@farmboy
wow, a really bad luck round for allies :( sometimes luck can be real harsh like that.
Giallo (axis) vs Karl7 (allies+16)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 100 PUs;
Germans buy 15 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 armour and 1 mech_infantry moved from Suiyuyan to Tsinghai
1 bomber moved from Southern Italy to United Kingdom
1 artillery moved from France to Normandy Bordeaux
5 submarines moved from 93 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to United Kingdom
2 armour and 1 mech_infantry moved from Persia to West India
Germans take Eastern Persia from BritishCombat - Germans
Strategic bombing raid in United Kingdom
1 bomber and 1 tactical_bomber killed by AA
Bombing raid in United Kingdom causes 0 damage total.
Battle in West India
Germans attack with 2 armour and 1 mech_infantry
British defend with 1 artillery and 2 infantry
UK_Pacific win with 1 artillery and 1 infantry remaining. Battle score for attacker is -13
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - Germans
3 aaGuns, 3 artilleries and 3 infantry moved from Iraq to Trans-Jordan
4 armour moved from Persia to Trans-Jordan
3 armour moved from Caucasus to Iraq
3 armour and 3 mech_infantrys moved from Kazakhstan to Northwest Persia
4 armour moved from Volgograd to Northwest Persia
3 armour moved from Novosibirsk to Kazakhstan
1 tactical_bomber moved from 112 Sea Zone to Southern Italy
2 carriers, 2 fighters and 7 submarines moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to Normandy Bordeaux
2 infantry moved from Finland to Norway
2 fighters moved from Western Germany to 110 Sea Zone
2 fighters moved from Western Germany to Southern ItalyPlace Units - Germans
1 transport placed in 110 Sea Zone
1 infantry placed in Normandy Bordeaux
3 armour placed in Iraq
3 armour placed in Persia
3 armour placed in Caucasus
3 armour placed in Volgograd
3 armour placed in UkraineTurn Complete - Germans
Germans collect 77 PUs; end with 77 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 88 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 108 PUs -
Ouch… You forgot France
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - Russians
1 infantry moved from Kweichow to Szechwan
Chinese take Szechwan from Japanese
1 fighter and 13 infantry moved from Kweichow to ShensiCombat - Russians
Non Combat Move - Russians
2 aaGuns moved from Kweichow to ShensiTurn Complete - Russians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 5 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 submarine moved from 36 Sea Zone to 33 Sea Zone
Japanese take 35 Sea Zone from Americans
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Burma to Yunnan
1 mech_infantry moved from French Indo China to Yunnan
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to Yunnan
2 fighters moved from 36 Sea Zone to Yunnan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 mech_infantry moved from French Indo China to Kwangsi
1 mech_infantry moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
2 fighters moved from 36 Sea Zone to Kwangsi
2 fighters moved from 36 Sea Zone to Yunnan
1 bomber moved from French Indo China to West India
1 bomber moved from French Indo China to West India
2 artilleries moved from India to West India
1 tactical_bomber moved from India to West IndiaCombat - Japanese
Battle in West India
Japanese attack with 2 artilleries, 2 bombers and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese win, taking West India from UK_Pacific with 2 artilleries, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 5 fighters, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 3 infantry
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in Kwangsi
Japanese attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 mech_infantry
Japanese win, taking Kwangsi from Chinese with 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in 33 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 destroyer
Japanese win with 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
2 bombers moved from West India to India
1 tactical_bomber moved from West India to India
5 fighters and 3 tactical_bombers moved from Yunnan to French Indo China
3 fighters and 3 tactical_bombers moved from French Indo China to 36 Sea Zone
3 fighters and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea ZonePlace Units - Japanese
3 submarines placed in 36 Sea Zone
2 infantry placed in Malaya
3 infantry placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,2,2,4,4,1,5
Japanese collect 22 PUs (6 lost to blockades); end with 22 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 destroyer, 2 fighters, 1 mech_infantry and 7 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from Egypt to Iraq
6 fighters moved from French Equatorial Africa to Egypt
4 fighters moved from French West Africa to Egypt
1 armour moved from Korea to Buryatia
Americans take Buryatia from Japanese
2 armour moved from Siberia to Soviet Far East
1 armour moved from Sakha to Soviet Far East
2 mech_infantrys moved from Kwangtung to Kwangsi
1 mech_infantry moved from Hunan to Yunnan
1 fighter moved from Kwangtung to Yunnan
5 fighters and 1 tactical_bomber moved from 20 Sea Zone to Kwangsi
2 armour moved from Korea to Buryatia
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to 103 Sea Zone
1 submarine moved from 107 Sea Zone to 103 Sea Zone
6 fighters moved from Eastern United States to 103 Sea ZoneCombat - Americans
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 5 damage total.
