15L G40 Cyanight (Axis) vs alexgreat (Allies +21)

  • 14 Customizer

    Interceptors in Russia?

  • 17 16 15 12

    dont know how many I have, if I have 5+ then yes, please.

  • 14 Customizer

    you have 3 fighters. 2 Russian and 1 Anzac
    I have 3 bombers and 3 fighters

  • 17 16 15 12

    No, then.

  • 14 Customizer

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Russians

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Russians
                Russians repair damage of 7x factory_major; Remaining resources: 16 PUs;
                Russians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Tambov to Volgograd
                1 fighter moved from Russia to Volgograd
                2 infantry moved from Russia to Samara
                1 fighter moved from Russia to Samara
                1 infantry moved from Tambov to Volgograd

    Combat - Russians
                Russians creates battle in territory 110 Sea Zone
                Battle in Volgograd
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 1 fighter and 3 infantry in Volgograd, round 2 :  3/4 hits
                        Germans roll dice for 1 infantry in Volgograd, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 110 Sea Zone
                    Russians attack with 1 submarine; British loiter and taunt; Americans loiter and taunt
                    Germans defend with 1 destroyer
                        Russians roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Russians lost in 110 Sea Zone
                    Germans win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine

    Non Combat Move - Russians
                1 fighter moved from Volgograd to Russia
                1 fighter moved from Samara to Russia
                2 aaGuns, 2 armour and 35 infantry moved from Tambov to Russia
                1 infantry moved from Russia to Tambov

    Place Units - Russians
                4 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs total

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 armour and 2 fighters; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 unit repaired.
                6 fighters and 2 tactical_bombers moved from Caucasus to Persia
                1 bomber moved from Caucasus to Persia

    Combat - Japanese
                Battle in Persia
                    Japanese attack with 1 bomber, 6 fighters and 2 tactical_bombers
                    British defend with 3 infantry
                    Japanese win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
                    Casualties for British: 3 infantry
                    Casualties for Japanese: 1 bomber

    Non Combat Move - Japanese
                6 fighters and 2 tactical_bombers moved from Persia to Caucasus
                1 fighter moved from Vologda to Caucasus
                1 aaGun and 1 infantry moved from Sikang to Kazakhstan
                1 fighter moved from 71 Sea Zone to Union of South Africa
                2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 3 transports moved from 71 Sea Zone to 68 Sea Zone

    Place Units - Japanese
                1 armour and 2 fighters placed in Union of South Africa

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,1,6,2,1,2,5,5,5,2,6,6,5,4,3
                Japanese collect 11 PUs (8 lost to blockades); end with 12 PUs total

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 armour and 2 fighters; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 unit repaired.
                6 fighters and 2 tactical_bombers moved from Caucasus to Persia
                1 bomber moved from Caucasus to Persia

    Combat - Japanese
                Battle in Persia
                    Japanese attack with 1 bomber, 6 fighters and 2 tactical_bombers
                    British defend with 3 infantry
                    Japanese win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
                    Casualties for British: 3 infantry
                    Casualties for Japanese: 1 bomber

    Non Combat Move - Japanese
                6 fighters and 2 tactical_bombers moved from Persia to Caucasus
                1 fighter moved from Vologda to Caucasus
                1 aaGun and 1 infantry moved from Sikang to Kazakhstan
                1 fighter moved from 71 Sea Zone to Union of South Africa
                2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 3 transports moved from 71 Sea Zone to 68 Sea Zone

    Place Units - Japanese
                1 armour and 2 fighters placed in Union of South Africa

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,1,6,2,1,2,5,5,5,2,6,6,5,4,3
                Japanese collect 11 PUs (8 lost to blockades); end with 12 PUs total

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 fighters, 4 infantry, 1 mech_infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Iraq to Northwest Persia
                6 fighters and 2 tactical_bombers moved from Iraq to Northwest Persia
                1 mech_infantry moved from Szechwan to Sikang
                      Chinese take Sikang from Japanese
                1 mech_infantry moved from Yunnan to Sikang
                2 armour moved from Suiyuyan to Novosibirsk
                1 infantry moved from Timguska to Novosibirsk
                2 bombers moved from Egypt to Union of South Africa
                1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 infantry moved from 71 Sea Zone to Union of South Africa
                1 artillery moved from 71 Sea Zone to Union of South Africa
                1 battleship and 1 cruiser moved from 72 Sea Zone to 71 Sea Zone
                1 carrier, 2 destroyers and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
                3 fighters moved from United Kingdom to 110 Sea Zone
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery and 1 transport moved from 43 Sea Zone to 20 Sea Zone
                1 artillery moved from 20 Sea Zone to Formosa
                1 submarine moved from 20 Sea Zone to 17 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                2 submarines moved from 91 Sea Zone to 105 Sea Zone

    Combat - Americans
                Battle in Formosa
                Battle in Union of South Africa
                    Americans attack with 1 artillery, 2 bombers and 1 infantry
                    Japanese defend with 4 armour, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Union of South Africa, round 2 :  2/2 hits
                        Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Union of South Africa, round 2 :  3/4 hits
                        Japanese roll dice for 4 armour, 3 fighters and 2 infantry in Union of South Africa, round 2 :  5/9 hits
                        1 artillery owned by the Americans, 3 armour owned by the Japanese, 2 infantry owned by the Japanese, 1 infantry owned by the Americans and 2 bombers owned by the Americans lost in Union of South Africa
                    Japanese win, taking Formosa from Japanese with 1 armour and 3 fighters remaining. Battle score for attacker is -7
                    Casualties for Japanese: 3 armour and 2 infantry
                    Casualties for Americans: 1 artillery, 2 bombers and 1 infantry
                Battle in Northwest Persia
                    Americans attack with 6 fighters, 1 infantry and 2 tactical_bombers
                    Germans defend with 2 infantry
                        Americans roll dice for 6 fighters, 1 infantry and 2 tactical_bombers in Northwest Persia, round 2 :  5/9 hits
                        Germans roll dice for 2 infantry in Northwest Persia, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Northwest Persia
                    Americans win, taking Northwest Persia from Germans with 6 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Novosibirsk
                    Americans attack with 2 armour and 1 infantry
                    Germans defend with 1 mech_infantry
                        Americans roll dice for 2 armour and 1 infantry in Novosibirsk, round 2 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Novosibirsk
                    Americans win, taking Novosibirsk from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in 110 Sea Zone
                    British loiter and taunt; Americans attack with 1 battleship, 3 carriers, 5 destroyers, 7 fighters, 2 submarines and 2 transports
                    Germans defend with 1 destroyer
                        Americans roll dice for 2 submarines in 110 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Americans
                        1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 battleship, 3 carriers, 5 destroyers, 7 fighters, 2 submarines and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Americans
                1 aaGun, 2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
                1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                1 aaGun, 2 artilleries and 3 infantry moved from 110 Sea Zone to United Kingdom
                1 fighter moved from 110 Sea Zone to United Kingdom
                1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
                1 carrier moved from 72 Sea Zone to 71 Sea Zone
                1 destroyer moved from 72 Sea Zone to 71 Sea Zone
                4 carriers, 1 cruiser, 7 destroyers and 2 transports moved from 72 Sea Zone to 76 Sea Zone
                6 fighters and 2 tactical_bombers moved from Northwest Persia to Russia
                1 fighter moved from India to Iraq
                2 submarines moved from 39 Sea Zone to 76 Sea Zone
                1 armour and 1 infantry moved from Borneo to 43 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
                1 transport moved from 39 Sea Zone to 36 Sea Zone

    Place Units - Americans
                1 mech_infantry placed in French Indo China
                1 submarine placed in 36 Sea Zone
                3 submarines and 3 transports placed in 101 Sea Zone
                2 artilleries, 2 fighters and 4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 65 PUs; end with 65 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                British buy 2 armour, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from French Equatorial Africa to Belgian Congo
                      British take Belgian Congo from Japanese
                1 artillery and 1 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 artillery and 1 infantry moved from 71 Sea Zone to Union of South Africa
                1 battleship and 1 cruiser moved from 72 Sea Zone to 71 Sea Zone
                1 mech_infantry moved from Szechwan to Kazakhstan
                4 fighters moved from Tambov to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Iraq to Kazakhstan
                1 submarine moved from 110 Sea Zone to 125 Sea Zone

    Combat - British
                Battle in Union of South Africa
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 armour, 1 factory_minor, 3 fighters and 1 harbour
                        British roll dice for 1 battleship and 1 cruiser in Union of South Africa, round 2 :  1/2 hits
                        British roll dice for 1 artillery and 1 infantry in Union of South Africa, round 2 :  1/2 hits
                        Japanese roll dice for 1 armour and 3 fighters in Union of South Africa, round 2 :  4/4 hits
                        1 infantry owned by the British, 1 armour owned by the Japanese, 1 artillery owned by the British and 1 fighter owned by the Japanese lost in Union of South Africa
                    Japanese win with 2 fighters remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 armour and 1 fighter
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Kazakhstan
                    British attack with 5 fighters, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 aaGun and 1 infantry
                        AA fire in Kazakhstan :  0/3 hits
                        British roll dice for 5 fighters, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 :  4/7 hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Kazakhstan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Kazakhstan
                    British win, taking Kazakhstan from Japanese with 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 1 infantry

    Non Combat Move - British
                5 fighters and 1 tactical_bomber moved from Kazakhstan to Russia
                3 aaGuns, 6 armour, 2 artilleries, 10 infantry and 5 mech_infantrys moved from Iraq to Northwest Persia
                2 mech_infantrys moved from Egypt to Iraq
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry and 1 mech_infantry moved from India to 39 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                2 transports moved from 80 Sea Zone to 39 Sea Zone
                1 fighter moved from India to Iraq
                1 infantry moved from Burma to India
                1 infantry and 1 mech_infantry moved from 80 Sea Zone to Iraq
                1 aaGun moved from Tanganyika Territory to 72 Sea Zone
                1 aaGun, 1 carrier and 1 transport moved from 72 Sea Zone to 76 Sea Zone
                1 aaGun and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 aaGun moved from 80 Sea Zone to Iraq
                1 aaGun and 7 infantry moved from Szechwan to Sikang

    Place Units - British
                2 armour and 1 fighter placed in Iraq
                2 infantry and 1 mech_infantry placed in Egypt

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                1 armour, 2 infantry and 1 tactical_bomber placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Some Units in India change ownership: 1 armour, 2 infantry and 1 tactical_bomber

  • 14 Customizer

    I concede, Good Game sir.

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