<sigh> in my dreams, California dreaming
I’m exhausted, so looked over the move but not playing tonight.
2 1/2 hour insurance appointment today - we tackled health and house both, and I didn’t like what I heard/saw
Wow, Russian AA shot down both Axis bombers…
Yeah, the dice can be weird sometimes…I’ve had 5-6 units all hit many more times than I’d think statistically likely…
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 2 armour and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour moved from Germany to Karelia S.S.R.
2 infantry moved from Poland to Belorussia
7 infantry moved from Baltic States to Karelia S.S.R.
1 bomber moved from Germany to Caucasus
2 fighters moved from Baltic States to Belorussia
Combat - Germans
Strategic bombing raid in Caucasus
1 bomber killed by AA
Bombing raid in Caucasus causes 0 damage total.
Battle in Karelia S.S.R.
Germans attack with 2 armour and 7 infantry
Russians defend with 1 factory; Americans defend with 1 infantry
Germans win, taking Karelia S.S.R. from Russians with 2 armour and 7 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Belorussia
Germans attack with 2 fighters and 2 infantry
Russians defend with 2 artilleries
Germans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries
Non Combat Move - Germans
1 artillery and 1 infantry moved from Germany to Poland
5 infantry moved from Germany to Baltic States
3 infantry moved from Italy to France
1 fighter moved from Baltic States to France
1 infantry moved from Northwestern Europe to Germany
1 aaGun moved from Italy to France
2 fighters moved from Belorussia to Baltic States
Place Units - Germans
2 armour and 7 infantry placed in Germany
Turn Complete - Germans
Germans collect 33 PUs; end with 33 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 2 armour and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour moved from Germany to Karelia S.S.R.
2 infantry moved from Poland to Belorussia
7 infantry moved from Baltic States to Karelia S.S.R.
1 bomber moved from Germany to Caucasus
2 fighters moved from Baltic States to Belorussia
Combat - Germans
Strategic bombing raid in Caucasus
1 bomber killed by AA
Bombing raid in Caucasus causes 0 damage total.
Battle in Karelia S.S.R.
Germans attack with 2 armour and 7 infantry
Russians defend with 1 factory; Americans defend with 1 infantry
Germans win, taking Karelia S.S.R. from Russians with 2 armour and 7 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Belorussia
Germans attack with 2 fighters and 2 infantry
Russians defend with 2 artilleries
Germans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries
Non Combat Move - Germans
1 artillery and 1 infantry moved from Germany to Poland
5 infantry moved from Germany to Baltic States
3 infantry moved from Italy to France
1 fighter moved from Baltic States to France
1 infantry moved from Northwestern Europe to Germany
1 aaGun moved from Italy to France
2 fighters moved from Belorussia to Baltic States
Place Units - Germans
2 armour and 7 infantry placed in Germany
Turn Complete - Germans
Germans collect 33 PUs; end with 33 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - British
British buy 2 armour, 1 artillery, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from India to Burma
1 artillery moved from India to Burma
3 armour moved from Caucasus to Szechwan
2 fighters moved from West Russia to Szechwan
3 fighters moved from Kazakh S.S.R. to Szechwan
1 bomber moved from India to Szechwan
4 fighters moved from India to Szechwan
Combat - British
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery
British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Szechwan
British attack with 3 armour, 1 bomber and 9 fighters
Japanese defend with 5 armour, 1 artillery and 2 infantry
British win with 1 bomber and 8 fighters remaining. Battle score for attacker is 12
Casualties for British: 3 armour and 1 fighter
Casualties for Japanese: 5 armour, 1 artillery and 2 infantry
Non Combat Move - British
3 fighters moved from Szechwan to India
1 bomber moved from Szechwan to India
5 fighters moved from Szechwan to Kazakh S.S.R.
1 infantry moved from Persia to India
1 destroyer moved from 35 Sea Zone to 61 Sea Zone
1 fighter moved from United Kingdom to West Russia
1 cruiser moved from 13 Sea Zone to 6 Sea Zone
1 transport moved from 13 Sea Zone to 6 Sea Zone
1 submarine moved from 13 Sea Zone to 6 Sea Zone
Place Units - British
2 transports placed in 6 Sea Zone
1 artillery and 1 infantry placed in United Kingdom
2 armour placed in India
Turn Complete - British
British collect 29 PUs; end with 29 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - British
British buy 2 armour, 1 artillery, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from India to Burma
1 artillery moved from India to Burma
3 armour moved from Caucasus to Szechwan
2 fighters moved from West Russia to Szechwan
3 fighters moved from Kazakh S.S.R. to Szechwan
1 bomber moved from India to Szechwan
4 fighters moved from India to Szechwan
Combat - British
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery
British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Szechwan
British attack with 3 armour, 1 bomber and 9 fighters
Japanese defend with 5 armour, 1 artillery and 2 infantry
British win with 1 bomber and 8 fighters remaining. Battle score for attacker is 12
Casualties for British: 3 armour and 1 fighter
Casualties for Japanese: 5 armour, 1 artillery and 2 infantry
Non Combat Move - British
3 fighters moved from Szechwan to India
1 bomber moved from Szechwan to India
5 fighters moved from Szechwan to Kazakh S.S.R.
1 infantry moved from Persia to India
1 destroyer moved from 35 Sea Zone to 61 Sea Zone
1 fighter moved from United Kingdom to West Russia
1 cruiser moved from 13 Sea Zone to 6 Sea Zone
1 transport moved from 13 Sea Zone to 6 Sea Zone
1 submarine moved from 13 Sea Zone to 6 Sea Zone
Place Units - British
2 transports placed in 6 Sea Zone
1 artillery and 1 infantry placed in United Kingdom
2 armour placed in India
Turn Complete - British
British collect 29 PUs; end with 29 PUs total
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 factory and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
4 fighters moved from 50 Sea Zone to 45 Sea Zone
2 battleships and 2 carriers moved from 50 Sea Zone to 45 Sea Zone
2 fighters moved from 60 Sea Zone to 45 Sea Zone
2 infantry moved from Caroline Islands to 50 Sea Zone
2 infantry and 1 transport moved from 50 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Burma
1 artillery moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 destroyer moved from 59 Sea Zone to 61 Sea Zone
1 destroyer moved from 60 Sea Zone to 61 Sea Zone
1 destroyer moved from 51 Sea Zone to 49 Sea Zone
1 infantry moved from Yunnan to Burma
I need your order for SZ45.
Submerge subs?
Keep the subs, OOL is by hit points and then cost.
I hit three times with the fighters.
1 hit on the BB, 2 AC?
I hit three times with the fighters.
1 hit on the BB, 2 AC?
Based on your OOL, yes. I’m going to proceed.
Ya know I get roughly average rolls, get happy when I get average + 1, then your rolls come up.
Yay lucky in SZ 61. :wink:
And kinda lucky in Burma. I’ll take whatever I can get at this point. :wink:
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 factory and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
4 fighters moved from 50 Sea Zone to 45 Sea Zone
2 battleships and 2 carriers moved from 50 Sea Zone to 45 Sea Zone
2 fighters moved from 60 Sea Zone to 45 Sea Zone
2 infantry moved from Caroline Islands to 50 Sea Zone
2 infantry and 1 transport moved from 50 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Burma
1 artillery moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 destroyer moved from 59 Sea Zone to 61 Sea Zone
1 destroyer moved from 60 Sea Zone to 61 Sea Zone
1 destroyer moved from 51 Sea Zone to 49 Sea Zone
1 infantry moved from Yunnan to Burma
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 2 battleships, 2 carriers and 6 fighters
Russians defend with 1 submarine; Americans defend with 1 battleship, 2 carriers, 4 fighters, 1 submarine and 2 transports
Units damaged: 1 battleship owned by the Americans
Units damaged: 2 battleships owned by the Japanese
Japanese win with 2 battleships, 1 carrier and 2 fighters remaining. Battle score for attacker is 60
Casualties for Japanese: 1 carrier and 4 fighters
Casualties for Russians: 1 submarine
Casualties for Americans: 1 battleship, 2 carriers, 4 fighters, 1 submarine and 2 transports
Battle in 49 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 61 Sea Zone
Japanese attack with 2 destroyers
British defend with 1 destroyer
Japanese win with 2 destroyers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Burma
Japanese attack with 1 artillery and 4 infantry
British defend with 1 artillery and 2 infantry
Japanese win, taking Burma from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Non Combat Move - Japanese
1 carrier moved from 60 Sea Zone to 61 Sea Zone
1 artillery and 2 infantry moved from Japan to 62 Sea Zone
3 armour moved from Manchuria to Szechwan
1 infantry moved from Manchuria to Buryatia S.S.R.
1 artillery and 1 infantry moved from Manchuria to Anhwei
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from 61 Sea Zone to Yunnan
1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 infantry moved from Manchuria to Anhwei
Place Units - Japanese
1 factory placed in Kwangtung
3 armour placed in Manchuria
1 artillery and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs total
2 units repaired.
Wait, what happened in my rolls? I didn’t get sent the dice…
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries moved from Western United States to 56 Sea Zone
2 infantry moved from Western United States to 56 Sea Zone
2 artilleries, 1 carrier, 2 fighters, 2 infantry, 3 submarines and 2 transports moved from 56 Sea Zone to 59 Sea Zone
2 artilleries moved from 59 Sea Zone to Iwo Jima
2 infantry moved from 59 Sea Zone to Iwo Jima
2 fighters moved from 59 Sea Zone to Iwo Jima
1 bomber moved from India to 36 Sea Zone
1 infantry moved from Eastern Australia to Western Australia
British take Western Australia from Japanese
Combat - Americans
Battle in 36 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Iwo Jima
Americans attack with 2 artilleries, 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Iwo Jima from Japanese with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from 36 Sea Zone to India
1 bomber moved from Western United States to Eastern Australia
1 carrier moved from 13 Sea Zone to 6 Sea Zone
2 fighters moved from 13 Sea Zone to 6 Sea Zone
1 cruiser moved from 13 Sea Zone to 6 Sea Zone
1 transport moved from 13 Sea Zone to 10 Sea Zone
1 infantry moved from Eastern United States to Eastern Canada
1 infantry moved from Central United States to Eastern Canada
1 transport moved from 13 Sea Zone to 11 Sea Zone
2 fighters moved from Iwo Jima to 59 Sea Zone
Place Units - Americans
1 artillery and 1 infantry placed in Eastern United States
1 bomber placed in Western United States
1 destroyer and 3 submarines placed in 56 Sea Zone
Turn Complete - Americans
Americans collect 45 PUs; end with 45 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Evenki National Okrug
Russians take Evenki National Okrug from Japanese
5 armour and 2 artilleries moved from Archangel to Karelia S.S.R.
1 artillery and 1 infantry moved from West Russia to Karelia S.S.R.
2 fighters moved from West Russia to Karelia S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
1 artillery moved from Caucasus to Ukraine S.S.R.
Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Ukraine S.S.R. from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Karelia S.S.R.
Russians attack with 5 armour, 3 artilleries, 2 fighters and 1 infantry
Germans defend with 2 armour, 1 factory and 7 infantry
Russians win, taking Karelia S.S.R. from Germans with 5 armour and 2 fighters remaining. Battle score for attacker is 18
Casualties for Germans: 2 armour and 7 infantry
Casualties for Russians: 3 artilleries and 1 infantry
Non Combat Move - Russians
1 infantry moved from Novosibirsk to Kazakh S.S.R.
2 infantry moved from Caucasus to West Russia
4 infantry moved from Russia to West Russia
1 artillery moved from Russia to West Russia
2 infantry moved from Vologda to Archangel
1 artillery moved from Vologda to Archangel
2 infantry moved from Novosibirsk to Russia
4 artilleries moved from Novosibirsk to Russia
2 fighters moved from Karelia S.S.R. to West Russia
Place Units - Russians
4 infantry placed in Caucasus
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Evenki National Okrug
Russians take Evenki National Okrug from Japanese
5 armour and 2 artilleries moved from Archangel to Karelia S.S.R.
1 artillery and 1 infantry moved from West Russia to Karelia S.S.R.
2 fighters moved from West Russia to Karelia S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
1 artillery moved from Caucasus to Ukraine S.S.R.
Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Ukraine S.S.R. from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Karelia S.S.R.
Russians attack with 5 armour, 3 artilleries, 2 fighters and 1 infantry
Germans defend with 2 armour, 1 factory and 7 infantry
Russians win, taking Karelia S.S.R. from Germans with 5 armour and 2 fighters remaining. Battle score for attacker is 18
Casualties for Germans: 2 armour and 7 infantry
Casualties for Russians: 3 artilleries and 1 infantry
Non Combat Move - Russians
1 infantry moved from Novosibirsk to Kazakh S.S.R.
2 infantry moved from Caucasus to West Russia
4 infantry moved from Russia to West Russia
1 artillery moved from Russia to West Russia
2 infantry moved from Vologda to Archangel
1 artillery moved from Vologda to Archangel
2 infantry moved from Novosibirsk to Russia
4 artilleries moved from Novosibirsk to Russia
2 fighters moved from Karelia S.S.R. to West Russia
Place Units - Russians
4 infantry placed in Caucasus
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
I don’t know. :|
Do you want me to do J6 again?
Wait, what happened in my rolls? I didn’t get sent the dice…
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Germans
Germans buy 1 armour and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
4 infantry moved from Baltic States to Karelia S.S.R.
1 infantry moved from Baltic States to Belorussia
Germans take Belorussia from Russians
1 artillery and 1 infantry moved from Poland to Ukraine S.S.R.
1 fighter moved from France to Ukraine S.S.R.
2 armour moved from Germany to Karelia S.S.R.
1 fighter moved from Baltic States to Karelia S.S.R.
1 fighter moved from Baltic States to Ukraine S.S.R.
1 fighter moved from Baltic States to Karelia S.S.R.
Combat - Germans
Battle in Ukraine S.S.R.
Germans attack with 1 artillery, 2 fighters and 1 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Ukraine S.S.R. from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Karelia S.S.R.
Germans attack with 2 armour, 2 fighters and 4 infantry
Russians defend with 5 armour and 1 factory
Germans win, taking Karelia S.S.R. from Russians with 2 armour and 2 fighters remaining. Battle score for attacker is 18
Casualties for Germans: 4 infantry
Casualties for Russians: 5 armour
Non Combat Move - Germans
1 fighter moved from Ukraine S.S.R. to Baltic States
2 fighters moved from Karelia S.S.R. to France
1 fighter moved from Ukraine S.S.R. to Poland
2 infantry moved from Germany to Poland
1 infantry moved from Germany to France
5 infantry moved from Germany to Baltic States
Place Units - Germans
1 armour and 9 infantry placed in Germany
Turn Complete - Germans
Germans collect 35 PUs; end with 35 PUs total