Scramble sz110?
2014 Championship – (4) Ghostglider(+21) v (2) Gamerman01(Axis)
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I was really just referring to the the comment itself. I have no idea about the current map, but just judging from the posts, must be a great game. As expected.
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One of the best ever, at least for me. Hotly contested after 18 rounds, looking to be a very long one - Ghost has been playing for the long game from round 1
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@alexgreat:
I was really just referring to the the comment itself. I have no idea about the current map, but just judging from the posts, must be a great game. As expected.
I know you were referring to the comment. Once again, Ghost jokes about doing something for a very different reason than he is actually doing it. Funny man, he is
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Look!! A red ghost gliding through Europe!!
(Disclaimer: no one take this comment too serious or find it disrespectful in any way, ok? :-P)
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Nope, that one’s fine, good comment
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russian airbase in slovakia!?!? that’s AWESOME.
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russian airbase in slovakia!?!? that’s AWESOME.
I played a game against Axis-Dominion last league season and in that game axis-dominion actually had a good reason to build multiple russian carriers.
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Bold has a fetish for facilities
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Little break, but looks like I’m sitting down for the big J move today
Guess I got a little tired of A&A for a few days after the flurry of qualifying (barely) for the 2016 playoffs to defend my title again
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It is a matter of minor details, but actually it is not your title :roll: The 2015 playoff is to defend the title we are playing for and so far you have not won, but if your upcomming J-move is a winning move…
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It is an old jedi mind trick or gamerman mind trick if you will. This playoff title does not belong to you.
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Move along
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 fighters, 5 infantry and 5 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Suiyuyan to Shensi
1 mech_infantry moved from Kweichow to Shensi
1 armour moved from Szechwan to Shensi
1 armour moved from Kweichow to Shensi
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 infantry moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Italian Somaliland
1 transport moved from 35 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon IslandsCombat - Japanese
Battle in Solomon Islands
Battle in Italian Somaliland
Battle in Shensi
Japanese attack with 2 armour, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Solomon Islands from ANZAC, taking Italian Somaliland from Russians, taking Shensi from Chinese with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 aaGun and 3 infantry moved from Yakut S.S.R. to Dzavhan
1 mech_infantry moved from Yakut S.S.R. to Central Mongolia
1 armour moved from Ulaanbaatar to Dzavhan
1 infantry moved from Korea to Amur
1 mech_infantry moved from Korea to Ulaanbaatar
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 fighters moved from Japan to 33 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 mech_infantry moved from India to Eastern Persia
3 mech_infantrys moved from India to Yunnan
2 bombers moved from Shan State to Caroline Islands
1 carrier moved from 37 Sea Zone to 39 Sea Zone
2 fighters moved from 37 Sea Zone to 39 Sea Zone
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
2 transports moved from 37 Sea Zone to 39 Sea Zone
6 fighters moved from Caroline Islands to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 infantry, 14 submarines and 2 transports moved from 35 Sea Zone to 33 Sea Zone
3 infantry moved from 33 Sea Zone to Caroline Islands
4 infantry moved from Shan State to Burma
1 infantry moved from French Indo China to Shan State
2 infantry moved from French Indo China to Yunnan
1 fighter moved from Caroline Islands to PhilippinesPlace Units - Japanese
2 artilleries, 3 fighters and 3 infantry placed in Japan
2 transports placed in 6 Sea Zone
3 transports placed in 39 Sea Zone
2 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs -
Right after I posted, I realized I hadn’t moved the 3 artillery from 33 to Carolines yet
It’s right on this map -
It looks like it is your day - No normal D-day this time :-o :-o
5 hits against your navy in z98 in round 1 - do you want to keep AC-hit, DD or FTR (FTR can land in Syria if I retreat after round 1)
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As if you have one bit of generosity in your soul!
Looking now
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I’m confused - you’re invading Normandy - that IS a normal D-day…… Are you referring to West Germany?
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Oh! I see the results now - what in the WORLD?
Good thing you didn’t attack West Germany, huh? -
But everything else went fabulous for you…. uh huh
My destroyers are 3 for 17 against your air all game. Sickening
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However, I have had luck in some other areas, to be sure. Like you didn’t get a 1 round kill here in 98…… And of course Normandy there… anyway,
roll 5 hits for me here and we’ll call it good on the destroyers
Keep a German destroyer





