I should update you,
Christmases
Recovering from Christmases
Back twist Saturday
And not gonna lie, long range with Japan is fairly initimidating
And today, need to work to not fall behind as much
Don’t be silly. Is fine. Like playing with you!
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 44 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Germans repair damage of 13x factory; Remaining resources: 29 PUs;
Germans buy 1 aaGun, 3 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Italy to Russia
4 bombers moved from Germany to Russia
1 fighter moved from Poland to Russia
1 infantry moved from Archangel to Russia
1 armour moved from Karelia S.S.R. to Russia
1 armour moved from Karelia S.S.R. to Russia
4 armour, 8 artilleries and 30 infantry moved from West Russia to Russia
Combat - Germans
Battle in Russia
Germans attack with 6 armour, 8 artilleries, 5 bombers, 1 fighter and 31 infantry
British defend with 1 fighter; Russians defend with 2 aaGuns, 4 armour, 2 artilleries, 1 factory, 2 fighters and 23 infantry; Americans defend with 2 bombers and 2 fighters
Germans captures 14PUs while taking Russians capital
Germans win, taking Russia from Russians with 6 armour, 8 artilleries, 5 bombers and 6 infantry remaining. Battle score for attacker is 100
Casualties for Germans: 1 fighter and 25 infantry
Casualties for British: 1 fighter
Casualties for Russians: 2 aaGuns, 4 armour, 2 artilleries, 2 fighters and 23 infantry
Casualties for Americans: 2 bombers and 2 fighters
Non Combat Move - Germans
1 aaGun, 2 fighters and 2 infantry moved from Italy to France
2 artilleries and 1 infantry moved from Belorussia to Karelia S.S.R.
5 bombers moved from Russia to Karelia S.S.R.
1 aaGun, 1 artillery, 2 fighters and 2 infantry moved from Germany to France
1 fighter moved from Germany to Karelia S.S.R.
Place Units - Germans
1 aaGun, 3 artilleries and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 63 PUs total
Territory Summary for Germans :
Archangel : 1 flag
France : 2 aaGuns, 1 artillery, 4 fighters and 6 infantry
Germany : 1 aaGun, 3 artilleries, 1 factory and 4 infantry
Italy : 1 factory
Karelia S.S.R. : 1 flag, 1 aaGun, 2 artilleries, 5 bombers, 1 factory, 1 fighter and 1 infantry
Russia : 1 flag, 6 armour, 8 artilleries, 1 factory and 6 infantry
Production/PUs Summary :
Russians : 6 / 0
Germans : 49 / 63
British : 26 / 29
Japanese : 42 / 48
Americans : 45 / 50
Well, that went very well.
Yes - you had a 97% chance or something at Moscow if you threw everything at it. I nearly abandoned it and moved south. Clearly I should have done, perhaps trying to reach India. I was lulled by your belief that I had not yet lost into thinking that you might not go for it and so delayed a turn.
I think you had to go for the Philippines with US. You might have been right about the imminent victory, so I am sorry if I mislead you. Was not intentional.