Strategic bombing raid in Iraq
Bombing raid in Iraq rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Battle in Soviet Far East
Americans attack with 3 armour
Japanese defend with 1 armour and 1 mech_infantry
Americans win, taking Soviet Far East from Japanese with 3 armour remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in Yunnan
Americans attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 artillery
Americans win, taking Yunnan from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Kwangsi
Americans attack with 5 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 mech_infantrys
Americans win, taking Kwangsi from Japanese with 5 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Battle in 103 Sea Zone
Americans attack with 1 bomber, 6 fighters and 1 submarine
Italians defend with 1 destroyer
Americans win with 1 bomber, 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - Americans
5 carriers, 3 destroyers, 5 submarines and 3 transports moved from 107 Sea Zone to 101 Sea Zone
1 destroyer and 1 submarine moved from 107 Sea Zone to 106 Sea Zone
1 bomber moved from 103 Sea Zone to United Kingdom
1 bomber moved from Western Germany to United Kingdom
6 fighters moved from 103 Sea Zone to 101 Sea Zone
5 fighters and 1 tactical_bomber moved from Kwangsi to 20 Sea Zone
1 mech_infantry moved from Formosa to 20 Sea Zone
1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 fighter moved from Yunnan to Kwangtung
1 bomber moved from Iraq to EgyptPlace Units - Americans
1 destroyer and 2 submarines placed in 20 Sea Zone
1 armour and 1 mech_infantry placed in Korea
1 submarine placed in 6 Sea Zone
1 bomber and 2 fighters placed in Eastern United States
4 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 70 PUs; end with 71 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Germans
1 infantry moved from Chahar to Suiyuyan
Chinese take Suiyuyan from Germans
2 infantry moved from Kweichow to Szechwan
5 infantry moved from Anhwe to Hunan
1 infantry moved from Manchuria to JeholCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
6 infantry placed in HunanTurn Complete - Chinese
Chinese collect 21 PUs; end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - British
British buy 1 artillery, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
2 armour moved from Union of South Africa to Belgian CongoPlace Units - British
1 artillery and 2 fighters placed in Egypt
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 28 PUs; end with 28 PUs totalTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Italians
Italians buy 3 fighters; Remaining resources: 0 PUs;Combat Move - Italians
3 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
2 bombers moved from Normandy Bordeaux to United Kingdom
3 artilleries, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 3 infantry, 6 submarines, 1 tactical_bomber and 3 transports moved from 91 Sea Zone to 109 Sea Zone
3 artilleries and 3 infantry moved from 109 Sea Zone to EireCombat - Italians
Strategic bombing raid in United Kingdom
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in United Kingdom causes 7 damage total.
