2014 Championship – (4) Ghostglider(+21) v (2) Gamerman01(Axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 armour moved from Yenisey to Kansu
                      Russians take Olgiy from Japanese
                1 infantry moved from Yenisey to Yakut S.S.R.
                      Russians take Yakut S.S.R. from Japanese
                3 artilleries and 4 infantry moved from Novosibirsk to Kansu
                2 fighters and 1 tactical_bomber moved from Novosibirsk to Bryansk
                1 fighter and 2 infantry moved from Russia to Bryansk
                1 infantry moved from Archangel to Novgorod
                      Russians take Novgorod from Germans
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                1 infantry moved from Belarus to Eastern Poland
                      Russians take Eastern Poland from Germans
                1 armour moved from Egypt to Syria
                      British take Trans-Jordan from Germans
                      Russians take Syria from Germans

    Combat - Russians
                Battle in Kansu
                    Russians attack with 1 armour, 3 artilleries and 4 infantry
                    Japanese defend with 1 aaGun, 1 infantry and 1 mech_infantry
                        Russians roll dice for 1 armour, 3 artilleries and 4 infantry in Kansu, round 2 :  4/8 hits
                        Japanese roll dice for 1 aaGun, 1 infantry and 1 mech_infantry in Kansu, round 2 :  0/2 hits
                        1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kansu
                    Russians win, taking Kansu from Japanese with 1 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 aaGun, 1 infantry and 1 mech_infantry
                Battle in Bryansk
                    Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 :  1/6 hits
                        Germans roll dice for 2 infantry in Bryansk, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Bryansk, round 3 :  4/5 hits
                        Germans roll dice for 1 infantry in Bryansk, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Bryansk to Russia
                1 armour and 3 infantry moved from Vologda to Russia
                2 infantry moved from Archangel to Belarus
                12 artilleries and 15 infantry moved from Belarus to Eastern Poland
                1 mech_infantry moved from Nenetsia to Russia
                1 infantry moved from Samara to Russia
                1 infantry moved from Novosibirsk to Samara
                1 aaGun moved from Novosibirsk to Kansu
                1 aaGun, 3 artilleries and 7 infantry moved from Novosibirsk to Vologda
                1 mech_infantry moved from Egypt to Tobruk

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2,4,5,2,5,6
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2
                Russians collect 20 PUs (1 lost to blockades); end with 21 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 30 PUs

    Territory Summary for Russians :

    Kansu : 1 aaGun, 1 armour, 3 artilleries and 4 infantry
        Yenisey : 1 artillery and 2 infantry
        Yakut S.S.R. : 1 infantry
        Olgiy : 1 flag
        Syria : 1 flag, 1 armour
        Tobruk : 1 flag, 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Belarus : 2 infantry
        Baltic States : 1 infantry
        Bryansk : 1 infantry
        Eastern Poland : 12 artilleries and 16 infantry
        Russia : 1 airfield, 1 armour, 9 artilleries, 1 factory_major, 3 fighters, 30 infantry, 1 mech_infantry and 1 tactical_bomber
        Vologda : 1 aaGun, 3 artilleries and 7 infantry
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Samara : 1 infantry

    Production/PUs Summary :

    Germans : 51 / 73
        Russians : 21 / 30
        Japanese : 70 / 84
        Americans : 55 / 74
        Chinese : 1 / 4
        British : 29 / 38
        UK_Pacific : 5 / 3
        Italians : 17 / 20
        ANZAC : 10 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 15 11 10 Official Q&A Mod

    So, my quadruple check wasn’t enough…… you sniffed it out immediately.  Impressive!

  • 25 24 23 22 15 11 10 Official Q&A Mod

  • 25 24 23 22 15 11 10 Official Q&A Mod

  • 25 24 23 22 15 11 10 Official Q&A Mod

    After making my combat move I wanted to change the buy, so I reloaded.  2nd time doing the combat moves quickly I forgot to fly a plane over the New Guinea sea zone to get the ANZAC transport…  Was planning to move a loaded carrier from 33 to 42 anyway, so I trust you allow…

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Japanese
                Japanese buy 1 artillery, 4 destroyers, 2 fighters, 7 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery moved from Java to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 29 Sea Zone
                2 infantry moved from 29 Sea Zone to Line Islands
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                2 bombers moved from Caroline Islands to Solomon Islands
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone
                1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
                2 fighters moved from 42 Sea Zone to Dutch New Guinea
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 bomber moved from Shan State to West India
                2 armour and 2 mech_infantrys moved from Eastern Persia to West India
                1 mech_infantry moved from Tsagaan Olom to Yakut S.S.R.
                1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                1 bomber moved from Jehol to Yakut S.S.R.

