artilleries and 8 infantry
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 6 artilleries and 8 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Russia
Germans attack with 3 armour, 4 mech_infantrys and 2 tactical_bombers
Russians defend with 1 airfield, 1 factory_major and 8 infantry
Germans captures 29PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 2 armour and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour and 4 mech_infantrys
Casualties for Russians: 8 infantry
Battle in Vologda
Germans attack with 1 bomber, 2 fighters and 3 infantry
Russians defend with 1 artillery and 3 infantry
Germans win, taking Vologda from Russians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Western Ukraine
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 5 armour, 11 artilleries, 1 fighter, 28 infantry and 8 mech_infantrys
British defend with 1 armour; Russians defend with 10 infantry
Germans win, taking Rostov from Russians with 5 armour, 11 artilleries, 1 fighter, 26 infantry and 8 mech_infantrys remaining. Battle score for attacker is 30
Casualties for Germans: 2 infantry
Casualties for Russians: 10 infantry
Casualties for British: 1 armourNon Combat Move - Germans
4 aaGuns moved from Ukraine to Rostov
8 mech_infantrys moved from Romania to Ukraine
7 armour and 1 mech_infantry moved from Germany to Eastern Poland
2 fighters moved from Vologda to Archangel
2 tactical_bombers moved from Russia to Ukraine
1 bomber moved from Vologda to Ukraine
1 infantry moved from Vyborg to Karelia
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 fighter moved from Rostov to UkrainePlace Units - Germans
3 armour placed in Novgorod
6 armour and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 84 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 99 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
4 infantry moved from Tambov to Bryansk
1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
1 mech_infantry moved from Tambov to Bryansk
1 mech_infantry moved from Tambov to Volgograd
2 armour and 1 mech_infantry moved from Tambov to Vologda
1 fighter moved from Tambov to Vologda
2 armour, 4 artilleries, 1 fighter and 26 infantry moved from Tambov to Russia
1 infantry moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Ulaanbaatar to Central Mongolia
2 infantry moved from Olgiy to Kansu
1 infantry moved from Dzavhan to Tsagaan Olom
1 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Tambov to Russia
1 infantry moved from Tambov to Bryansk
1 mech_infantry moved from Volgograd to SamaraCombat - Russians
Battle in Russia
Russians attack with 2 armour, 4 artilleries, 1 fighter, 26 infantry and 1 mech_infantry
Germans defend with 1 airfield, 2 armour and 1 factory_minor
Russians win, taking Russia from Germans with 2 armour, 4 artilleries, 1 fighter, 24 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 armour
Casualties for Russians: 2 infantry
Battle in Vologda
Russians attack with 2 armour, 1 fighter and 1 mech_infantry
Germans defend with 2 infantry
Russians win, taking Vologda from Germans with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Bryansk
Russians attack with 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 aaGun, 2 artilleries and 1 infantry
Russians win, taking Bryansk from Italians with 4 infantry and 1 mech_infantry remaining. Battle score for attacker is -8
Casualties for Italians: 1 aaGun, 2 artilleries and 1 infantry
Casualties for Russians: 1 fighter, 1 infantry and 1 tactical_bomber
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter moved from Russia to Samara
1 fighter moved from Vologda to SamaraTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
4 infantry moved from Tambov to Bryansk
1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
1 mech_infantry moved from Tambov to Bryansk
1 mech_infantry moved from Tambov to Volgograd
2 armour and 1 mech_infantry moved from Tambov to Vologda
1 fighter moved from Tambov to Vologda
2 armour, 4 artilleries, 1 fighter and 26 infantry moved from Tambov to Russia
1 infantry moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Ulaanbaatar to Central Mongolia
2 infantry moved from Olgiy to Kansu
1 infantry moved from Dzavhan to Tsagaan Olom
1 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Tambov to Russia
1 infantry moved from Tambov to Bryansk
1 mech_infantry moved from Volgograd to SamaraCombat - Russians
Battle in Russia
Russians attack with 2 armour, 4 artilleries, 1 fighter, 26 infantry and 1 mech_infantry
Germans defend with 1 airfield, 2 armour and 1 factory_minor
Russians win, taking Russia from Germans with 2 armour, 4 artilleries, 1 fighter, 24 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 armour
Casualties for Russians: 2 infantry
Battle in Vologda
Russians attack with 2 armour, 1 fighter and 1 mech_infantry
Germans defend with 2 infantry
Russians win, taking Vologda from Germans with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Bryansk
Russians attack with 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 aaGun, 2 artilleries and 1 infantry
Russians win, taking Bryansk from Italians with 4 infantry and 1 mech_infantry remaining. Battle score for attacker is -8
Casualties for Italians: 1 aaGun, 2 artilleries and 1 infantry
Casualties for Russians: 1 fighter, 1 infantry and 1 tactical_bomber
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter moved from Russia to Samara
1 fighter moved from Vologda to SamaraTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 4 fighters and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Siberia to Buryatia
Japanese take Sakha from Russians
Japanese take Buryatia from Russians
1 artillery and 2 infantry moved from Suiyuyan to Shensi
1 infantry moved from Hopei to Shensi
3 armour and 3 infantry moved from French Indo China to 36 Sea Zone
3 armour, 3 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
3 armour, 1 artillery and 4 infantry moved from 39 Sea Zone to India
1 battleship moved from 42 Sea Zone to 39 Sea Zone
3 submarines moved from 39 Sea Zone to 80 Sea Zone
1 fighter and 3 tactical_bombers moved from French Indo China to India
1 mech_infantry moved from Amur to Manchuria
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Jehol
1 fighter moved from Anhwe to Shensi
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol
3 fighters moved from Japan to Manchuria
1 bomber moved from Celebes to Yunnan
1 infantry moved from French Indo China to Yunnan
1 bomber moved from French Indo China to India
4 fighters and 1 tactical_bomber moved from French Indo China to ShensiCombat - Japanese
Battle in Shensi
Japanese attack with 1 artillery, 5 fighters, 3 infantry and 1 tactical_bomber
Chinese defend with 10 infantry
Japanese win with 4 fighters remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Casualties for Chinese: 10 infantry
Battle in Manchuria
Japanese attack with 3 fighters and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Jehol
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 3 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry and 3 tactical_bombers
British defend with 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 8 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 armour, 1 artillery, 1 bomber, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 31
Casualties for Japanese: 4 infantry
Casualties for British: 1 aaGun, 1 artillery, 1 fighter and 8 infantryNon Combat Move - Japanese
2 carriers moved from 36 Sea Zone to 39 Sea Zone
3 tactical_bombers moved from India to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
3 infantry moved from French Indo China to Kwangsi
1 bomber moved from India to Kwangsi
1 bomber moved from Yunnan to Kwangsi
4 fighters moved from Shensi to Hopei
1 fighter moved from Jehol to Hopei
1 tactical_bomber moved from Jehol to Hopei
3 fighters moved from Manchuria to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea ZonePlace Units - Japanese
3 armour placed in French Indo China
1 artillery, 4 fighters and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 64 PUs; end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs -
good game
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Good game





