2014 Championship – (4) Ghostglider(+21) v (2) Gamerman01(Axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 4 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 50 / 66
        Russians : 16 / 32
        Japanese : 76 / 81
        Americans : 57 / 77
        Chinese : 0 / 4
        British : 29 / 45
        UK_Pacific : 5 / 3
        Italians : 15 / 17
        ANZAC : 10 / 21
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                British repair damage of 16x factory_major; Remaining resources: 29 PUs;
                British buy 1 destroyer and 6 infantry; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                1 bomber and 2 infantry moved from India to Burma

    Combat - British
                Battle in Holland Belgium
                Battle in Normandy Bordeaux
                Battle in Burma
                    British attack with 1 bomber and 2 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 1 bomber and 2 infantry in Burma, round 2 :  1/3 hits
                        Japanese roll dice for 2 infantry in Burma, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Burma
                        British roll dice for 1 bomber and 2 infantry in Burma, round 3 :  2/3 hits
                        Japanese roll dice for 1 infantry in Burma, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans, taking Burma from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                1 bomber moved from Burma to India
                1 infantry moved from Persia to Iraq
                1 infantry moved from Trans-Jordan to Iraq
                2 infantry moved from Egypt to Trans-Jordan
                6 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
                4 infantry moved from Union of South Africa to Rhodesia
                2 submarines moved from 71 Sea Zone to 81 Sea Zone
                1 submarine moved from 98 Sea Zone to 81 Sea Zone
                1 submarine moved from 92 Sea Zone to 91 Sea Zone
                1 submarine moved from 95 Sea Zone to 92 Sea Zone
                1 aaGun, 1 fighter and 2 infantry moved from Finland to Norway
                1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 2 transports moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from Norway to United Kingdom
                1 fighter moved from 110 Sea Zone to United Kingdom
                1 fighter moved from 110 Sea Zone to United Kingdom
                1 fighter moved from 110 Sea Zone to Norway
                1 tactical_bomber moved from Ethiopia to Iraq
                2 mech_infantrys moved from Iraq to Egypt

    Place Units - British
                6 infantry placed in United Kingdom
                Turning on Edit Mode
                EDIT: Removing units owned by British from 26 Sea Zone: 1 battleship
                EDIT: Adding units owned by British to 46 Sea Zone: 1 battleship
                EDIT: Turning off Edit Mode
                1 destroyer placed in 71 Sea Zone

    Turn Complete - British
                British collect 34 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2,5,5,1,1
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 1 infantry

    Territory Summary for British and UK_Pacific :

    Burma : 2 infantry
        British Columbia : 1 armour, 1 artillery and 2 infantry
        India : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 19 infantry
        46 Sea Zone : 1 battleship
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 2 infantry
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour and 2 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
        Anglo Egyptian Sudan : 1 artillery and 6 infantry
        Rhodesia : 4 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        French Madagascar : 1 flag, 1 infantry
        Norway : 2 aaGuns, 1 artillery, 1 fighter and 7 infantry
        Holland Belgium : 1 flag, 1 infantry
        119 Sea Zone : 1 flag
        125 Sea Zone : 1 flag
        97 Sea Zone : 1 submarine
        Iraq : 2 aaGuns, 1 armour, 8 infantry, 6 mech_infantrys and 1 tactical_bomber
        92 Sea Zone : 1 submarine
        Eastern Persia : 1 flag
        71 Sea Zone : 1 destroyer
        81 Sea Zone : 4 submarines
        91 Sea Zone : 2 submarines
        110 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter and 4 transports
        105 Sea Zone : 1 flag, 2 submarines

    Production/PUs Summary :

    Germans : 45 / 66
        Russians : 16 / 32
        Japanese : 75 / 81
        Americans : 57 / 77
        Chinese : 0 / 4
        British : 34 / 42
        UK_Pacific : 6 / 3
        Italians : 15 / 17
        ANZAC : 10 / 21
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • 4 downloads of China13 map  in 20 min - A lot of people is watching!
    It is also an interesting game  :-D

