@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from 61 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 transport
EDIT: Adding units owned by British to Eastern United States: 1 artillery and 1 infantry
EDIT: Adding units owned by British to 101 Sea Zone: 1 transport
EDIT: Removing units owned by British from 89 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Turning off Edit Mode
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 bombers moved from Jehol to Korea
3 bombers moved from Philippines to Korea
2 fighters moved from Philippines to Manchuria
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
1 bomber moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
Scramble orders….I’m on the brink! Desperation!
no scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from 61 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 transport
EDIT: Adding units owned by British to Eastern United States: 1 artillery and 1 infantry
EDIT: Adding units owned by British to 101 Sea Zone: 1 transport
EDIT: Removing units owned by British from 89 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Turning off Edit Mode
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 bombers moved from Jehol to Korea
3 bombers moved from Philippines to Korea
2 fighters moved from Philippines to Manchuria
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
1 bomber moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
Combat - ANZAC
Air Battle in Korea
ANZAC attacks with 5 units heading to Korea
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Korea
1 bomber killed by AA
Bombing raid in Korea rolls: 4,4,8,8 and causes: 20 damage to unit: factory_upgrade
Bombing raid in Korea causes 20 damage total.
Cleaning up after air battles
Non Combat Move - ANZAC
4 bombers moved from Korea to Manchuria
1 artillery and 1 infantry moved from Anhwe to Jehol
2 submarines moved from 19 Sea Zone to 35 Sea Zone
Place Units - ANZAC
1 carrier, 1 submarine and 1 transport placed in 62 Sea Zone
1 factory_minor placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
france?
I’m having trouble posting…thought it did already…sorry…stand by.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
1 infantry moved from Northwest Persia to Caucasus
1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
Combat - French
Battle in Caucasus
French attack with 1 infantry
Italians defend with 1 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantry
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 destroyers, 6 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 2 PUs;
Combat Move - Germans
3 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour, 3 infantry and 2 transports moved from 91 Sea Zone to 108 Sea Zone
1 armour, 3 infantry and 2 transports moved from 108 Sea Zone to 109 Sea Zone
1 armour and 3 infantry moved from 109 Sea Zone to Scotland
1 armour and 5 infantry moved from Western Germany to 112 Sea Zone
1 armour, 5 infantry and 3 transports moved from 112 Sea Zone to 109 Sea Zone
1 armour and 5 infantry moved from 109 Sea Zone to Scotland
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 carrier moved from 91 Sea Zone to 108 Sea Zone
1 carrier moved from 108 Sea Zone to 109 Sea Zone
1 fighter moved from Holland Belgium to 104 Sea Zone
1 fighter moved from Western Germany to 104 Sea Zone
12 bombers moved from Western Germany to 104 Sea Zone
4 destroyers and 2 submarines moved from 91 Sea Zone to 104 Sea Zone
1 cruiser moved from 112 Sea Zone to 104 Sea Zone
1 infantry moved from Timguska to Novosibirsk
Germans take Novosibirsk from Russians
Combat - Germans
Battle in 104 Sea Zone
Germans attack with 12 bombers, 1 cruiser, 4 destroyers, 2 fighters and 2 submarines
British defend with 1 carrier and 2 fighters; Americans defend with 7 destroyers and 2 submarines
Germans win with 12 bombers, 1 cruiser, 3 destroyers, 2 fighters and 1 submarine remaining. Battle score for attacker is 90
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for British: 1 carrier and 2 fighters
Casualties for Americans: 7 destroyers and 2 submarines
Battle in Scotland
Non Combat Move - Germans
2 fighters moved from 104 Sea Zone to 109 Sea Zone
12 bombers moved from 104 Sea Zone to Western Germany
5 aaGuns, 23 armour, 18 artilleries, 4 fighters, 33 infantry, 3 mech_infantrys and 3 tactical_bombers moved from Russia to Tambov
2 armour and 1 mech_infantry moved from Smolensk to Tambov
1 armour and 2 mech_infantrys moved from Ukraine to Tambov
3 infantry moved from Rostov to Tambov
3 infantry moved from Bessarabia to Ukraine
2 mech_infantrys moved from Romania to Ukraine
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Adding units owned by Germans to Holland Belgium: 1 infantry
EDIT: Turning off Edit Mode
2 destroyers and 1 transport placed in 112 Sea Zone
1 transport placed in 112 Sea Zone
3 infantry placed in Normandy Bordeaux
3 infantry placed in Ukraine
Germans undo move 4.
1 armour and 2 mech_infantrys placed in Ukraine
2 armour, 3 infantry and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 63 PUs; end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Terrible dice.
yes, the dice were not ur friend that last roll… even I was in shock a little bit.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Russians
1 armour, 3 artilleries, 67 infantry and 1 mech_infantry moved from Volgograd to Caucasus
Combat - Russians
Battle in Caucasus
Russians attack with 1 armour, 3 artilleries, 67 infantry and 1 mech_infantry
Italians defend with 1 infantry
Russians win, taking Caucasus from Italians with 1 armour, 3 artilleries, 66 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
5 aaGuns moved from Volgograd to Caucasus
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 5 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 armour moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from Russians
Combat - Japanese
Non Combat Move - Japanese
1 tactical_bomber moved from Korea to Japan
3 bombers moved from Korea to Japan
2 fighters moved from Korea to Japan
5 infantry moved from Korea to Amur
2 armour moved from Buryatia to Amur
1 armour moved from Buryatia to Korea
Place Units - Japanese
5 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,4,2,1,1,1,3,3,5
Japanese collect 9 PUs (11 lost to blockades); end with 11 PUs total
on America.
bump #1
:mrgreen:
Trying to finish research paper…will need about another day or so…sorry for the delay…
kk, no worries
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 carriers, 4 destroyers and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Soviet Far East to Siberia
Americans take Siberia from Japanese
1 transport moved from 3 Sea Zone to 1 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
2 transports moved from 35 Sea Zone to 54 Sea Zone
1 transport moved from 54 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
Combat - Americans
Non Combat Move - Americans
Place Units - Americans
2 carriers, 4 destroyers and 2 fighters placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter moved from Jehol to Manchuria
Non Combat Move - Chinese
5 infantry moved from Jehol to Anhwe
1 infantry moved from Kweichow to Anhwe
Place Units - Chinese
5 artilleries and 3 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 30 PUs
Sorry, the UK didn’t post…trying again…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British repair damage of 2x factory_major; Remaining resources: 33 PUs;
British buy 1 armour and 9 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
12 infantry moved from Northwest Persia to Caucasus
1 armour and 6 mech_infantrys moved from Iraq to Northwest Persia
3 armour and 7 mech_infantrys moved from Burma to West India
1 bomber moved from Burma to Northwest Persia
4 fighters and 1 tactical_bomber moved from Northwest Persia to Caucasus
1 fighter and 1 tactical_bomber moved from Burma to Persia
1 destroyer moved from 87 Sea Zone to 91 Sea Zone
Combat - British
Battle in Greece
Non Combat Move - British
1 destroyer moved from 90 Sea Zone to 101 Sea Zone
1 destroyer moved from 88 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from Rhodesia to Belgian Congo
1 aaGun and 2 infantry moved from Yunnan to Shan State
2 aaGuns and 21 infantry moved from Burma to Shan State
1 artillery and 3 infantry moved from Jehol to Manchuria
1 infantry moved from Chahar to Jehol
Place Units - British
9 infantry placed in United Kingdom
1 armour placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1,6,2,5
British collect 31 PUs (4 lost to blockades); end with 31 PUs total
Place Units - UK_Pacific
3 mech_infantrys placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 artillery and 3 infantry
EDIT: Adding units owned by British to Burma: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6,6,5,3,6,5,4,6,5,6
UK_Pacific collect 12 PUs (3 lost to blockades); end with 12 PUs total
Some Units in India change ownership: 3 mech_infantrys