The Chinese had another rough round on Japan 2, I see—but it looks like the dice may finally be starting to turn my way.
Probably too little, too late—but we’ll see how long the Allies can hold the Middle East.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 airfield, 6 armour and 4 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 6 infantry moved from Norway to 125 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 125 Sea Zone to 127 Sea Zone
2 artilleries and 6 infantry moved from 127 Sea Zone to Novgorod
4 fighters moved from 125 Sea Zone to Novgorod
1 cruiser moved from 125 Sea Zone to 127 Sea Zone
2 carriers moved from 125 Sea Zone to 127 Sea Zone
4 destroyers moved from 125 Sea Zone to 127 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Iraq to Northwest Persia
2 bombers moved from India to Northwest Persia
1 infantry moved from Alaska to 1 Sea Zone
1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Soviet Far East
Combat - Americans
Scramble in Novo?
No scramble.
We’ll do OOL round by round, since I’ll be around for a while.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 airfield, 6 armour and 4 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 6 infantry moved from Norway to 125 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 125 Sea Zone to 127 Sea Zone
2 artilleries and 6 infantry moved from 127 Sea Zone to Novgorod
4 fighters moved from 125 Sea Zone to Novgorod
1 cruiser moved from 125 Sea Zone to 127 Sea Zone
2 carriers moved from 125 Sea Zone to 127 Sea Zone
4 destroyers moved from 125 Sea Zone to 127 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Iraq to Northwest Persia
2 bombers moved from India to Northwest Persia
1 infantry moved from Alaska to 1 Sea Zone
1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Soviet Far East
Combat - Americans
Battle in Novgorod
Americans attack with 2 artilleries, 4 fighters and 6 infantry
Germans defend with 1 airfield, 2 armour, 3 bombers, 1 factory_minor, 2 fighters, 1 harbour, 9 mech_infantrys and 3 tactical_bombers
4 hits Novo
I’ll take them all on the MInf.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 airfield, 6 armour and 4 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 6 infantry moved from Norway to 125 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 125 Sea Zone to 127 Sea Zone
2 artilleries and 6 infantry moved from 127 Sea Zone to Novgorod
4 fighters moved from 125 Sea Zone to Novgorod
1 cruiser moved from 125 Sea Zone to 127 Sea Zone
2 carriers moved from 125 Sea Zone to 127 Sea Zone
4 destroyers moved from 125 Sea Zone to 127 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Iraq to Northwest Persia
2 bombers moved from India to Northwest Persia
1 infantry moved from Alaska to 1 Sea Zone
1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Soviet Far East
Combat - Americans
Battle in Novgorod
Americans attack with 2 artilleries, 4 fighters and 6 infantry
Germans defend with 1 airfield, 2 armour, 3 bombers, 1 factory_minor, 2 fighters, 1 harbour, 9 mech_infantrys and 3 tactical_bombers
5 hits
Ouch! Lose 3 bombers and 2 MInf.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 airfield, 6 armour and 4 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 6 infantry moved from Norway to 125 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 125 Sea Zone to 127 Sea Zone
2 artilleries and 6 infantry moved from 127 Sea Zone to Novgorod
4 fighters moved from 125 Sea Zone to Novgorod
1 cruiser moved from 125 Sea Zone to 127 Sea Zone
2 carriers moved from 125 Sea Zone to 127 Sea Zone
4 destroyers moved from 125 Sea Zone to 127 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Iraq to Northwest Persia
2 bombers moved from India to Northwest Persia
1 infantry moved from Alaska to 1 Sea Zone
1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Soviet Far East
Combat - Americans
Battle in Novgorod
Americans attack with 2 artilleries, 4 fighters and 6 infantry
Germans defend with 1 airfield, 2 armour, 3 bombers, 1 factory_minor, 2 fighters, 1 harbour, 9 mech_infantrys and 3 tactical_bombers
Germans win with 2 armour, 2 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Germans: 3 bombers and 6 mech_infantrys
Casualties for Americans: 2 artilleries, 4 fighters and 6 infantry
Battle in Soviet Far East
Battle in Morocco
Battle in Northwest Persia
Americans attack with 2 bombers and 1 infantry
Germans defend with 1 mech_infantry
Americans win, taking Soviet Far East from Japanese, taking Morocco from Italians, taking Northwest Persia from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
2 bombers moved from Northwest Persia to West India
1 mech_infantry moved from West India to India
3 fighters moved from Iraq to India
2 transports moved from 125 Sea Zone to 123 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 bomber
EDIT: Adding units owned by Americans to New Zealand: 1 bomber
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 bomber
EDIT: Adding units owned by Americans to New Zealand: 1 bomber
EDIT: Removing units owned by Americans from Western United States: 5 fighters
EDIT: Adding units owned by Americans to 49 Sea Zone: 5 fighters
EDIT: Turning off Edit Mode
3 armour placed in Iraq
1 airfield placed in Norway
Americans undo move 2.
1 airfield placed in Iraq
3 armour placed in Norway
4 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,6,6,3,1
Americans collect 62 PUs (2 lost to blockades); end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - British
1 mech_infantry moved from Norway to 125 Sea Zone
2 artilleries moved from Norway to 125 Sea Zone
5 infantry moved from Norway to 125 Sea Zone
1 infantry moved from Norway to Finland
British take Finland from Germans
3 fighters moved from Norway to Novgorod
2 fighters moved from 125 Sea Zone to Novgorod
2 artilleries, 5 infantry, 1 mech_infantry and 4 transports moved from 125 Sea Zone to 127 Sea Zone
1 mech_infantry moved from 127 Sea Zone to Novgorod
5 infantry moved from 127 Sea Zone to Novgorod
2 artilleries moved from 127 Sea Zone to Novgorod
1 carrier moved from 125 Sea Zone to 127 Sea Zone
1 cruiser moved from 125 Sea Zone to 127 Sea Zone
1 battleship moved from 125 Sea Zone to 127 Sea Zone
2 armour moved from Egypt to Alexandria
2 mech_infantrys moved from Egypt to Alexandria
Combat - British
Scramble in Nov, UK
No scramble.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Norway to 125 Sea Zone
2 artilleries moved from Norway to 125 Sea Zone
5 infantry moved from Norway to 125 Sea Zone
1 infantry moved from Norway to Finland
British take Finland from Germans
3 fighters moved from Norway to Novgorod
2 fighters moved from 125 Sea Zone to Novgorod
2 artilleries, 5 infantry, 1 mech_infantry and 4 transports moved from 125 Sea Zone to 127 Sea Zone
1 mech_infantry moved from 127 Sea Zone to Novgorod
5 infantry moved from 127 Sea Zone to Novgorod
2 artilleries moved from 127 Sea Zone to Novgorod
1 carrier moved from 125 Sea Zone to 127 Sea Zone
1 cruiser moved from 125 Sea Zone to 127 Sea Zone
1 battleship moved from 125 Sea Zone to 127 Sea Zone
2 armour moved from Egypt to Alexandria
2 mech_infantrys moved from Egypt to Alexandria
Combat - British
Battle in Alexandria
British attack with 2 armour and 2 mech_infantrys
Italians defend with 1 armour
British win, taking Alexandria from Italians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 armour
Battle in Novgorod
British attack with 2 artilleries, 5 fighters, 5 infantry and 1 mech_infantry
Germans defend with 1 airfield, 2 armour, 1 factory_minor, 2 fighters, 1 harbour, 3 mech_infantrys and 3 tactical_bombers
British win, taking Novgorod from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 34
Casualties for Germans: 2 armour, 2 fighters, 3 mech_infantrys and 3 tactical_bombers
Casualties for British: 2 artilleries, 2 fighters and 5 infantry
Non Combat Move - British
3 fighters moved from Novgorod to 127 Sea Zone
1 infantry moved from Norway to Finland
1 aaGun moved from Norway to Finland
1 destroyer moved from 125 Sea Zone to 126 Sea Zone
4 armour moved from Eastern Persia to India
1 armour moved from Egypt to Iraq
Place Units - British
1 artillery and 2 infantry placed in Egypt
8 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by Americans from Scotland: 1 aaGun
EDIT: Adding units owned by Americans to United Kingdom: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from French West Africa: 1 bomber
EDIT: Adding units owned by British to Egypt: 1 bomber
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery, 1 bomber, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
8 armour and 6 mech_infantrys moved from Caucasus to Kazakhstan
1 bomber moved from Southern France to 91 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
Combat - Italians
Battle in 91 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kazakhstan
Italians attack with 8 armour and 6 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Kazakhstan from Russians with 8 armour and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Gibraltar
Italians attack with 1 artillery and 1 infantry
British defend with 1 airfield, 1 harbour and 1 infantry
British win with no units remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from 91 Sea Zone to Southern France
3 armour moved from Northern Italy to Romania
1 mech_infantry moved from Southern France to Yugoslavia
4 fighters and 1 tactical_bomber moved from Western Germany to Ukraine
1 aaGun, 1 artillery and 4 infantry moved from Rostov to Caucasus
3 armour moved from Ukraine to Caucasus
1 mech_infantry moved from Belarus to Rostov
Place Units - Italians
1 artillery, 1 bomber and 1 infantry placed in Southern Italy
1 mech_infantry placed in Northern Italy
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 21 PUs; end with 22 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 bomber moved from India to French Indo China
Combat - ANZAC
ANZAC creates battle in territory 44 Sea Zone
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from French Indo China to India
2 submarines moved from 49 Sea Zone to 54 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
Place Units - ANZAC
1 fighter and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
I forgot to move my fighters into the battle at Norway!
Here’s their roll:
Rolls: 7@3; Total Hits: 57@3: (2, 3, 1, 6, 2, 5, 3)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 87 PUs;
Germans buy 2 bombers, 3 fighters, 6 mech_infantrys and 1 transport; Remaining resources: 2 PUs;
Combat Move - Germans
2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery moved from 115 Sea Zone to Novgorod
1 infantry moved from 115 Sea Zone to Novgorod
1 armour moved from Russia to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Russia to Urals
Germans take Urals from Russians
1 armour moved from Russia to Novosibirsk
Germans take Samara from Russians
Germans take Novosibirsk from Russians
18 armour moved from Russia to Volgograd
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
Combat - Germans
Battle in Volgograd
Germans attack with 18 armour
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 18 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 artillery and 1 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans win, taking Novgorod from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Norway
Germans attack with 1 artillery and 1 infantry
Americans defend with 3 armour and 1 factory_minor
Americans win with 1 armour remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 2 armour
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Norway: 1 armour
EDIT: Changing ownership of Norway from Americans to Germans
EDIT: Adding units owned by Germans to Norway: 1 artillery
EDIT: Turning off Edit Mode
4 mech_infantrys moved from Denmark to Western Germany
3 aaGuns moved from Denmark to Western Germany
3 artilleries and 3 infantry moved from France to Western Germany
3 aaGuns and 3 artilleries moved from Russia to Tambov
Place Units - Germans
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
2 bombers and 3 fighters placed in Western Germany
1 transport placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 62 PUs; end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs