got a hit with my sub, titled your bb
then got 4 more hits. casualties?
4060ce92-cdbb-4de3-93c8-fb79bcabe4ff-image.png
Ahg, stupid thing. I told it to post and it didn’t post. I will have to edit the combats again. At least there were no big ones.
give it a minute, it will post normally
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 airfield, 2 armour, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Yunnan: 1 infantry
EDIT: Changing ownership of Yunnan from Chinese to Japanese
EDIT: Removing units owned by Russians from Korea: 1 infantry
EDIT: Changing ownership of Korea from Russians to Japanese
EDIT: Removing units owned by Japanese from Manchuria: 2 infantry
EDIT: Removing units owned by British from Sumatra: 2 infantry
EDIT: Changing ownership of Sumatra from UK_Pacific to Japanese
EDIT: Turning off Edit Mode
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
2 transports moved from 36 Sea Zone to 41 Sea Zone
1 transport moved from 36 Sea Zone to 41 Sea Zone
2 transports moved from 37 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 42 Sea Zone to 45 Sea Zone
Combat - Japanese
Battle in Celebes
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 2 artilleries and 1 infantry
EDIT: Adding units owned by Japanese to Sumatra: 2 artilleries and 1 infantry
EDIT: Turning off Edit Mode
5 infantry moved from Manchuria to Korea
1 artillery moved from French Indo China to Yunnan
3 artilleries, 6 infantry and 1 mech_infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Hopei to Kweichow
1 infantry moved from Chahar to Hopei
1 fighter moved from 45 Sea Zone to 44 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 carrier moved from 42 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 battleship moved from 37 Sea Zone to 41 Sea Zone
1 cruiser moved from 36 Sea Zone to 41 Sea Zone
1 battleship moved from 41 Sea Zone to 44 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 battleship moved from 37 Sea Zone to 41 Sea Zone
2 destroyers moved from 42 Sea Zone to 44 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to French Indo China
Place Units - Japanese
1 airfield placed in French Indo China
2 fighters placed in Japan
2 armour and 1 mech_infantry placed in French Indo China
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
I edited the combats how they were. I either closed triplea without posting or the post didn’t work, not sure which one. But the turn is exactly how it happened the first time.
Scramble orders for sz6, pls. I think kamikaze doesnt apply.
Pls hold on with decision, need to check something…
I just wanted to let you know I will be on vacation for the next four days. I will be back Sunday evening. And If you continue with that attack I will not scramble.
Wasnt the attack itself I was checking. Will move tomorrow, and enjoy your vacation!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
2 fighters moved from 33 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Wake Island to 6 Sea Zone
1 fighter moved from Wake Island to 6 Sea Zone
1 bomber moved from Western United States to Korea
Combat - Americans
Battle in Korea
Americans attack with 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry
Japanese defend with 5 infantry
Americans roll dice for 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry in Korea, round 2 : 1/6 hits
Japanese roll dice for 5 infantry in Korea, round 2 : 2/5 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Korea
Americans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Korea, round 3 : 1/4 hits
Japanese roll dice for 4 infantry in Korea, round 3 : 1/4 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea
Americans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Korea, round 4 : 2/3 hits
Japanese roll dice for 3 infantry in Korea, round 4 : 3/3 hits
1 mech_infantry owned by the Americans, 1 artillery owned by the Americans, 2 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Korea
Japanese win with 1 infantry remaining. Battle score for attacker is -17
Casualties for Japanese: 4 infantry
Casualties for Americans: 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry
Non Combat Move - Americans
1 carrier moved from 26 Sea Zone to 17 Sea Zone
1 carrier moved from 33 Sea Zone to 17 Sea Zone
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
1 fighter moved from Wake Island to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines, 2 tactical_bombers and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 123 Sea Zone to 109 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
Place Units - Americans
1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 carrier and 1 submarine placed in 101 Sea Zone
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 fighter and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Sikang to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
11 infantry moved from Sikang to Szechwan
1 fighter moved from Kweichow to Szechwan
1 infantry moved from Kansu to Shensi
Place Units - Chinese
5 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from Egypt to 98 Sea Zone
