@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 10 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Editing Political Relationship for Germans and Chinese from Neutrality to War
EDIT: Turning off Edit Mode
2 armour and 8 infantry moved from Scotland to United Kingdom
2 fighters moved from 109 Sea Zone to United Kingdom
12 bombers moved from Western Germany to United Kingdom
2 transports moved from 109 Sea Zone to 110 Sea Zone
3 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
4 infantry moved from 110 Sea Zone to United Kingdom
1 armour and 3 infantry moved from Western Germany to 112 Sea Zone
1 armour, 3 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 armour and 3 infantry moved from 110 Sea Zone to United Kingdom
3 transports moved from 109 Sea Zone to 112 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 carrier moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 104 Sea Zone to 102 Sea Zone
1 cruiser, 2 destroyers and 1 submarine moved from 104 Sea Zone to 110 Sea Zone
1 infantry moved from Novosibirsk to Tsinghai
Germans take Tsinghai from Chinese
26 armour, 18 artilleries, 37 infantry and 6 mech_infantrys moved from Tambov to Volgograd
Germans take Volgograd from Russians
2 mech_infantrys moved from Ukraine to Volgograd
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 10 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Editing Political Relationship for Germans and Chinese from Neutrality to War
EDIT: Turning off Edit Mode
2 armour and 8 infantry moved from Scotland to United Kingdom
2 fighters moved from 109 Sea Zone to United Kingdom
12 bombers moved from Western Germany to United Kingdom
2 transports moved from 109 Sea Zone to 110 Sea Zone
3 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
4 infantry moved from 110 Sea Zone to United Kingdom
1 armour and 3 infantry moved from Western Germany to 112 Sea Zone
1 armour, 3 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 armour and 3 infantry moved from 110 Sea Zone to United Kingdom
3 transports moved from 109 Sea Zone to 112 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 carrier moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 104 Sea Zone to 102 Sea Zone
1 cruiser, 2 destroyers and 1 submarine moved from 104 Sea Zone to 110 Sea Zone
1 infantry moved from Novosibirsk to Tsinghai
Germans take Tsinghai from Chinese
26 armour, 18 artilleries, 37 infantry and 6 mech_infantrys moved from Tambov to Volgograd
Germans take Volgograd from Russians
2 mech_infantrys moved from Ukraine to Volgograd
Combat - Germans
Battle in United Kingdom
Germans attack with 3 armour, 12 bombers, 2 fighters and 15 infantry
British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 31 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry
British win with 1 fighter, 19 infantry and 1 mech_infantry remaining. Battle score for attacker is -64
Casualties for Germans: 3 armour, 4 bombers, 2 fighters and 15 infantry
Casualties for British: 5 aaGuns and 12 infantry
Casualties for French: 2 infantry
8 bombers owned by the Germans retreated
Non Combat Move - Germans
8 bombers moved from United Kingdom to Western Germany
1 armour and 1 mech_infantry moved from Western Germany to Normandy Bordeaux
3 infantry moved from Ukraine to Bryansk
1 armour and 2 mech_infantrys moved from Ukraine to Romania
5 aaGuns moved from Tambov to Volgograd
Place Units - Germans
3 infantry placed in Normandy Bordeaux
Germans undo move 1.
1 infantry placed in Normandy Bordeaux
2 transports placed in 110 Sea Zone
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Romania
2 armour and 8 infantry placed in Western Germany
1 infantry placed in France
Turn Complete - Germans
Germans collect 64 PUs; end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 10 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Editing Political Relationship for Germans and Chinese from Neutrality to War
EDIT: Turning off Edit Mode
2 armour and 8 infantry moved from Scotland to United Kingdom
2 fighters moved from 109 Sea Zone to United Kingdom
12 bombers moved from Western Germany to United Kingdom
2 transports moved from 109 Sea Zone to 110 Sea Zone
3 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
4 infantry moved from 110 Sea Zone to United Kingdom
1 armour and 3 infantry moved from Western Germany to 112 Sea Zone
1 armour, 3 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 armour and 3 infantry moved from 110 Sea Zone to United Kingdom
3 transports moved from 109 Sea Zone to 112 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 carrier moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 104 Sea Zone to 102 Sea Zone
1 cruiser, 2 destroyers and 1 submarine moved from 104 Sea Zone to 110 Sea Zone
1 infantry moved from Novosibirsk to Tsinghai
Germans take Tsinghai from Chinese
26 armour, 18 artilleries, 37 infantry and 6 mech_infantrys moved from Tambov to Volgograd
Germans take Volgograd from Russians
2 mech_infantrys moved from Ukraine to Volgograd
Combat - Germans
Battle in United Kingdom
Germans attack with 3 armour, 12 bombers, 2 fighters and 15 infantry
British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 31 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry
British win with 1 fighter, 19 infantry and 1 mech_infantry remaining. Battle score for attacker is -64
Casualties for Germans: 3 armour, 4 bombers, 2 fighters and 15 infantry
Casualties for British: 5 aaGuns and 12 infantry
Casualties for French: 2 infantry
8 bombers owned by the Germans retreated
Non Combat Move - Germans
8 bombers moved from United Kingdom to Western Germany
1 armour and 1 mech_infantry moved from Western Germany to Normandy Bordeaux
3 infantry moved from Ukraine to Bryansk
1 armour and 2 mech_infantrys moved from Ukraine to Romania
5 aaGuns moved from Tambov to Volgograd
Place Units - Germans
3 infantry placed in Normandy Bordeaux
Germans undo move 1.
