Scramble sz110?
2014 Championship – (4) Ghostglider(+21) v (2) Gamerman01(Axis)
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I look forward to see if Italy finally will stop building boats :wink:
I doubt it. I fight convoy damage as a matter of principle
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Well, 3 more subs to 98 and fleet to 92? Well, yeah, I’ll take a turn off
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Only a destroyer to 92…… hmmmm, well, we’ll see.
You sure are all about the money, aren’t you :-) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 armour moved from Nenetsia to Timguska
Italians take Urals from Russians
1 bomber moved from Western Germany to Holland Belgium
1 infantry moved from France to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber and 2 infantry
Americans defend with 1 armour
Italians win, taking Holland Belgium from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armourNon Combat Move - Italians
1 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 mech_infantry moved from Western Germany to Poland
1 artillery moved from Archangel to Novgorod
1 artillery moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 aaGun moved from Southern Italy to Northern Italy
1 bomber moved from Holland Belgium to Southern ItalyPlace Units - Italians
2 fighters placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,5,5,5,5
Italians collect 18 PUs; end with 19 PUs total -
Man, you gotta send more than 3 subs if you want to do damage
I’ve never been that lucky on a convoy roll before
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That convoy roll was ridiculous.
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About freaking time
(not complaining about this game - just the last 10 games)
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Maybe it is good that I have prepared 3 more SUBs for Italy 8-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 3 infantry and 2 mech_infantrys
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 fighter and 1 harbour
South Australia : 2 artilleries and 4 infantry
Hawaiian Islands : 2 fighters
54 Sea Zone : 1 flag
Ethiopia : 1 fighterProduction/PUs Summary :
Germans : 45 / 59
Russians : 22 / 40
Japanese : 69 / 77
Americans : 52 / 76
Chinese : 4 / 3
British : 31 / 35
UK_Pacific : 7 / 5
Italians : 18 / 19
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 fighter moved from Syria to Iraq
1 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Libya to Tobruk
1 infantry moved from United Kingdom to ScotlandTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
Scotland : 1 infantry
United Kingdom : 1 infantry
Tobruk : 3 infantry
Iraq : 1 fighterProduction/PUs Summary :
Germans : 45 / 59
Russians : 22 / 40
Japanese : 69 / 77
Americans : 52 / 76
Chinese : 4 / 3
British : 31 / 35
UK_Pacific : 7 / 5
Italians : 18 / 19
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Maybe it is good that I have prepared 3 more SUBs for Italy 8-)
You are going to face the wrath :x
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We both know you’re looking to drill Jap boats in the Indian Ocean with them
Nice try -
It was worth a try… :roll:
Now that you have seen that they can be send that way, it would maybe have been better to place them in z81 :-D
Maybe the next three :-o will be placed better!
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Stay sharp!!
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Hey, I missed the airbase on Gibraltar that’s been there for how long, so there’s always hope, that’s right
I’m not a computer -
I don’t have a single German or Italian sub on the board? That’s incredible…… :-o
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 55 PUs;
Germans buy 1 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Denmark to 113 Sea Zone
1 infantry moved from Denmark to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
4 fighters moved from Western Germany to Norway
2 bombers moved from Western Germany to Norway
1 fighter and 1 tactical_bomber moved from Novgorod to Norway
1 artillery, 1 fighter, 7 infantry and 3 tactical_bombers moved from Ukraine to Rostov
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 bomber moved from Bessarabia to Vologda
1 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to VologdaCombat - Germans
Battle in Norway
Germans attack with 2 bombers, 5 fighters, 2 infantry and 1 tactical_bomber
British defend with 2 aaGuns, 3 infantry and 1 mech_infantry
Germans win, taking Norway from British with 2 bombers, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 1 fighter
Casualties for British: 2 aaGuns, 3 infantry and 1 mech_infantry
Battle in Rostov
Germans attack with 1 artillery, 1 fighter, 7 infantry and 3 tactical_bombers
Russians defend with 1 aaGun and 7 infantry -
And now the fickle dice gods have turned to my side. Wow.
(Sorry to have you see this when you check on the game, but I think it’s polite to acknowledge good luck)
I need you to decide on whether you are keeping the AAA in Rostov or not
I hit 6 times (with infantry and artillery, but not with air - how crazy is that) and you have 2 units remaining
Attacking with 7 infantry, 1 artillery, 1 fighter, 3 tacs -
OOL: INF, AA
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Again perfect round for you in Rostov :wink:
Maybe trading here is not a good idea for Russia…





