TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 destroyer, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 fighters moved from 110 Sea Zone to 113 Sea Zone
3 fighters moved from United Kingdom to 113 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 bomber and 1 tactical_bomber moved from Eastern Persia to Kazakhstan
Combat - British
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 112 Sea Zone
British attack with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 1 transport; Americans loiter and taunt
Germans defend with 1 submarine
British roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 1 transport in 112 Sea Zone, round 2 : 3/5 hits
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 112 Sea Zone
British win with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 113 Sea Zone
British attack with 6 fighters
Germans defend with 1 cruiser, 1 destroyer, 3 fighters and 2 transports
British roll dice for 6 fighters in 113 Sea Zone, round 2 : 4/6 hits
Germans roll dice for 1 cruiser, 1 destroyer, 3 fighters and 2 transports in 113 Sea Zone, round 2 : 1/5 hits
1 cruiser owned by the Germans, 1 fighter owned by the British, 1 destroyer owned by the Germans and 2 fighters owned by the Germans lost in 113 Sea Zone
British roll dice for 5 fighters in 113 Sea Zone, round 3 : 3/5 hits
Germans roll dice for 1 fighter and 2 transports in 113 Sea Zone, round 3 : 0/1 hits
2 transports owned by the Germans and 1 fighter owned by the Germans lost in 113 Sea Zone
British win with 5 fighters remaining. Battle score for attacker is 54
Casualties for Germans: 1 cruiser, 1 destroyer, 3 fighters and 2 transports
Casualties for British: 1 fighter
Battle in Denmark
Battle in Kazakhstan
British attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kazakhstan
British win, taking Denmark from Germans, taking Kazakhstan from Japanese with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber moved from Kazakhstan to Russia
1 tactical_bomber moved from Kazakhstan to Eastern Persia
2 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from Ethiopia to Egypt
4 infantry moved from Rhodesia to Union of South Africa
3 infantry moved from Rhodesia to Belgian Congo
1 artillery and 3 infantry moved from Ethiopia to Anglo Egyptian Sudan
2 aaGuns and 1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from India to Eastern Persia
1 infantry moved from Iraq to Northwest Persia
1 submarine moved from 110 Sea Zone to 105 Sea Zone
3 fighters moved from 113 Sea Zone to 112 Sea Zone
2 fighters moved from 113 Sea Zone to Norway
2 aaGuns and 4 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 4 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
2 aaGuns and 4 infantry moved from 112 Sea Zone to Norway
1 fighter moved from 112 Sea Zone to Norway
1 fighter moved from 112 Sea Zone to Norway
Place Units - British
1 destroyer placed in 71 Sea Zone
1 infantry and 2 mech_infantrys placed in Egypt
5 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5
British collect 29 PUs (1 lost to blockades); end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2,5,5,4,4
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 3 infantry
Territory Summary for British and UK_Pacific :
British Columbia : 1 armour, 1 artillery and 2 infantry
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 21 infantry
Kazakhstan : 1 mech_infantry
26 Sea Zone : 1 battleship
Belgian Congo : 3 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 aaGuns and 1 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour, 1 infantry and 5 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour and 4 infantry
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 factory_major, 1 harbour and 6 infantry
Anglo Egyptian Sudan : 1 artillery and 3 infantry
Norway : 2 aaGuns, 4 fighters and 4 infantry
Denmark : 1 flag, 1 infantry
Russia : 1 bomber
112 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter and 4 transports
119 Sea Zone : 1 flag
125 Sea Zone : 1 flag
93 Sea Zone : 2 submarines
97 Sea Zone : 3 submarines
Iraq : 1 armour, 2 infantry and 2 mech_infantrys
Eastern Persia : 1 flag, 1 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
71 Sea Zone : 1 destroyer
Northwest Persia : 1 infantry
105 Sea Zone : 1 flag, 2 submarines
Production/PUs Summary :
Germans : 47 / 58
Russians : 22 / 66
Japanese : 75 / 82
Americans : 55 / 75
Chinese : 0 / 4
British : 30 / 34
UK_Pacific : 6 / 3
Italians : 13 / 10
ANZAC : 10 / 11
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0