I have looked it over here, seems to be oke.
Teslas (Allies) vs Private Panic (Axis) in 1940 Global
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Woops, I am wrong. And a co-worker I play with has a copy of the PDF on his machine.
Okay, from the rules:
Each industrial complex, air base, and naval base has its
own antiaircraft system. If there is an AAA (antiaircraft
artillery) unit in the targeted territory, don’t roll for
it. Those units are used to protect combat units. Each
complex and base rolls one die against each bomber
directly attacking it (regardless of the number of
bombers). For each “1” rolled, a bomber of the attacker’s
choice is immediately removed.Emphasis mine. So, you still must subdivide into groups, but you can, indeed, choose which AA casualties you want to lose, per facility.
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In response to my above to questions (Q1 and Q2),
After the air battle is complete, or if there were no
defending fighter interceptors, surviving fighter escorts
are considered to have retreated. They don’t participate
in the actual bombing raid, are not subject to antiaircraft
fire, and will remain in the territory until the Noncombat
Move phase. Any surviving attacking bombers carry out
the bombing raid. If the territory offers more than one
target, the bombers may be divided into groups, and each
assigned a specific target (tactical bombers may not attack
industrial complexes).Emphasis mine. This could imply that any surviving bombers must carry out a bomber raid, but that is not entirely clear. It does not say anything about “may carry out”, either. So this is up for some bit of interpretation. By the direct, 100% syntactical reading of it, however, I would lean toward it meaning that they must. However, in the interest of what I think (which has no bearing on how it actually is), it makes more sense to have the player be able to decide to scrub the bombing mission if he so chose for any or all of the bombers present.
So I still have no answers for either of my questions. Maybe you can ask like I said, or check the FAQ thread?
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-I think that yes, tac bombers can also throw 1’s in the air battle, but please look this up in the rules to be sure. I’d do it now but I’m at work. Maybe even cite the text and page number here in this thread if you want to be friendly so I can remember it for later.
Attacking tactical bombers do indeed roll 1’s. Whether or not they must continue on to bomb something, or may only do escort runs like fighters can, plays back on to my two questions above.
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Thanks tes. Glad I got you to devote your lunchtime to something worthwhile for a change!
Have put the questions up on the 40 Global board.
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P@nther has put up a reply which seems to answer everything. Also note the following issue with Triple A:
4) SBR –
a) When you are attacking more than one facility in the same territory, Triple A incorrectly fires AA at all bombers together, allowing the attacker to choose tactical bombers illegally, potentially. Each facility should fire AA at only the bombers attacking that facility. (is in Triple A notes)
c) Triple A does not allow SBR of a territory that you walked into on combat move (is in Triple A notes)Note point a). Do we accept or attempt to manually correct somehow?
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What we can do: manually correct.
Send what you’re going to send, and have the air battle, if any, take place. Then assign all of your tac/strat bombers to bomb the air base, regardless of what their actual target is.
The AA dice will be rolled for all of your planes. You will take losses. Ignore these losses. At the end of your combat move, replace them.
Then post here what groups of what planes you’re sending against which facilities. I will then use the in-game diceroller to roll the AA guns correctly. I will list the order in a thread for what facilities I rolled.
With those results, you can then use the ingame dice roller to roll for damage in the same order as I rolled AA.
Now, if you are just sending a bunch of strat bombers to the major factory, then we don’t have to do this at all, the way TripleA handles it is fine. If you’re going to be bombing the air base in moscow as well, then we’ll have to do this.
What all are you thinking about bombing? Maybe we don’t have to worry about all of that.
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Will have to look at it again tes and am out of time now …
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Germans
3 bombers and 1 fighter moved from Western Germany to Spain
1 fighter moved from France to Spain
1 infantry moved from Normandy Bordeaux to Spain
3 bombers moved from Novgorod to Russia
5 fighters moved from Smolensk to Russia
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Rostov
4 artilleries and 7 infantry moved from Belarus to Bryansk
2 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
1 armour and 2 mech_infantrys moved from Ukraine to Bryansk
2 armour and 1 mech_infantry moved from Novgorod to Bryansk
9 armour, 9 artilleries, 14 infantry and 10 mech_infantrys moved from Smolensk to Bryansk
1 tactical_bomber moved from Smolensk to Western Ukraine
1 tactical_bomber moved from Smolensk to Rostov
1 tactical_bomber moved from Smolensk to Western Ukraine
1 tactical_bomber moved from Smolensk to Rostov
1 tactical_bomber moved from Smolensk to Western Ukraine -
Bugger it! Went for it! Intercept SBR in Russia?
No TBs involved so presumably can ignore all the jiggery-pokery above.
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No interceptors will go.
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Phew!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Germans
3 bombers and 1 fighter moved from Western Germany to Spain
1 fighter moved from France to Spain
1 infantry moved from Normandy Bordeaux to Spain
3 bombers moved from Novgorod to Russia
5 fighters moved from Smolensk to Russia
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Rostov
4 artilleries and 7 infantry moved from Belarus to Bryansk
2 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
1 armour and 2 mech_infantrys moved from Ukraine to Bryansk
2 armour and 1 mech_infantry moved from Novgorod to Bryansk
9 armour, 9 artilleries, 14 infantry and 10 mech_infantrys moved from Smolensk to Bryansk
1 tactical_bomber moved from Smolensk to Western Ukraine
1 tactical_bomber moved from Smolensk to Rostov
1 tactical_bomber moved from Smolensk to Western Ukraine
1 tactical_bomber moved from Smolensk to Rostov
1 tactical_bomber moved from Smolensk to Western UkraineCombat - Germans
Air Battle in Russia
Germans attacks with 8 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 3,6 and causes: 9 damage to unit: factory_major
Bombing raid in Russia causes 9 damage total.
Battle in Bryansk
Germans attack with 14 armour, 13 artilleries, 21 infantry and 17 mech_infantrys
British defend with 1 mech_infantry
Germans win, taking Bryansk from Russians with 14 armour, 13 artilleries, 21 infantry and 17 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Western Ukraine
Germans attack with 1 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans win with 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Germans win, taking Rostov from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Spain
Germans attack with 3 bombers, 2 fighters and 1 infantry
British defend with 1 armour, 1 fighter and 4 infantry; Americans defend with 1 artillery
Germans win with 1 bomber remaining. Battle score for attacker is -15
Casualties for Germans: 2 bombers, 2 fighters and 1 infantry
Casualties for British: 1 armour, 1 fighter and 4 infantry
Casualties for Americans: 1 artillery
Cleaning up after air battlesNon Combat Move - Germans
1 bomber moved from Spain to France
3 infantry moved from France to Southern France
2 artilleries moved from France to Southern France
1 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
1 infantry moved from Western Germany to France
3 aaGuns moved from Smolensk to Bryansk
2 bombers moved from Russia to Novgorod
5 fighters moved from Russia to Ukraine
2 tactical_bombers moved from Rostov to Ukraine
3 tactical_bombers moved from Western Ukraine to UkrainePlace Units - Germans
1 artillery and 2 infantry placed in France
1 bomber and 1 fighter placed in Western Germany
3 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,2,1
Germans collect 51 PUs (2 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
Looking at that I forgot to take Sweden and Switzerland!
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Edit that in, then post a new savegame. I need to head to the grocery store anyway. Don’t keep me waiting when I get back!
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Germans
3 bombers and 1 fighter moved from Western Germany to Spain
1 fighter moved from France to Spain
1 infantry moved from Normandy Bordeaux to Spain
3 bombers moved from Novgorod to Russia
5 fighters moved from Smolensk to Russia
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Rostov
4 artilleries and 7 infantry moved from Belarus to Bryansk
2 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
1 armour and 2 mech_infantrys moved from Ukraine to Bryansk
2 armour and 1 mech_infantry moved from Novgorod to Bryansk
9 armour, 9 artilleries, 14 infantry and 10 mech_infantrys moved from Smolensk to Bryansk
1 tactical_bomber moved from Smolensk to Western Ukraine
1 tactical_bomber moved from Smolensk to Rostov
1 tactical_bomber moved from Smolensk to Western Ukraine
1 tactical_bomber moved from Smolensk to Rostov
1 tactical_bomber moved from Smolensk to Western UkraineCombat - Germans
Air Battle in Russia
Germans attacks with 8 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 3,6 and causes: 9 damage to unit: factory_major
Bombing raid in Russia causes 9 damage total.
Battle in Bryansk
Germans attack with 14 armour, 13 artilleries, 21 infantry and 17 mech_infantrys
British defend with 1 mech_infantry
Germans win, taking Bryansk from Russians with 14 armour, 13 artilleries, 21 infantry and 17 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Western Ukraine
Germans attack with 1 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans win with 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Germans win, taking Rostov from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Spain
Germans attack with 3 bombers, 2 fighters and 1 infantry
British defend with 1 armour, 1 fighter and 4 infantry; Americans defend with 1 artillery
Germans win with 1 bomber remaining. Battle score for attacker is -15
Casualties for Germans: 2 bombers, 2 fighters and 1 infantry
Casualties for British: 1 armour, 1 fighter and 4 infantry
Casualties for Americans: 1 artillery
Cleaning up after air battlesNon Combat Move - Germans
1 bomber moved from Spain to France
3 infantry moved from France to Southern France
2 artilleries moved from France to Southern France
1 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
1 infantry moved from Western Germany to France
3 aaGuns moved from Smolensk to Bryansk
2 bombers moved from Russia to Novgorod
5 fighters moved from Russia to Ukraine
2 tactical_bombers moved from Rostov to Ukraine
3 tactical_bombers moved from Western Ukraine to UkrainePlace Units - Germans
1 artillery and 2 infantry placed in France
1 bomber and 1 fighter placed in Western Germany
3 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,2,1
Germans collect 51 PUs (2 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Turning on Edit Mode
EDIT: Changing ownership of Sweden from Neutral_True to Germans
EDIT: Removing units owned by Neutral_True from Sweden: 6 infantry
EDIT: Adding units owned by Germans to Sweden: 7 infantry
EDIT: Removing units owned by Germans from Norway: 1 infantry
EDIT: Changing ownership of Switzerland from Neutral_True to Germans
EDIT: Removing units owned by Neutral_True from Switzerland: 2 infantry
EDIT: Adding units owned by Germans to Switzerland: 1 aaGun and 2 infantry
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
EDIT: Removing units owned by Germans from Germany: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Germans from 62 to 65
EDIT: Turning off Edit Mode -
You’ll be amazed how quickly I can edit in things to my advantage!
May not be able to do any more till Monday tes. Am away for the w/e and have visitors this evening.
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You’ll still need to fix your move on your Japanese turn. You cannot take neutrals with an AA gun.
Since the Russians are very far away from Switzerland, I don’t think what you do there will affect my turn, so I’ll go ahead and go.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 5x factory_major; Remaining resources: 19 PUs;
Russians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to WarCombat Move - Russians
2 infantry moved from Russia to Smolensk
1 infantry moved from Tambov to Rostov
1 fighter moved from Russia to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
1 mech_infantry moved from Russia to Rostov
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from ItaliansCombat - Russians
Battle in Rostov
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 2 armour
retreated to Smolensk
Italians win with 1 armour remaining. Battle score for attacker is 0
Casualties for Italians: 1 armour
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from Rostov to Russia
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
1 infantry moved from Samara to Tambov
1 infantry moved from Samara to Volgograd
5 infantry moved from Samara to Russia
2 aaGuns and 13 infantry moved from Novosibirsk to Samara
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from Vologda to RussiaPlace Units - Russians
5 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 26 PUs -
And have a good weekend, sir.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 4 destroyers, 1 fighter and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Japanese
2 bombers moved from Shensi to India
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
2 fighters moved from 41 Sea Zone to India
2 tactical_bombers moved from 41 Sea Zone to 42 Sea Zone
1 battleship moved from 41 Sea Zone to 42 Sea Zone
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 cruiser moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 artillery and 9 infantry moved from Olgiy to Timguska
Japanese take Timguska from Russians
1 artillery moved from Kansu to Timguska
1 artillery and 1 infantry moved from Yenisey to Timguska
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians





