@zlefin I would generally say that you are allowed to reconsider until decisions are made or dice rolled. I’ll look at it now but if you do change your mind at this point, let me know
BombsAway vs Variance (Allies+16)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Russians
Combat - Russians
Russians creates battle in territory 125 Sea ZoneNon Combat Move - Russians
2 aaGuns and 18 infantry moved from Novosibirsk to Tsinghai
1 infantry moved from Samara to NovosibirskTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 5 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Chahar to Shensi
Japanese take Shensi from ChineseCombat - Japanese
Non Combat Move - Japanese
1 battleship, 2 carriers and 2 cruisers moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 45 Sea Zone to 35 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from French Indo China to 6 Sea Zone
1 tactical_bomber moved from Shan State to 35 Sea Zone
1 fighter moved from Shan State to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Shan State to French Indo China
1 transport moved from 19 Sea Zone to 35 Sea Zone
2 mech_infantrys moved from Jehol to Anhwe
1 artillery moved from Chahar to Anhwe
1 aaGun moved from Shan State to French Indo ChinaPlace Units - Japanese
3 infantry placed in French Indo China
1 destroyer, 1 fighter, 1 submarine and 2 transports placed in 6 Sea Zone
2 infantry and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 2 factory_minors, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
4 infantry moved from Tobruk to Alexandria
1 submarine moved from 94 Sea Zone to 97 Sea Zone
British take 97 Sea Zone from Italians
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 carrier, 2 fighters, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 94 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Alexandria
1 artillery moved from Egypt to Alexandria
2 infantry moved from Egypt to Alexandria
2 mech_infantrys moved from Egypt to AlexandriaCombat - British
Battle in Alexandria
British attack with 1 artillery, 8 infantry and 2 mech_infantrys
Germans defend with 6 bombers; Italians defend with 1 artillery
British win, taking Alexandria from Italians with 1 artillery, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 67
Casualties for Germans: 6 bombers
Casualties for British: 3 infantry
Casualties for Italians: 1 artillery
Battle in Greece
British attack with 1 artillery and 1 infantry
Italians defend with 1 bomber
British win, taking Greece from Italians with 1 artillery remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Italians: 1 bomberNon Combat Move - British
1 armour moved from Algeria to Libya
1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
1 aaGun moved from Tobruk to Alexandria
4 mech_infantrys moved from Syria to Northwest Persia
British take Northwest Persia from Neutral_Allies
4 infantry moved from Syria to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 aaGun moved from Yunnan to Kweichow
1 battleship moved from 26 Sea Zone to 33 Sea ZonePlace Units - British
1 factory_minor placed in Iraq
1 factory_minor placed in Persia
3 mech_infantrys placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 3 infantry
EDIT: Adding units owned by British to Rhodesia: 3 infantry
EDIT: Turning off Edit Mode
1 infantry and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 40 PUs; end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery moved from Tambov to Samara
Italians take Samara from Russians
1 infantry moved from Russia to Samara
1 armour moved from Caucasus to Kazakhstan
Italians take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
3 infantry moved from Bulgaria to Greece
1 tactical_bomber moved from Southern Italy to Greece
1 fighter moved from Southern Italy to GreeceCombat - Italians
Battle in Greece
Italians attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 artillery
Italians win, taking Greece from British with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Italians
1 fighter moved from Greece to Southern Italy
1 tactical_bomber moved from Greece to Southern Italy
4 mech_infantrys moved from Bulgaria to Bessarabia
1 artillery moved from Smolensk to VologdaPlace Units - Italians
1 destroyer placed in 97 Sea Zone
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1
Italians collect 18 PUs (1 lost to blockades); end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to IraqTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Germans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 bombers and 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
7 bombers moved from Western Germany to 98 Sea Zone
5 bombers and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone
1 tactical_bomber moved from Western Germany to 99 Sea Zone
1 infantry moved from Vologda to Urals
Germans take Urals from Russians
2 mech_infantrys moved from Caucasus to Northwest Persia
8 armour moved from Volgograd to Northwest PersiaCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 99 Sea Zone
Germans attack with 1 tactical_bomber
Americans defend with 1 transport
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 98 Sea Zone
Germans attack with 12 bombers and 1 tactical_bomber
British defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport; Americans defend with 1 battleship, 1 carrier, 1 cruiser and 1 transport