1 armour moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 armour moved from Algeria to Tunisia
British take Tunisia from Italians
1 armour moved from Tunisia to Algeria
2 infantry moved from Burma to Shan State
2 fighters moved from Burma to Shan State
Combat - British
Battle in 98 Sea Zone
British attack with 1 fighter and 1 transport
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Trans-Jordan
British attack with 1 armour, 1 artillery and 3 infantry
Germans defend with 1 fighter; Italians defend with 1 infantry
British roll dice for 1 armour, 1 artillery and 3 infantry in Trans-Jordan, round 2 : 4/5 hits
Italians roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 2 : 2/2 hits
2 infantry owned by the British, 1 infantry owned by the Italians and 1 fighter owned by the Germans lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 fighter
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
British roll dice for 2 fighters and 2 infantry in Shan State, round 3 : 2/4 hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters moved from Shan State to India
3 aaGuns, 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Burma to India
1 fighter moved from 98 Sea Zone to Egypt
2 infantry moved from Tanganyika Territory to Kenya
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to United Kingdom
Place Units - British
1 factory_minor placed in Persia
1 armour, 1 fighter and 1 infantry placed in Egypt
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry
OUCH, Korea was a major decision and costs me huge, including the TTs, all for nothing. Wasnt a 99% attack, of course, but it looked worth it.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Alexandria to 98 Sea Zone
1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from British
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Italians
1 bomber moved from Alexandria to 98 Sea Zone
1 bomber and 1 fighter moved from 98 Sea Zone to Southern Italy
1 artillery moved from Libya to Tobruk
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
1 infantry placed in Normandy Bordeaux
Italians undo move 1.
1 infantry placed in Normandy Bordeaux
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Yeah, that was tough dice for you in Korea.
Cant complain about the dice, it was only high 70s. Its the strategic importance to me that makes it more bitter than to lose elsewhere with this chances. More of a comment I would make in a live game than a complaint.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from Morocco to Algeria
1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 fighter, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Eastern Poland to Belarus
1 fighter moved from Western Germany to Belarus
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Eastern Poland to Baltic States
4 artilleries moved from Eastern Poland to Baltic States
4 infantry moved from Eastern Poland to Baltic States
3 artilleries and 8 infantry moved from Eastern Poland to Baltic States
1 artillery and 1 infantry moved from Eastern Poland to Baltic States
1 artillery and 1 infantry moved from Eastern Poland to Baltic States
Combat - Germans
Battle in Baltic States
Germans attack with 9 artilleries and 16 infantry
Russians defend with 2 infantry
Germans win, taking Baltic States from Russians with 9 artilleries and 15 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 armour and 3 mech_infantrys moved from Poland to Eastern Poland
3 aaGuns moved from Eastern Poland to Baltic States
1 artillery moved from Eastern Poland to Baltic States
1 fighter moved from Belarus to Eastern Poland
3 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 armour and 3 mech_infantrys moved from Western Germany to Poland
1 aaGun and 1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from France to Normandy Bordeaux
3 armour moved from Romania to Eastern Poland
1 infantry moved from Vyborg to Finland
1 infantry moved from Karelia to Finland
2 infantry moved from Eastern Poland to Baltic States
2 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Baltic States
1 aaGun, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
1 infantry moved from Finland to Karelia
1 artillery moved from Finland to Vyborg
1 infantry moved from Finland to Karelia
1 armour and 2 mech_infantrys moved from Southern Italy to Western Germany
2 infantry moved from Bulgaria to Romania
Place Units - Germans
2 infantry placed in France
1 infantry placed in Western Germany
1 armour, 1 fighter and 6 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Alexandria: 1 bomber, 1 fighter and 2 tactical_bombers
EDIT: Adding units owned by Germans to Southern Italy: 1 bomber
EDIT: Adding units owned by Germans to Southern Italy: 1 tactical_bomber
EDIT: Adding units owned by Germans to Romania: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Burma to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
4 infantry moved from Amur to Korea
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 tactical_bomber moved from Novgorod to Ukraine
1 fighter moved from Novgorod to Western Ukraine
1 armour moved from Burma to India
1 submarine moved from 92 Sea Zone to 110 Sea Zone
Combat - Russians
Battle in Korea
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 4 infantry in Korea, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Korea, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Korea
Russians roll dice for 3 infantry in Korea, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Korea, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Korea
Russians roll dice for 2 infantry in Korea, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Korea, round 4 : 0/1 hits
Russians roll dice for 2 infantry in Korea, round 5 : 0/2 hits
Japanese roll dice for 1 infantry in Korea, round 5 : 0/1 hits
Russians roll dice for 2 infantry in Korea, round 6 : 1/2 hits
Japanese roll dice for 1 infantry in Korea, round 6 : 0/1 hits
1 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 2 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Western Ukraine
retreated to Western Ukraine
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Western Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
2 armour and 3 mech_infantrys moved from Russia to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Novgorod to Belarus
3 artilleries moved from Novgorod to Archangel
6 infantry moved from Timguska to Kansu
1 aaGun moved from Amur to Manchuria
1 aaGun moved from Amur to Korea
Place Units - Russians
1 artillery and 9 infantry placed in Russia
2 mech_infantrys placed in Volgograd
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 factory_minor, 2 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 fighter moved from Japan to 6 Sea Zone
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
2 artilleries and 1 infantry moved from Sumatra to 41 Sea Zone
1 armour and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 bomber moved from French Indo China to Malaya
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Shan State
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 41 Sea Zone to Malaya
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
Japanese take 44 Sea Zone from Neutral
2 fighters moved from 44 Sea Zone to Java
1 tactical_bomber moved from 41 Sea Zone to Java
1 infantry moved from Hopei to Kweichow
2 armour and 1 mech_infantry moved from French Indo China to Szechwan
5 fighters and 7 tactical_bombers moved from French Indo China to Szechwan
1 bomber moved from French Indo China to Kweichow
1 infantry moved from Yunnan to Shan State
4 artilleries, 4 infantry and 1 mech_infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine and 3 transports
1 submarine owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Java
Japanese attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Japanese attack with 2 armour, 4 artilleries, 5 fighters, 5 infantry, 2 mech_infantrys and 7 tactical_bombers
Chinese defend with 1 fighter and 16 infantry
Japanese win, taking Szechwan from Chinese with 2 armour, 5 fighters and 7 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Chinese: 1 fighter and 16 infantry
Casualties for Japanese: 4 artilleries, 5 infantry and 2 mech_infantrys
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
UK_Pacific defend with 1 harbour; Russians defend with 1 mech_infantry
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Japanese
3 transports moved from 41 Sea Zone to 36 Sea Zone
2 fighters moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Malaya to 42 Sea Zone
2 carriers moved from 41 Sea Zone to 42 Sea Zone
1 battleship and 1 cruiser moved from 41 Sea Zone to 36 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 bomber moved from Malaya to French Indo China
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 44 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 36 Sea Zone
5 fighters and 5 tactical_bombers moved from Szechwan to French Indo China
1 bomber moved from Kweichow to French Indo China
1 fighter moved from 6 Sea Zone to Japan
2 tactical_bombers moved from Szechwan to French Indo China
1 fighter moved from 42 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 harbour, 2 infantry and 1 mech_infantry placed in French Indo China
2 fighters placed in Japan
1 submarine placed in 6 Sea Zone
1 factory_minor placed in Shantung
Japanese undo move 4.
1 factory_minor placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2
Japanese collect 52 PUs (2 lost to blockades); end with 52 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
Combat - Americans
Americans creates battle in territory 17 Sea Zone
Americans creates battle in territory 6 Sea Zone
Battle in Holland Belgium
Non Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to United Kingdom
1 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 carriers, 3 fighters and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines, 2 tactical_bombers and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
Place Units - Americans
1 transport placed in 101 Sea Zone
1 armour, 1 bomber and 1 infantry placed in Eastern United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs