@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
bump #1
:mrgreen:
Trying to finish research paper…will need about another day or so…sorry for the delay…
kk, no worries
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 carriers, 4 destroyers and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Soviet Far East to Siberia
Americans take Siberia from Japanese
1 transport moved from 3 Sea Zone to 1 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
2 transports moved from 35 Sea Zone to 54 Sea Zone
1 transport moved from 54 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
Combat - Americans
Non Combat Move - Americans
Place Units - Americans
2 carriers, 4 destroyers and 2 fighters placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter moved from Jehol to Manchuria
Non Combat Move - Chinese
5 infantry moved from Jehol to Anhwe
1 infantry moved from Kweichow to Anhwe
Place Units - Chinese
5 artilleries and 3 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 30 PUs
Sorry, the UK didn’t post…trying again…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British repair damage of 2x factory_major; Remaining resources: 33 PUs;
British buy 1 armour and 9 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
12 infantry moved from Northwest Persia to Caucasus
1 armour and 6 mech_infantrys moved from Iraq to Northwest Persia
3 armour and 7 mech_infantrys moved from Burma to West India
1 bomber moved from Burma to Northwest Persia
4 fighters and 1 tactical_bomber moved from Northwest Persia to Caucasus
1 fighter and 1 tactical_bomber moved from Burma to Persia
1 destroyer moved from 87 Sea Zone to 91 Sea Zone
Combat - British
Battle in Greece
Non Combat Move - British
1 destroyer moved from 90 Sea Zone to 101 Sea Zone
1 destroyer moved from 88 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from Rhodesia to Belgian Congo
1 aaGun and 2 infantry moved from Yunnan to Shan State
2 aaGuns and 21 infantry moved from Burma to Shan State
1 artillery and 3 infantry moved from Jehol to Manchuria
1 infantry moved from Chahar to Jehol
Place Units - British
9 infantry placed in United Kingdom
1 armour placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1,6,2,5
British collect 31 PUs (4 lost to blockades); end with 31 PUs total
Place Units - UK_Pacific
3 mech_infantrys placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 artillery and 3 infantry
EDIT: Adding units owned by British to Burma: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6,6,5,3,6,5,4,6,5,6
UK_Pacific collect 12 PUs (3 lost to blockades); end with 12 PUs total
Some Units in India change ownership: 3 mech_infantrys
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 factory_minor, 4 infantry and 3 mech_infantrys; Remaining resources: 3 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 bomber moved from Southern Italy to 99 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 103 Sea Zone to 89 Sea Zone
1 artillery moved from Tobruk to Alexandria
Italians take Alexandria from British
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 factory_minor, 4 infantry and 3 mech_infantrys; Remaining resources: 3 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 bomber moved from Southern Italy to 99 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 103 Sea Zone to 89 Sea Zone
1 artillery moved from Tobruk to Alexandria
Italians take Alexandria from British
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 91 Sea Zone
Italians attack with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
British defend with 1 destroyer
Italians win with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 fighter moved from Southern Italy to Western Germany
1 bomber moved from 99 Sea Zone to Southern Italy
1 artillery moved from Rostov to Tambov
3 mech_infantrys moved from Russia to Tambov
5 infantry moved from Northern Italy to Western Germany
Place Units - Italians
1 factory_minor placed in Western Ukraine
1 infantry placed in Southern Italy
3 mech_infantrys placed in Russia
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 26 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Jehol to Manchuria
1 bomber moved from Queensland to Philippines
Place Units - ANZAC
3 destroyers placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 10 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Editing Political Relationship for Germans and Chinese from Neutrality to War
EDIT: Turning off Edit Mode
2 armour and 8 infantry moved from Scotland to United Kingdom
2 fighters moved from 109 Sea Zone to United Kingdom
12 bombers moved from Western Germany to United Kingdom
2 transports moved from 109 Sea Zone to 110 Sea Zone
3 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
4 infantry moved from 110 Sea Zone to United Kingdom
1 armour and 3 infantry moved from Western Germany to 112 Sea Zone
1 armour, 3 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 armour and 3 infantry moved from 110 Sea Zone to United Kingdom
3 transports moved from 109 Sea Zone to 112 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 carrier moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 104 Sea Zone to 102 Sea Zone
1 cruiser, 2 destroyers and 1 submarine moved from 104 Sea Zone to 110 Sea Zone
1 infantry moved from Novosibirsk to Tsinghai
Germans take Tsinghai from Chinese
26 armour, 18 artilleries, 37 infantry and 6 mech_infantrys moved from Tambov to Volgograd
Germans take Volgograd from Russians
2 mech_infantrys moved from Ukraine to Volgograd
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 10 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Editing Political Relationship for Germans and Chinese from Neutrality to War
EDIT: Turning off Edit Mode
2 armour and 8 infantry moved from Scotland to United Kingdom
2 fighters moved from 109 Sea Zone to United Kingdom
12 bombers moved from Western Germany to United Kingdom
2 transports moved from 109 Sea Zone to 110 Sea Zone
3 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
4 infantry moved from 110 Sea Zone to United Kingdom
1 armour and 3 infantry moved from Western Germany to 112 Sea Zone
1 armour, 3 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 armour and 3 infantry moved from 110 Sea Zone to United Kingdom
3 transports moved from 109 Sea Zone to 112 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 carrier moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 104 Sea Zone to 102 Sea Zone
1 cruiser, 2 destroyers and 1 submarine moved from 104 Sea Zone to 110 Sea Zone
1 infantry moved from Novosibirsk to Tsinghai
Germans take Tsinghai from Chinese
26 armour, 18 artilleries, 37 infantry and 6 mech_infantrys moved from Tambov to Volgograd
Germans take Volgograd from Russians
2 mech_infantrys moved from Ukraine to Volgograd
Combat - Germans
Battle in United Kingdom
Germans attack with 3 armour, 12 bombers, 2 fighters and 15 infantry
British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 31 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry
British win with 1 fighter, 19 infantry and 1 mech_infantry remaining. Battle score for attacker is -64
Casualties for Germans: 3 armour, 4 bombers, 2 fighters and 15 infantry
Casualties for British: 5 aaGuns and 12 infantry
Casualties for French: 2 infantry
8 bombers owned by the Germans retreated
Non Combat Move - Germans
8 bombers moved from United Kingdom to Western Germany
1 armour and 1 mech_infantry moved from Western Germany to Normandy Bordeaux
3 infantry moved from Ukraine to Bryansk
1 armour and 2 mech_infantrys moved from Ukraine to Romania
5 aaGuns moved from Tambov to Volgograd
Place Units - Germans
3 infantry placed in Normandy Bordeaux
Germans undo move 1.
1 infantry placed in Normandy Bordeaux
2 transports placed in 110 Sea Zone
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Romania
2 armour and 8 infantry placed in Western Germany
1 infantry placed in France
Turn Complete - Germans
Germans collect 64 PUs; end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 10 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Editing Political Relationship for Germans and Chinese from Neutrality to War
EDIT: Turning off Edit Mode
2 armour and 8 infantry moved from Scotland to United Kingdom
2 fighters moved from 109 Sea Zone to United Kingdom
12 bombers moved from Western Germany to United Kingdom
2 transports moved from 109 Sea Zone to 110 Sea Zone
3 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
4 infantry moved from 110 Sea Zone to United Kingdom
1 armour and 3 infantry moved from Western Germany to 112 Sea Zone
1 armour, 3 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 armour and 3 infantry moved from 110 Sea Zone to United Kingdom
3 transports moved from 109 Sea Zone to 112 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 carrier moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 104 Sea Zone to 102 Sea Zone
1 cruiser, 2 destroyers and 1 submarine moved from 104 Sea Zone to 110 Sea Zone
1 infantry moved from Novosibirsk to Tsinghai
Germans take Tsinghai from Chinese
26 armour, 18 artilleries, 37 infantry and 6 mech_infantrys moved from Tambov to Volgograd
Germans take Volgograd from Russians
2 mech_infantrys moved from Ukraine to Volgograd
Combat - Germans
Battle in United Kingdom
Germans attack with 3 armour, 12 bombers, 2 fighters and 15 infantry
British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 31 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry
British win with 1 fighter, 19 infantry and 1 mech_infantry remaining. Battle score for attacker is -64
Casualties for Germans: 3 armour, 4 bombers, 2 fighters and 15 infantry
Casualties for British: 5 aaGuns and 12 infantry
Casualties for French: 2 infantry
8 bombers owned by the Germans retreated
Non Combat Move - Germans
8 bombers moved from United Kingdom to Western Germany
1 armour and 1 mech_infantry moved from Western Germany to Normandy Bordeaux
3 infantry moved from Ukraine to Bryansk
1 armour and 2 mech_infantrys moved from Ukraine to Romania
5 aaGuns moved from Tambov to Volgograd
Place Units - Germans
3 infantry placed in Normandy Bordeaux
Germans undo move 1.
