15L Luckyinmaroon (axis) vs. mallery29 (allies +18)


  • do you want to intercept with your French plane?


  • No thanks…I’ll let my AA take down your planes!!!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 74 PUs;
                Germans buy 1 armour, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 infantry moved from Urals to Timguska
                      Germans take Timguska from Russians
                5 bombers and 1 fighter moved from Western Germany to United Kingdom

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 6 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                    Bombing raid in United Kingdom rolls: 8,5,4,5,6 and causes: 20 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 20 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                5 bombers moved from United Kingdom to Western Germany
                1 fighter moved from United Kingdom to Holland Belgium
                3 infantry moved from Southern France to 93 Sea Zone
                1 carrier, 4 destroyers and 2 submarines moved from 93 Sea Zone to 91 Sea Zone
                3 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
                1 infantry moved from Germany to Western Germany
                3 bombers moved from Bryansk to Western Germany
                3 infantry and 2 transports moved from 92 Sea Zone to 91 Sea Zone
                3 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Vologda to Russia
                1 infantry moved from Smolensk to Russia
                5 aaGuns, 23 armour, 18 artilleries, 4 fighters, 31 infantry, 2 mech_infantrys and 3 tactical_bombers moved from Bryansk to Russia
                1 mech_infantry moved from Western Ukraine to Russia
                3 infantry moved from Ukraine to Rostov
                3 infantry moved from Romania to Bessarabia
                1 armour and 2 mech_infantrys moved from Romania to Ukraine
                2 armour and 1 mech_infantry moved from Novgorod to Smolensk
                1 aaGun moved from Germany to Western Germany

    Place Units - Germans
                1 cruiser, 1 destroyer and 3 transports placed in 112 Sea Zone
                1 fighter placed in Western Germany
                1 armour and 3 infantry placed in Western Germany
                2 mech_infantrys placed in Romania

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
                Germans collect 60 PUs (2 lost to blockades); end with 60 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - Russians
                1 armour, 3 artilleries, 68 infantry and 1 mech_infantry moved from Samara to Volgograd
                1 bomber moved from Anhwe to Korea
                1 submarine moved from 105 Sea Zone to 91 Sea Zone

    Combat - Russians
                Strategic bombing raid in Korea
                    Bombing raid in Korea rolls: 3 and causes: 3 damage to unit: factory_upgrade
                    Bombing raid in Korea causes 3 damage total.
                Battle in Volgograd
                    Russians attack with 1 armour, 3 artilleries, 68 infantry and 1 mech_infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win, taking Volgograd from Germans with 1 armour, 3 artilleries, 67 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in 91 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 carrier, 4 destroyers, 2 submarines and 2 transports; Italians defend with 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
                    Italians win with 2 carriers, 1 cruiser, 7 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 5 transports remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine

    Non Combat Move - Russians
                5 aaGuns moved from Samara to Volgograd
                1 bomber moved from Korea to Jehol
                4 fighters and 1 tactical_bomber moved from Iraq to Northwest Persia

    Turn Complete - Russians


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese repair damage of 14x factory_upgrade; Remaining resources: 6 SuicideAttackTokens; 14 PUs;
                Japanese buy 1 factory_minor; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                2 armour, 1 fighter, 10 infantry and 1 tactical_bomber moved from Amur to Buryatia
                3 bombers moved from Japan to Buryatia
                2 armour moved from Korea to Buryatia
                1 armour moved from Korea to Buryatia
                1 infantry moved from Malaya to Shan State
                      Japanese take Shan State from UK_Pacific


  • i forgot to move 2 japan planes to kill those transports, i’ll edit this move.  I just wanted to let you know.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese repair damage of 14x factory_upgrade; Remaining resources: 6 SuicideAttackTokens; 14 PUs;
                Japanese buy 1 factory_minor; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                2 armour, 1 fighter, 10 infantry and 1 tactical_bomber moved from Amur to Buryatia
                3 bombers moved from Japan to Buryatia
                2 armour moved from Korea to Buryatia
                1 armour moved from Korea to Buryatia
                1 infantry moved from Malaya to Shan State
                      Japanese take Shan State from UK_Pacific