1 infantry placed in Normandy Bordeaux
2 transports placed in 110 Sea Zone
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Romania
2 armour and 8 infantry placed in Western Germany
1 infantry placed in France
Turn Complete - Germans
Germans collect 64 PUs; end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Tambov: 4 fighters and 3 tactical_bombers
EDIT: Adding units owned by Germans to Romania: 4 fighters and 3 tactical_bombers
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
1 bomber moved from Jehol to India
2 fighters and 1 tactical_bomber moved from Northwest Persia to Kazakhstan
2 fighters moved from Northwest Persia to Rostov
1 infantry moved from Caucasus to Kazakhstan
1 infantry moved from Caucasus to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 2 fighters and 1 infantry
Italians defend with 1 artillery
Russians win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Kazakhstan to Northwest Persia
2 fighters moved from Rostov to Northwest Persia
5 aaGuns, 1 armour, 3 artilleries, 64 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
Turn Complete - Russians
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
2 infantry moved from Amur to Siberia
1 armour moved from Yenisey to Kansu
Japanese take Kansu from Chinese
3 bombers moved from Japan to Siberia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
2 infantry moved from Amur to Siberia
1 armour moved from Yenisey to Kansu
Japanese take Kansu from Chinese
3 bombers moved from Japan to Siberia
Combat - Japanese
Battle in Siberia
Japanese attack with 3 bombers and 2 infantry
Americans defend with 1 infantry
Japanese win, taking Siberia from Americans with 3 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
3 bombers moved from Siberia to Japan
2 armour moved from Amur to Korea
1 infantry moved from Amur to Korea
1 infantry moved from Amur to Korea
4 fighters and 4 tactical_bombers moved from Malaya to 79 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 7 destroyers, 1 submarine and 3 transports moved from 39 Sea Zone to 79 Sea Zone
Place Units - Japanese
1 armour and 1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,1,3,3,1,4,5,4,5,3,4,1,2
Japanese collect 10 PUs (11 lost to blockades); end with 12 PUs total
bump
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 5 destroyers, 1 fighter, 2 submarines and 2 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Americans
7 fighters and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
3 destroyers moved from 101 Sea Zone to 102 Sea Zone
3 destroyers moved from 101 Sea Zone to 89 Sea Zone
Combat - Americans
Battle in 102 Sea Zone
Americans attack with 3 destroyers
Germans defend with 1 destroyer
Americans win with 3 destroyers remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 89 Sea Zone
Americans attack with 3 destroyers
Italians defend with 1 destroyer
Americans win, taking 89 Sea Zone from Neutral with 3 destroyers remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 91 Sea Zone
Americans attack with 7 fighters and 1 tactical_bomber
Italians defend with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 56
Casualties for Italians: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
Casualties for Americans: 3 fighters
Non Combat Move - Americans
4 fighters and 1 tactical_bomber moved from 91 Sea Zone to 88 Sea Zone
1 artillery, 4 carriers, 6 destroyers, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 64 Sea Zone to 101 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 transport moved from 26 Sea Zone to 64 Sea Zone
3 carriers, 1 cruiser, 17 destroyers, 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 41 Sea Zone
4 destroyers and 1 transport moved from 54 Sea Zone to 41 Sea Zone
Place Units - Americans
1 fighter and 2 tactical_bombers placed in Eastern United States
5 destroyers and 2 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
5 artilleries and 9 infantry moved from Anhwe to Hopei
Non Combat Move - Chinese
1 fighter moved from Manchuria to Hopei
Place Units - Chinese
3 artilleries and 6 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 21 PUs; end with 21 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
5 artilleries and 9 infantry moved from Anhwe to Hopei
Non Combat Move - Chinese
1 fighter moved from Manchuria to Hopei
Place Units - Chinese
3 artilleries and 6 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 21 PUs; end with 21 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 2 aaGuns and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from United Kingdom to Scotland
British take Scotland from Germans
