S01 - P@nther (Axis) vs. JEB (Allies + 9)

  • 16

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour moved from Trans-Jordan to India
                      British take Persia from Germans
                1 bomber moved from India to East Indies
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from United Kingdom to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Finland
                      British take Finland from Germans
                1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 artillery moved from United Kingdom to 8 Sea Zone
                1 infantry moved from United Kingdom to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to Northwestern Europe
                1 artillery moved from 8 Sea Zone to Northwestern Europe
                1 fighter moved from 5 Sea Zone to Northwestern Europe

    Combat - British
                Battle in Northwestern Europe
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in Northwestern Europe, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Northwestern Europe, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Northwestern Europe
                    British win, taking Northwestern Europe from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Strategic bombing raid in East Indies
                        AA fire in East Indies :  0/1 hits
                    Bombing raid in East Indies rolls: 6 and causes: 6 damage to unit: factory
                    Bombing raid in East Indies causes 6 damage total.

    Non Combat Move - British
                1 bomber moved from East Indies to India
                1 fighter moved from West Russia to India
                1 artillery moved from Trans-Jordan to Persia
                1 infantry moved from Trans-Jordan to Persia
                2 infantry moved from Egypt to Trans-Jordan
                1 carrier moved from 5 Sea Zone to 8 Sea Zone
                1 fighter moved from Northwestern Europe to 5 Sea Zone

    Place Units - British
                1 armour and 2 infantry placed in India
                1 artillery, 1 fighter and 2 infantry placed in United Kingdom
                British undo move 2.
                1 fighter placed in 8 Sea Zone
                1 artillery and 2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 35 PUs total

    Territory Summary for British :

    5 Sea Zone : 1 fighter and 1 transport
        8 Sea Zone : 1 carrier, 1 fighter and 1 transport
        Finland : 1 flag, 1 infantry
        India : 1 aaGun, 5 armour, 1 artillery, 1 bomber, 1 factory, 8 fighters and 15 infantry
        Libya : 1 flag
        New Zealand : 1 infantry
        Northwestern Europe : 1 flag, 1 artillery and 1 infantry
        Persia : 1 artillery and 1 infantry
        Trans-Jordan : 2 infantry
        United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory and 2 infantry
        Western Australia : 1 infantry

    Production/PUs Summary :

    Russians : 22 / 26
        Germans : 33 / 37
        British : 34 / 35
        Japanese : 37 / 37
        Americans : 42 / 44


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese repair damage of 4x factory; Remaining resources: 33 PUs;
                Japanese buy 1 carrier, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Non Combat Move - Japanese
                1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                1 armour moved from Yunnan to Burma
                1 fighter moved from Burma to 37 Sea Zone
                4 bombers moved from Japan to Burma
                1 infantry moved from Soviet Far East to Buryatia S.S.R.

    Place Units - Japanese
                1 carrier and 1 fighter placed in 37 Sea Zone
                1 submarine placed in 60 Sea Zone
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 37 PUs; end with 37 PUs total

  • 16

    There seem to be something wrong with the file. It’s the computer that plays when I load it!


  • @JEB:

    There seem to be something wrong with the file. It’s the computer that plays when I load it!

    I can’t reproduce that.

    That’s what I do:

    1. Start TripleA
    2. Hit “Load saved Game”
    3. Choose Savegame - Hit “Open”
    4. Hit “Start PBEM… Game”

    Done.

    Maybe you had a game with computer opponents active when opening the file?
    In this case you must hit “Cancel” when the opponents are shown and choose “Start PBEM…”

    HTH :-)

  • 16

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 bomber, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Norway to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Karelia S.S.R.
                1 fighter moved from 5 Sea Zone to Karelia S.S.R.
                2 fighters moved from West Russia to Karelia S.S.R.
                1 bomber moved from West Russia to Germany
                1 fighter moved from West Russia to Karelia S.S.R.

    Combat - Americans
                Strategic bombing raid in Germany
                        AA fire in Germany :  0/1 hits
                    Bombing raid in Germany rolls: 1 and causes: 1 damage to unit: factory
                    Bombing raid in Germany causes 1 damage total.
                Battle in Karelia S.S.R.
                    Americans attack with 4 fighters and 2 infantry
                    Germans defend with 1 factory and 2 infantry
                        Americans roll dice for 1 cruiser in Karelia S.S.R., round 2 :  0/1 hits
                        Americans roll dice for 4 fighters and 2 infantry in Karelia S.S.R., round 2 :  2/6 hits
                        Germans roll dice for 2 infantry in Karelia S.S.R., round 2 :  1/2 hits
                        2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Karelia S.S.R.
                    Americans win, taking Karelia S.S.R. from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 armour moved from Trans-Jordan to India
                1 infantry moved from Libya to Egypt
                1 bomber moved from Germany to West Russia
                2 fighters moved from Karelia S.S.R. to 5 Sea Zone
                1 fighter moved from Karelia S.S.R. to 5 Sea Zone
                1 fighter moved from Karelia S.S.R. to West Russia
                2 fighters moved from India to West Russia
                1 fighter moved from Eastern United States to 8 Sea Zone
                1 fighter moved from Eastern United States to Greenland
                1 transport moved from 2 Sea Zone to 10 Sea Zone
                2 infantry moved from Eastern Canada to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                2 infantry moved from 8 Sea Zone to United Kingdom
                1 transport moved from 11 Sea Zone to 10 Sea Zone
                2 artilleries moved from Eastern United States to Eastern Canada
                4 infantry moved from Alaska to Western Canada
                2 fighters moved from 65 Sea Zone to Eastern Canada
                1 aaGun moved from Alaska to Western Canada
                1 battleship, 1 carrier, 2 destroyers, 1 submarine and 1 transport moved from 65 Sea Zone to 55 Sea Zone