1 infantry placed in Normandy Bordeaux
2 transports placed in 110 Sea Zone
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Romania
2 armour and 8 infantry placed in Western Germany
1 infantry placed in France
Turn Complete - Germans
Germans collect 64 PUs; end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Tambov: 4 fighters and 3 tactical_bombers
EDIT: Adding units owned by Germans to Romania: 4 fighters and 3 tactical_bombers
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
1 bomber moved from Jehol to India
2 fighters and 1 tactical_bomber moved from Northwest Persia to Kazakhstan
2 fighters moved from Northwest Persia to Rostov
1 infantry moved from Caucasus to Kazakhstan
1 infantry moved from Caucasus to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 2 fighters and 1 infantry
Italians defend with 1 artillery
Russians win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Kazakhstan to Northwest Persia
2 fighters moved from Rostov to Northwest Persia
5 aaGuns, 1 armour, 3 artilleries, 64 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
Turn Complete - Russians
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
2 infantry moved from Amur to Siberia
1 armour moved from Yenisey to Kansu
Japanese take Kansu from Chinese
3 bombers moved from Japan to Siberia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
2 infantry moved from Amur to Siberia
1 armour moved from Yenisey to Kansu
Japanese take Kansu from Chinese
3 bombers moved from Japan to Siberia
Combat - Japanese
Battle in Siberia
Japanese attack with 3 bombers and 2 infantry
Americans defend with 1 infantry
Japanese win, taking Siberia from Americans with 3 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
3 bombers moved from Siberia to Japan
2 armour moved from Amur to Korea
1 infantry moved from Amur to Korea
1 infantry moved from Amur to Korea
4 fighters and 4 tactical_bombers moved from Malaya to 79 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 7 destroyers, 1 submarine and 3 transports moved from 39 Sea Zone to 79 Sea Zone
Place Units - Japanese
1 armour and 1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,1,3,3,1,4,5,4,5,3,4,1,2
Japanese collect 10 PUs (11 lost to blockades); end with 12 PUs total
bump
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 5 destroyers, 1 fighter, 2 submarines and 2 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Americans
7 fighters and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
3 destroyers moved from 101 Sea Zone to 102 Sea Zone
3 destroyers moved from 101 Sea Zone to 89 Sea Zone
Combat - Americans
Battle in 102 Sea Zone
Americans attack with 3 destroyers
Germans defend with 1 destroyer
Americans win with 3 destroyers remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 89 Sea Zone
Americans attack with 3 destroyers
Italians defend with 1 destroyer
Americans win, taking 89 Sea Zone from Neutral with 3 destroyers remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 91 Sea Zone
Americans attack with 7 fighters and 1 tactical_bomber
Italians defend with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 56
Casualties for Italians: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
Casualties for Americans: 3 fighters
Non Combat Move - Americans
4 fighters and 1 tactical_bomber moved from 91 Sea Zone to 88 Sea Zone
1 artillery, 4 carriers, 6 destroyers, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 64 Sea Zone to 101 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 transport moved from 26 Sea Zone to 64 Sea Zone
3 carriers, 1 cruiser, 17 destroyers, 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 41 Sea Zone
4 destroyers and 1 transport moved from 54 Sea Zone to 41 Sea Zone
Place Units - Americans
1 fighter and 2 tactical_bombers placed in Eastern United States
5 destroyers and 2 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
5 artilleries and 9 infantry moved from Anhwe to Hopei
Non Combat Move - Chinese
1 fighter moved from Manchuria to Hopei
Place Units - Chinese
3 artilleries and 6 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 21 PUs; end with 21 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 27 PUs