Game set-Up:
Bid Spending.jpg
Sure, max defense.
Bomber
Rolls: 1@1; Total Hits: 01@1: (3)
Tactical
Rolls: 1@3; Total Hits: 01@3: (6)
Fighters
Rolls: 2@4; Total Hits: 22@4: (3, 2)
OK then. So I’ll lose my ground units, leaving us with
2 Ftrs, 1 Bmb
vs
2 Ftrs
I’ll continue
Rolls: 2@3 1@4; Total Hits: 02@3: (6, 4)1@4: (6)
Aww, cmon!
Rolling your defense
Rolls: 2@4; Total Hits: 22@4: (1, 3)
lol, that’s a retreat.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
2 fighters moved from Southern Italy to Malta
1 bomber moved from Northern Italy to Malta
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 cruiser and 1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Italian Somaliland to Ethiopia
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport
Italians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 96 Sea Zone
Italians attack with 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport
British defend with 1 cruiser
Italians win with 1 transport remaining. Battle score for attacker is -8
Casualties for Italians: 1 cruiser and 1 destroyer
Casualties for British: 1 cruiser
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Malta
Italians attack with 1 bomber and 2 fighters
British defend with 1 bomber, 2 fighters and 1 tactical_bomber
retreated to Malta
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Italians: 2 fighters
Casualties for British: 1 bomber
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from Malta: 1 tactical_bomber
EDIT: Removing units owned by Italians from 96 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by Italians to 96 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 bomber moved from Malta to Southern Italy
1 armour moved from Northern Italy to Slovakia Hungary
1 armour moved from Albania to Slovakia Hungary
1 aaGun moved from Northern Italy to Southern France
1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,1
Italians collect 7 PUs (5 lost to blockades); end with 7 PUs total
You needed those Italians from Ethiopia on your attack. They are deadly!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
2 fighters moved from New Zealand to Queensland
2 aaGuns moved from New South Wales to Queensland
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - French
1 cruiser moved from 93 Sea Zone to 92 Sea Zone
French take 93 Sea Zone from Neutral
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
Combat - French
Battle in 92 Sea Zone
French attack with 1 cruiser and 1 destroyer
Italians defend with 1 submarine
French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 58 Sea Zone
1 infantry moved from Algeria to Morocco
1 infantry moved from French West Africa to French Central Africa
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 bombers and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 tactical_bomber moved from Northern Italy to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 tactical_bomber moved from Southern Italy to 97 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
3 bombers moved from Western Germany to 92 Sea Zone
3 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 cruiser moved from 113 Sea Zone to 110 Sea Zone
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Holland Belgium
1 artillery moved from France to Normandy Bordeaux
1 artillery moved from France to Holland Belgium
1 mech_infantry moved from France to Normandy Bordeaux
1 armour moved from France to Normandy Bordeaux
5 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to Greece
Combat - Germans
Would you like to scramble in the channel?
No Scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 bombers and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 tactical_bomber moved from Northern Italy to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 tactical_bomber moved from Southern Italy to 97 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
3 bombers moved from Western Germany to 92 Sea Zone
3 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 cruiser moved from 113 Sea Zone to 110 Sea Zone
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Holland Belgium
1 artillery moved from France to Normandy Bordeaux
1 artillery moved from France to Holland Belgium
1 mech_infantry moved from France to Normandy Bordeaux
1 armour moved from France to Normandy Bordeaux
5 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to Greece
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 1 cruiser, 3 fighters and 2 tactical_bombers
British defend with 1 destroyer and 1 transport
Germans win with 1 cruiser, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 97 Sea Zone
Germans attack with 3 fighters and 3 tactical_bombers
British defend with 1 carrier, 1 cruiser and 1 fighter
retreated to 97 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is -14
Casualties for Germans: 2 fighters and 2 tactical_bombers
Casualties for British: 1 carrier and 1 cruiser
Battle in Greece
Germans attack with 3 armour and 5 infantry
Neutral_Allies defend with 4 infantry
Germans win, taking Greece from Neutral_Allies with 3 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in 92 Sea Zone
Germans attack with 3 bombers
French defend with 1 cruiser and 1 destroyer
Germans win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Germans: 2 bombers
Casualties for French: 1 cruiser and 1 destroyer
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from French with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for French: 1 artillery and 1 infantry
Battle in Holland Belgium
Germans attack with 2 artilleries and 2 infantry
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
1 fighter owned by the British could not land and were killed
Non Combat Move - Germans
3 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Western Germany
1 bomber moved from 92 Sea Zone to Southern Italy
4 armour and 1 mech_infantry moved from France to Yugoslavia
1 armour and 2 mech_infantrys moved from Southern France to Yugoslavia
2 artilleries and 7 infantry moved from Yugoslavia to Slovakia Hungary
2 infantry moved from Norway to Finland
Place Units - Germans
2 bombers placed in Western Germany
2 armour and 8 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 bombers and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 tactical_bomber moved from Northern Italy to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 tactical_bomber moved from Southern Italy to 97 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
3 bombers moved from Western Germany to 92 Sea Zone
3 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 cruiser moved from 113 Sea Zone to 110 Sea Zone
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Holland Belgium
1 artillery moved from France to Normandy Bordeaux
1 artillery moved from France to Holland Belgium
1 mech_infantry moved from France to Normandy Bordeaux
1 armour moved from France to Normandy Bordeaux
5 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to Greece
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 1 cruiser, 3 fighters and 2 tactical_bombers
British defend with 1 destroyer and 1 transport
Germans win with 1 cruiser, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 97 Sea Zone
Germans attack with 3 fighters and 3 tactical_bombers
British defend with 1 carrier, 1 cruiser and 1 fighter
retreated to 97 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is -14
Casualties for Germans: 2 fighters and 2 tactical_bombers
Casualties for British: 1 carrier and 1 cruiser
Battle in Greece
Germans attack with 3 armour and 5 infantry
Neutral_Allies defend with 4 infantry
Germans win, taking Greece from Neutral_Allies with 3 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in 92 Sea Zone
Germans attack with 3 bombers
French defend with 1 cruiser and 1 destroyer
Germans win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Germans: 2 bombers
Casualties for French: 1 cruiser and 1 destroyer
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from French with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for French: 1 artillery and 1 infantry
Battle in Holland Belgium
Germans attack with 2 artilleries and 2 infantry
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
1 fighter owned by the British could not land and were killed
Non Combat Move - Germans
3 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Western Germany
1 bomber moved from 92 Sea Zone to Southern Italy
4 armour and 1 mech_infantry moved from France to Yugoslavia
1 armour and 2 mech_infantrys moved from Southern France to Yugoslavia
2 artilleries and 7 infantry moved from Yugoslavia to Slovakia Hungary
2 infantry moved from Norway to Finland
Place Units - Germans
2 bombers placed in Western Germany
2 armour and 8 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 106 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 123 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Now that I think about it, you would have taken those last two hits to tilt the carrier and kill the ftr, leaving a tilted carrier.
I’ll go ahead and do one more round of combat in light of that.
Rolls: 1@3 1@4; Total Hits: 21@3: (1)1@4: (2)
Rolls: 1@2; Total Hits: 01@2: (5)
Ok cool. So nothing changes.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
5 infantry moved from Bryansk to Belarus
2 artilleries moved from Bryansk to Belarus
5 infantry moved from Novgorod to Belarus
2 aaGuns moved from Novgorod to Belarus
2 aaGuns moved from Bryansk to Belarus
1 fighter moved from Russia to Novgorod
1 tactical_bomber moved from Novgorod to Volgograd
9 infantry moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Buryatia to Amur
Place Units - Russians
3 infantry placed in Novgorod
1 fighter and 6 infantry placed in Russia
Russians undo move 2.