Battle in EireNon Combat Move - Italians
1 tactical_bomber moved from Southern Italy to 109 Sea Zone
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from Southern Italy to Western Germany
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to GibraltarPlace Units - Italians
3 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 submarines moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Philippines to Kwangtung
1 fighter moved from Queensland to Caroline Islands
1 submarine moved from 54 Sea Zone to 42 Sea ZonePlace Units - ANZAC
2 destroyers and 1 submarine placed in 54 Sea Zone
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,5
ANZAC collect 18 PUs (5 lost to blockades); end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_major, 6x factory_minor; Remaining resources: 97 PUs;
Germans buy 5 infantry, 3 mech_infantrys and 10 transports; Remaining resources: 0 PUs;Combat Move - Germans
6 armour moved from Iraq to Trans-Jordan
7 armour and 3 mech_infantrys moved from Northwest Persia to Trans-Jordan
3 armour moved from Persia to Trans-Jordan
3 armour moved from Caucasus to Iraq
2 armour and 1 mech_infantry moved from Tsinghai to Szechwan
3 armour moved from Kazakhstan to Szechwan
5 submarines moved from 91 Sea Zone to 110 Sea Zone
2 carriers, 1 destroyer, 4 fighters and 1 transport moved from 110 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from Normandy Bordeaux to Western Germany
4 bombers, 2 fighters and 4 tactical_bombers moved from Southern Italy to Western Germany
3 armour moved from Ukraine to Caucasus
3 armour moved from Volgograd to Northwest PersiaCombat - Germans
Battle in Szechwan
Germans attack with 5 armour and 1 mech_infantry
Russians defend with 1 infantry; Chinese defend with 2 infantry
Germans win, taking Szechwan from Chinese with 5 armour remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Germans
Place Units - Germans
10 transports placed in 113 Sea Zone
5 infantry placed in Germany
3 mech_infantrys placed in Iraq
Germans undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
10 transports placed in 113 Sea Zone
Germans undo move 2.
3 mech_infantrys placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by Germans from Persia: 3 mech_infantrys
EDIT: Adding units owned by Germans to Iraq: 3 armour
EDIT: Changing PUs for Germans from 0 to 1
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 76 PUs; end with 77 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 88 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 108 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Combat Move - Russians
1 infantry moved from Shensi to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Shensi to Sikang
Chinese take Sikang from Japanese
1 fighter and 11 infantry moved from Shensi to SzechwanCombat - Russians
Battle in Szechwan
Russians attack with 1 fighter and 11 infantry
Germans defend with 5 armour
Russians win, taking Szechwan from Germans with 1 fighter and 6 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 5 armour
Casualties for Russians: 5 infantryNon Combat Move - Russians
2 aaGuns moved from Shensi to Szechwan
1 fighter moved from Szechwan to HunanTurn Complete - Russians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Japanese
Japanese repair damage of 1x factory_major; Remaining resources: 26 PUs; 6 SuicideAttackTokens;
Japanese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from French Indo China to Yunnan
1 artillery and 1 mech_infantry moved from French Indo China to Kwangsi
3 fighters moved from French Indo China to Yunnan
1 bomber moved from India to Yunnan
3 fighters and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 submarine moved from 41 Sea Zone to 36 Sea Zone
1 submarine moved from 43 Sea Zone to 36 Sea Zone
1 submarine moved from 42 Sea Zone to 36 Sea Zone
Japanese take 43 Sea Zone from Americans
1 submarine moved from 33 Sea Zone to 35 Sea Zone
2 artilleries moved from West India to IndiaCombat - Japanese
Battle in Yunnan
Japanese attack with 1 bomber, 3 fighters and 1 mech_infantry
Americans defend with 1 mech_infantry
Japanese win, taking Yunnan from Chinese with 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 3 fighters, 1 mech_infantry and 1 tactical_bomber
Americans defend with 2 mech_infantrys
Japanese win, taking Kwangsi from Chinese with 1 artillery, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 2 mech_infantrysNon Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from Kwangsi to French Indo China
1 bomber and 3 fighters moved from Yunnan to 36 Sea Zone
1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 tactical_bomber moved from India to French Indo China
1 bomber moved from India to French Indo China
1 infantry moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
3 infantry moved from India to Burma
1 bomber moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
2 infantry placed in Japan
2 artilleries and 1 infantry placed in French Indo China
3 infantry placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,3,4,1,1,3,3,3,3
Japanese collect 13 PUs (11 lost to blockades); end with 13 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Americans
Americans buy 9 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
3 armour moved from Buryatia to Yenisey
Americans take Yakut S.S.R. from Germans
Americans take Yenisey from Germans
3 armour moved from Soviet Far East to Sakha
1 armour and 1 mech_infantry moved from Korea to Buryatia
1 bomber moved from Egypt to 92 Sea Zone
1 bomber moved from United Kingdom to Normandy BordeauxCombat - Americans
Battle in 92 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.Non Combat Move - Americans
1 bomber moved from Normandy Bordeaux to United Kingdom
1 bomber moved from 92 Sea Zone to Suriname
1 submarine moved from 103 Sea Zone to 106 Sea Zone
2 fighters moved from Eastern United States to 106 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 artillery and 5 infantry moved from Eastern United States to Quebec
5 carriers, 3 destroyers, 6 fighters and 9 submarines moved from 101 Sea Zone to 106 Sea Zone
6 transports moved from 101 Sea Zone to 106 Sea Zone
1 aaGun moved from Eastern United States to Quebec
1 transport moved from 101 Sea Zone to 106 Sea ZonePlace Units - Americans
9 fighters placed in Eastern United States
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,5
Americans collect 70 PUs (2 lost to blockades); end with 70 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
4 infantry moved from Hunan to Yunnan
1 fighter and 4 infantry moved from Hunan to KwangsiCombat - Chinese
Battle in Yunnan
Chinese attack with 4 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 mech_infantry
Chinese win, taking Kwangsi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery and 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to Hunan
1 infantry moved from Jehol to Anhwe
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Kansu to TsinghaiPlace Units - Chinese
7 infantry placed in HunanTurn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - British
British repair damage of 12x factory_major; Remaining resources: 16 PUs;
British buy 1 armour and 1 fighter; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Central United States to Eastern United States
2 armour moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian CongoNon Combat Move - British
Place Units - British
1 armour and 1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5,1,3,3,5,4,2,4,3,6,1,3,4,4,2,2,1,5,2,2,5,1,3,2,5,3,2,4,4,3
British collect 20 PUs (8 lost to blockades); end with 20 PUs totalTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Italians
Italians buy 3 fighters; Remaining resources: 0 PUs;Combat Move - Italians
3 artilleries and 3 infantry moved from Eire to 109 Sea Zone
3 artilleries, 4 carriers, 2 cruisers, 5 fighters, 3 infantry, 2 tactical_bombers and 3 transports moved from 109 Sea Zone to 110 Sea Zone
3 artilleries and 3 infantry moved from 110 Sea Zone to United Kingdom
5 fighters and 2 tactical_bombers moved from 110 Sea Zone to United Kingdom
2 bombers moved from Western Germany to United KingdomCombat - Italians
Battle in United Kingdom
Italians attack with 3 artilleries, 2 bombers, 5 fighters, 3 infantry and 2 tactical_bombers
French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 armour, 8 artilleries, 1 factory_major, 1 fighter, 1 harbour, 16 infantry and 1 mech_infantry; Americans defend with 3 bombers
British win with 2 aaGuns, 1 armour, 8 artilleries, 1 fighter, 18 infantry and 1 mech_infantry remaining. Battle score for attacker is -66
Casualties for British: 3 aaGuns
Casualties for Italians: 3 artilleries, 2 bombers, 5 fighters, 3 infantry and 2 tactical_bombers
Casualties for Americans: 3 bombersNon Combat Move - Italians
3 fighters moved from Southern Italy to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 107 Sea Zone
1 destroyer moved from 109 Sea Zone to 117 Sea Zone
6 submarines moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea ZonePlace Units - Italians
3 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
take a look if you wanne change the ool in uk!
-
Hmm… losing those bombers is a downer… but…





