@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
BombsAway vs Variance (Allies+16)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to IraqTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Germans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 bombers and 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
7 bombers moved from Western Germany to 98 Sea Zone
5 bombers and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone
1 tactical_bomber moved from Western Germany to 99 Sea Zone
1 infantry moved from Vologda to Urals
Germans take Urals from Russians
2 mech_infantrys moved from Caucasus to Northwest Persia
8 armour moved from Volgograd to Northwest PersiaCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 99 Sea Zone
Germans attack with 1 tactical_bomber
Americans defend with 1 transport
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 98 Sea Zone
Germans attack with 12 bombers and 1 tactical_bomber
British defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport; Americans defend with 1 battleship, 1 carrier, 1 cruiser and 1 transport
Germans win with 10 bombers remaining. Battle score for attacker is 71
Casualties for Germans: 2 bombers and 1 tactical_bomber
Casualties for British: 1 carrier, 1 destroyer, 2 fighters and 1 transport
Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser and 1 transport
Battle in Northwest Persia
Germans attack with 8 armour and 2 mech_infantrys
British defend with 4 mech_infantrys
Germans win, taking Northwest Persia from British with 8 armour remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Casualties for British: 4 mech_infantrysNon Combat Move - Germans
10 bombers moved from 98 Sea Zone to Southern Italy
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
3 aaGuns moved from Rostov to Caucasus
1 armour and 2 mech_infantrys moved from Bryansk to Caucasus
1 artillery and 6 infantry moved from Bryansk to Rostov
3 mech_infantrys moved from Novgorod to Bryansk
4 infantry moved from Russia to Samara
3 mech_infantrys moved from Western Germany to Poland
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 tactical_bomber moved from 99 Sea Zone to Southern ItalyPlace Units - Germans
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
5 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
Germans collect 60 PUs (2 lost to blockades); end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
1 infantry moved from Novosibirsk to Kansu
1 infantry moved from Tsinghai to Kansu
2 infantry moved from Tsinghai to Shensi
1 infantry moved from Tsinghai to Kazakhstan
Russians take Kazakhstan from ItaliansCombat - Russians
Battle in Kansu
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Russians attack with 2 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
14 infantry moved from Tsinghai to Kazakhstan
1 aaGun moved from Tsinghai to KazakhstanTurn Complete - Russians
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 1 fighter, 1 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 mech_infantrys moved from Anhwe to Kwangsi
1 artillery moved from Anhwe to Hunan
1 fighter moved from French Indo China to Hunan
1 tactical_bomber moved from French Indo China to Hunan
1 fighter moved from French Indo China to Kwangsi
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
2 bombers moved from French Indo China to 33 Sea Zone
2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 9 destroyers, 6 fighters, 10 submarines and 6 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Japan to 33 Sea Zone
1 fighter moved from Japan to 33 Sea Zone -
Scramble sz 33?
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Looks like ANZAC dropped the ball. scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 1 fighter, 1 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 mech_infantrys moved from Anhwe to Kwangsi
1 artillery moved from Anhwe to Hunan
1 fighter moved from French Indo China to Hunan
1 tactical_bomber moved from French Indo China to Hunan
1 fighter moved from French Indo China to Kwangsi
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
2 bombers moved from French Indo China to 33 Sea Zone
2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 9 destroyers, 6 fighters, 10 submarines and 6 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Japan to 33 Sea Zone
1 fighter moved from Japan to 33 Sea ZoneCombat - Japanese
Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangsi
Japanese attack with 1 fighter and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 2 carriers, 2 cruisers, 11 destroyers, 8 fighters, 11 submarines and 8 tactical_bombers
British defend with 1 battleship; Americans defend with 1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 10 fighters, 1 infantry, 4 submarines and 2 transports; ANZAC defend with 2 destroyers, 3 fighters and 1 submarine
Units damaged: 3 carriers owned by the Americans
Units damaged: 1 battleship owned by the British and 1 battleship owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 2 bombers, 2 cruisers, 6 destroyers, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 205
Casualties for British: 1 battleship
Casualties for ANZAC: 2 destroyers, 3 fighters and 1 submarine
Casualties for Americans: 1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 10 fighters, 1 infantry, 4 submarines and 2 transports
Casualties for Japanese: 2 carriers, 5 destroyers, 2 fighters, 11 submarines and 2 tactical_bombersNon Combat Move - Japanese
2 bombers, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Paulau Island
1 carrier moved from 35 Sea Zone to 33 Sea Zone
4 carriers moved from 6 Sea Zone to 33 Sea Zone
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 aaGun and 5 infantry moved from French Indo China to Shan State
1 fighter moved from Hunan to French Indo China
1 tactical_bomber moved from Hunan to French Indo China
1 fighter moved from Kwangsi to French Indo China
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to KiangsiPlace Units - Japanese
3 mech_infantrys placed in French Indo China
3 destroyers and 2 submarines placed in 6 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total -
Yeah I’m just going to call that game over :-P
Thanks Bombsaway
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Thanks for the game Variance. Let me know if you want to switch sides and go again.
Bombs





