Sink the submarine, thanks
I’m glad you found the rule :)
S01 - Geograph (Axis) vs Inno (Allies + 9 Bids)
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - British
British buy 3 artilleries and 3 infantry; Remaining resources: 3 PUs;Combat Move - British
3 transports moved from 3 Sea Zone to 6 Sea Zone
6 infantry moved from United Kingdom to 6 Sea Zone
6 infantry and 3 transports moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Baltic States
British take Baltic States from Germans
4 infantry moved from 5 Sea Zone to Karelia S.S.R.
2 artilleries moved from Finland to Karelia S.S.R.
4 infantry moved from Finland to Karelia S.S.R.
1 bomber moved from United Kingdom to Germany
1 infantry moved from 5 Sea Zone to Baltic StatesCombat - British
Battle in Karelia S.S.R.
British attack with 2 artilleries and 8 infantry
Germans defend with 1 factory and 1 infantry
British roll dice for 2 artilleries and 8 infantry in Karelia S.S.R., round 2 : 2/10 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
British win, taking Karelia S.S.R. from Germans with 2 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in Germany causes 4 damage total.Non Combat Move - British
1 destroyer moved from 3 Sea Zone to 5 Sea Zone
1 carrier moved from 7 Sea Zone to 5 Sea Zone
2 fighters moved from Russia to 5 Sea Zone
5 fighters moved from Russia to Karelia S.S.R.
5 fighters moved from Karelia S.S.R. to Finland
1 armour moved from Finland to Karelia S.S.R.
1 fighter moved from 3 Sea Zone to Finland
5 fighters moved from Finland to Norway
1 fighter moved from Finland to Norway
1 fighter moved from 7 Sea Zone to United Kingdom
1 bomber moved from Germany to Norway
1 fighter moved from Norway to United Kingdom
1 submarine moved from 12 Sea Zone to 19 Sea ZonePlace Units - British
3 artilleries and 3 infantry placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 29 PUs totalTerritory Summary for British :
5 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 transports
19 Sea Zone : 1 submarine
Baltic States : 1 flag, 2 infantry
Eastern Australia : 2 infantry
Finland : 1 flag
Karelia S.S.R. : 1 armour, 2 artilleries and 8 infantry
Morocco : 1 flag
Norway : 1 bomber and 5 fighters
United Kingdom : 1 aaGun, 3 artilleries, 1 factory, 2 fighters and 3 infantryProduction/PUs Summary :
Russians : 14 / 16
Germans : 46 / 50
British : 26 / 29
Japanese : 42 / 43
Americans : 40 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - British
British buy 3 artilleries and 3 infantry; Remaining resources: 3 PUs;Combat Move - British
3 transports moved from 3 Sea Zone to 6 Sea Zone
6 infantry moved from United Kingdom to 6 Sea Zone
6 infantry and 3 transports moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Baltic States
British take Baltic States from Germans
4 infantry moved from 5 Sea Zone to Karelia S.S.R.
2 artilleries moved from Finland to Karelia S.S.R.
4 infantry moved from Finland to Karelia S.S.R.
1 bomber moved from United Kingdom to Germany
1 infantry moved from 5 Sea Zone to Baltic StatesCombat - British
Battle in Karelia S.S.R.
British attack with 2 artilleries and 8 infantry
Germans defend with 1 factory and 1 infantry
British roll dice for 2 artilleries and 8 infantry in Karelia S.S.R., round 2 : 2/10 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
British win, taking Karelia S.S.R. from Germans with 2 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in Germany causes 4 damage total.Non Combat Move - British
1 destroyer moved from 3 Sea Zone to 5 Sea Zone
1 carrier moved from 7 Sea Zone to 5 Sea Zone
2 fighters moved from Russia to 5 Sea Zone
5 fighters moved from Russia to Karelia S.S.R.
5 fighters moved from Karelia S.S.R. to Finland
1 armour moved from Finland to Karelia S.S.R.
1 fighter moved from 3 Sea Zone to Finland
5 fighters moved from Finland to Norway
1 fighter moved from Finland to Norway
1 fighter moved from 7 Sea Zone to United Kingdom
1 bomber moved from Germany to Norway
1 fighter moved from Norway to United Kingdom
1 submarine moved from 12 Sea Zone to 19 Sea ZonePlace Units - British
3 artilleries and 3 infantry placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 29 PUs totalTerritory Summary for British :
5 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 transports
19 Sea Zone : 1 submarine
Baltic States : 1 flag, 2 infantry
Eastern Australia : 2 infantry
Finland : 1 flag
Karelia S.S.R. : 1 armour, 2 artilleries and 8 infantry
Morocco : 1 flag
Norway : 1 bomber and 5 fighters
United Kingdom : 1 aaGun, 3 artilleries, 1 factory, 2 fighters and 3 infantryProduction/PUs Summary :
Russians : 14 / 16
Germans : 46 / 50
British : 26 / 29
Japanese : 42 / 43
Americans : 40 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 4 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
2 armour moved from Szechwan to Evenki National Okrug
1 armour moved from Kazakh S.S.R. to Vologda
Japanese take Novosibirsk from Russians
Japanese take Vologda from Russians
7 armour, 7 artilleries and 13 infantry moved from Kazakh S.S.R. to Russia
1 bomber moved from India to Russia
1 bomber moved from French Indo-China Thailand to Russia
2 fighters moved from India to Russia
1 fighter moved from Caucasus to Russia
1 infantry moved from Persia to 34 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 2 transports moved from 34 Sea Zone to 28 Sea Zone
1 infantry moved from 28 Sea Zone to Union of South Africa
Japanese take Union of South Africa from BritishCombat - Japanese
Battle in Evenki National Okrug
Japanese attack with 2 armour
Russians defend with 1 infantry
Japanese roll dice for 2 armour in Evenki National Okrug, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Evenki National Okrug
Japanese win, taking Evenki National Okrug from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Battle in Russia
Japanese attack with 7 armour, 7 artilleries, 2 bombers, 3 fighters and 13 infantry
Russians defend with 2 armour, 3 artilleries, 1 factory, 2 fighters and 3 infantry; Americans defend with 6 fighters
Japanese roll dice for 7 armour, 7 artilleries, 2 bombers, 3 fighters and 13 infantry in Russia, round 2 : 8/32 hits
Russians roll dice for 2 armour, 3 artilleries, 8 fighters and 3 infantry in Russia, round 2 : 6/16 hits
3 infantry owned by the Russians, 2 armour owned by the Russians, 6 infantry owned by the Japanese and 3 artilleries owned by the Russians lost in Russia
Japanese roll dice for 7 armour, 7 artilleries, 2 bombers, 3 fighters and 7 infantry in Russia, round 3 : 9/26 hits
Russians roll dice for 8 fighters in Russia, round 3 : 5/8 hits
6 fighters owned by the Americans, 5 infantry owned by the Japanese and 2 fighters owned by the Russians lost in Russia
Japanese captures 16PUs while taking Russians capital
Japanese win, taking Russia from Russians with 7 armour, 7 artilleries, 2 bombers, 3 fighters and 2 infantry remaining. Battle score for attacker is 80
Casualties for Japanese: 11 infantry
Casualties for Russians: 2 armour, 3 artilleries, 2 fighters and 3 infantry
Casualties for Americans: 6 fightersNon Combat Move - Japanese
1 aaGun moved from Szechwan to Kazakh S.S.R.
1 transport moved from 60 Sea Zone to 51 Sea Zone
1 infantry moved from Okinawa to 51 Sea Zone
1 infantry and 1 transport moved from 51 Sea Zone to 50 Sea Zone
1 artillery and 1 infantry moved from Midway to 57 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 57 Sea Zone to 50 Sea Zone
1 artillery and 2 infantry moved from 50 Sea Zone to Caroline Islands
2 bombers and 3 fighters moved from Russia to West RussiaPlace Units - Japanese
1 destroyer, 4 submarines and 1 transport placed in 60 Sea Zone
1 artillery placed in JapanTurn Complete - Japanese
Japanese collect 56 PUs; end with 72 PUs totalTerritory Summary for Japanese :
28 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports
50 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 3 submarines and 2 transports
60 Sea Zone : 1 destroyer, 4 submarines and 1 transport
Anhwei : 1 flag
Burma : 1 flag
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 artillery and 3 infantry
East Indies : 1 factory
Evenki National Okrug : 1 flag, 1 armour
French Indo-China Thailand : 1 factory
French Madagascar : 1 flag
India : 1 flag, 1 factory
Japan : 1 artillery, 1 factory and 1 infantry
Kazakh S.S.R. : 1 aaGun
Midway : 1 flag
New Guinea : 1 infantry
Novosibirsk : 1 flag
Russia : 1 flag, 7 armour, 7 artilleries, 1 factory and 2 infantry
Sinkiang : 1 flag
Solomon Islands : 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag
Union of South Africa : 1 flag, 1 infantry
Vologda : 1 flag, 1 armour
West Russia : 2 bombers and 3 fighters
Yakut S.S.R. : 1 flag
Yunnan : 1 flagProduction/PUs Summary :
Russians : 2 / 0
Germans : 46 / 50
British : 24 / 29
Japanese : 56 / 72
Americans : 40 / 42 -
I don’ think I can recover from current situation so…well done :-D
Good luck on your tournament. This was a great game!
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Thank you 8-)
The game went quite good for me and in Caucasus I had some luck too.
But yes, it was a great game and a lot of fun to play with you :-DIf you like, we can play another frienldy game :wink:
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For sure :-D :-D Let me know when you are ready
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Great!
I’m ready :-DDo you want a rematch or can I take the allies this time?
We can do to the russian bomber bid in either case. -
You could do either one you like. I will be your tournament’s rehearsal :evil: If you like to use Allies please go ahead with your bidding preference.
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Cool 8-)
I will start a game with allies +9 this evening :-D -
Looking forward to it :evil:
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Test summary from TripleA, engine version: 1.8.0.7, time: 22:23:36
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I started the game in a new thread!
http://www.axisandallies.org/forums/index.php?topic=36534.0Good luck and have fun! :-D
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