    Combat - Japanese
                Japanese creates battle in territory 1 Sea Zone
                Battle in Line Islands
                Battle in Solomon Islands
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    Americans defend with 1 artillery and 1 infantry
                    Japanese win, taking 1 Sea Zone from Americans, taking Line Islands from Americans, taking Solomon Islands from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Dutch New Guinea
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                    Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Yakut S.S.R.
                    Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Yakut S.S.R. from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in West India
                    Japanese attack with 2 armour, 1 bomber and 2 mech_infantrys
                    British defend with 1 armour and 2 infantry
                    retreated to West India
                    UK_Pacific win with 1 armour remaining. Battle score for attacker is -14
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 2 armour and 2 mech_infantrys

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 45 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                8 infantry moved from Yunnan to Burma
                1 artillery and 2 infantry moved from Shan State to Burma
                1 mech_infantry moved from Malaya to Burma
                2 mech_infantrys moved from French Indo China to Burma
                1 bomber moved from West India to Burma
                2 bombers moved from Yunnan to Greece
                1 armour moved from Tambov to Kazakhstan
                1 mech_infantry moved from Sikang to Yunnan
                1 armour and 1 mech_infantry moved from Turkmenistan to Sikang
                1 transport moved from 42 Sea Zone to 37 Sea Zone
                2 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                2 fighters moved from Dutch New Guinea to 42 Sea Zone
                1 carrier moved from 33 Sea Zone to 42 Sea Zone
                2 bombers moved from Solomon Islands to Gilbert Islands
                1 fighter moved from 33 Sea Zone to Gilbert Islands
                1 fighter moved from 33 Sea Zone to 42 Sea Zone
                1 fighter moved from 33 Sea Zone to 42 Sea Zone
                1 fighter moved from Japan to 33 Sea Zone
                1 fighter moved from Japan to 33 Sea Zone
                1 destroyer moved from 33 Sea Zone to 49 Sea Zone
                1 destroyer moved from 33 Sea Zone to 46 Sea Zone
                2 destroyers moved from 6 Sea Zone to 33 Sea Zone
                1 destroyer moved from 42 Sea Zone to 55 Sea Zone
                1 infantry moved from French Indo China to Yunnan
                1 aaGun moved from Ulaanbaatar to Yakut S.S.R.
                1 bomber moved from Yakut S.S.R. to Jehol
                2 infantry moved from Amur to Ulaanbaatar
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                1 fighter moved from Japan to 33 Sea Zone
                1 battleship moved from 6 Sea Zone to 33 Sea Zone
                1 fighter moved from 33 Sea Zone to Gilbert Islands
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 armour moved from Japan to 6 Sea Zone
                1 armour moved from 6 Sea Zone to Korea

    Place Units - Japanese
                4 destroyers and 1 transport placed in 6 Sea Zone
                1 artillery, 2 fighters and 2 infantry placed in Japan
                3 infantry placed in French Indo China
                2 infantry placed in Malaya
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 1 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 7 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 71 PUs; end with 71 PUs total
                Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs


  • No problem with late combat.


  • Interesting to throw 5 bmbs away instead of 3…  :roll:

  • 25 24 23 22 15 11 10 Official Q&A Mod

    I knew you didn’t see it coming.  It will be my pleasure to ravage the precious Russian tank and whatever fighters might survive attacking 99

    There’s no way you’re attacking Greece now

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Unless you’re letting 99 go, in which case it’s still very risky, but you and I both know you’re attacking 99 with everything.  You want to get your subs back in 97 ASAP


  • Well - I do enjoy doing convoy damage in z97  8-)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Yes…. you’re kind of a convoy damage junkie


  • In Greece - all miss in round 1  :-o
    In round 2: I hit one - Please give casulty/OOL


  • map included


  • For easy reference: you have 2 Japan BMBs and 3 Germany BMBs - I attack with 2 US BMBs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    I can’t believe you’re even trying this
    Lose the Jap bombers first
    Although I will probably only lose the one because you’re going to roll 2 1’s for me now

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Agh - I must have missed your bedtime
    What a cliffhanger

    I also think it’s funny you (courteously) provided me with what I had in the territory and what you’re attacking with…. Do you really think I didn’t know?  :lol:  I just moved those 2 Japanese bombers there within the last day or so!  And if you can get more than 2 American bombers there, then I have really lost my senses  :wink:

    I kid, I kid


  • I know that your know…  :-D
    In your post I can not see if you want to kill Jap or Ger bmbs first, so please report back again.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Same as your post
    They black out j-a-p because some people think it’s disrespectful

    Lose the yellow one first of course, and if you dare get another hit, lose the second yellow one

  • 25 24 23 22 15 11 10 Official Q&A Mod

    I’m surprised you stopped play TWICE over this choice.  They all defend on a 1.  Just ask me afterwards if there are any surviving.  I guess you are anticipating that I WILL have survivors  :wink:

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