@mikawagunichi said in L26 PTV axis-dominion (+12) vs mikawa:
@axis-dominion sigh, the Iraq brigade can’t even get one hit, RIP russia’s income
lol yeah that sucks, dead income now
Intercept in W.Ger?
No
all bomb your factory
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Tobruk to Western Germany
2 bombers moved from Norway to Western Germany
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from United Kingdom to 125 Sea Zone
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
Americans take Eastern Persia from Germans
13 fighters moved from 49 Sea Zone to 46 Sea Zone
2 fighters moved from 26 Sea Zone to 2 Sea Zone
Combat - Americans
Air Battle in Western Germany
Americans attacks with 3 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 2/3 hits
2 bombers killed by AA
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Western Germany causes 3 damage total.
Battle in Holland Belgium
Americans attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 2 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Holland Belgium
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 3 : 2/4 hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in 46 Sea Zone
Americans attack with 13 fighters
Japanese defend with 1 destroyer
Americans roll dice for 13 fighters in 46 Sea Zone, round 2 : 8/13 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 13 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 2 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer, 1 submarine and 2 transports
1 submarine owned by the Japanese Submerged
Americans roll dice for 2 fighters in 2 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer and 2 transports in 2 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 2 Sea Zone
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 22
Casualties for Japanese: 1 destroyer and 2 transports
Battle in 125 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 2/2 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Cleaning up after air battles
Non Combat Move - Americans
1 bomber moved from Western Germany to Norway
1 carrier moved from 94 Sea Zone to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 89 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 2 Sea Zone
1 destroyer moved from 26 Sea Zone to 8 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 artillery moved from Solomon Islands to 49 Sea Zone
1 fighter moved from Gibraltar to Mexico
1 fighter moved from 125 Sea Zone to Norway
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from Norway to 112 Sea Zone
1 artillery and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Iraq to Eastern Persia
1 infantry moved from Northwest Persia to Persia
2 fighters moved from Egypt to Persia
2 fighters moved from Tobruk to Syria
2 fighters moved from Tobruk to Gibraltar
1 fighter moved from Tobruk to Iraq
1 artillery, 1 battleship, 9 carriers, 3 destroyers, 8 submarines and 1 transport moved from 49 Sea Zone to 55 Sea Zone
2 infantry and 2 transports moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from New South Wales to 55 Sea Zone
10 fighters moved from 46 Sea Zone to 55 Sea Zone
3 fighters moved from 46 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Tobruk to Egypt
1 carrier moved from 89 Sea Zone to 64 Sea Zone
2 fighters moved from Holland Belgium to Norway
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 fighter moved from 94 Sea Zone to Gibraltar
Place Units - Americans
3 mech_infantrys placed in Iraq
1 carrier and 1 destroyer placed in 10 Sea Zone
3 fighters and 2 mech_infantrys placed in Western United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Territory Summary for Americans :
New South Wales : 1 infantry
Mexico : 1 fighter
Western United States : 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 2 mech_infantrys
Aleutian Islands : 3 infantry and 1 mech_infantry
Hawaiian Islands : 4 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 5 infantry and 3 mech_infantrys
26 Sea Zone : 1 flag, 3 carriers, 1 destroyer, 5 fighters, 1 submarine and 3 transports
10 Sea Zone : 1 carrier and 1 destroyer
2 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
8 Sea Zone : 1 destroyer
63 Sea Zone : 1 flag
55 Sea Zone : 1 artillery, 1 battleship, 9 carriers, 3 destroyers, 13 fighters, 2 infantry, 8 submarines and 3 transports
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 3 fighters and 1 infantry
Egypt : 1 mech_infantry
Cyprus : 1 infantry
Normandy Bordeaux : 1 artillery
Syria : 2 fighters
Norway : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 3 mech_infantrys
Holland Belgium : 1 flag, 1 artillery and 1 infantry
125 Sea Zone : 1 flag, 1 destroyer
106 Sea Zone : 1 flag
89 Sea Zone : 1 flag
64 Sea Zone : 1 carrier
97 Sea Zone : 1 flag
Iraq : 1 flag, 1 factory_minor, 1 fighter and 3 mech_infantrys
92 Sea Zone : 1 carrier
Eastern Persia : 1 flag, 1 armour and 2 mech_infantrys
101 Sea Zone : 1 flag
Brazil : 1 flag
Persia : 1 flag, 2 fighters and 1 infantry
98 Sea Zone : 1 submarine
91 Sea Zone : 1 submarine
Finland : 1 flag
110 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 44 / 52
Russians : 17 / 32
Japanese : 79 / 89
Americans : 62 / 77
Chinese : 3 / 2
British : 32 / 33
UK_Pacific : 0 / 0
Italians : 15 / 14
ANZAC : 7 / 12
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total
Territory Summary for Chinese :
Production/PUs Summary :
Germans : 44 / 52
Russians : 17 / 32
Japanese : 79 / 89
Americans : 62 / 77
Chinese : 3 / 5
British : 32 / 33
UK_Pacific : 0 / 0
Italians : 15 / 14
ANZAC : 7 / 12
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - British
British buy 1 artillery, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 1 artillery and 2 infantry moved from British Columbia to Alaska
1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to British Somaliland
1 bomber moved from Iraq to British Somaliland
1 fighter moved from Anglo Egyptian Sudan to British Somaliland
Combat - British
Battle in British Somaliland
British attack with 1 bomber, 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber, 1 fighter and 2 infantry in British Somaliland, round 2 : 3/4 hits
Japanese roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in British Somaliland
British win, taking British Somaliland from Japanese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Alaska
British attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 artillery and 3 infantry
British roll dice for 1 armour, 1 artillery and 2 infantry in Alaska, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 3 infantry in Alaska, round 2 : 1/4 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Alaska
British roll dice for 1 armour, 1 artillery and 1 infantry in Alaska, round 3 : 1/3 hits
Japanese roll dice for 1 artillery and 2 infantry in Alaska, round 3 : 1/3 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Alaska
British roll dice for 1 armour and 1 artillery in Alaska, round 4 : 0/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 4 : 1/2 hits
1 artillery owned by the British lost in Alaska
British roll dice for 1 armour in Alaska, round 5 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 5 : 1/2 hits
1 armour owned by the British lost in Alaska
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -10
Casualties for Japanese: 2 infantry
Casualties for British: 1 armour, 1 artillery and 2 infantry
Non Combat Move - British
1 battleship moved from 49 Sea Zone to 55 Sea Zone
1 bomber moved from British Somaliland to Iraq
1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from British Somaliland to Kenya
7 mech_infantrys moved from Belgian Congo to Egypt
1 armour and 3 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Tobruk to Egypt
4 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
2 transports moved from 110 Sea Zone to 112 Sea Zone
3 infantry moved from Norway to 112 Sea Zone
3 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
5 infantry moved from United Kingdom to 110 Sea Zone
8 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from Finland to Norway
3 fighters moved from 110 Sea Zone to United Kingdom
2 mech_infantrys moved from Northwest Persia to Persia
1 mech_infantry moved from Iraq to Persia
1 fighter moved from Iraq to Eastern Persia
3 artilleries moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
Place Units - British
1 artillery and 2 infantry placed in Normandy Bordeaux
5 infantry placed in United Kingdom
2 mech_infantrys placed in Egypt
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Turn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
54 Sea Zone : 1 flag
55 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 4 infantry
British Somaliland : 2 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 10 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 1 fighter
United Kingdom : 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 10 infantry
French Madagascar : 1 flag
Syria : 1 flag
Norway : 1 aaGun and 5 infantry
80 Sea Zone : 1 submarine
76 Sea Zone : 1 transport
93 Sea Zone : 1 flag, 3 submarines
97 Sea Zone : 7 submarines
Iraq : 1 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
92 Sea Zone : 1 destroyer
Eastern Persia : 1 fighter
Northwest Persia : 1 flag, 2 aaGuns, 5 artilleries and 19 infantry
Persia : 3 mech_infantrys
98 Sea Zone : 1 flag
91 Sea Zone : 1 submarine
110 Sea Zone : 1 battleship, 2 carriers, 2 cruisers and 4 transports
105 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 44 / 52
Russians : 17 / 32
Japanese : 79 / 89
Americans : 62 / 77
Chinese : 3 / 5
British : 32 / 37
UK_Pacific : 0 / 0
Italians : 15 / 14
ANZAC : 7 / 12
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Bombing was expensive for me this turn :cry:
Yay! Finally! Now you’re up to 8/50 on AA shots, for 16%, which is almost average :wink:
Try and catch up to my 20%, OK?
And the rest of the USA turn was perfect…… <sigh>So many destroyer misses of naked air I started keeping track. You’re now at 3/20</sigh>
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Italians
Italians buy nothing; Remaining resources: 14 PUs;
Combat Move - Italians
1 bomber moved from Western Germany to Russia
2 bombers moved from Ukraine to Russia
1 armour moved from Rostov to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Rostov
1 artillery and 2 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Germany to Holland Belgium
Intercept at Moscow?
No intercept - I am confident that my AA-gunners can handle this one 8-)
I noticed that you forgot to purchase units with Italy for the second time in a row… Are you trying to beat the all time record regarding how much money Italy can hold :-D
That would take me about 10 more rounds, Ghost
And I go north from 20%…. nice damage roll though. Russia’s turn to save money
Oh my
I am having a real hard time on the beaches
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Italians
Italians buy nothing; Remaining resources: 14 PUs;
Combat Move - Italians
1 bomber moved from Western Germany to Russia
2 bombers moved from Ukraine to Russia
1 armour moved from Rostov to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Rostov
1 artillery and 2 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Germany to Holland Belgium
Combat - Italians
Air Battle in Russia
Italians attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 8,6 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Battle in Holland Belgium
Italians attack with 1 artillery, 2 infantry and 1 mech_infantry
Americans defend with 1 artillery and 1 infantry
Americans win with 1 artillery remaining. Battle score for attacker is -11
Casualties for Italians: 1 artillery, 2 infantry and 1 mech_infantry
Casualties for Americans: 1 infantry
Cleaning up after air battles
Non Combat Move - Italians
3 infantry moved from Germany to Western Germany
2 armour and 2 mech_infantrys moved from Western Ukraine to Bryansk
1 bomber moved from Russia to Bryansk
1 bomber moved from Russia to Slovakia Hungary
1 mech_infantry moved from Germany to Slovakia Hungary
1 armour moved from Bryansk to Belarus
1 mech_infantry moved from Bryansk to Belarus
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,3,3,2,4,2,3,3,3,5,6,4,2
Italians collect 6 PUs (10 lost to blockades); end with 20 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
3 fighters and 1 infantry moved from New South Wales to South Australia
2 fighters and 1 mech_infantry moved from New South Wales to Northern Territory
Combat - ANZAC
Battle in Northern Territory
ANZAC attack with 2 fighters and 1 mech_infantry
Japanese defend with 1 infantry
ANZAC win, taking Northern Territory from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in South Australia
ANZAC attack with 3 fighters and 1 infantry
Japanese defend with 1 infantry
retreated to South Australia
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
3 fighters moved from South Australia to 55 Sea Zone
2 fighters moved from Northern Territory to 55 Sea Zone
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 8 PUs; end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Persia
1 infantry moved from Iraq to Northwest Persia
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 113 Sea Zone to 125 Sea Zone
2 bombers and 1 fighter moved from Western Germany to 125 Sea Zone
1 infantry moved from Rostov to Caucasus
1 infantry moved from Rostov to Caucasus
1 infantry moved from Rostov to Volgograd
1 infantry moved from Rostov to Volgograd
1 tactical_bomber moved from Rostov to Caucasus
1 fighter moved from Rostov to Caucasus
1 fighter moved from Rostov to Volgograd
1 tactical_bomber moved from Rostov to Volgograd
1 artillery moved from Western Germany to Holland Belgium
1 infantry moved from France to Holland Belgium
1 infantry moved from France to Holland Belgium
1 armour moved from Belarus to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Novgorod