@nikola1975 Not that I need more problems, but my attack on the small fleet near UK was rather pathetic.
one hit. OOL?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 artillery, 4 destroyers, 2 fighters, 7 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 29 Sea Zone
2 infantry moved from 29 Sea Zone to Line Islands
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
2 bombers moved from Caroline Islands to Solomon Islands
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
2 fighters moved from 42 Sea Zone to Dutch New Guinea
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 bomber moved from Shan State to West India
2 armour and 2 mech_infantrys moved from Eastern Persia to West India
1 mech_infantry moved from Tsagaan Olom to Yakut S.S.R.
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 bomber moved from Jehol to Yakut S.S.R.
Combat - Japanese
Japanese creates battle in territory 1 Sea Zone
Battle in Line Islands
Battle in Solomon Islands
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 artillery and 1 infantry
Japanese win, taking 1 Sea Zone from Americans, taking Line Islands from Americans, taking Solomon Islands from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Yakut S.S.R.
Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Yakut S.S.R. from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in West India
Japanese attack with 2 armour, 1 bomber and 2 mech_infantrys
British defend with 1 armour and 2 infantry
retreated to West India
UK_Pacific win with 1 armour remaining. Battle score for attacker is -14
Casualties for British: 2 infantry
Casualties for Japanese: 2 armour and 2 mech_infantrys
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 45 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
8 infantry moved from Yunnan to Burma
1 artillery and 2 infantry moved from Shan State to Burma
1 mech_infantry moved from Malaya to Burma
2 mech_infantrys moved from French Indo China to Burma
1 bomber moved from West India to Burma
2 bombers moved from Yunnan to Greece
1 armour moved from Tambov to Kazakhstan
1 mech_infantry moved from Sikang to Yunnan
1 armour and 1 mech_infantry moved from Turkmenistan to Sikang
1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 fighters moved from Dutch New Guinea to 42 Sea Zone
1 carrier moved from 33 Sea Zone to 42 Sea Zone
2 bombers moved from Solomon Islands to Gilbert Islands
1 fighter moved from 33 Sea Zone to Gilbert Islands
1 fighter moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from Japan to 33 Sea Zone
1 fighter moved from Japan to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 49 Sea Zone
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
2 destroyers moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 infantry moved from French Indo China to Yunnan
1 aaGun moved from Ulaanbaatar to Yakut S.S.R.
1 bomber moved from Yakut S.S.R. to Jehol
2 infantry moved from Amur to Ulaanbaatar
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from Japan to 33 Sea Zone
1 battleship moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Gilbert Islands
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 armour moved from Japan to 6 Sea Zone
1 armour moved from 6 Sea Zone to Korea
Place Units - Japanese
4 destroyers and 1 transport placed in 6 Sea Zone
1 artillery, 2 fighters and 2 infantry placed in Japan
3 infantry placed in French Indo China
2 infantry placed in Malaya
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 1 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 7 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
No problem with late combat.
Interesting to throw 5 bmbs away instead of 3… :roll:
I knew you didn’t see it coming. It will be my pleasure to ravage the precious Russian tank and whatever fighters might survive attacking 99
There’s no way you’re attacking Greece now
Unless you’re letting 99 go, in which case it’s still very risky, but you and I both know you’re attacking 99 with everything. You want to get your subs back in 97 ASAP
Well - I do enjoy doing convoy damage in z97 8-)
Yes…. you’re kind of a convoy damage junkie
In Greece - all miss in round 1 :-o
In round 2: I hit one - Please give casulty/OOL
map included
For easy reference: you have 2 Japan BMBs and 3 Germany BMBs - I attack with 2 US BMBs
I can’t believe you’re even trying this
Lose the Jap bombers first
Although I will probably only lose the one because you’re going to roll 2 1’s for me now
Agh - I must have missed your bedtime
What a cliffhanger
I also think it’s funny you (courteously) provided me with what I had in the territory and what you’re attacking with…. Do you really think I didn’t know? :lol: I just moved those 2 Japanese bombers there within the last day or so! And if you can get more than 2 American bombers there, then I have really lost my senses :wink:
I kid, I kid
I know that your know… :-D
In your post I can not see if you want to kill Jap or Ger bmbs first, so please report back again.
Same as your post
They black out j-a-p because some people think it’s disrespectful
Lose the yellow one first of course, and if you dare get another hit, lose the second yellow one
I’m surprised you stopped play TWICE over this choice. They all defend on a 1. Just ask me afterwards if there are any surviving. I guess you are anticipating that I WILL have survivors :wink:
You won the battle - but with 3 casulties - 2 Ger BMB survive
Fair enough - slightly above average for you
Glad I can go to sleep tonight not wondering how that one ended up. Obviously nice to have 2 survive
I just want to say, this is an amazing game. You are a great opponent, who exhibits good sportsmanship and respect. You tease and trash talk in a fun and respectful way, and I hope you feel the same about me.
