Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Japanese
Japanese repair damage of 4x factory; Remaining resources: 35 PUs;
Japanese buy 3 armour, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
2 infantry moved from Japan to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Burma
5 armour moved from Szechwan to Burma
Combat - Japanese
Battle in Burma
Japanese attack with 5 armour and 2 infantry
British defend with 3 infantry
Japanese win, taking Burma from British with 5 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
Non Combat Move - Japanese
2 infantry moved from Kwangtung to Yunnan
1 artillery and 3 infantry moved from Manchuria to Anhwei
1 infantry moved from Sinkiang to Szechwan
2 armour moved from Manchuria to Szechwan
1 destroyer moved from 62 Sea Zone to 48 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
2 infantry moved from 62 Sea Zone to Manchuria
1 carrier and 2 fighters moved from 62 Sea Zone to 48 Sea Zone
1 fighter moved from Japan to 48 Sea Zone
Place Units - Japanese
1 destroyer placed in 60 Sea Zone
Japanese undo move 1.
1 destroyer placed in 62 Sea Zone
3 infantry placed in Manchuria
Japanese undo move 2.
3 armour placed in Manchuria
2 infantry placed in Kwangtung
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 51 Sea Zone to 48 Sea Zone
1 bomber moved from Wake Island to 48 Sea Zone
1 artillery moved from Solomon Islands to 44 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 4 submarines and 1 transport moved from 44 Sea Zone to 48 Sea Zone
1 artillery moved from 48 Sea Zone to Philippine Islands
1 bomber moved from India to 48 Sea Zone
2 fighters moved from 56 Sea Zone to 48 Sea Zone
1 artillery moved from Solomon Islands to 44 Sea Zone
1 infantry moved from Solomon Islands to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to Borneo
1 artillery moved from 47 Sea Zone to Borneo
1 bomber moved from New Guinea to Borneo
1 transport moved from 8 Sea Zone to 10 Sea Zone
1 infantry moved from Greenland to 2 Sea Zone
1 artillery moved from Greenland to 2 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 2 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Northwestern Europe
1 artillery moved from 8 Sea Zone to Northwestern Europe
2 fighters moved from 5 Sea Zone to Northwestern Europe
Combat - Americans
Battle in Northwestern Europe
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 2 infantry
Americans win, taking Northwestern Europe from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Borneo
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Borneo from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 48 Sea Zone
Americans attack with 2 bombers, 1 carrier, 1 destroyer, 4 fighters, 5 submarines and 1 transport
Japanese defend with 2 battleships, 2 carriers, 1 destroyer and 3 fighters
Units damaged: 2 battleships owned by the Japanese
Americans win with 2 bombers and 1 transport remaining. Battle score for attacker is 14
Casualties for Americans: 1 carrier, 1 destroyer, 4 fighters and 5 submarines
Casualties for Japanese: 2 battleships, 2 carriers, 1 destroyer and 3 fighters
Battle in Philippine Islands
Non Combat Move - Americans
2 bombers moved from 48 Sea Zone to India
1 destroyer moved from 56 Sea Zone to 59 Sea Zone
1 carrier moved from 56 Sea Zone to 59 Sea Zone
1 bomber moved from Borneo to New Guinea
2 fighters moved from Northwestern Europe to 5 Sea Zone
Place Units - Americans
1 carrier and 1 transport placed in 56 Sea Zone
2 fighters placed in 56 Sea Zone
1 armour and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Ukraine S.S.R. to Bulgaria Romania
1 fighter moved from West Russia to Bulgaria Romania
1 fighter moved from West Russia to Evenki National Okrug
1 infantry moved from Vologda to Evenki National Okrug
1 artillery moved from Novosibirsk to Evenki National Okrug
Combat - Russians
Battle in Evenki National Okrug
Russians attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 2 infantry
Russians win, taking Evenki National Okrug from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Bulgaria Romania
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Bulgaria Romania from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 infantry moved from Belorussia to Poland
2 aaGuns moved from Belorussia to Poland
1 artillery moved from Ukraine S.S.R. to Poland
1 infantry moved from Ukraine S.S.R. to Poland
1 fighter moved from Bulgaria Romania to Poland
1 artillery moved from Karelia S.S.R. to Baltic States
2 infantry moved from Caucasus to Ukraine S.S.R.
1 artillery moved from Caucasus to Ukraine S.S.R.
4 infantry moved from West Russia to Belorussia
2 artilleries moved from West Russia to Belorussia
1 fighter moved from Evenki National Okrug to West Russia
3 infantry moved from Russia to West Russia
2 artilleries moved from Russia to West Russia
1 artillery moved from Novosibirsk to Russia
Place Units - Russians
2 artilleries and 3 infantry placed in Russia
1 artillery and 2 infantry placed in Caucasus
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
What are the Victory Conditions? +3 VCs?