    Combat - Japanese
                Battle in Buryatia
                    Japanese attack with 5 armour, 3 bombers, 1 fighter, 10 infantry and 1 tactical_bomber
                    Russians defend with 2 aaGuns and 18 infantry
                    Japanese win, taking Buryatia from Russians with 4 armour, 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for Russians: 2 aaGuns and 18 infantry
                    Casualties for Japanese: 1 armour, 1 fighter and 10 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 17 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 19 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 tactical_bomber moved from Buryatia to Korea
                3 bombers moved from Buryatia to Korea
                1 aaGun, 2 artilleries and 11 infantry moved from Manchuria to Korea
                2 fighters moved from Japan to Korea
                4 tactical_bombers moved from 37 Sea Zone to Malaya
                4 fighters moved from 37 Sea Zone to Malaya
                1 battleship, 4 carriers, 1 cruiser, 7 destroyers, 1 submarine and 3 transports moved from 37 Sea Zone to 39 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in Malaya

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6,2,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,4,6,2,5,6,4
                Japanese collect 15 PUs (8 lost to blockades); end with 17 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 carrier, 6 destroyers and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 infantry moved from 3 Sea Zone to Soviet Far East
                1 submarine moved from 7 Sea Zone to 6 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Western United States
                4 destroyers moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 42 Sea Zone to 35 Sea Zone
                4 destroyers and 2 submarines moved from 89 Sea Zone to 104 Sea Zone
                3 destroyers moved from 101 Sea Zone to 104 Sea Zone

    Combat - Americans
                Battle in Soviet Far East

    Non Combat Move - Americans
                1 carrier moved from 89 Sea Zone to 101 Sea Zone
                2 fighters moved from 89 Sea Zone to 101 Sea Zone
                2 destroyers moved from 89 Sea Zone to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 101 Sea Zone
                2 infantry and 2 mech_infantrys moved from 101 Sea Zone to Central United States

    Place Units - Americans
                1 carrier, 6 destroyers and 2 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 8 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                17 artilleries and 25 infantry moved from Jehol to Manchuria
                      Chinese take Manchuria from Japanese
                1 fighter moved from Kweichow to Jehol
                1 infantry moved from Shantung to Jehol
                1 infantry moved from Chahar to Jehol
                1 infantry moved from Hopei to Kweichow

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Manchuria
                3 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 24 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 30 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British repair damage of 17x factory_major; Remaining resources: 18 PUs;
                British buy 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Eire to United Kingdom
                1 carrier moved from 89 Sea Zone to 104 Sea Zone
                2 fighters moved from 89 Sea Zone to 104 Sea Zone
                1 destroyer moved from 89 Sea Zone to 87 Sea Zone
                1 destroyer moved from 89 Sea Zone to 88 Sea Zone
                1 destroyer moved from 106 Sea Zone to 90 Sea Zone
                1 destroyer moved from 106 Sea Zone to 103 Sea Zone
                1 infantry moved from Yunnan to Shan State
                1 fighter and 1 tactical_bomber moved from India to Shan State
                1 infantry moved from Suiyuyan to Chahar
                1 bomber moved from Jehol to Shan State
                1 mech_infantry moved from Egypt to Tobruk
                      British take Tobruk from Italians
                2 infantry moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 battleship, 1 cruiser and 1 transport moved from 81 Sea Zone to 98 Sea Zone

    Combat - British
                Battle in Shan State
                    British attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 aaGun, 1 armour, 14 infantry and 3 mech_infantrys moved from India to Burma
                1 bomber, 1 fighter and 1 tactical_bomber moved from Shan State to Burma
                1 aaGun, 2 armour, 7 infantry and 4 mech_infantrys moved from Yunnan to Burma
                2 infantry moved from Jehol to Manchuria
                1 aaGun, 1 artillery and 2 infantry moved from Anhwe to Jehol
                1 infantry moved from Jehol to Manchuria
                1 aaGun and 2 infantry moved from Kweichow to Yunnan
                5 infantry moved from Persia to Northwest Persia
                4 fighters and 7 infantry moved from Iraq to Northwest Persia
                1 tactical_bomber moved from Egypt to Northwest Persia
                1 armour and 3 mech_infantrys moved from Egypt to Iraq
                2 mech_infantrys moved from Egypt to Iraq
                1 mech_infantry moved from Egypt to Iraq

    Place Units - British
                6 infantry placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1,3,1,6,1,3,4,5,5,5
                UK_Pacific collect 12 PUs (3 lost to blockades); end with 12 PUs total
                Some Units in India change ownership: 1 artillery and 3 infantry


  • This sucks…

    But I’m not going to make it easy for you…definitely great game by you…I probably played too hard in the Pac, especially after the heavy losses for your early on, but it’s all about learning for me!


