yeah, it’s hard to catch everything. I messed up my Japan last turn by miscounting the air landing plan, so the sz around it wasn’t safe as i’d thought it was.
Pherman1215 (Axis) vs Alexgreat (Allies +21)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Alexandria to 98 Sea Zone
1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from BritishCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 bomber moved from Alexandria to 98 Sea Zone
1 bomber and 1 fighter moved from 98 Sea Zone to Southern Italy
1 artillery moved from Libya to Tobruk
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to TobrukPlace Units - Italians
1 fighter and 1 infantry placed in Southern Italy
1 infantry placed in Normandy Bordeaux
Italians undo move 1.
1 infantry placed in Normandy Bordeaux
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total -
Yeah, that was tough dice for you in Korea.
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Cant complain about the dice, it was only high 70s. Its the strategic importance to me that makes it more bitter than to lose elsewhere with this chances. More of a comment I would make in a live game than a complaint.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from Morocco to Algeria
1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 fighter, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Belarus
1 fighter moved from Western Germany to Belarus
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Eastern Poland to Baltic States
4 artilleries moved from Eastern Poland to Baltic States
4 infantry moved from Eastern Poland to Baltic States
3 artilleries and 8 infantry moved from Eastern Poland to Baltic States
1 artillery and 1 infantry moved from Eastern Poland to Baltic States
1 artillery and 1 infantry moved from Eastern Poland to Baltic StatesCombat - Germans
Battle in Baltic States
Germans attack with 9 artilleries and 16 infantry
Russians defend with 2 infantry
Germans win, taking Baltic States from Russians with 9 artilleries and 15 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 armour and 3 mech_infantrys moved from Poland to Eastern Poland
3 aaGuns moved from Eastern Poland to Baltic States
1 artillery moved from Eastern Poland to Baltic States
1 fighter moved from Belarus to Eastern Poland
3 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 armour and 3 mech_infantrys moved from Western Germany to Poland
1 aaGun and 1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from France to Normandy Bordeaux
3 armour moved from Romania to Eastern Poland
1 infantry moved from Vyborg to Finland
1 infantry moved from Karelia to Finland
2 infantry moved from Eastern Poland to Baltic States
2 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Baltic States
1 aaGun, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
1 infantry moved from Finland to Karelia
1 artillery moved from Finland to Vyborg
1 infantry moved from Finland to Karelia
1 armour and 2 mech_infantrys moved from Southern Italy to Western Germany
2 infantry moved from Bulgaria to RomaniaPlace Units - Germans
2 infantry placed in France
1 infantry placed in Western Germany
1 armour, 1 fighter and 6 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Alexandria: 1 bomber, 1 fighter and 2 tactical_bombers
EDIT: Adding units owned by Germans to Southern Italy: 1 bomber
EDIT: Adding units owned by Germans to Southern Italy: 1 tactical_bomber
EDIT: Adding units owned by Germans to Romania: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Burma to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
4 infantry moved from Amur to Korea
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 tactical_bomber moved from Novgorod to Ukraine
1 fighter moved from Novgorod to Western Ukraine
1 armour moved from Burma to India
1 submarine moved from 92 Sea Zone to 110 Sea ZoneCombat - Russians
Battle in Korea
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 4 infantry in Korea, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Korea, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Korea
Russians roll dice for 3 infantry in Korea, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Korea, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Korea
Russians roll dice for 2 infantry in Korea, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Korea, round 4 : 0/1 hits
Russians roll dice for 2 infantry in Korea, round 5 : 0/2 hits
Japanese roll dice for 1 infantry in Korea, round 5 : 0/1 hits
Russians roll dice for 2 infantry in Korea, round 6 : 1/2 hits
Japanese roll dice for 1 infantry in Korea, round 6 : 0/1 hits
1 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 2 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Western Ukraine
retreated to Western Ukraine
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Western Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
2 armour and 3 mech_infantrys moved from Russia to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Novgorod to Belarus
3 artilleries moved from Novgorod to Archangel
6 infantry moved from Timguska to Kansu