    Place Units - Americans
                2 infantry placed in Norway
                3 artilleries and 1 bomber placed in Eastern United States
                2 transports placed in 11 Sea Zone

    Turn Complete - Americans
                Americans collect 42 PUs; end with 42 PUs total

    Territory Summary for Americans :

    5 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 transport
        8 Sea Zone : 1 fighter and 1 transport
        10 Sea Zone : 4 transports
        11 Sea Zone : 2 transports
        55 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 submarine and 1 transport
        Algeria : 1 flag
        Eastern Canada : 1 aaGun, 2 artilleries, 2 fighters and 6 infantry
        Eastern United States : 3 artilleries, 1 bomber and 1 factory
        Egypt : 1 infantry
        Greenland : 1 fighter
        India : 1 armour and 3 fighters
        Karelia S.S.R. : 1 infantry
        Morocco : 1 flag
        Norway : 1 flag, 1 factory and 2 infantry
        Solomon Islands : 1 flag
        United Kingdom : 2 infantry
        West Russia : 1 bomber and 3 fighters
        Western Canada : 1 aaGun and 4 infantry
        Western United States : 1 factory

    Production/PUs Summary :

    Russians : 24 / 26
        Germans : 31 / 37
        British : 34 / 35
        Japanese : 37 / 37
        Americans : 42 / 42

  • 16

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Yakut S.S.R. to Soviet Far East
                      Russians take Soviet Far East from Japanese
                1 infantry moved from Novosibirsk to Sinkiang
                4 infantry moved from Evenki National Okrug to Sinkiang
                1 infantry moved from Caucasus to Ukraine S.S.R.
                1 artillery moved from West Russia to Ukraine S.S.R.
                1 fighter moved from West Russia to Ukraine S.S.R.
                1 fighter moved from India to Szechwan
                1 infantry moved from Kazakh S.S.R. to Szechwan

    Combat - Russians
                Battle in Ukraine S.S.R.
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine S.S.R., round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Ukraine S.S.R.
                        Russians roll dice for 1 artillery and 1 fighter in Ukraine S.S.R., round 3 :  0/2 hits
                        Germans roll dice for 1 infantry in Ukraine S.S.R., round 3 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 fighter in Ukraine S.S.R., round 4 :  2/2 hits
                        Germans roll dice for 1 infantry in Ukraine S.S.R., round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Ukraine S.S.R.
                    Russians win, taking Ukraine S.S.R. from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Sinkiang
                    Russians attack with 5 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 5 infantry in Sinkiang, round 2 :  1/5 hits
                        Japanese roll dice for 1 infantry in Sinkiang, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sinkiang
                    Russians win, taking Sinkiang from Japanese with 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Russians attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Szechwan, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Szechwan, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Szechwan
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Szechwan to Kazakh S.S.R.
                1 infantry moved from Russia to Kazakh S.S.R.
                5 infantry moved from Russia to West Russia
                2 artilleries moved from Russia to West Russia
                1 fighter moved from Ukraine S.S.R. to West Russia

    Place Units - Russians
                2 artilleries and 5 infantry placed in Russia
                1 infantry placed in Caucasus

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total

    Territory Summary for Russians :

    Caucasus : 1 factory and 1 infantry
        Karelia S.S.R. : 1 factory
        Kazakh S.S.R. : 1 fighter and 1 infantry
        Russia : 2 artilleries, 1 factory and 5 infantry
        Sinkiang : 5 infantry
        Soviet Far East : 1 infantry
        Ukraine S.S.R. : 1 flag, 1 artillery
        West Russia : 1 flag, 2 aaGuns, 3 armour, 5 artilleries, 1 fighter and 33 infantry

    Production/PUs Summary :

    Russians : 27 / 27
        Germans : 29 / 37
        British : 34 / 35
        Japanese : 35 / 37
        Americans : 43 / 42

  • 16

    It worked now. For some reason some players were set to computer in the file, but I could change that before I launched the game!

    Happy playing :)

    @P@nther:

    @JEB:

    There seem to be something wrong with the file. It’s the computer that plays when I load it!

    I can’t reproduce that.

    That’s what I do:

    1. Start TripleA
    2. Hit “Load saved Game”
    3. Choose Savegame - Hit “Open”
    4. Hit “Start PBEM… Game”

    Done.

    Maybe you had a game with computer opponents active when opening the file?
    In this case you must hit “Cancel” when the opponents are shown and choose “Start PBEM…”

    HTH :-)


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 7

    Purchase Units - Germans
                Germans repair damage of 1x factory; Remaining resources: 36 PUs;
                Germans buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Baltic States to Karelia S.S.R.
                2 infantry moved from Poland to Ukraine S.S.R.
                2 fighters moved from Belorussia to Karelia S.S.R.
                2 fighters moved from Belorussia to Ukraine S.S.R.
                1 artillery and 2 infantry moved from Germany to Northwestern Europe
                1 bomber moved from Germany to Northwestern Europe
                1 fighter moved from Belorussia to Northwestern Europe

    Combat - Germans
                Battle in Karelia S.S.R.
                    Germans attack with 2 fighters and 2 infantry
                    Americans defend with 1 infantry; Russians defend with 1 factory
                    Germans win, taking Karelia S.S.R. from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Ukraine S.S.R.
                    Germans attack with 2 fighters and 2 infantry
                    Russians defend with 1 artillery
                    Germans win, taking Ukraine S.S.R. from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Northwestern Europe
                    Germans attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
                    British defend with 1 artillery and 1 infantry
                    Germans win, taking Northwestern Europe from British with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 bomber and 1 fighter moved from Northwestern Europe to Germany
                2 fighters moved from Karelia S.S.R. to Belorussia
                2 fighters moved from Ukraine S.S.R. to Belorussia
                2 artilleries and 3 infantry moved from Baltic States to Belorussia
                5 infantry moved from Poland to Belorussia
                3 infantry moved from Italy to France
                1 artillery and 1 infantry moved from Germany to Poland

    Place Units - Germans
                3 infantry placed in Italy
                3 artilleries and 5 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 35 PUs; end with 35 PUs total

  • 16

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 2 artilleries, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Finland to Karelia S.S.R.
                1 fighter moved from 5 Sea Zone to Karelia S.S.R.
                1 transport moved from 5 Sea Zone to 8 Sea Zone
                1 infantry moved from United Kingdom to 8 Sea Zone
                1 artillery moved from United Kingdom to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to Northwestern Europe
                1 artillery moved from 8 Sea Zone to Northwestern Europe
                1 fighter moved from 8 Sea Zone to Northwestern Europe
                1 bomber moved from India to East Indies

    Combat - British
                Strategic bombing raid in East Indies
                        AA fire in East Indies :  0/1 hits
                    Bombing raid in East Indies rolls: 5 and causes: 5 damage to unit: factory
                    Bombing raid in East Indies causes 5 damage total.
                Battle in Northwestern Europe
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 artillery
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in Northwestern Europe, round 2 :  2/3 hits
                        Germans roll dice for 1 artillery in Northwestern Europe, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Northwestern Europe
                    British win, taking Northwestern Europe from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Karelia S.S.R.
                    British attack with 1 fighter and 1 infantry
                    Germans defend with 1 factory and 1 infantry
                        British roll dice for 1 fighter and 1 infantry in Karelia S.S.R., round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Karelia S.S.R., round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Karelia S.S.R.
                    British win, taking Karelia S.S.R. from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                1 fighter moved from Karelia S.S.R. to Kazakh S.S.R.
                1 fighter moved from Northwestern Europe to 8 Sea Zone
                1 bomber moved from East Indies to India
                1 infantry moved from Persia to India
                1 artillery moved from Persia to India
                2 infantry moved from Trans-Jordan to Persia

    Place Units - British
                1 destroyer placed in 8 Sea Zone
                2 artilleries and 1 infantry placed in India
                1 fighter and 2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total

    Territory Summary for British :

    8 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 2 transports
        Finland : 1 flag
        India : 1 aaGun, 5 armour, 4 artilleries, 1 bomber, 1 factory, 8 fighters and 17 infantry
        Karelia S.S.R. : 1 infantry
        Kazakh S.S.R. : 1 fighter
        Libya : 1 flag
        New Zealand : 1 infantry
        Northwestern Europe : 1 flag, 1 artillery and 1 infantry
        Persia : 2 infantry
        United Kingdom : 1 aaGun, 1 armour, 1 factory, 1 fighter and 3 infantry
        Western Australia : 1 infantry

    Production/PUs Summary :

    Russians : 25 / 27
        Germans : 31 / 35
        British : 34 / 34
        Japanese : 35 / 37
        Americans : 43 / 42


  • Congrats, you’ve won :-)

    I cannot find a way to break through to Russia, and Japan is now fading away, too.

    I lost tempo at one point in the game, so your economic advantage will bring you victory sooner or later.

    I already posted the result in the result-thread.

    http://www.axisandallies.org/forums/index.php?topic=36350.msg1456092#msg1456092

    Well done, good luck for the rest of the tournament :-)

  • 16

    Thank you! I think this map is actually quite balanced if you get a few extra bid with the allies. If you don’t keep the momentum with the axis, you will just see your income getting slowly eaten away. It’s hard to turn around a tough start with the axis, like the one you had. I’ve found out that myself :)

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