Pherman1215 (Axis) vs Alexgreat (Allies +21)

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    edit


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 2 fighters, 3 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 armour and 1 infantry moved from Malaya to 37 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from 39 Sea Zone to Java
                1 fighter moved from 39 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from French Indo China to 35 Sea Zone
                1 tactical_bomber moved from French Indo China to 35 Sea Zone
                2 tactical_bombers moved from 35 Sea Zone to Philippines
                1 infantry moved from Manchuria to Jehol
                      Japanese take Jehol from Chinese
                1 destroyer and 1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                3 infantry moved from Korea to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                4 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from Kweichow to Szechwan
                1 fighter and 3 tactical_bombers moved from Yunnan to Szechwan
                3 tactical_bombers moved from Yunnan to Szechwan
                2 bombers moved from Japan to 19 Sea Zone
                5 fighters moved from 6 Sea Zone to 19 Sea Zone

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 fighter and 2 transports
                    Americans defend with 1 transport
                    Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 19 Sea Zone
                    Japanese attack with 2 bombers, 1 destroyer, 5 fighters and 1 submarine
                    Americans defend with 1 submarine
                    Japanese win, taking 19 Sea Zone from Americans with 2 bombers, 1 destroyer, 5 fighters and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Java
                    Japanese attack with 1 armour, 1 fighter and 1 infantry
                    ANZAC defend with 1 infantry and 1 mech_infantry
                    Japanese win, taking Java from ANZAC with 1 armour and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for ANZAC: 1 infantry and 1 mech_infantry
                    Casualties for Japanese: 1 fighter
                Battle in Philippines
                    Japanese attack with 4 infantry and 2 tactical_bombers
                    Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese win, taking Philippines from Americans with 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 fighter, 1 infantry and 6 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 carrier and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
                2 battleships, 3 carriers, 1 cruiser and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
                1 carrier moved from 39 Sea Zone to 38 Sea Zone
                1 destroyer and 1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 fighter moved from 42 Sea Zone to 38 Sea Zone
                1 fighter moved from Szechwan to 38 Sea Zone
                6 tactical_bombers moved from Szechwan to French Indo China
                2 tactical_bombers moved from Philippines to 35 Sea Zone
                3 fighters moved from 19 Sea Zone to 35 Sea Zone
                2 fighters moved from 19 Sea Zone to 35 Sea Zone
                2 bombers moved from 19 Sea Zone to French Indo China
                1 mech_infantry moved from Manchuria to Shantung
                3 infantry moved from Kiangsu to Anhwe
                3 fighters moved from Japan to French Indo China

    Place Units - Japanese
                2 destroyers and 3 submarines placed in 6 Sea Zone
                2 fighters placed in Japan
                3 mech_infantrys placed in Kiangsu
                Japanese undo move 3.
                2 infantry and 1 mech_infantry placed in French Indo China
                1 infantry and 2 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 60 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs


  • I just realized I obviously  don’t need my dd blocking the convoy in 125 because I have an Archangel stack.  Do you mind editing it back to 113?  If you do mind or if it effected your Russia turn at all don’t feel bad saying no.  My mistake to leave it there.  Thanks.

  • 17 16 15 12

    principally ok, but you attacked a British DD there, this is why you have your own in 125, no? Or did you mean to not make the attack and let my DD stand also?


  • The dd was attacked by a German sub and air.  When your dd hit i then non combated the German DD in to cover SZ 125, mistakenly thinking I needed to block your convoy.

  • 17 16 15 12

    ah well of course, take the DD back then, certainly!


  • haha thanks.  Go ahead with the last posting and just edit the dd to 113 for me.

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 125 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Germans to 113 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                Americans buy 2 armour, 1 artillery, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
                1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 mech_infantry moved from 44 Sea Zone to Celebes

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 1 tactical_bomber
                    Japanese defend with 1 transport
                    Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Celebes

    Non Combat Move - Americans
                1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                2 infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour moved from United Kingdom to 110 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 110 Sea Zone to 92 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar
                1 bomber moved from United Kingdom to Gibraltar