1 artillery moved from Greece to Bulgaria
British take Bulgaria from Germans
1 infantry moved from Greece to Albania
British take Albania from Italians
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
4 infantry moved from Brazil to French Guiana
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Caucasus to Rostov
British take Rostov from Italians
1 infantry moved from Caucasus to Kazakhstan
British take Kazakhstan from Italians
1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia
4 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
9 infantry moved from Caucasus to Northwest Persia
2 infantry moved from Egypt to Alexandria
3 fighters moved from Egypt to Alexandria
1 artillery and 2 infantry moved from Manchuria to Amur
24 infantry moved from Shan State to Malaya
Combat - British
Battle in Morocco
Battle in Alexandria
British attack with 3 fighters and 2 infantry
Italians defend with 1 artillery
British win, taking Morocco from Italians, taking Alexandria from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Malaya
British attack with 24 infantry
Japanese defend with 1 factory_minor, 1 harbour and 5 infantry
British win, taking Malaya from Japanese with 24 infantry remaining. Battle score for attacker is 15
Casualties for Japanese: 5 infantry
Battle in Amur
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British win, taking Amur from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 armour and 7 mech_infantrys moved from West India to Persia
2 fighters moved from Northwest Persia to Persia
3 mech_infantrys moved from India to Eastern Persia
1 artillery and 3 infantry moved from Burma to Yunnan
3 aaGuns moved from Shan State to Malaya
3 fighters moved from Alexandria to Egypt
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 aaGun and 1 infantry moved from Jehol to Manchuria
1 mech_infantry moved from Northwest Persia to Persia
Place Units - British
2 aaGuns and 7 infantry placed in United Kingdom
Turn Complete - British
British collect 43 PUs; end with 43 PUs total
Place Units - UK_Pacific
3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Some Units in India change ownership: 3 mech_infantrys
No matter how this ends, this is epic!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to 91 Sea Zone
2 bombers moved from Southern Italy to United Kingdom
1 fighter moved from Western Germany to United Kingdom
Combat - Italians
Battle in 91 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Air Battle in United Kingdom
Italians attacks with 3 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in United Kingdom causes 8 damage total.
Cleaning up after air battles
Non Combat Move - Italians
1 bomber and 1 fighter moved from United Kingdom to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
3 infantry moved from Western Germany to Northern Italy
2 infantry moved from Northern Italy to Yugoslavia
1 bomber moved from 91 Sea Zone to Holland Belgium
3 armour, 1 artillery and 4 mech_infantrys moved from Tambov to Volgograd
3 mech_infantrys moved from Russia to Volgograd
Place Units - Italians
3 infantry placed in Russia
3 mech_infantrys placed in Western Ukraine
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 transports; Remaining resources: 6 PUs;
Combat Move - ANZAC
4 bombers moved from Manchuria to Kansu
1 bomber moved from Philippines to Hopei
Combat - ANZAC
Battle in Kansu
ANZAC attack with 4 bombers
Japanese defend with 1 armour
ANZAC win with 3 bombers remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 bomber
Casualties for Japanese: 1 armour
Non Combat Move - ANZAC
3 bombers moved from Kansu to Hopei
2 fighters moved from Manchuria to 35 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 armour, 1 carrier, 3 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 armour, 1 carrier, 3 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 45 Sea Zone to 35 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
Place Units - ANZAC
2 transports placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 24 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 1 bomber and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
1 armour and 1 infantry moved from 111 Sea Zone to Scotland
1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 mech_infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
1 mech_infantry moved from 111 Sea Zone to Scotland
2 transports moved from 110 Sea Zone to 112 Sea Zone
2 armour and 8 infantry moved from Western Germany to 112 Sea Zone
2 armour, 8 infantry and 5 transports moved from 112 Sea Zone to 111 Sea Zone
2 armour and 8 infantry moved from 111 Sea Zone to Scotland