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - British
British buy 2 destroyers, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 carrier and 2 fighters moved from 7 Sea Zone to 8 Sea Zone
1 cruiser and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Northwestern Europe
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
Combat - British
Battle in Northwestern Europe
Battle in Trans-Jordan
British attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
British win, taking Northwestern Europe from Germans, taking Trans-Jordan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
Place Units - British
2 destroyers and 1 transport placed in 8 Sea Zone
2 infantry placed in Egypt
Turn Complete - British
British collect 29 PUs; end with 29 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 aaGun, 1 destroyer, 2 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 submarine moved from 47 Sea Zone to 44 Sea Zone
1 destroyer moved from 62 Sea Zone to 59 Sea Zone
1 destroyer moved from 47 Sea Zone to 51 Sea Zone
1 destroyer moved from 47 Sea Zone to 50 Sea Zone
1 transport moved from 47 Sea Zone to 37 Sea Zone
1 infantry moved from East Indies to 37 Sea Zone
1 artillery moved from East Indies to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to Borneo
Japanese take Borneo from Americans
1 artillery moved from 47 Sea Zone to Borneo
1 infantry moved from Kazakh S.S.R. to Caucasus
1 artillery moved from Persia to Trans-Jordan
1 armour moved from Persia to Trans-Jordan
1 bomber moved from India to Trans-Jordan
1 bomber moved from India to Trans-Jordan
1 bomber moved from India to Caucasus
1 armour moved from India to Caucasus
1 transport moved from 47 Sea Zone to 37 Sea Zone
1 infantry moved from East Indies to 37 Sea Zone
1 artillery moved from East Indies to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to Western Australia
1 artillery moved from 46 Sea Zone to Western Australia
Combat - Japanese
Battle in Caucasus
Japanese attack with 1 armour, 1 bomber and 1 infantry
Russians defend with 1 factory and 1 infantry
Japanese win, taking Caucasus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Australia
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Western Australia from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Trans-Jordan
Japanese attack with 1 armour, 1 artillery and 2 bombers
British defend with 1 artillery and 1 infantry
Japanese win, taking Trans-Jordan from British with 1 armour and 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery
Casualties for British: 1 artillery and 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Japanese
1 transport moved from 47 Sea Zone to 37 Sea Zone
2 battleships, 2 carriers, 1 cruiser and 2 submarines moved from 47 Sea Zone to 48 Sea Zone
1 fighter moved from Japan to 48 Sea Zone
1 infantry moved from India to Persia
1 infantry moved from Novosibirsk to Evenki National Okrug
1 armour moved from Szechwan to Novosibirsk
1 armour moved from Szechwan to Caucasus
1 infantry moved from Szechwan to Kazakh S.S.R.
1 aaGun moved from Szechwan to Kazakh S.S.R.
1 armour moved from India to Persia
1 bomber moved from Trans-Jordan to Germany
1 bomber moved from Trans-Jordan to Germany
1 bomber moved from Caucasus to Germany
1 armour moved from Persia to Caucasus
1 armour moved from Caucasus to Ukraine S.S.R.
Place Units - Japanese
2 infantry placed in East Indies
1 aaGun, 2 fighters and 3 infantry placed in Japan
Japanese undo move 2.
1 aaGun, 2 fighters and 1 infantry placed in Japan
1 infantry placed in East Indies
1 destroyer placed in 62 Sea Zone
1 infantry placed in East Indies
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total
Territory Summary for Japanese :
37 Sea Zone : 1 transport
44 Sea Zone : 1 submarine
46 Sea Zone : 1 transport
47 Sea Zone : 1 transport
48 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 1 fighter and 2 submarines
50 Sea Zone : 1 destroyer
51 Sea Zone : 1 destroyer
59 Sea Zone : 1 destroyer
60 Sea Zone : 1 submarine
62 Sea Zone : 1 destroyer
Anhwei : 1 flag
Borneo : 1 artillery and 1 infantry
Burma : 1 flag, 1 artillery
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
Caucasus : 1 flag, 2 armour and 1 factory
East Indies : 1 factory and 4 infantry
Evenki National Okrug : 1 flag, 1 infantry
Germany : 3 bombers
India : 1 flag, 1 factory
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 factory, 2 fighters and 1 infantry
Kazakh S.S.R. : 1 flag, 1 aaGun and 1 infantry
Manchuria : 1 factory
Novosibirsk : 1 flag, 1 armour
Okinawa : 1 infantry
Persia : 1 flag, 1 armour and 1 infantry
Philippine Islands : 1 artillery and 1 infantry
Sinkiang : 1 flag
Soviet Far East : 1 flag
Szechwan : 1 flag
Trans-Jordan : 1 flag, 1 armour
Ukraine S.S.R. : 1 armour
Western Australia : 1 flag, 1 artillery
Yakut S.S.R. : 1 flag
Yunnan : 1 flag
Production/PUs Summary :
Russians : 2 / 0
Germans : 47 / 63
British : 27 / 29
Japanese : 51 / 51
Americans : 41 / 50
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Germany
1 bomber moved from United Kingdom to Germany
1 fighter moved from 52 Sea Zone to 50 Sea Zone
1 destroyer moved from 52 Sea Zone to 51 Sea Zone
1 fighter moved from 52 Sea Zone to 51 Sea Zone
1 fighter moved from 56 Sea Zone to 59 Sea Zone
1 destroyer moved from 52 Sea Zone to 50 Sea Zone
1 destroyer moved from 52 Sea Zone to 59 Sea Zone
1 submarine moved from 48 Sea Zone to 62 Sea Zone
Combat - Americans
Battle in 51 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 59 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 50 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 62 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 5,3 and causes: 8 damage to unit: factory
Bombing raid in Germany causes 8 damage total.
Non Combat Move - Americans
1 bomber moved from Germany to United Kingdom
1 bomber moved from Germany to United Kingdom
1 bomber moved from Eastern United States to United Kingdom
1 artillery moved from Eastern Canada to 10 Sea Zone
1 infantry moved from Eastern Canada to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to United Kingdom
1 artillery moved from 8 Sea Zone to United Kingdom
1 transport moved from 11 Sea Zone to 10 Sea Zone
1 infantry moved from Eastern United States to Eastern Canada
1 fighter moved from Eastern United States to 8 Sea Zone
1 carrier, 4 destroyers and 1 fighter moved from 7 Sea Zone to 8 Sea Zone
1 carrier moved from 56 Sea Zone to 52 Sea Zone
1 fighter moved from 51 Sea Zone to 52 Sea Zone
1 fighter moved from 50 Sea Zone to 52 Sea Zone
1 fighter moved from 59 Sea Zone to 52 Sea Zone
Place Units - Americans
1 artillery, 1 bomber and 1 infantry placed in Eastern United States
1 fighter placed in Western United States
1 destroyer and 2 submarines placed in 56 Sea Zone
Turn Complete - Americans
Americans collect 41 PUs; end with 42 PUs total
Doh! I’ll do thatagain!
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Eastern Canada to 10 Sea Zone
1 infantry moved from Eastern Canada to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery moved from 8 Sea Zone to France
1 infantry moved from 8 Sea Zone to France
1 carrier, 4 destroyers and 1 fighter moved from 7 Sea Zone to 8 Sea Zone
1 fighter moved from 8 Sea Zone to France
1 bomber moved from United Kingdom to France
1 bomber moved from United Kingdom to France
1 bomber moved from Eastern United States to France
1 fighter moved from Eastern United States to 8 Sea Zone
1 destroyer moved from 52 Sea Zone to 50 Sea Zone
1 destroyer moved from 52 Sea Zone to 51 Sea Zone
1 submarine moved from 52 Sea Zone to 59 Sea Zone
1 submarine moved from 48 Sea Zone to 60 Sea Zone
1 submarine moved from 60 Sea Zone to 59 Sea Zone
1 fighter moved from 56 Sea Zone to 59 Sea Zone
1 fighter moved from 52 Sea Zone to 51 Sea Zone
1 fighter moved from 52 Sea Zone to 50 Sea Zone
Combat - Americans
Battle in 51 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 59 Sea Zone
Americans attack with 1 fighter and 2 submarines
Japanese defend with 1 destroyer
Americans win with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 50 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in France
Americans attack with 1 artillery, 3 bombers, 1 fighter and 1 infantry
Germans defend with 2 aaGuns, 1 artillery, 4 fighters and 6 infantry
Germans win with 1 artillery, 4 fighters and 5 infantry remaining. Battle score for attacker is -40
Casualties for Germans: 2 aaGuns and 1 infantry
Casualties for Americans: 1 artillery, 3 bombers, 1 fighter and 1 infantry
Non Combat Move - Americans
1 transport moved from 11 Sea Zone to 10 Sea Zone
1 infantry moved from Eastern United States to Eastern Canada
1 carrier moved from 56 Sea Zone to 52 Sea Zone
1 fighter moved from 59 Sea Zone to 52 Sea Zone
1 fighter moved from 51 Sea Zone to 52 Sea Zone
1 fighter moved from 50 Sea Zone to 52 Sea Zone
1 destroyer moved from 52 Sea Zone to 51 Sea Zone
Place Units - Americans
1 artillery, 1 bomber and 1 infantry placed in Eastern United States
1 fighter placed in Western United States
1 destroyer and 1 submarine placed in 56 Sea Zone
1 transport placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 41 PUs; end with 41 PUs total
Unlucky.
Thank you for the game.
Congrats witt. Total victory! Unconditional surrender! Hope the Nips & Huns are proud of themselves?
Always.