Generally pacific builds consists of a 2 to 1 ratio of subs-destroyer. Following turn is 5-6 bombers. This forces Japan to start building fleet instead of troops for India/China crush.
I just had to give som additional thumbs up fo9r this comment :D Buying other combat ships than subs, dds (Or CW + ftrs) is rarely correct. the 2 to 1 ratio shos that sean knows how fodder works and how it is the most important thing in these battles.
The only reason to stop buying the subs is if japan for some reason dont respond with fleetbuilding and only buys planes instead. But then you should win anyways :D
which is why i said that it didn’t work against a too planeheavy japan. on theory, the DDs + other surface ships ofc needs to be enough to stop all the planes of japan + 2 rounds of plane only builds of japan.
What would prevent japan from attacking your fleet of subs-destroyers with air and a few destroyers. With 20+ planes they can whipe out your whole fleet with minimal losses as subs cant even hit the planes.
I normaly go for a carrier heavy fleet followed by subs destroyers for attacking power. Ideally i want my carriers to bait an early attack from japan that i can crush in the counter and get his carriers and BB out of the way so anzac and UKP can clean up the rest.
Global 1942
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Who else has played Global 42? Has anyone else found a huge axis advantage, not so much with Germany /Italy but Japan is a monster. Round 1 Japan takes out the US force around Solomon’s and Pearl Harbor and usually has India by round 3 or 4. The only way to try and mitigate the Japan is for the US to throw all their money to the Pacific. Do other groups bid for the allies?
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Japan is ridiculously strong (but then is on 1940 too).
Germany can be held a while and Italy should not grow at all, but the U.S. must invest nearly all its income in the Pacific.
Still makes a refreshing change from 1940 though.