1 armour and 2 mech_infantrys moved from Romania to Albania
3 mech_infantrys moved from Romania to Bulgaria
4 fighters and 3 tactical_bombers moved from Romania to Bulgaria
4 bombers moved from Western Germany to United Kingdom
4 bombers moved from Western Germany to Albania
1 infantry moved from Tsinghai to Kazakhstan
1 armour moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
3 infantry moved from Bryansk to Rostov
3 mech_infantrys moved from Ukraine to Rostov
1 artillery moved from Volgograd to Rostov
1 infantry moved from Volgograd to Caucasus
1 artillery moved from Volgograd to Caucasus
1 armour moved from Volgograd to Caucasus
24 armour, 16 artilleries, 35 infantry and 8 mech_infantrys moved from Volgograd to Caucasus
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 1 bomber and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
1 armour and 1 infantry moved from 111 Sea Zone to Scotland
1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 mech_infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
1 mech_infantry moved from 111 Sea Zone to Scotland
2 transports moved from 110 Sea Zone to 112 Sea Zone
2 armour and 8 infantry moved from Western Germany to 112 Sea Zone
2 armour, 8 infantry and 5 transports moved from 112 Sea Zone to 111 Sea Zone
2 armour and 8 infantry moved from 111 Sea Zone to Scotland
1 armour and 2 mech_infantrys moved from Romania to Albania
3 mech_infantrys moved from Romania to Bulgaria
4 fighters and 3 tactical_bombers moved from Romania to Bulgaria
4 bombers moved from Western Germany to United Kingdom
4 bombers moved from Western Germany to Albania
1 infantry moved from Tsinghai to Kazakhstan
1 armour moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
3 infantry moved from Bryansk to Rostov
3 mech_infantrys moved from Ukraine to Rostov
1 artillery moved from Volgograd to Rostov
1 infantry moved from Volgograd to Caucasus
1 artillery moved from Volgograd to Caucasus
1 armour moved from Volgograd to Caucasus
24 armour, 16 artilleries, 35 infantry and 8 mech_infantrys moved from Volgograd to Caucasus
Combat - Germans
Battle in Scotland
Germans attack with 3 armour, 9 infantry and 1 mech_infantry
British defend with 1 airfield and 1 infantry
Germans win, taking Scotland from British with 3 armour, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Rostov
Germans attack with 1 artillery, 3 infantry and 3 mech_infantrys
British defend with 1 infantry
Germans win, taking Rostov from British with 1 artillery, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Bulgaria
Germans attack with 4 fighters, 3 mech_infantrys and 3 tactical_bombers
British defend with 1 artillery
Germans win, taking Bulgaria from British with 4 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Kazakhstan
Germans attack with 1 armour and 2 infantry
British defend with 1 infantry
Germans win, taking Kazakhstan from British with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Albania
Germans attack with 1 armour, 4 bombers and 2 mech_infantrys
British defend with 1 infantry
Germans win, taking Albania from British with 1 armour, 4 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Germans attack with 25 armour, 17 artilleries, 36 infantry and 8 mech_infantrys
British defend with 1 infantry
Germans win, taking Caucasus from Russians with 25 armour, 17 artilleries, 36 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 4,5,8,3 and causes: 11 damage to unit: factory_major
Bombing raid in United Kingdom causes 11 damage total.
Cleaning up after air battles
Non Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 destroyer moved from 112 Sea Zone to 111 Sea Zone
1 cruiser and 1 destroyer moved from 110 Sea Zone to 111 Sea Zone
2 transports moved from 110 Sea Zone to 113 Sea Zone
1 infantry moved from France to Normandy Bordeaux
4 bombers moved from Albania to Western Germany
4 bombers moved from United Kingdom to Western Germany
5 aaGuns moved from Volgograd to Caucasus
4 fighters and 3 tactical_bombers moved from Bulgaria to Western Germany
1 infantry moved from Evenkiyskiy to Timguska
Place Units - Germans
2 artilleries and 1 infantry placed in Normandy Bordeaux
1 bomber placed in France
2 artilleries and 2 infantry placed in Germany
3 artilleries and 7 infantry placed in Western Germany
2 infantry placed in France
1 infantry placed in Volgograd
Turn Complete - Germans
Germans collect 69 PUs; end with 69 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
this gameplay pace is soooooo slow
Sorry…work 10-12 hours during the week, take 6 college classes, and have a family…not dedicated to the site…sorry.