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Interesting how the Americans have AA immunity and have turned in so many perfect rounds….  :x

    I must be nervous

  • 25 24 23 22 15 11 10 Official Q&A Mod

    And another perfect UK turn - I can’t believe how many times the USA and UK dice have been perfect or near perfect, but I’ll just have to keep soldiering on.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    2 more carriers?  Are you serious?  :-)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Earlier today I attacked a sub with a sub, destroyer, and cruiser, and lost the sub and destroyer.  Then you go get missed by 5 1’s in a row, again  :-(

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @Gamerman01:

    2 more carriers?  Are you serious?  :-)

    Ah, for the Atlantic, yes….  Not going to lose a transport to light naval and air this time
    I barely got the 3 damage in 39!


  • I hope this will make you stop attacking the US TRNs  :wink:
    The purchase to the Atlantic might have a high price in the war against Japan, but we will see.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Wishing I hadn’t landed a yellow tac on Bryansk right about now


  • If OK with you, I would prefer if you wait with the comments in other threats about our ongoing game.
    I would prefer that neither of us gets any hints about what the other is doing (or could be doing) - even if this just comes up as a casual comment from anyone.

    After all we have had a very nice and fair game so far, so no need to change that  8-)


  • It is very safe there :-) Lots of gray friends!

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Yes, Dominion brought it up and listed 9 reasons I was in trouble, and I’m not going to just let that go.
    It’s more fun for me if I talk about games in progress with my opponent and with others, but I understand your sentiment, which is a common one.  Can I say stuff like I wish I hadn’t landed the yellow tac on Bryansk?  I think I’m going to leave him there to face the wrath of the Red army

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @Ghostglider:

    It is very safe there :-) Lots of gray friends!

    They are about to betray him I think

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Italy will be done very soon, by the way, so if you’re still up…. but whatever, just giving you a courtesy heads up

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Ahhhhh, perfect Italian dice to follow up perfect USA/UK dice
    Now let’s avoid 6 on the convoy roll…

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Novgorod to Finland
                      Italians take Finland from Americans
                1 infantry moved from France to Normandy Bordeaux
                1 bomber moved from Southern Italy to Holland Belgium
                1 bomber moved from Southern Italy to Normandy Bordeaux
                1 infantry moved from France to Normandy Bordeaux
                1 infantry moved from Western Germany to Holland Belgium
                1 bomber moved from Southern Italy to Holland Belgium

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 1 bomber and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Normandy Bordeaux from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Holland Belgium
                    Italians attack with 2 bombers and 1 infantry
                    British defend with 1 infantry
                    Italians win, taking Holland Belgium from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                2 aaGuns moved from Western Germany to Northern Italy
                1 mech_infantry moved from Bessarabia to Rostov
                2 bombers moved from Holland Belgium to Western Germany
                1 bomber moved from Normandy Bordeaux to Western Germany

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1,3,1
                Italians collect 15 PUs (4 lost to blockades); end with 15 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs


  • You can comment all you like in this threat, because then I am sure to see it…
    As you mentioned earlier misdirection is important in games, so please keep the comments coming!

    I dont think I follow the other threats as much as you - that is why I would prefer only comment about our ongoing game here.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Average convoy rolls for once - seems they are usually wild up or down
    Your turn again

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @Ghostglider:

    You can comment all you like in this threat, because then I am sure to see it…
    As you mentioned earlier misdirection is important in games, so please keep the comments coming!

    I dont think I follow the other threats as much as you - that is why I would prefer only comment about our ongoing game here.

    Ahhhhh, my man, this helps me understand so much
    I am having no secret conversations about the game and am glad you also want integrity for the game.  If anyone talks to me about the game it hurts my chances anyway.

    Will only be in this thread, then.  That’s fine

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