    Place Units - Americans
                3 transports placed in 101 Sea Zone
                2 armour, 1 artillery and 3 infantry placed in Eastern United States
                2 destroyers and 1 submarine placed in 10 Sea Zone
                1 fighter placed in Western United States
                Americans undo move 4.
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                3 infantry moved from Shensi to Szechwan
                1 infantry moved from Chahar to Suiyuyan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Szechwan, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        Chinese roll dice for 3 infantry in Szechwan, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 3 :  0/1 hits
                        Chinese roll dice for 3 infantry in Szechwan, round 4 :  0/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 4 :  1/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                        Chinese roll dice for 2 infantry in Szechwan, round 5 :  0/2 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 5 :  1/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    1 infantry owned by the Chinese retreated to Shensi
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 2 armour, 1 fighter and 3 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 2 PUs;

    Combat Move - British
                1 armour moved from India to Shan State
                      UK_Pacific take Burma from Japanese
                      UK_Pacific take Shan State from Japanese
                1 infantry moved from India to Burma
                1 armour and 1 mech_infantry moved from West India to India
                1 fighter moved from West India to India
                1 armour and 1 mech_infantry moved from Eastern Persia to India
                2 armour, 2 artilleries and 7 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians

    Combat - British

    Non Combat Move - British
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                2 armour moved from Persia to Caucasus
                1 mech_infantry moved from Persia to West India
                1 infantry moved from Persia to Eastern Persia
                1 fighter moved from Trans-Jordan to Persia
                1 infantry moved from Egypt to Alexandria
                1 submarine moved from 81 Sea Zone to 99 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 110 Sea Zone to 92 Sea Zone
                1 fighter moved from Ethiopia to Egypt
                1 infantry moved from British Somaliland to Ethiopia
                1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
                1 armour moved from Tobruk to Alexandria

    Place Units - British
                2 armour and 1 fighter placed in Persia
                3 transports placed in 81 Sea Zone

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 9 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 6 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 bomber moved from Novgorod to Russia

    Combat - Italians
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Russia causes 6 damage total.

    Non Combat Move - Italians
                1 bomber moved from Russia to Novgorod
                1 mech_infantry moved from Western Germany to Southern Italy
                1 fighter moved from Western Germany to Southern Italy
                1 destroyer moved from 97 Sea Zone to 95 Sea Zone
                1 artillery moved from Holland Belgium to Normandy Bordeaux

    Place Units - Italians
                3 infantry placed in Southern Italy
                3 infantry placed in Normandy Bordeaux

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
                Italians collect 12 PUs (2 lost to blockades); end with 13 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 cruiser and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone
                1 infantry moved from Alexandria to Tobruk
                1 infantry moved from Algeria to Morocco

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 8 bombers and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 armour moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Vologda to Smolensk
                1 armour, 11 artilleries and 22 infantry moved from Archangel to Smolensk
                1 infantry moved from Western Ukraine to Ukraine
                      Germans take Ukraine from Russians
                2 armour and 10 mech_infantrys moved from Eastern Poland to Smolensk
                4 armour and 4 mech_infantrys moved from Novgorod to Smolensk

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 8 armour, 11 artilleries, 22 infantry and 14 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 8 armour, 11 artilleries, 21 infantry and 14 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 infantry moved from Belarus to Smolensk
                3 aaGuns moved from Archangel to Smolensk
                1 aaGun and 5 infantry moved from Normandy Bordeaux to France
                2 fighters moved from Western Germany to Eastern Poland
                8 mech_infantrys moved from Germany to Eastern Poland
                2 fighters moved from Norway to Eastern Poland
                2 tactical_bombers moved from Norway to Eastern Poland
                1 bomber moved from Novgorod to Eastern Poland
                4 mech_infantrys moved from Western Germany to Southern Italy

    Place Units - Germans
                8 bombers and 1 mech_infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 113 Sea Zone: 1 cruiser, 1 destroyer and 1 transport
                EDIT: Adding units owned by Germans to 115 Sea Zone: 1 cruiser, 1 destroyer and 1 transport
                EDIT: Removing units owned by Germans from Norway: 1 aaGun and 1 infantry
                EDIT: Adding units owned by Germans to Novgorod: 1 aaGun and 1 infantry
                EDIT: Turning off Edit Mode
                Germans undo move 1.
                1 mech_infantry placed in Novgorod
                8 bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6
                Germans collect 54 PUs; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair damage of 6x factory_minor; Remaining resources: 22 PUs;
                Russians buy 2 armour and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                6 infantry moved from Shensi to Tsinghai
                1 infantry moved from Chahar to Suiyuyan
                1 armour and 2 mech_infantrys moved from Samara to Russia
                3 aaGuns, 3 armour, 7 artilleries, 2 fighters, 24 infantry, 6 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia

    Place Units - Russians
                2 armour and 1 fighter placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 3 fighters, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter moved from 35 Sea Zone to 44 Sea Zone
                1 fighter moved from 38 Sea Zone to 41 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 fighter moved from 38 Sea Zone to Sumatra
                1 fighter moved from 41 Sea Zone to Sumatra
                1 bomber moved from French Indo China to 41 Sea Zone
                1 fighter moved from 44 Sea Zone to Celebes
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
                1 fighter moved from 35 Sea Zone to Celebes
                1 fighter moved from 35 Sea Zone to 44 Sea Zone
                1 infantry and 1 mech_infantry moved from French Indo China to Shan State
                2 infantry moved from 38 Sea Zone to Burma
                1 transport moved from 38 Sea Zone to 36 Sea Zone
                1 bomber and 1 tactical_bomber moved from French Indo China to Shan State
                2 fighters and 2 tactical_bombers moved from French Indo China to Burma
                1 fighter moved from French Indo China to Shan State
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    Americans defend with 1 transport
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 bomber and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Shan State
                    Japanese attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 armour
                    Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 armour
                    Casualties for Japanese: 1 infantry
                Battle in Burma
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Celebes
                    Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers
                    Americans defend with 1 mech_infantry
                    Japanese win, taking Celebes from Americans with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in Sumatra
                    Japanese attack with 2 fighters and 2 infantry
                    ANZAC defend with 2 infantry
                    Japanese win, taking Sumatra from ANZAC with 1 fighter and 1 infantry remaining. Battle score for attacker is -7
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 fighter and 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                3 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone
                1 bomber moved from 41 Sea Zone to French Indo China
                1 fighter and 1 tactical_bomber moved from Burma to French Indo China
                1 bomber, 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
                1 fighter moved from Sumatra to 38 Sea Zone
                1 tactical_bomber moved from Burma to 38 Sea Zone
                1 fighter moved from Burma to French Indo China
                1 fighter moved from Celebes to 35 Sea Zone
                1 fighter moved from 44 Sea Zone to 35 Sea Zone
                1 infantry moved from Anhwe to Hopei
                2 infantry moved from Anhwe to Kweichow
                2 mech_infantrys moved from Kiangsu to Kweichow
                1 mech_infantry moved from Shantung to Kweichow
                1 infantry moved from Kiangsu to Anhwe
                1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
                2 destroyers and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
                2 fighters moved from Japan to Philippines

    Place Units - Japanese
                3 mech_infantrys placed in French Indo China
                3 mech_infantrys placed in Kiangsu
                3 fighters and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs

  • 17 16 15 12

    Scramble order for sz 95, pls!

  • 17 16 15 12

    File…


  • no scramble.

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 armour, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                      Americans take 54 Sea Zone from Neutral
                3 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
                3 armour, 1 artillery, 5 infantry, 1 mech_infantry and 5 transports moved from 92 Sea Zone to 99 Sea Zone
                1 submarine moved from 92 Sea Zone to 95 Sea Zone
                      Americans take 93 Sea Zone from Neutral
                1 fighter moved from 92 Sea Zone to 95 Sea Zone
                1 bomber moved from Gibraltar to 95 Sea Zone
                1 fighter moved from Gibraltar to 95 Sea Zone
                3 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece

    Combat - Americans
                Battle in Greece
                Battle in Borneo
                Battle in 95 Sea Zone
                    Americans attack with 1 bomber, 2 fighters and 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 95 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 95 Sea Zone
                    Americans win, taking Greece from Germans, taking Borneo from Japanese with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 44 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from 95 Sea Zone to Malta
                1 bomber moved from 95 Sea Zone to Egypt
                2 armour moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                3 infantry moved from Eastern United States to 101 Sea Zone
                2 armour, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone
                1 artillery and 3 infantry moved from 88 Sea Zone to Suriname
                2 armour moved from 88 Sea Zone to Suriname
                1 fighter moved from Eastern United States to Gibraltar

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 transport placed in 101 Sea Zone
                1 armour and 2 infantry placed in Eastern United States
                1 transport placed in 10 Sea Zone
                1 armour and 1 infantry placed in Western United States
                1 carrier placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 fighter placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3
                Americans collect 52 PUs (2 lost to blockades); end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Sikang to Szechwan
                1 infantry moved from Shensi to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Szechwan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs total

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