Germans win with 10 bombers remaining. Battle score for attacker is 71
Casualties for Germans: 2 bombers and 1 tactical_bomber
Casualties for British: 1 carrier, 1 destroyer, 2 fighters and 1 transport
Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser and 1 transport
Battle in Northwest Persia
Germans attack with 8 armour and 2 mech_infantrys
British defend with 4 mech_infantrys
Germans win, taking Northwest Persia from British with 8 armour remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Casualties for British: 4 mech_infantrysNon Combat Move - Germans
10 bombers moved from 98 Sea Zone to Southern Italy
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
3 aaGuns moved from Rostov to Caucasus
1 armour and 2 mech_infantrys moved from Bryansk to Caucasus
1 artillery and 6 infantry moved from Bryansk to Rostov
3 mech_infantrys moved from Novgorod to Bryansk
4 infantry moved from Russia to Samara
3 mech_infantrys moved from Western Germany to Poland
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 tactical_bomber moved from 99 Sea Zone to Southern ItalyPlace Units - Germans
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
5 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
Germans collect 60 PUs (2 lost to blockades); end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
1 infantry moved from Novosibirsk to Kansu
1 infantry moved from Tsinghai to Kansu
2 infantry moved from Tsinghai to Shensi
1 infantry moved from Tsinghai to Kazakhstan
Russians take Kazakhstan from ItaliansCombat - Russians
Battle in Kansu
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Russians attack with 2 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
14 infantry moved from Tsinghai to Kazakhstan
1 aaGun moved from Tsinghai to KazakhstanTurn Complete - Russians
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 1 fighter, 1 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 mech_infantrys moved from Anhwe to Kwangsi
1 artillery moved from Anhwe to Hunan
1 fighter moved from French Indo China to Hunan
1 tactical_bomber moved from French Indo China to Hunan
1 fighter moved from French Indo China to Kwangsi
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
2 bombers moved from French Indo China to 33 Sea Zone
2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 9 destroyers, 6 fighters, 10 submarines and 6 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Japan to 33 Sea Zone
1 fighter moved from Japan to 33 Sea Zone -
Scramble sz 33?
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Looks like ANZAC dropped the ball. scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 1 fighter, 1 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 mech_infantrys moved from Anhwe to Kwangsi
1 artillery moved from Anhwe to Hunan
1 fighter moved from French Indo China to Hunan
1 tactical_bomber moved from French Indo China to Hunan
1 fighter moved from French Indo China to Kwangsi
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
2 bombers moved from French Indo China to 33 Sea Zone
2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 9 destroyers, 6 fighters, 10 submarines and 6 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Japan to 33 Sea Zone
1 fighter moved from Japan to 33 Sea ZoneCombat - Japanese
Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangsi
Japanese attack with 1 fighter and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 2 carriers, 2 cruisers, 11 destroyers, 8 fighters, 11 submarines and 8 tactical_bombers
British defend with 1 battleship; Americans defend with 1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 10 fighters, 1 infantry, 4 submarines and 2 transports; ANZAC defend with 2 destroyers, 3 fighters and 1 submarine
Units damaged: 3 carriers owned by the Americans
Units damaged: 1 battleship owned by the British and 1 battleship owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 2 bombers, 2 cruisers, 6 destroyers, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 205
Casualties for British: 1 battleship
Casualties for ANZAC: 2 destroyers, 3 fighters and 1 submarine
Casualties for Americans: 1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 10 fighters, 1 infantry, 4 submarines and 2 transports
Casualties for Japanese: 2 carriers, 5 destroyers, 2 fighters, 11 submarines and 2 tactical_bombersNon Combat Move - Japanese
2 bombers, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Paulau Island
1 carrier moved from 35 Sea Zone to 33 Sea Zone
4 carriers moved from 6 Sea Zone to 33 Sea Zone
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 aaGun and 5 infantry moved from French Indo China to Shan State
1 fighter moved from Hunan to French Indo China
1 tactical_bomber moved from Hunan to French Indo China
1 fighter moved from Kwangsi to French Indo China
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to KiangsiPlace Units - Japanese
3 mech_infantrys placed in French Indo China
3 destroyers and 2 submarines placed in 6 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total -
Yeah I’m just going to call that game over :-P
Thanks Bombsaway
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Thanks for the game Variance. Let me know if you want to switch sides and go again.
Bombs