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 bombers and 3 mech_infantrys; Remaining resources: 9 PUs;

    Combat Move - Italians
                1 destroyer moved from 91 Sea Zone to 103 Sea Zone
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 103 Sea Zone
                1 infantry moved from Caucasus to Kazakhstan
                      Italians take Kazakhstan from Russians
                1 armour moved from Russia to Samara
                      Italians take Samara from Russians
                1 armour moved from Samara to Tambov
                1 artillery moved from Libya to Tobruk
                1 bomber moved from Southern Italy to Tobruk


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 bombers and 3 mech_infantrys; Remaining resources: 9 PUs;

    Combat Move - Italians
                1 destroyer moved from 91 Sea Zone to 103 Sea Zone
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 103 Sea Zone
                1 infantry moved from Caucasus to Kazakhstan
                      Italians take Kazakhstan from Russians
                1 armour moved from Russia to Samara
                      Italians take Samara from Russians
                1 armour moved from Samara to Tambov
                1 artillery moved from Libya to Tobruk
                1 bomber moved from Southern Italy to Tobruk

    Combat - Italians
                Battle in 103 Sea Zone
                    Italians attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    British defend with 1 destroyer
                    Italians win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Tobruk
                    Italians attack with 1 artillery and 1 bomber
                    British defend with 1 mech_infantry
                    Italians win, taking Tobruk from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Tobruk to Southern Italy
                1 carrier, 1 cruiser, 2 destroyers and 3 transports moved from 91 Sea Zone to 92 Sea Zone
                1 fighter and 1 tactical_bomber moved from 103 Sea Zone to 92 Sea Zone
                1 armour and 1 mech_infantry moved from Russia to Tambov
                1 armour moved from Caucasus to Tambov
                2 artilleries moved from Caucasus to Rostov

    Place Units - Italians
                2 bombers placed in Southern Italy
                3 mech_infantrys placed in Russia

    Turn Complete - Italians
                Italians collect 25 PUs; end with 34 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs


  • I forgot to move my US transport south of Australia.  Do you care if I move it (it would go to Queensland)…working on this and my research paper at the same time…obviously I forgot about him.


  • @Mallery29:

    I forgot to move my US transport south of Australia.  Do you care if I move it (it would go to Queensland)…working on this and my research paper at the same time…obviously I forgot about him.

    Shit…I forgot to move the UK transport next to Mexico…Need to move to East US…pls let me know…sorry for being a scumbag


  • yes, you can move both those transports.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 61 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 54 Sea Zone: 1 transport
                EDIT: Adding units owned by British to Eastern United States: 1 artillery and 1 infantry
                EDIT: Adding units owned by British to 101 Sea Zone: 1 transport
                EDIT: Removing units owned by British from 89 Sea Zone: 1 artillery, 1 infantry and 1 transport
                EDIT: Turning off Edit Mode

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 bombers moved from Jehol to Korea
                3 bombers moved from Philippines to Korea
                2 fighters moved from Philippines to Manchuria
                1 destroyer moved from 43 Sea Zone to 35 Sea Zone
                1 destroyer moved from 21 Sea Zone to 35 Sea Zone
                1 bomber moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland


  • Scramble orders….I’m on the brink! Desperation!


  • no scramble


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 61 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 54 Sea Zone: 1 transport
                EDIT: Adding units owned by British to Eastern United States: 1 artillery and 1 infantry
                EDIT: Adding units owned by British to 101 Sea Zone: 1 transport
                EDIT: Removing units owned by British from 89 Sea Zone: 1 artillery, 1 infantry and 1 transport
                EDIT: Turning off Edit Mode

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 bombers moved from Jehol to Korea
                3 bombers moved from Philippines to Korea
                2 fighters moved from Philippines to Manchuria
                1 destroyer moved from 43 Sea Zone to 35 Sea Zone
                1 destroyer moved from 21 Sea Zone to 35 Sea Zone
                1 bomber moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland

    Combat - ANZAC
                Air Battle in Korea
                    ANZAC attacks with 5 units heading to Korea
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Korea
                    1 bomber killed by AA
                    Bombing raid in Korea rolls: 4,4,8,8 and causes: 20 damage to unit: factory_upgrade
                    Bombing raid in Korea causes 20 damage total.
                Cleaning up after air battles

    Non Combat Move - ANZAC
                4 bombers moved from Korea to Manchuria
                1 artillery and 1 infantry moved from Anhwe to Jehol
                2 submarines moved from 19 Sea Zone to 35 Sea Zone

    Place Units - ANZAC
                1 carrier, 1 submarine and 1 transport placed in 62 Sea Zone
                1 factory_minor placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 19 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

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