1 aaGun moved from Amur to Manchuria
1 aaGun moved from Amur to KoreaPlace Units - Russians
1 artillery and 9 infantry placed in Russia
2 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 factory_minor, 2 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from Japan to 6 Sea Zone
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
2 artilleries and 1 infantry moved from Sumatra to 41 Sea Zone
1 armour and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 bomber moved from French Indo China to Malaya
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Shan State
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 41 Sea Zone to Malaya
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
Japanese take 44 Sea Zone from Neutral
2 fighters moved from 44 Sea Zone to Java
1 tactical_bomber moved from 41 Sea Zone to Java
1 infantry moved from Hopei to Kweichow
2 armour and 1 mech_infantry moved from French Indo China to Szechwan
5 fighters and 7 tactical_bombers moved from French Indo China to Szechwan
1 bomber moved from French Indo China to Kweichow
1 infantry moved from Yunnan to Shan State
4 artilleries, 4 infantry and 1 mech_infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to SzechwanCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine and 3 transports
1 submarine owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Java
Japanese attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Japanese attack with 2 armour, 4 artilleries, 5 fighters, 5 infantry, 2 mech_infantrys and 7 tactical_bombers
Chinese defend with 1 fighter and 16 infantry
Japanese win, taking Szechwan from Chinese with 2 armour, 5 fighters and 7 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Chinese: 1 fighter and 16 infantry
Casualties for Japanese: 4 artilleries, 5 infantry and 2 mech_infantrys
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
UK_Pacific defend with 1 harbour; Russians defend with 1 mech_infantry
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Japanese
3 transports moved from 41 Sea Zone to 36 Sea Zone
2 fighters moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Malaya to 42 Sea Zone
2 carriers moved from 41 Sea Zone to 42 Sea Zone
1 battleship and 1 cruiser moved from 41 Sea Zone to 36 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 bomber moved from Malaya to French Indo China
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 44 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 36 Sea Zone
5 fighters and 5 tactical_bombers moved from Szechwan to French Indo China
1 bomber moved from Kweichow to French Indo China
1 fighter moved from 6 Sea Zone to Japan
2 tactical_bombers moved from Szechwan to French Indo China
1 fighter moved from 42 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 harbour, 2 infantry and 1 mech_infantry placed in French Indo China
2 fighters placed in Japan
1 submarine placed in 6 Sea Zone
1 factory_minor placed in Shantung
Japanese undo move 4.
1 factory_minor placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2
Japanese collect 52 PUs (2 lost to blockades); end with 52 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 109 Sea Zone to 110 Sea ZoneCombat - Americans
Americans creates battle in territory 17 Sea Zone
Americans creates battle in territory 6 Sea Zone
Battle in Holland BelgiumNon Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to United Kingdom
1 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 carriers, 3 fighters and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines, 2 tactical_bombers and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - Americans
1 transport placed in 101 Sea Zone
1 armour, 1 bomber and 1 infantry placed in Eastern United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 3 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to Burma
2 fighters moved from India to Burma
3 infantry moved from Persia to Iraq
1 armour moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
1 fighter moved from Egypt to Alexandria
2 infantry moved from Egypt to Alexandria
1 infantry moved from Kenya to Ethiopia
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from ItaliansCombat - British
Battle in Burma
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Burma, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Alexandria
British attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Alexandria, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 armour, 1 fighter, 3 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 fighter, 3 infantry and 1 mech_infantry in Iraq, round 2 : 4/6 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantryNon Combat Move - British
1 fighter moved from Iraq to Egypt
1 fighter moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
2 destroyers moved from 92 Sea Zone to 110 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to United Kingdom
1 artillery moved from 110 Sea Zone to United Kingdom
1 armour moved from Algeria to Morocco
2 aaGuns, 1 armour, 2 artilleries, 4 infantry and 4 mech_infantrys moved from India to West India
2 fighters moved from Burma to West IndiaPlace Units - British
1 armour and 1 mech_infantry placed in Persia
3 infantry placed in Egypt
1 submarine and 1 transport placed in 110 Sea ZoneTurn Complete - British
British collect 34 PUs; end with 34 PUs totalPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 bomber and 1 fighter moved from Southern Italy to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber, 1 fighter and 2 infantry
Americans defend with 1 infantry
Italians win, taking Holland Belgium from Americans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 fighter moved from Holland Belgium to Western Germany
1 bomber moved from Holland Belgium to Western GermanyPlace Units - Italians
1 artillery and 2 infantry placed in Normandy Bordeaux
1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from India to Shan StateCombat - ANZAC
Battle in Shan State
ANZAC attack with 1 fighter
Japanese defend with 1 artillery
ANZAC roll dice for 1 fighter in Shan State, round 2 : 0/1 hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits
ANZAC roll dice for 1 fighter in Shan State, round 3 : 1/1 hits
Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Shan State
ANZAC win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 fighter moved from Shan State to West India
1 infantry moved from New South Wales to 62 Sea Zone
1 mech_infantry moved from New South Wales to 62 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from New South Wales to Queensland
1 artillery moved from South Australia to QueenslandPlace Units - ANZAC
1 infantry and 2 mech_infantrys placed in New South Wales
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
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Test summary from TripleA, engine version: 1.8.0.7, time: 09:30:16
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to Scotland: 1 fighter
EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Germans buy 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
2 infantry moved from Romania to Yugoslavia
2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Poland to Yugoslavia
1 bomber moved from Germany to 110 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 91 Sea Zone
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone -
shoot my bad, ignore that post it’s for another game.
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looks like Hobo, just read that thread of yours :)
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yep.
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gl there
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
10 artilleries and 19 infantry moved from Baltic States to Belarus
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from RussiansCombat - Germans
Battle in Belarus
Germans attack with 10 artilleries and 19 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 10 artilleries and 19 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
12 armour and 4 mech_infantrys moved from Eastern Poland to Belarus
3 aaGuns moved from Baltic States to Belarus
1 armour and 5 mech_infantrys moved from Poland to Belarus
4 infantry moved from Karelia to Novgorod
1 artillery moved from Vyborg to Novgorod
1 infantry moved from Vyborg to Novgorod
1 transport moved from 112 Sea Zone to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
2 infantry moved from Finland to Norway
1 infantry moved from Vyborg to Finland
1 infantry moved from Karelia to Finland
1 fighter moved from Western Germany to Norway
1 fighter moved from Eastern Poland to Western Germany
1 tactical_bomber moved from Southern Italy to Western Germany
1 bomber moved from Southern Italy to Western Germany
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from Romania to Eastern Poland
2 armour and 8 mech_infantrys moved from Western Germany to Germany
1 fighter and 1 tactical_bomber moved from Romania to Western GermanyPlace Units - Germans
3 infantry placed in France
4 infantry and 6 mech_infantrys placed in Western Germany
2 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
EDIT: Adding units owned by Germans to Norway: 1 tactical_bomber
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Norway: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
2 fighters and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from JapaneseCombat - Russians
Battle in Western Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/5 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Western Ukraine to Bryansk
1 artillery and 9 infantry moved from Russia to Bryansk
2 mech_infantrys moved from Volgograd to Bryansk
2 infantry moved from Ukraine to Bryansk
1 infantry moved from Bryansk to Smolensk
3 artilleries moved from Archangel to Vologda
1 mech_infantry moved from Bryansk to Archangel
6 infantry moved from Kansu to Tsinghai
1 armour moved from Bryansk to SamaraPlace Units - Russians
9 infantry and 1 mech_infantry placed in Russia
Russians undo move 1.
1 artillery and 9 infantry placed in Russia
1 mech_infantry placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2
Russians collect 32 PUs (2 lost to blockades); end with 32 PUs total





