-Yes, all friendly fighters can intercept, so 7.
-I think that yes, tac bombers can also throw 1’s in the air battle, but please look this up in the rules to be sure. I’d do it now but I’m at work. Maybe even cite the text and page number here in this thread if you want to be friendly so I can remember it for later.
-The facility AA only shoots at what’s attacking it. TripleA does not handle this correctly I’ve heard. See below☼
-Tactical bombers can only bomb non-factory facilities, yes. They are subject to AA fire while doing so just like strat bombers are.
Questions are never a problem!
☼
Example 1:
1:
Combat move: 4 Strategic bombers descend on London with 4 fighters covering them.
2:
Air battle: Every plane participating rolls a 1. On a 1, they kill an enemy plane. You are allowed to choose whatever casualties here that you like.
3a:
The fighters are now finished with their combat move.
3b:
Surviving strategic bombers (and tactical bombers, but in this example we have none) must choose their target facilities. For this example, let’s say 2 bombers to the major factory, and 1 each to the air base and naval base.
4:
AA fire from facilities. Each facility fires at the plane or planes attacking it. If hit by AA fire, they are immediately destroyed. In TripleA, I believe this is handled all at once, and you may select your casualties in some way. In the actual rules, this is not the case. If the air base AA hits the bomber attacking it, you must lose the bomber attacking the air base. You could not instead choose to lose a bomber attacking the factory.
The same goes for bringing tacs/strategic bombers. You must roll a die per plane. If all incoming planes are of the same type and coming from the same place (IE, all strategic bombers, and all from the same territory), then you can save time by just rolling all at once–indeed, they can only lose strategic bombers, and it doesn’t really matter which one if they’re all coming from the same place. But if both types of bombers are going after a facility, or planes are coming from multiple territories, you should keep track of that, and roll them 1 by 1. Maybe you’d prefer your strat bomber flying from 6 spaces away is lost, and not the one that still has 5 more range to play with on the noncom, but too bad.
5:
Any surviving bombers then roll for damage on the facilities.
6:
On the noncom, planes fly home as normal.
What I don’t know for sure:
Q1:
Can planes be sent as escort even if they don’t bomb? For instance, if I have 15 french strategic bombers in Paris, and I want to bomb the major factory in Western Germany, but Germany has 5 fighters there, may I send all 15 french strat bombers to take place in the air battle or to discourage one, but then after that only have 3 of those bombers actually bomb a facility and risk dying to AA fire?
Q2:
The tactical bombers can be asked the same question. Can they be sent only as escorts, or must they bomb a facility if sent?
Maybe check the FAQ thread over in the global forum, or just ask. Again, I’m at work, and spent all my damn lunch time writing this post :p