4d6<=2: 3, 1, 1, 4; Hits: 2
15L G40 Variance (Allies +16) vs Shin Ji (Axis)
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Actually, let’s lose the Soviet fighters first and save the Uk fighter for last
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
6 infantry moved from Karelia to Finland
5 armour moved from Romania to Ukraine
Germans take Bessarabia from Russians
Germans take Ukraine from Russians
5 infantry moved from Bulgaria to Romania
2 bombers moved from Eastern Poland to Russia
1 cruiser, 1 destroyer and 1 submarine moved from 125 Sea Zone to 112 Sea Zone
Germans take 125 Sea Zone from Neutral
1 armour moved from Poland to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Vyborg to Finland
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Archangel
Germans take Archangel from Russians
1 armour moved from Belarus to Nenetsia
Germans take Nenetsia from Russians
11 armour moved from Belarus to Western Ukraine
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
1 fighter moved from Eastern Poland to BryanskCombat - Germans
Air Battle in Russia
Germans attacks with 2 units heading to Russia
Russians launches 3 interceptors out of Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 7,4 and causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 11 damage total.
Battle in Bryansk
Germans attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 112 Sea Zone
Germans attack with 1 cruiser, 1 destroyer and 1 submarine
British defend with 2 transports; Americans defend with 2 transports
Germans win with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 28
Casualties for British: 2 transports
Casualties for Americans: 2 transports
Cleaning up after air battlesNon Combat Move - Germans
5 mech_infantrys moved from Eastern Poland to Ukraine
3 aaGuns moved from Belarus to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
8 mech_infantrys moved from Western Germany to Poland
3 artilleries moved from France to Western Germany
3 fighters and 2 tactical_bombers moved from Southern Italy to Western Germany
2 bombers moved from Russia to Eastern Poland
1 fighter moved from Bryansk to Baltic StatesPlace Units - Germans
1 transport placed in 112 Sea Zone
2 bombers and 1 infantry placed in Western Germany
5 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
Germans collect 52 PUs; end with 52 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 9x factory_major; Remaining resources: 26 PUs;
Russians buy 1 aaGun and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from GermansCombat - Russians
Non Combat Move - Russians
4 infantry moved from Tambov to Rostov
2 aaGuns and 18 infantry moved from Timguska to Urals
2 fighters and 1 tactical_bomber moved from Russia to Norway
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Volgograd to Tambov
1 infantry moved from Russia to VologdaPlace Units - Russians
1 aaGun and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 2 carriers, 2 destroyers and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Ceylon to 39 Sea Zone
1 artillery moved from Ceylon to 39 Sea Zone
1 artillery moved from 39 Sea Zone to India
1 infantry moved from 39 Sea Zone to India
1 fighter moved from 39 Sea Zone to India
1 tactical_bomber moved from 39 Sea Zone to India
1 armour, 4 artilleries, 10 infantry and 2 mech_infantrys moved from Yunnan to Kweichow
2 armour, 1 infantry and 1 mech_infantry moved from Hunan to Kweichow
1 infantry moved from Anhwe to Hopei
3 armour moved from Kiangsu to Kweichow
1 bomber moved from Kwangsi to HopeiCombat - Japanese
Battle in Hopei
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Japanese attack with 6 armour, 4 artilleries, 11 infantry and 3 mech_infantrys
Chinese defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 6 armour, 4 artilleries, 11 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in India
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 airfield, 1 harbour and 1 mech_infantry; UK_Pacific defend with 1 factory_major
Japanese captures 3PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 carrier and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from India to 37 Sea Zone
1 tactical_bomber moved from India to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Kwangsi to 37 Sea Zone
1 fighter moved from Kwangsi to Japan
2 tactical_bombers moved from Japan to Kwangsi
1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 bomber moved from Hopei to Kwangsi
2 artilleries moved from Shan State to Yunnan
1 infantry moved from French Indo China to Yunnan
1 armour moved from Shan State to Kweichow
1 aaGun moved from Yunnan to KweichowPlace Units - Japanese
2 carriers and 1 destroyer placed in 36 Sea Zone
1 destroyer placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,5,4,6,5,6,3
Japanese collect 54 PUs (6 lost to blockades); end with 58 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
UK forgot to liberate India. Rolling forum dice
Rolls: 16@1; Total Hits: 216@1: (3, 2, 2, 3, 6, 6, 2, 1, 2, 3, 6, 4, 4, 2, 1, 3)
Rolls: 1@2; Total Hits: 01@2: (4)
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he he
“liberate”
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from Ethiopia to British Somaliland
British take British Somaliland from Italians
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 armour, 1 artillery and 2 infantry moved from Norway to Finland
2 fighters moved from United Kingdom to Finland
1 fighter moved from Russia to FinlandCombat - British
Battle in Finland
British attack with 1 armour, 1 artillery, 3 fighters and 2 infantry
Germans defend with 7 infantry
1 armour owned by the British retreated to Norway
Germans win with 6 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 2 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Japanese from India: 1 artillery
EDIT: Changing ownership of India from Japanese to UK_Pacific
EDIT: Changing ownership of Shan State from Japanese to UK_Pacific
EDIT: Removing units owned by British from Burma: 1 infantry
EDIT: Adding units owned by British to Shan State: 1 infantry
EDIT: Adding units owned by British to India: 3 aaGuns and 16 infantry
EDIT: Removing units owned by British from West India: 3 aaGuns and 16 infantry
EDIT: Turning off Edit Mode
3 fighters moved from Finland to Norway
3 fighters and 1 tactical_bomber moved from Eastern Persia to Russia
1 mech_infantry moved from Ethiopia to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from Union of South Africa to Rhodesia
1 artillery moved from Union of South Africa to RhodesiaPlace Units - British
3 mech_infantrys placed in Egypt
3 infantry placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs totalTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,1,6,3,2,3,6,4,6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3
UK_Pacific collect 3 PUs (4 lost to blockades); end with 3 PUs total -
WORST DICE EVER.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 artillery and 1 infantry moved from Alexandria to Tobruk
1 armour moved from Northern Italy to Romania
2 aaGuns, 1 armour, 2 artilleries and 4 infantry moved from Western Ukraine to UkrainePlace Units - Italians
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total -
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
2 infantry moved from Libya to Tobruk
1 fighter moved from Egypt to Tobruk
1 infantry moved from Egypt to Alexandria
British take Alexandria from ItaliansCombat - French
Battle in Tobruk
French attack with 1 fighter and 2 infantry
Italians defend with 1 artillery and 1 infantry
retreated to Tobruk
Italians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Casualties for French: 2 infantryNon Combat Move - French
1 fighter moved from Tobruk to Egypt
1 infantry moved from Egypt to AlexandriaTurn Complete - French
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f*cking ridiculous
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and now I guess you get to take Norway without losing a single plane. fuck this game
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I actually do lose some planes, as it turns out. I misclicked on my first round of casualties, so I’ll edit out another ftr in favor of the art.
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a miracle
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 2 bombers and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Baltic States to Norway
6 infantry moved from Finland to Norway
2 bombers moved from Eastern Poland to Norway
2 bombers, 3 fighters and 2 tactical_bombers moved from Western Germany to Norway
1 infantry moved from Western Germany to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
11 armour moved from Western Ukraine to Rostov
6 armour and 6 mech_infantrys moved from Ukraine to RostovCombat - Germans
Battle in Rostov
Germans attack with 17 armour and 6 mech_infantrys
Russians defend with 4 infantry
Germans win, taking Rostov from Russians with 17 armour and 5 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 4 infantry
Battle in Norway
Germans attack with 1 artillery, 4 bombers, 4 fighters, 7 infantry and 2 tactical_bombers
British defend with 1 armour and 3 fighters; Americans defend with 2 artilleries, 3 bombers, 1 factory_minor and 2 infantry; Russians defend with 2 fighters and 1 tactical_bomber
Germans win with 4 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 62
Casualties for Germans: 1 artillery, 3 fighters and 7 infantry
Casualties for British: 1 armour and 3 fighters
Casualties for Americans: 2 artilleries, 3 bombers and 2 infantry
Casualties for Russians: 2 fighters and 1 tactical_bomberNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
4 bombers, 1 fighter and 2 tactical_bombers moved from Norway to Western Germany
3 mech_infantrys moved from Eastern Poland to Ukraine
3 aaGuns moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Poland to Western Ukraine
7 mech_infantrys moved from Poland to Western Ukraine
5 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Novgorod to Eastern Poland
1 armour moved from Archangel to Belarus
1 armour moved from Nenetsia to Belarus
5 infantry moved from Romania to BessarabiaPlace Units - Germans
Turning on Edit Mode
EDIT: Changing ownership of Norway from Americans to Germans
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Norway: 1 artillery
EDIT: Turning off Edit Mode
2 bombers and 1 infantry placed in Western Germany
3 armour placed in Novgorod
3 artilleries placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 mech_infantry
EDIT: Adding units owned by Germans to Rostov: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
Germans collect 53 PUs (3 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Smolensk to Russia
1 infantry moved from Vologda to Russia
2 aaGuns and 18 infantry moved from Urals to Vologda
2 infantry moved from Tambov to RussiaPlace Units - Russians
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 factory_minor, 3 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 artilleries and 1 infantry moved from Yunnan to French Indo China
1 mech_infantry moved from Kweichow to Shan State
1 infantry moved from Kweichow to Szechwan
1 armour and 2 mech_infantrys moved from Kiangsu to Hopei
7 armour, 4 artilleries, 10 infantry and 2 mech_infantrys moved from Kweichow to Shensi
1 fighter moved from Kwangsi to Szechwan
1 fighter moved from Kwangsi to Szechwan
1 tactical_bomber moved from Kwangsi to Szechwan
1 tactical_bomber moved from Kwangsi to Szechwan
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Shan State
1 bomber moved from Kwangsi to HopeiCombat - Japanese
Battle in Shensi
Japanese attack with 7 armour, 4 artilleries, 10 infantry and 2 mech_infantrys
British defend with 1 infantry
Japanese win, taking Shensi from Chinese with 7 armour, 4 artilleries, 10 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Hopei
Japanese attack with 1 armour, 1 bomber and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Szechwan
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Szechwan to Kwangsi
1 battleship moved from 37 Sea Zone to 36 Sea Zone
2 carriers moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 39 Sea Zone to 41 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Shan State to Kwangsi
3 fighters moved from Japan to Kwangsi
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 aaGun moved from Kweichow to Shensi
1 bomber moved from Hopei to KwangsiPlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 factory_minor placed in Kwangtung
2 armour and 1 mech_infantry placed in Kiangsu
3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 factory_minor, 3 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 artilleries and 1 infantry moved from Yunnan to French Indo China
1 mech_infantry moved from Kweichow to Shan State
1 infantry moved from Kweichow to Szechwan
1 armour and 2 mech_infantrys moved from Kiangsu to Hopei
7 armour, 4 artilleries, 10 infantry and 2 mech_infantrys moved from Kweichow to Shensi
1 fighter moved from Kwangsi to Szechwan
1 fighter moved from Kwangsi to Szechwan
1 tactical_bomber moved from Kwangsi to Szechwan
1 tactical_bomber moved from Kwangsi to Szechwan
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Shan State
1 bomber moved from Kwangsi to HopeiCombat - Japanese
Battle in Shensi
Japanese attack with 7 armour, 4 artilleries, 10 infantry and 2 mech_infantrys
British defend with 1 infantry
Japanese win, taking Shensi from Chinese with 7 armour, 4 artilleries, 10 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Hopei
Japanese attack with 1 armour, 1 bomber and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Szechwan
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Szechwan to Kwangsi
1 battleship moved from 37 Sea Zone to 36 Sea Zone
2 carriers moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 39 Sea Zone to 41 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Shan State to Kwangsi
3 fighters moved from Japan to Kwangsi
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 aaGun moved from Kweichow to Shensi
1 bomber moved from Hopei to KwangsiPlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 factory_minor placed in Kwangtung
2 armour and 1 mech_infantry placed in Kiangsu
3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 destroyer, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 3 PUs;Combat Move - British
Non Combat Move - British
2 infantry moved from Trans-Jordan to Iraq
5 mech_infantrys moved from Egypt to Iraq
1 artillery moved from British Somaliland to Ethiopia
1 infantry moved from Italian Somaliland to Ethiopia
1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to RhodesiaPlace Units - British
1 mech_infantry placed in Union of South Africa
1 fighter and 1 infantry placed in Egypt
1 destroyer placed in 98 Sea Zone
2 infantry placed in Union of South Africa
British undo move 4.
2 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6
UK_Pacific collect 7 PUs; end with 10 PUs total
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to French West Africa: 1 fighter
EDIT: Turning off Edit Mode