@zlefin I actually need to know which of your german air are on the italian carriers.
Giallo (axis) vs Karl7 (allies+16)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
2 fighters moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Kiangsi to HunanCombat - ANZAC
Battle in Sumatra
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 2 mech_infantrys
ANZAC win, taking Sumatra from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 2 mech_infantrys
Casualties for ANZAC: 1 infantry
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 54 Sea Zone to 35 Sea Zone
2 fighters moved from Hunan to 35 Sea ZonePlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 23 PUs; end with 23 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
1 fighter moved from United Kingdom to French West Africa
1 infantry moved from Egypt to Trans-JordanNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 12 armour, 1 carrier and 1 fighter; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Caucasus to Persia
Germans take Persia from British
14 armour, 6 artilleries and 3 mech_infantrys moved from Northwest Persia to Iraq
2 mech_infantrys moved from Caucasus to Iraq
2 armour and 1 mech_infantry moved from Yakut S.S.R. to Timguska
Germans take Yenisey from Russians
12 armour and 13 mech_infantrys moved from Buyant-Uhaa to ManchuriaCombat - Germans
Battle in Manchuria
Germans attack with 12 armour and 13 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Manchuria from Chinese with 12 armour and 12 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 14 armour, 6 artilleries and 5 mech_infantrys
British defend with 1 infantry
Germans win, taking Iraq from British with 14 armour, 6 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Timguska
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Timguska from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
5 bombers and 4 tactical_bombers moved from Caucasus to Southern Italy
3 aaGuns moved from Caucasus to Northwest Persia
3 artilleries and 3 infantry moved from Caucasus to Northwest Persia
3 armour and 3 mech_infantrys moved from Volgograd to Northwest Persia
3 armour moved from Ukraine to Caucasus
3 mech_infantrys moved from Russia to Rostov
2 mech_infantrys moved from Bryansk to Caucasus
1 carrier and 1 destroyer moved from 115 Sea Zone to 113 Sea ZonePlace Units - Germans
1 carrier placed in 93 Sea Zone
Germans undo move 1.
1 carrier and 1 fighter placed in 113 Sea Zone
3 armour placed in Caucasus
3 armour placed in Ukraine
3 armour placed in Volgograd
3 armour placed in RussiaTurn Complete - Germans
Germans collect 76 PUs; end with 76 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 87 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Amur to Korea
1 fighter moved from Kiangsi to Hunan
2 aaGuns and 14 infantry moved from Kiangsi to HunanTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
5 fighters and 6 tactical_bombers moved from French Indo China to Kiangsi
1 artillery and 1 infantry moved from Kweichow to Shensi
2 bombers moved from French Indo China to Shensi
1 fighter moved from French Indo China to 41 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
3 fighters moved from French Indo China to 37 Sea Zone
4 fighters moved from French Indo China to Kiangsi
1 armour, 4 artilleries and 5 mech_infantrys moved from West India to India
1 armour and 5 mech_infantrys moved from India to Burma
1 mech_infantry moved from Buryatia to Amur
Japanese take Amur from Russians
1 armour moved from Buryatia to Siberia
Japanese take Sakha from Russians
Japanese take Siberia from RussiansCombat - Japanese
Japanese creates battle in territory 36 Sea Zone
Battle in Shensi
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 2 transports
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in 36 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 submarine
1 submarine owned by the Japanese Submerged
1 submarine owned by the Americans Submerged
Battle in 37 Sea Zone
Japanese attack with 3 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese winAmericans win with no units remaining, taking 37 Sea Zone from ANZAC with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kiangsi
Japanese attack with 9 fighters and 6 tactical_bombers
Russians defend with 3 infantry; Americans defend with 3 bombers and 1 fighter
Japanese win with 8 fighters and 5 tactical_bombers remaining. Battle score for attacker is 34
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for Russians: 3 infantry
Casualties for Americans: 3 bombers and 1 fighterNon Combat Move - Japanese
8 fighters and 5 tactical_bombers moved from Kiangsi to French Indo China
1 fighter moved from 41 Sea Zone to India
3 fighters moved from 37 Sea Zone to French Indo China
2 bombers moved from Shensi to French Indo ChinaPlace Units - Japanese
2 artilleries and 1 mech_infantry placed in French Indo China
1 fighter and 1 tactical_bomber placed in India
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 2 infantry
EDIT: Adding units owned by Japanese to Shan State: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,4,3,6,2,6,1
Japanese collect 24 PUs (9 lost to blockades); end with 24 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 armour, 5 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone
3 transports moved from 89 Sea Zone to 102 Sea Zone
3 transports moved from 91 Sea Zone to 89 Sea Zone
1 destroyer and 2 submarines moved from 89 Sea Zone to 91 Sea Zone
3 fighters moved from 91 Sea Zone to 92 Sea Zone
4 fighters moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to 92 Sea Zone
2 bombers moved from French Guiana to Gibraltar
1 artillery, 1 infantry and 1 transport moved from 103 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Egypt to Persia
1 mech_infantry moved from Kwangtung to HunanCombat - Americans
Americans creates battle in territory 36 Sea Zone
Battle in Morocco
Battle in 92 Sea Zone
Americans attack with 4 fighters and 1 submarine
Italians defend with 1 destroyer and 1 transport
Americans win, taking Morocco from Italians with 4 fighters and 1 submarine remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Battle in Gibraltar
Americans attack with 1 artillery, 2 bombers, 4 fighters and 1 infantry
Italians defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans win, taking Gibraltar from Italians with 1 artillery, 2 bombers, 4 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Americans
1 fighter moved from French West Africa to Egypt
4 fighters moved from 92 Sea Zone to French West Africa
2 fighters moved from Gibraltar to French West Africa
2 fighters moved from Gibraltar to 91 Sea Zone
2 bombers moved from Gibraltar to Suriname
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Eastern United States to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
3 transports moved from 102 Sea Zone to 101 Sea Zone
1 bomber moved from Persia to Egypt
6 fighters moved from 35 Sea Zone to Korea
2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 submarine moved from 35 Sea Zone to 37 Sea ZonePlace Units - Americans
2 armour and 1 fighter placed in Korea
3 mech_infantrys placed in Kwangtung
4 fighters and 5 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Kansu to Shensi
1 infantry moved from Hunan to Yunnan
Chinese take Yunnan from Japanese
1 fighter moved from Hunan to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to HunanPlace Units - Chinese
1 infantry placed in Suiyuyan
5 infantry placed in HunanTurn Complete - Chinese
Chinese collect 16 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British buy 1 armour, 2 artilleries and 2 fighters; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from French West Africa to Egypt
3 artilleries moved from Trans-Jordan to Egypt
1 artillery and 2 infantry moved from Eastern Persia to Persia
1 infantry moved from Eastern Persia to West India
UK_Pacific take West India from JapaneseCombat - British
Battle in Persia
British attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
British win, taking Persia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
1 armour moved from Belgian Congo to Egypt
2 armour moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to Egypt
8 artilleries and 11 infantry moved from Scotland to United Kingdom
1 artillery and 1 infantry moved from Eastern United States to Central United StatesPlace Units - British
1 armour and 2 artilleries placed in Egypt
2 fighters placed in Union of South AfricaTurn Complete - British
British collect 32 PUs; end with 32 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British buy 1 armour, 2 artilleries and 2 fighters; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from French West Africa to Egypt
3 artilleries moved from Trans-Jordan to Egypt
1 artillery and 2 infantry moved from Eastern Persia to Persia
1 infantry moved from Eastern Persia to West India
UK_Pacific take West India from JapaneseCombat - British
Battle in Persia
British attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
British win, taking Persia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
1 armour moved from Belgian Congo to Egypt
2 armour moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to Egypt