3 infantry placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Russians from Western Ukraine: 2 infantry
EDIT: Adding units owned by Russians to Bryansk: 2 infantry
EDIT: Turning off Edit Mode
1 fighter and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer and 4 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 carrier moved from 43 Sea Zone to 42 Sea Zone
Japanese take 43 Sea Zone from Neutral
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to Java
1 tactical_bomber moved from 35 Sea Zone to Java
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
2 battleships, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
2 infantry moved from French Indo China to Yunnan
1 fighter moved from Kiangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
2 bombers, 7 fighters and 6 tactical_bombers moved from Kwangsi to Shensi
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 3 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 artillery moved from Kwangtung to Kwangsi
2 artilleries, 2 infantry and 1 mech_infantry moved from Anhwe to Kweichow
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 carrier, 2 destroyers, 1 submarine and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 carrier, 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Celebes
Battle in Sumatra
Battle in Shensi
Japanese attack with 2 bombers, 7 fighters and 6 tactical_bombers
Chinese defend with 1 fighter and 9 infantry
Japanese win, taking Celebes from Dutch, taking Sumatra from Dutch with 2 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Chinese: 1 fighter and 9 infantry
Casualties for Japanese: 3 fighters and 1 tactical_bomber
Non Combat Move - Japanese
2 bombers, 4 fighters and 5 tactical_bombers moved from Shensi to Anhwe
1 fighter moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
1 aaGun and 6 infantry moved from Jehol to Anhwe
4 infantry moved from Manchuria to Jehol
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
Place Units - Japanese
1 artillery placed in Japan
1 destroyer and 4 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 bomber, 2 carriers, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from Eastern United States to 106 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 carrier moved from 101 Sea Zone to 106 Sea Zone
1 cruiser moved from 101 Sea Zone to 106 Sea Zone
1 bomber moved from New Zealand to 44 Sea Zone
Combat - Americans
Battle in 106 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Germans defend with 1 submarine
Units damaged: 1 carrier owned by the Americans
Americans win, taking 106 Sea Zone from Germans with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 44 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 bomber moved from 44 Sea Zone to Dutch New Guinea
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 cruiser moved from 26 Sea Zone to 46 Sea Zone
1 battleship moved from 26 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
1 carrier moved from 26 Sea Zone to 46 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 cruiser moved from 26 Sea Zone to 30 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
1 mech_infantry moved from Central United States to Western United States
2 aaGuns moved from Eastern United States to Central United States
2 fighters moved from 106 Sea Zone to Iceland
Place Units - Americans
2 carriers and 2 submarines placed in 10 Sea Zone
1 bomber, 1 fighter and 1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Sikang
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 carrier, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Shan State to Yunnan
2 mech_infantrys moved from India to Yunnan
1 fighter moved from India to Yunnan
1 fighter moved from Malta to 96 Sea Zone
2 fighters moved from Gibraltar to 110 Sea Zone
1 fighter moved from United Kingdom to 123 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 123 Sea Zone
1 cruiser moved from 109 Sea Zone to 123 Sea Zone
1 battleship moved from 109 Sea Zone to 123 Sea Zone
Combat - British
Battle in 110 Sea Zone
British attack with 3 fighters
Germans defend with 1 cruiser
British win with 3 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in 123 Sea Zone
British attack with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter; Americans loiter and taunt
Germans defend with 1 submarine
British win with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 96 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Yunnan
British attack with 1 fighter, 1 infantry and 2 mech_infantrys
Japanese defend with 2 infantry
British win, taking Yunnan from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter moved from Yunnan to India
1 infantry moved from India to Burma
1 transport moved from 76 Sea Zone to 80 Sea Zone
2 destroyers moved from 76 Sea Zone to 80 Sea Zone
1 cruiser moved from 76 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Egypt
1 fighter moved from 96 Sea Zone to Egypt
1 fighter moved from Malta to Egypt
2 infantry moved from Rhodesia to Union of South Africa
3 fighters moved from 110 Sea Zone to United Kingdom
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 fighter moved from 123 Sea Zone to Iceland
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
Place Units - British
1 transport placed in 71 Sea Zone
1 fighter placed in Union of South Africa
1 carrier placed in 106 Sea Zone
Turn Complete - British
British collect 29 PUs; end with 29 PUs total
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 2 infantry and 1 mech_infantry