@Jacob16 No scramble
15L Luckyinmaroon (axis) vs. mallery29 (allies +18)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British repair damage of 17x factory_major; Remaining resources: 18 PUs;
British buy 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Eire to United Kingdom
1 carrier moved from 89 Sea Zone to 104 Sea Zone
2 fighters moved from 89 Sea Zone to 104 Sea Zone
1 destroyer moved from 89 Sea Zone to 87 Sea Zone
1 destroyer moved from 89 Sea Zone to 88 Sea Zone
1 destroyer moved from 106 Sea Zone to 90 Sea Zone
1 destroyer moved from 106 Sea Zone to 103 Sea Zone
1 infantry moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan State
1 infantry moved from Suiyuyan to Chahar
1 bomber moved from Jehol to Shan State
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
2 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 battleship, 1 cruiser and 1 transport moved from 81 Sea Zone to 98 Sea ZoneCombat - British
Battle in Shan State
British attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 aaGun, 1 armour, 14 infantry and 3 mech_infantrys moved from India to Burma
1 bomber, 1 fighter and 1 tactical_bomber moved from Shan State to Burma
1 aaGun, 2 armour, 7 infantry and 4 mech_infantrys moved from Yunnan to Burma
2 infantry moved from Jehol to Manchuria
1 aaGun, 1 artillery and 2 infantry moved from Anhwe to Jehol
1 infantry moved from Jehol to Manchuria
1 aaGun and 2 infantry moved from Kweichow to Yunnan
5 infantry moved from Persia to Northwest Persia
4 fighters and 7 infantry moved from Iraq to Northwest Persia
1 tactical_bomber moved from Egypt to Northwest Persia
1 armour and 3 mech_infantrys moved from Egypt to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Egypt to IraqPlace Units - British
6 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs totalPlace Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1,3,1,6,1,3,4,5,5,5
UK_Pacific collect 12 PUs (3 lost to blockades); end with 12 PUs total
Some Units in India change ownership: 1 artillery and 3 infantry -
This sucks…
But I’m not going to make it easy for you…definitely great game by you…I probably played too hard in the Pac, especially after the heavy losses for your early on, but it’s all about learning for me!
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 bombers and 3 mech_infantrys; Remaining resources: 9 PUs;Combat Move - Italians
1 destroyer moved from 91 Sea Zone to 103 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 103 Sea Zone
1 infantry moved from Caucasus to Kazakhstan
Italians take Kazakhstan from Russians
1 armour moved from Russia to Samara
Italians take Samara from Russians
1 armour moved from Samara to Tambov
1 artillery moved from Libya to Tobruk
1 bomber moved from Southern Italy to Tobruk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 bombers and 3 mech_infantrys; Remaining resources: 9 PUs;Combat Move - Italians
1 destroyer moved from 91 Sea Zone to 103 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 103 Sea Zone
1 infantry moved from Caucasus to Kazakhstan
Italians take Kazakhstan from Russians
1 armour moved from Russia to Samara
Italians take Samara from Russians
1 armour moved from Samara to Tambov
1 artillery moved from Libya to Tobruk
1 bomber moved from Southern Italy to TobrukCombat - Italians
Battle in 103 Sea Zone
Italians attack with 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Italians win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Tobruk
Italians attack with 1 artillery and 1 bomber
British defend with 1 mech_infantry
Italians win, taking Tobruk from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Tobruk to Southern Italy
1 carrier, 1 cruiser, 2 destroyers and 3 transports moved from 91 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 103 Sea Zone to 92 Sea Zone
1 armour and 1 mech_infantry moved from Russia to Tambov
1 armour moved from Caucasus to Tambov
2 artilleries moved from Caucasus to RostovPlace Units - Italians
2 bombers placed in Southern Italy
3 mech_infantrys placed in RussiaTurn Complete - Italians
Italians collect 25 PUs; end with 34 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs -
I forgot to move my US transport south of Australia. Do you care if I move it (it would go to Queensland)…working on this and my research paper at the same time…obviously I forgot about him.
-
I forgot to move my US transport south of Australia. Do you care if I move it (it would go to Queensland)…working on this and my research paper at the same time…obviously I forgot about him.
Shit…I forgot to move the UK transport next to Mexico…Need to move to East US…pls let me know…sorry for being a scumbag
-
yes, you can move both those transports.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from 61 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 transport
EDIT: Adding units owned by British to Eastern United States: 1 artillery and 1 infantry
EDIT: Adding units owned by British to 101 Sea Zone: 1 transport
EDIT: Removing units owned by British from 89 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Turning off Edit ModePurchase Units - ANZAC
ANZAC buy 1 carrier, 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
2 bombers moved from Jehol to Korea
3 bombers moved from Philippines to Korea
2 fighters moved from Philippines to Manchuria
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
1 bomber moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland -
Scramble orders….I’m on the brink! Desperation!
-
no scramble
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from 61 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 transport
EDIT: Adding units owned by British to Eastern United States: 1 artillery and 1 infantry
EDIT: Adding units owned by British to 101 Sea Zone: 1 transport
EDIT: Removing units owned by British from 89 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Turning off Edit ModePurchase Units - ANZAC
ANZAC buy 1 carrier, 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
2 bombers moved from Jehol to Korea
3 bombers moved from Philippines to Korea
2 fighters moved from Philippines to Manchuria
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
1 bomber moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to QueenslandCombat - ANZAC
Air Battle in Korea
ANZAC attacks with 5 units heading to Korea
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Korea
1 bomber killed by AA
Bombing raid in Korea rolls: 4,4,8,8 and causes: 20 damage to unit: factory_upgrade
Bombing raid in Korea causes 20 damage total.
Cleaning up after air battlesNon Combat Move - ANZAC
4 bombers moved from Korea to Manchuria
1 artillery and 1 infantry moved from Anhwe to Jehol
2 submarines moved from 19 Sea Zone to 35 Sea ZonePlace Units - ANZAC
1 carrier, 1 submarine and 1 transport placed in 62 Sea Zone
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
france?
-
I’m having trouble posting…thought it did already…sorry…stand by.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
1 infantry moved from Northwest Persia to Caucasus
1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea ZoneCombat - French
Battle in Caucasus
French attack with 1 infantry
Italians defend with 1 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 destroyers, 6 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 2 PUs;Combat Move - Germans
3 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour, 3 infantry and 2 transports moved from 91 Sea Zone to 108 Sea Zone
1 armour, 3 infantry and 2 transports moved from 108 Sea Zone to 109 Sea Zone
1 armour and 3 infantry moved from 109 Sea Zone to Scotland
1 armour and 5 infantry moved from Western Germany to 112 Sea Zone
1 armour, 5 infantry and 3 transports moved from 112 Sea Zone to 109 Sea Zone
1 armour and 5 infantry moved from 109 Sea Zone to Scotland
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 carrier moved from 91 Sea Zone to 108 Sea Zone
1 carrier moved from 108 Sea Zone to 109 Sea Zone
1 fighter moved from Holland Belgium to 104 Sea Zone
1 fighter moved from Western Germany to 104 Sea Zone
12 bombers moved from Western Germany to 104 Sea Zone
4 destroyers and 2 submarines moved from 91 Sea Zone to 104 Sea Zone
1 cruiser moved from 112 Sea Zone to 104 Sea Zone
1 infantry moved from Timguska to Novosibirsk
Germans take Novosibirsk from RussiansCombat - Germans
Battle in 104 Sea Zone
Germans attack with 12 bombers, 1 cruiser, 4 destroyers, 2 fighters and 2 submarines
British defend with 1 carrier and 2 fighters; Americans defend with 7 destroyers and 2 submarines
Germans win with 12 bombers, 1 cruiser, 3 destroyers, 2 fighters and 1 submarine remaining. Battle score for attacker is 90
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for British: 1 carrier and 2 fighters
Casualties for Americans: 7 destroyers and 2 submarines
Battle in ScotlandNon Combat Move - Germans
2 fighters moved from 104 Sea Zone to 109 Sea Zone
12 bombers moved from 104 Sea Zone to Western Germany
5 aaGuns, 23 armour, 18 artilleries, 4 fighters, 33 infantry, 3 mech_infantrys and 3 tactical_bombers moved from Russia to Tambov
2 armour and 1 mech_infantry moved from Smolensk to Tambov
1 armour and 2 mech_infantrys moved from Ukraine to Tambov
3 infantry moved from Rostov to Tambov
3 infantry moved from Bessarabia to Ukraine
2 mech_infantrys moved from Romania to UkrainePlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Adding units owned by Germans to Holland Belgium: 1 infantry
EDIT: Turning off Edit Mode
2 destroyers and 1 transport placed in 112 Sea Zone
1 transport placed in 112 Sea Zone
3 infantry placed in Normandy Bordeaux
3 infantry placed in Ukraine
Germans undo move 4.
1 armour and 2 mech_infantrys placed in Ukraine
2 armour, 3 infantry and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 63 PUs; end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs -
Terrible dice.
-
yes, the dice were not ur friend that last roll… even I was in shock a little bit.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Russians
1 armour, 3 artilleries, 67 infantry and 1 mech_infantry moved from Volgograd to CaucasusCombat - Russians
Battle in Caucasus
Russians attack with 1 armour, 3 artilleries, 67 infantry and 1 mech_infantry
Italians defend with 1 infantry
Russians win, taking Caucasus from Italians with 1 armour, 3 artilleries, 66 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
5 aaGuns moved from Volgograd to CaucasusTurn Complete - Russians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 5 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 armour moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from RussiansCombat - Japanese
Non Combat Move - Japanese
1 tactical_bomber moved from Korea to Japan
3 bombers moved from Korea to Japan
2 fighters moved from Korea to Japan
5 infantry moved from Korea to Amur
2 armour moved from Buryatia to Amur
1 armour moved from Buryatia to KoreaPlace Units - Japanese
5 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,4,2,1,1,1,3,3,5
Japanese collect 9 PUs (11 lost to blockades); end with 11 PUs total -
on America.