8 artilleries and 11 infantry moved from Scotland to United Kingdom
1 artillery and 1 infantry moved from Eastern United States to Central United StatesPlace Units - British
1 armour and 2 artilleries placed in Egypt
2 fighters placed in Union of South AfricaTurn Complete - British
British collect 32 PUs; end with 32 PUs totalTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 2 fighters
EDIT: Removing units owned by Americans from French West Africa: 2 fighters
EDIT: Adding units owned by British to French West Africa: 2 fighters
EDIT: Adding units owned by Americans to 91 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
3 artilleries and 3 infantry moved from Tunisia to 94 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 94 Sea Zone to 92 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery and 1 transport moved from 94 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 submarines moved from 94 Sea Zone to 92 Sea Zone
2 destroyers moved from 94 Sea Zone to 92 Sea Zone
2 submarines moved from 94 Sea Zone to 92 Sea Zone
3 artilleries and 3 infantry moved from 92 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
2 fighters moved from 94 Sea Zone to Morocco
2 fighters moved from 94 Sea Zone to Gibraltar
1 tactical_bomber moved from Southern Italy to Gibraltar
1 fighter moved from Southern Italy to Morocco
2 bombers moved from Northwest Persia to Southern Italy
2 cruisers moved from 94 Sea Zone to 92 Sea Zone
2 carriers moved from 94 Sea Zone to 92 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea ZoneCombat - Italians
Battle in 92 Sea Zone
Italians attack with 3 carriers, 2 cruisers, 3 destroyers, 5 submarines and 4 transports
Americans defend with 1 submarine
Italians win with 3 carriers, 2 cruisers, 3 destroyers, 5 submarines and 4 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Morocco
Italians attack with 1 artillery, 3 fighters and 1 infantry
Americans defend with 1 artillery and 1 infantry
Italians win, taking Morocco from Americans with 1 artillery and 3 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Gibraltar
Italians attack with 3 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber
British defend with 1 airfield and 1 harbour; Americans defend with 1 aaGun, 1 artillery and 2 infantry
Italians win, taking Gibraltar from British with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Italians: 1 artillery, 1 fighter and 3 infantry
Casualties for Americans: 1 aaGun, 1 artillery and 2 infantryNon Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Gibraltar to 92 Sea Zone
3 fighters moved from Morocco to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea ZonePlace Units - Italians
1 carrier, 1 destroyer and 1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 submarines moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 fighters placed in Queensland
1 destroyer placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 23 PUs; end with 23 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from French West Africa to EgyptNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 factory_minors, 4 fighters and 3 submarines; Remaining resources: 1 PUs;Combat Move - Germans
2 armour and 1 mech_infantry moved from Timguska to Suiyuyan
Germans take Kansu from Chinese
1 armour moved from Iraq to Syria
Germans take Syria from British
1 armour moved from Iraq to Trans-Jordan
Germans take Trans-Jordan from British
3 armour and 3 mech_infantrys moved from Northwest Persia to Trans-Jordan
1 armour moved from Syria to Trans-Jordan
12 armour, 6 artilleries and 5 mech_infantrys moved from Iraq to Trans-Jordan
3 artilleries and 3 infantry moved from Northwest Persia to Iraq
6 armour and 2 mech_infantrys moved from Caucasus to Persia
2 carriers moved from 113 Sea Zone to 112 Sea Zone
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
12 armour and 12 mech_infantrys moved from Manchuria to Korea
1 fighter and 7 submarines moved from 113 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 tactical_bomber moved from Southern Italy to 112 Sea ZoneCombat - Germans
Battle in Suiyuyan
Germans attack with 2 armour and 1 mech_infantry
Chinese defend with 1 infantry
Germans win, taking Suiyuyan from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Persia
Germans attack with 6 armour and 2 mech_infantrys
British defend with 1 artillery, 1 factory_minor and 2 infantry
Germans win, taking Persia from British with 6 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Korea
Germans attack with 12 armour and 12 mech_infantrys
Russians defend with 1 infantry; Americans defend with 1 airfield, 10 armour, 1 factory_minor, 7 fighters, 1 harbour, 2 infantry and 3 mech_infantrys
Americans win with 3 armour and 7 fighters remaining. Battle score for attacker is -57
Casualties for Germans: 12 armour and 12 mech_infantrys
Casualties for Russians: 1 infantry
Casualties for Americans: 7 armour, 2 infantry and 3 mech_infantrysNon Combat Move - Germans
3 mech_infantrys moved from Rostov to Kazakhstan
3 armour moved from Volgograd to Kazakhstan
3 armour moved from Russia to Novosibirsk
3 armour moved from Ukraine to Volgograd
3 aaGuns moved from Northwest Persia to IraqPlace Units - Germans
3 submarines placed in 93 Sea Zone
1 fighter placed in Western Germany
3 fighters placed in Western Germany
1 factory_minor placed in Iraq
1 factory_minor placed in Greece
3 armour placed in Caucasus
1 armour placed in VolgogradTurn Complete - Germans
Germans collect 80 PUs; end with 81 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 92 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 112 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - Russians
1 fighter and 14 infantry moved from Hunan to KweichowNon Combat Move - Russians
2 aaGuns moved from Hunan to KweichowTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from India to West India
1 fighter and 1 tactical_bomber moved from India to West India
2 infantry moved from Shan State to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 mech_infantry moved from French Indo China to Kwangsi
1 mech_infantry moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
2 battleships, 8 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 39 Sea Zone to 36 Sea Zone
5 fighters moved from French Indo China to 37 Sea Zone
1 bomber moved from French Indo China to 37 Sea Zone
1 bomber and 2 fighters moved from French Indo China to Yunnan
1 fighter moved from India to West India
1 fighter moved from French Indo China to Yunnan
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 mech_infantry moved from Amur to Soviet Far EastCombat - Japanese
Battle in West India
Japanese attack with 1 artillery, 2 fighters and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking West India from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 2 battleships, 8 carriers, 1 cruiser, 2 destroyers and 3 submarines
Americans defend with 1 submarine
Units damaged: 1 battleship owned by the Japanese
Japanese win with 2 battleships, 8 carriers, 1 cruiser, 2 destroyers and 3 submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Yunnan
Japanese attack with 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 5 fighters
Americans defend with 1 submarine
Japanese win with 1 bomber, 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kwangsi
Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 bomber moved from 37 Sea Zone to French Indo China
1 bomber moved from Yunnan to French Indo China
5 fighters moved from 37 Sea Zone to 36 Sea Zone
4 fighters moved from Yunnan to 36 Sea Zone
2 fighters moved from Kwangsi to 36 Sea Zone
2 fighters moved from West India to French Indo China
1 tactical_bomber moved from West India to French Indo China
2 tactical_bombers moved from Yunnan to 36 Sea Zone
1 tactical_bomber moved from French Indo China to 36 Sea Zone
2 tactical_bombers moved from Kwangsi to 36 Sea Zone
1 armour and 5 mech_infantrys moved from Burma to French Indo China
1 artillery moved from India to BurmaPlace Units - Japanese
3 submarines placed in 36 Sea Zone
1 tactical_bomber placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,2,5,5,4,6,1
Japanese collect 28 PUs (6 lost to blockades); end with 28 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 3 armour, 6 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
2 armour moved from Korea to Amur
Americans take Amur from Japanese
2 armour moved from Amur to Siberia
Americans take Siberia from Japanese
1 armour moved from Korea to Sakha
Americans take Sakha from Japanese
2 mech_infantrys moved from Kwangtung to Kwangsi
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi
2 fighters moved from 35 Sea Zone to Kwangsi
1 bomber moved from Egypt to Iraq
1 bomber moved from Egypt to GreeceCombat - Americans
Battle in Kwangsi
Americans attack with 5 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 mech_infantrys
Americans win, taking Kwangsi from Japanese with 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 2 mech_infantrys
Casualties for Americans: 1 mech_infantry
Strategic bombing raid in Greece
1 bomber killed by AA
Bombing raid in Greece causes 0 damage total.
Strategic bombing raid in Iraq
Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Formosa from Japanese to Americans
EDIT: Removing units owned by Americans from Kwangtung: 1 mech_infantry
EDIT: Adding units owned by Americans to Formosa: 1 mech_infantry
EDIT: Turning off Edit Mode
1 bomber moved from Iraq to Egypt
4 fighters moved from French West Africa to Egypt
6 fighters moved from 91 Sea Zone to French Equatorial Africa
3 transports moved from 89 Sea Zone to 101 Sea Zone
4 fighters moved from Eastern United States to French West Africa
5 carriers, 5 destroyers, 7 submarines and 3 transports moved from 91 Sea Zone to 107 Sea Zone
2 bombers moved from Suriname to United Kingdom
1 battleship, 5 carriers, 2 cruisers, 1 destroyer and 5 submarines moved from 35 Sea Zone to 20 Sea Zone
1 transport moved from 6 Sea Zone to 20 Sea Zone
5 fighters moved from Kwangsi to 20 Sea Zone
1 tactical_bomber moved from Kwangsi to 20 Sea Zone
4 fighters moved from Korea to 20 Sea Zone
2 fighters moved from Korea to 35 Sea Zone
1 fighter moved from Korea to KwangtungPlace Units - Americans
3 mech_infantrys placed in Kwangtung
3 armour placed in Korea
6 fighters placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 107 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 68 PUs; end with 68 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Shensi
Chinese take Shensi from Japanese
3 infantry moved from Hunan to Yunnan
1 fighter moved from Hunan to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Germans
1 infantry moved from Anhwe to ChaharCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Hunan
2 infantry moved from Hunan to KweichowPlace Units - Chinese
5 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 18 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - British
British buy 2 aaGuns, 2 armour and 1 fighter; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from French West Africa to Egypt
1 artillery and 2 infantry moved from Eastern Persia to West IndiaCombat - British
Battle in West India
British attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery
British win, taking West India from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
2 armour moved from Belgian Congo to Egypt
2 fighters moved from Union of South Africa to EgyptPlace Units - British
2 aaGuns and 1 fighter placed in Egypt
2 armour placed in Union of South AfricaTurn Complete - British
British collect 28 PUs; end with 28 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 92 Sea Zone to 91 Sea Zone
5 fighters and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
2 bombers moved from Southern Italy to United KingdomCombat - Italians
Battle in 91 Sea Zone
Italians attack with 5 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Italians win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 6,7 and causes: 13 damage to unit: factory_major
Bombing raid in United Kingdom causes 13 damage total.Non Combat Move - Italians
2 bombers moved from United Kingdom to Normandy Bordeaux
1 artillery moved from Morocco to 92 Sea Zone
2 artilleries moved from Gibraltar to 92 Sea Zone
3 artilleries and 3 transports moved from 92 Sea Zone to 93 Sea Zone
3 infantry moved from Southern France to 93 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 93 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
3 carriers, 2 cruisers, 3 destroyers and 4 submarines moved from 92 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 103 Sea ZonePlace Units - Italians
1 bomber, 1 infantry and 1 tactical_bomber placed in Southern Italy
1 artillery placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 fighter and 3 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 42 Sea Zone from Japanese
4 fighters moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 3 carriers, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
4 fighters moved from 37 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
2 fighters moved from Queensland to PhilippinesPlace Units - ANZAC
2 submarines placed in 54 Sea Zone
1 fighter placed in Queensland
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 23 PUs; end with 23 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs