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Ukraine S.S.R. to Bulgaria Romania
1 fighter moved from West Russia to Bulgaria Romania
1 fighter moved from West Russia to Evenki National Okrug
1 infantry moved from Vologda to Evenki National Okrug
1 artillery moved from Novosibirsk to Evenki National Okrug
Combat - Russians
Battle in Evenki National Okrug
Russians attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 2 infantry
Russians win, taking Evenki National Okrug from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Bulgaria Romania
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Bulgaria Romania from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 infantry moved from Belorussia to Poland
2 aaGuns moved from Belorussia to Poland
1 artillery moved from Ukraine S.S.R. to Poland
1 infantry moved from Ukraine S.S.R. to Poland
1 fighter moved from Bulgaria Romania to Poland
1 artillery moved from Karelia S.S.R. to Baltic States
2 infantry moved from Caucasus to Ukraine S.S.R.
1 artillery moved from Caucasus to Ukraine S.S.R.
4 infantry moved from West Russia to Belorussia
2 artilleries moved from West Russia to Belorussia
1 fighter moved from Evenki National Okrug to West Russia
3 infantry moved from Russia to West Russia
2 artilleries moved from Russia to West Russia
1 artillery moved from Novosibirsk to Russia
Place Units - Russians
2 artilleries and 3 infantry placed in Russia
1 artillery and 2 infantry placed in Caucasus
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Caucasus: 1 artillery and 2 infantry
EDIT: Adding units owned by Russians to Karelia S.S.R.: 1 artillery and 1 infantry
EDIT: Adding units owned by Russians to Russia: 1 infantry
EDIT: Turning off Edit Mode
Yeah, +3 VC’s at the end of the US turn, I think.
Not that it matters for me. :wink:
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Germans
Germans buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 2 infantry moved from Germany to Bulgaria Romania
1 fighter moved from Germany to Bulgaria Romania
1 armour moved from Germany to Baltic States
1 artillery and 1 infantry moved from Germany to Baltic States
1 fighter moved from France to 8 Sea Zone
1 fighter moved from France to Baltic States
1 infantry moved from Germany to Baltic States
Combat - Germans
Battle in 8 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Bulgaria Romania
Germans attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 2 infantry
Germans win, taking Bulgaria Romania from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 artillery; British defend with 2 artilleries and 1 infantry
Germans win, taking Baltic States from British with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery
Casualties for British: 2 artilleries and 1 infantry
Non Combat Move - Germans
1 fighter moved from Baltic States to Germany
1 fighter moved from 8 Sea Zone to France
1 fighter moved from Bulgaria Romania to France
1 aaGun moved from France to Germany
Place Units - Germans
2 artilleries and 7 infantry placed in Germany
Turn Complete - Germans
Germans collect 25 PUs; end with 25 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - British
British buy 1 armour, 3 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 transports moved from 5 Sea Zone to 6 Sea Zone
3 artilleries moved from United Kingdom to 6 Sea Zone
3 infantry moved from United Kingdom to 6 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 5 Sea Zone
3 infantry moved from 5 Sea Zone to Germany
3 artilleries moved from 5 Sea Zone to Germany
2 armour moved from Poland to Germany
1 bomber moved from Karelia S.S.R. to Germany
6 fighters moved from West Russia to Germany
1 fighter moved from India to 36 Sea Zone
1 submarine moved from 13 Sea Zone to 15 Sea Zone
Combat - British
Battle in 36 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Germany
British attack with 2 armour, 3 artilleries, 1 bomber, 6 fighters and 3 infantry
Germans defend with 1 aaGun, 2 artilleries, 1 factory, 1 fighter and 10 infantry
British captures 25PUs while taking Germans capital
British win, taking Germany from Germans with 1 armour, 1 bomber and 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 aaGun, 2 artilleries, 1 fighter and 10 infantry
Casualties for British: 1 armour, 3 artilleries, 2 fighters and 3 infantry
Non Combat Move - British
4 fighters moved from Germany to Poland
1 bomber moved from Germany to Persia
1 fighter moved from 36 Sea Zone to India
Place Units - British
1 armour, 1 artillery and 1 fighter placed in India
2 artilleries and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 41 PUs; end with 66 PUs total
You win! Well, it’s not worth it for me to continue anyway.
Good luck in the next round.
Good game! Do we have to post the result somewhere?
Probably. Not sure where though.