I need to look at your buy…. did you buy replacement bombers I wonder…
Yes, you are still enjoying a 13% hit rate of 1’s against your aircraft throughout the game…… and I’m a couple hits under on naked air against destroyers too :cry:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 destroyer, 4 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Norway to Greece
1 submarine moved from 10 Sea Zone to 29 Sea Zone
5 fighters moved from Hawaiian Islands to 49 Sea Zone
2 fighters moved from 49 Sea Zone to Solomon Islands
1 fighter moved from Hawaiian Islands to 49 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Solomon Islands
1 fighter moved from 54 Sea Zone to 45 Sea Zone
4 fighters moved from 54 Sea Zone to 55 Sea Zone
4 fighters moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to Solomon Islands
Combat - Americans
Americans creates battle in territory 109 Sea Zone
Battle in 49 Sea Zone
Americans attack with 4 fighters and 1 transport
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 4 fighters and 1 transport in 49 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer and 1 transport in 49 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 49 Sea Zone
Americans win, taking 109 Sea Zone from Germans with 4 fighters and 1 transport remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Solomon Islands
Americans attack with 3 fighters and 2 infantry
Japanese defend with 1 artillery
Americans roll dice for 3 fighters and 2 infantry in Solomon Islands, round 2 : 2/5 hits
Japanese roll dice for 1 artillery in Solomon Islands, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
Americans attack with 4 fighters
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters in 55 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 29 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 29 Sea Zone
Americans roll dice for 1 submarine in 29 Sea Zone, round 2 : 0/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
Americans attack with 4 fighters
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters in 46 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter
Battle in Greece
Americans attack with 2 bombers
Japanese defend with 2 bombers; Germans defend with 3 bombers
Americans roll dice for 2 bombers in Greece, round 2 : 0/2 hits
Italians roll dice for 5 bombers in Greece, round 2 : 0/5 hits
Americans roll dice for 2 bombers in Greece, round 3 : 1/2 hits
Italians roll dice for 5 bombers in Greece, round 3 : 1/5 hits
1 bomber owned by the Japanese and 1 bomber owned by the Americans lost in Greece
Americans roll dice for 1 bomber in Greece, round 4 : 1/1 hits
Italians roll dice for 4 bombers in Greece, round 4 : 0/4 hits
1 bomber owned by the Japanese lost in Greece
Americans roll dice for 1 bomber in Greece, round 5 : 1/1 hits
Italians roll dice for 3 bombers in Greece, round 5 : 2/3 hits
1 bomber owned by the Germans and 1 bomber owned by the Americans lost in Greece
Italians win with 2 bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 2 bombers
Casualties for Germans: 1 bomber
Casualties for Americans: 2 bombers
Non Combat Move - Americans
1 artillery, 4 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 109 Sea Zone to 112 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
2 carriers and 1 fighter moved from 109 Sea Zone to 112 Sea Zone
1 fighter moved from Belarus to Russia
1 fighter moved from 110 Sea Zone to 109 Sea Zone
3 fighters moved from 109 Sea Zone to 112 Sea Zone
1 submarine moved from 88 Sea Zone to 91 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Queensland to 54 Sea Zone
1 battleship, 9 carriers, 2 destroyers, 5 fighters, 1 infantry, 6 submarines and 1 transport moved from 54 Sea Zone to 49 Sea Zone
3 fighters moved from Solomon Islands to 49 Sea Zone
5 fighters moved from Western United States to Hawaiian Islands
1 mech_infantry moved from Western United States to British Columbia
1 fighter moved from 110 Sea Zone to Norway
1 fighter moved from Belarus to Norway
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Norway to 112 Sea Zone
1 destroyer moved from 88 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to Norway
3 fighters moved from 46 Sea Zone to Queensland
1 fighter moved from 45 Sea Zone to 49 Sea Zone
2 fighters moved from 55 Sea Zone to Queensland
1 fighter moved from 55 Sea Zone to Queensland
1 fighter moved from 55 Sea Zone to 49 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
Place Units - Americans
1 destroyer placed in 112 Sea Zone
2 fighters placed in Norway
1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 bomber placed in Western United States
Americans undo move 5.
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Territory Summary for Americans :
British Columbia : 1 mech_infantry
Queensland : 6 fighters
Solomon Islands : 2 infantry
Western United States : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Aleutian Islands : 3 infantry and 1 mech_infantry
Hawaiian Islands : 4 aaGuns, 1 airfield, 5 fighters, 1 harbour, 2 infantry and 1 mech_infantry
49 Sea Zone : 1 battleship, 9 carriers, 2 destroyers, 9 fighters, 1 infantry, 6 submarines and 2 transports
26 Sea Zone : 1 flag
29 Sea Zone : 1 submarine
10 Sea Zone : 1 destroyer, 1 submarine and 1 transport
63 Sea Zone : 1 flag
54 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Trans-Jordan : 1 infantry
Gibraltar : 3 fighters and 2 infantry
Norway : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 7 infantry and 1 mech_infantry
Tobruk : 1 mech_infantry
Russia : 1 fighter
112 Sea Zone : 2 carriers, 1 destroyer, 2 fighters and 3 transports
125 Sea Zone : 1 flag
80 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
89 Sea Zone : 1 flag
109 Sea Zone : 1 flag
92 Sea Zone : 1 destroyer and 1 submarine
101 Sea Zone : 1 flag
Brazil : 1 flag
110 Sea Zone : 2 fighters
Production/PUs Summary :
Germans : 51 / 73
Russians : 20 / 30
Japanese : 71 / 81
Americans : 55 / 70
Chinese : 1 / 4
British : 29 / 38
UK_Pacific : 5 / 3
Italians : 17 / 20
ANZAC : 10 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0